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18th ICCE 2010: Putrajaya, Malaysia
- 18th International Conference on Computers in Education, ICCE 2010, Putrajaya, Malaysia, November 29 - December 3, 2010. Asia-Pacific Society for Computers in Education 2010
- Sho Yamamoto, Hiromi Waki, Tsukasa Hirashima:
An Interactive Environment for Learning by Problem-Changing. - Makoto Kondo, Yoko Daicho, Ryo Sano, Yasuhiro Noguchi, Satoru Kogure, Tatsuhiro Konishi, Yukihiro Itoh:
Form-Wise Error Detection in a FonF-Based Language Education System. - Baowei Lin, Tsukasa Hirashima, Hidenobu Kunichika:
Interactive Question-Posing Environment for Beginners' English Learning. - Yusuke Hayashi, Toshinobu Kasai, Riichiro Mizoguchi:
Ontological Modeling for Reflective Instructional Design: A Case Study on Modeling a Lesson Plan. - Amali Weerasinghe, Antonija Mitrovic, Martin van Zijl, Brent Martin:
Evaluating the Effectiveness of Adaptive Tutorial Dialogues in EER-Tutor. - Michiko Kayashima, Riichiro Mizoguchi:
A New Perspective for Metacognition-Driven Learning. - Iraide Zipitria, Ana Arruarte, Jon A. Elorriaga:
Automatically Grading the Use of Language in Learner Summaries. - Toshinobu Kasai, Kazuo Nagano, Riichiro Mizoguchi:
Building an Ontology-Based System Which Supports the Instructional Design Process. - Ma. Mercedes T. Rodrigo, Ryan Baker, Julieta Nabos:
The Relationships Between Sequences of Affective States and Learner Achievement. - Dietrich Albert, Alexander Nussbaumer, Christina M. Steiner:
Towards Generic Visualisation Tools and Techniques for Adaptive E-Learning. - Tatsuhiro Konishi, Yoshiaki Okada, Daisuke Iizuka, Yukihiro Itoh:
Development of an Intelligent Practice Supporting System for High School Chemistry. - Paul Salvador Inventado, Roberto Legaspi, The Duy Bui, Merlin Suarez:
Predicting Student's Appraisal of Feedback in an ITS Using Previous Affective States and Continuous Affect Labels from EEG Data. - Takahito Tomoto, Masaharu Ichi, Tsukasa Hirashima, Akira Takeuchi:
A Learning Environment for Solution-based Problem-Posing in Multi-Digit Subtraction. - Dandi Duan, Antonija Mitrovic, Neville Churcher:
Evaluating the Effectiveness of Multiple Open Student Models in EER-Tutor. - Mohd Zaliman Mohd Yusoff, Benedict du Boulay:
A Tutoring System Using an Emotion-Focused Strategy to Support Learners. - Kazuaki Kojima, Kazuhisa Miwa, Tatsunori Matui:
Experimental Study for Design of Computational Learning Support to Enhance Problem Posing. - Mio Tsubakimoto:
Designing an Interactive and Visual Environment for Term Paper Grading Support System in Higher Education. - Megumi Kurayama, Tsukasa Hirashima:
Interactive Learning Environment Designed Based on A Task Model of Problem-Posing. - Sagaya Amalathas, Antonija Mitrovic, Ravan Saravanan, David Evison:
Developing an Intelligent Tutoring System for Palm Oil with ASPIRE. - Koichi Ota, Akihiro Kashihara:
Mining Collective Knowledge for Reconstructing Learning Resource. - Judith J. Azcarraga, Merlin Teodosia Suarez, Paul Salvador Inventado:
Predicting the Difficulty Level Faced by Academic Achievers based on Brainwave Analysis. - Wasan Na Chai, Taneth Ruangrajitpakorn, Thepchai Supnithi:
A Statistical Approach on Automatic Passage Level Checking Framework for English Learner. - Huang-Yao Hong, Po-Hsien Wang, Ming Hong, Ching Sing Chai:
Effects of Knowledge Building on Elementary Students' Views of Collaboration. - Chin-Yeh Wang, Chi-Hung Chen, Yu-Ling Chi, Jih-Hsien Lee, Gwo-Dong Chen:
Constructing a Digital Authentic Learning Playground by a Mixed Reality Platform and a Robot. - Peter Reimann, Rafael A. Calvo, Kalina Yacef, Vilaythong Southavilay:
Comprehensive Computational Support for Collaborative Learning from Writing. - Daijiro Noguchi, Kazuhisa Seta, Minoru Fujiwara, Mitsuru Ikeda:
Presentation Based Learning Support System to Facilitate Meta-Learning Communications. - Xiaoxuan Ye, Baohui Zhang, Peichun Chia:
A Tripartite Model of Co-designing for an iMVT Integrated Science Curriculum. - Calvin C. Y. Liao, Zhi-Hong Chen, Euphony F. Y. Yang, Fei-Ching Chen, Tak-Wai Chan:
Exploring Interactive Patterns among Students in Competitive Games by a Mixed Approach. - Siam Hong Ng, Ching Sing Chai, Siong Yew Yee:
Changing the Reading Attitude of Young Children through Facebook. - Shannon Kennedy-Clark, Peter Reimann:
Scenario-Based MUVEs in the Science Classroom: Pre-service teachers' perspectives. - Yuuko Yamakawa, Masanori Ohshiro, Kotaro Matsushita, Kenneth J. Mackin, Eiji Nunohiro:
Programming Learning Support System 'CAPTAIN' with Motivational Study Model. - Christina Matschke, Johannes Moskaliuk, Franziska Arnold, Ulrike Cress:
Pattern-Based Knowledge Building in Learning Organizations. - Wing-Kwong Wong, Mei-Ling Yang, Tsung-Kai Chao:
A Language Learning System with Automatic Feedback: An Application Based on a English-Chinese Parallel Corpus. - Yuki Hayashi, Tomoko Kojiri, Toyohide Watanabe:
A Method for Detecting Focusing Utterance through Discussion in Collaborative Learning. - Huihui Hui, Irfan Naufal Umar:
The Impact of Learning Styles and Instructional Methods on Students' Recall and Retention in Programming Education. - Goh Ying Soon, Irfan Naufal Umar:
The Effectiveness of Web-Based Instruction and Cooperative Learning on the students' listening and speaking skills in Mandarin Language Learning. - Iwen Huang, Gwo-Jen Hwang, I-Jung Yang:
Optimization of a Cooperative Programming Learning System by Using a Constructivist Approach. - Tzu-Chao Chien, Zhi-Hong Chen, Tak-Wai Chan:
A Blog-Based Peer Assessment Model to Support Pupils' Composition Activity. - Norio Setozaki, Tutomu Iwasaki, Yusuke Morita:
Study on Learning Effect by Active Manipulation using Tangible Solar System Teaching Equipment. - Omid Motlagh, Sai Hong Tang, Abdul Rahman Ramli, Napsiah Ismail:
A Computerized Approach to Group Discussion and Decision Making. - Thepchai Supnithi, Kanokorn Trakultaweekoon, Wasan Na Chai, Taneth Ruangrajitpakorn:
The Effect on Using Automatic Machine Translation for Motivating Reading Skill. - Onjira Sitthisak, Lester Gilbert:
An Evaluation of Generated Question Sequences Based on Competency Modelling. - Y. H. Kan, Yu-Ju Lan, Indy Y. T. Hsiao, Stephen J. H. Yang:
A Virtual Chinese Language Class in Second Life: Lessons Learnt from a Two-Month Pilot Study. - Ching-Kun Hsu, Chih-Kai Chang:
Effects of Automatic Hidden Caption Classification on a Content-based Computer-Assisted Language Learning System for Foreign Language Listening. - Yih-Ruey Juang:
Integrating Social Networking Site into Teaching and Learning. - Shu-Yuan Tao, Wei-Hung Chen, Chen-Chung Liu, Baw-Jhiune Liu, Tsung-Yen Chuang:
Applying Social Media for Encouraging Mutual Support and Social Creativity. - Jun-Ming Chen, Meng Chang Chen, Yeali S. Sun:
A Novel Approach for Assisting Teachers in Assessment of Student Reading Ability in web-based Learning Environment. - Shigeru Sasaki, Hiroyoshi Watanabe:
Development of Class and Learning Materials Design Tool based on Instructional Design. - Tadashi Nakanishi, Satoshi Shimada, Akira Kojima, Yoshimi Fukuhara:
"Lecture Video and Scene-related Knowledge Sharing Common Platform Design and its Prototyping -A Practical Example of Learner-centric Open Video Content Service-". - Noriyuki Matsuda, Tsukasa Hirashima, Tomoya Horiguchi, Hirokazu Taki:
A Technique for Error Awareness in Pencil Drawing. - Arjulie John Berena, Zheng He, Pao Sriprasertsuk, Sila Chunwijitra, Eiji Okano, Haruki Ueno:
Shared Virtual Presentation Board for e-Communication on the WebELS Platform. - Shinobu Hasegawa, Akihide Tanida, Akihiro Kashihara:
Recommendation and Diagnosis Services for Presentation Semantics. - Kazuya Yamasaki, Hiroyuki Fukuda, Tsukasa Hirashima, Hideo Funaoi:
Kit-Build Concept Map and Its Preliminary Evaluation. - Tomoyuki Morimoto, Toshiyuki Tsutsumi:
Development of Pipeline Time Chart Too for Microprocessor Design Education. - I-Ping Ko, Jiann-I Pan:
A Modeling Language for Supporting Evidence-based Nursing Processes. - Seiichi Kamaga, Kazutake Kozono, Mamoru Suemitsu, Tsuyoshi Kiyan, Yasuhiro Ohshima, Hidenori Akiyama:
Development of Streaming Contents Generation System for Rapid e-Learning. - Yuki Ishikawa, Kazuhide Kanenishi, Kenji Matsuura, Hiroyuki Mitsuhara, Yoneo Yano:
Design and Implementation of Synchronized data with e-Learning systems. - Narasak Apitiwongmanit, Pornchai Tammarrattananont, Neetiwit Buasroung, Tammatisthan Jaengchuea, Thatsanee Charoenporn, Orrawin Mekpiroon:
Augmenting LMS with Repository System to facilitate Content Sharing. - Shu Zhao, Ronghuai Huang, Guoqing Zhao, Qiong Wang:
Web-based Teaching Practice System Design for Pre-service Teacher1. - Mai Okuda, Tsukasa Hirashima:
Development and Practical Use of Assignment Report Grading System on Economics courses. - Kazuhiro Shigeta:
Development of Multimedia Terminal that Uses Personal Tempo. - Shaun Nykvist, Craig Daly, Jared Ring:
Everyone Wants Web 2.0. - Mohammad Hossei Kadivar, Chien-Sing Lee:
Evaluating an ontology-based e-Learning data model using the TAM model. - Noriko Hanakawa, Masaki Obana:
Lecture Improvement based on Twitter Logs and Lecture Video using p-HInT. - Yasuhisa Okazaki, Ryouhei Iwahashi, Kenzi Wayanabe, Makiko Takenaka, Hisaharu Tanaka:
Development of a Game Type Food Education System Using a Cell Phone Camera. - Lung-Hsiang Wong, Chee-Kuen Chin, Chee-Lay Tan, Ying Zhan:
Analysis of the Learner Content Creation Process in a 1: 1 Seamless Idiom Learning Environment. - Hiroaki Ogata, Mengmeng Li, Bin Hou, Noriko Uosaki, Moushir M. El-Bishouty, Yoneo Yano:
Ubiquitous Learning Log: What if we can log our ubiquitous learning? - Claudio Alvarez, Marcelo Milrad, Miguel Nussbaum:
Collboard: Supporting New Media Literacies and Collaborative Learning Using Digital Pens and Interactive Whiteboards. - Baohui Zhang, Lung-Hsiang Wong, Peter Sen Kee Seow, Gean Chia:
Transforming Primary Science Learning via a Mobilized Curriculum for Sustainability. - Masahito Ohama, Yoshikazu Ehara, Masato Soga, Masafumi Miwa:
Development of real-world oriented mobile constellation learning environment using gaze pointing. - Akio Oshiro, Mio Tsubakimoto, Satoshi Kitamura, Yuhei Yamauchi:
Can a Collaborative Note-taking Method Facilitate External Connections between Lecture Material and Students' Prior Knowledge: An Experimental Study. - Hidekazu Kaminishi, Masao Murota:
Development and Evaluation of a Presentation Software for Web Programming Language Teaching. - Siu Cheung Kong, Gary Cheng, Man Lee Liu:
Tracking Classroom Activities in Mobile Technology-Mediated Lessons. - Ivica Boticki, Lung-Hsiang Wong, Chee-Kit Looi:
Can one-to-one computing help children learn cooperatively? - Susan Gwee, Yam San Chee, Ek Ming Tan:
Assessment of Student Outcomes of Mobile Game-Based Learning. - Naka Gotoda, Kenji Matsuura, Shinji Otsuka, Toshio Tanaka, Yoneo Yano:
Remote Training-Support of Running Form for Runners with Wireless Sensor. - Adam Giemza, Oliver Kuntke, Heinz Ulrich Hoppe:
A Mobile Application for Collecting Numerical and Multimedia Data during Experiments and Field Trips in Inquiry Learning. - Sara Reina, Shelley Shwu-Ching Young:
Design and Implementation of a mobile gamebased system to Support Chinese language speaking for International Students in a Chinese Environment. - Charles Y. C. Yeh, Hercy N. H. Cheng, Zhi-Hong Chen, Calvin C. Y. Liao, Tak-Wai Chan:
A Tetris Game to Support Students' Mental Computation: Design and Evaluation. - Yuki Aoki, Kazuhisa Seta, Masahiko Okamoto:
Basic Consideration to Improve Self-Regulatory Skills Using Mobile Devices. - Yu-Feng Lan, Pei-Wei Tsai:
Using Mobile-memo to Support Knowledge Acquisition and Posting-question in an Mobile Learning Environment. - Yu-Feng Lan, Yu-Hsien Wang:
The Effect of a System with GPS and e-map on Junior High School Student's Achievement and Sense of Direction in Geography m-learning. - Didac Gil de la Iglesia, Jesper Andersson, Marcelo Milrad:
Mobile Virtual Devices for Collaborative M-Learning. - Chengjiu Yin, Yoshiyuki Tabata, Hiroaki Ogata, Yoneo Yano:
Supporting Awareness of Learning Partners for Mobile Language Learning. - Masahiro Nagai, Takeshi Kitazawa:
Understanding the Features of Digital Pen Use in Initial Introductory Lessons. - Andrew C. C. Lao, Sheng-Hui Hsu, Jen-Hang Wang, Tak-Wai Chan:
An Enhancement Model for Motivation on Learning Sentence Combining. - Katsuko T. Nakahira, Miki Akahane, Yukiko Fukami:
Use of ICT for Training in Simultaneous Singing and Piano Playing and The Improvements it Achieves. - Chiu-Pin Lin, Meei-Hwey Lee, Lung-Hsiang Wong, Yinjuan Shao:
A Feasibility Study of Applying MMS for Mobile Learning of Cardiopulmonary Resuscitation (CPR). - Toshiyuki Moriyama, Hiroyuki Mitsuhara, Yoneo Yano:
Prototyping Paper-Top Interface as Note-taking Support. - Mohd Hazli Mohamed Zabil, Mohd Zaliman Mohd Yusoff, Azlan Yusof:
Delivering e-Learning Contents through Mobile Technology: UNITEN Case Study. - Tsung-Ho Liang, Shu-Chuan Tu, Ya-Kuei Huang, Yen-Ning Su, Yueh-Min Huang:
Exploration Study on Group Work with Interactive Whiteboard and Computer Feedback System for Primary Students. - Yusuke Nishiuchi, Naohisa Matsuuchi, Haruya Shiba, Kenichiro Fujiwara, Takumi Yamaguchi, Takahiko Mendori:
Evaluation of TERAKOYA Learning System Linking Multi-point Remote Users as Supplementary Lessons. - Takeshi Sakurada:
Design of New Electronic Blackboard Management System for A Japanese teaching style. - Kiyotaka Kunihir, Kenji Matsuura, Yoneo Yano:
Cultivating the Performance of Presentation through Monitoring Presenter's Action. - Hiroyuki Mitsuhara, Toshinori Matsui, Junko Kagawa, Kazuhide Kanenishi, Yoneo Yano:
Changing Classroom into Exciting Learning Space by Entertainment Computing Approach. - Yurie Iribe, Takurou Mori, Kouichi Katsurada, Tsuneo Nitta:
Pronunciation Instruction using CG Animation based on Articulatory Features. - Yusuke Noda, Hiroyuki Mitsuhara, Kazuhide Kanenishi, Yoneo Yano:
Real World Edutainment Based on Flexible Game Story. - Hsiao-lan Lee, Yi Ti, Ming-Puu Chen:
The Effect of Scaffolding Support on Programming Performance and the Use of Self-regulation in Learning Computer Programming. - Morris S. Y. Jong, Junjie Shang, Fong Lok Lee, Jimmy H. M. Lee:
The Significance of Emotional Support to Students in Game-based Learning. - Kazuya Shirouchi, Masato Soga, Hirokazu Taki:
AR-Supported Sketch Learning Environment by Drawing from Learner-Selectable Viewpoint. - Takanobu Umetsu, Tsukasa Hirashima, Akira Takeuchi:
Detection and Improvement of Low Efficient Learning Game Made by Automatic Generator. - Mingfong Jan, Yam San Chee, Ek Ming Tan:
Changing Science Classroom Discourse toward Doing Science: The Design of a Game-based Learning Curriculum. - Zhi-Hong Chen, Hui-Wen Wu, Yi-Chian Li, Tak-Wai Chan:
My-Investment: Simulation Games to Help Primary Students Learn Financial Management. - Calvin C. Y. Liao, Maureen Wu, Zhi-Hong Chen, Nicole Yu-Hsin Chen, Tak-Wai Chan:
A Preliminary Study of Promoting Students' Effort-Making by Preparation-before-Competitive Game. - Min-Chai Hsieh, Hao-Chiang Koong Lin:
Interaction Design Based on Augmented Reality Technologies for English Vocabulary Learning. - Oskar Y. M. Ku, Willson Lin, Tak-Wai Chan:
Designing a Negotiation Mechanism to Engage Students in Learning Mathematics. - Fu-Yun Yu, Hsiao-Ting Hsieh, Yan-Yin Chen, Ben Chang:
A Preliminary Study on the Use of Second Life for Career Counseling. - Tsung-Yen Chuang, Sheng-Hsiung Su, Yi-Ping Tsao:
Using Handheld Gaming Device to Increase Multiple Intelligences with Digital Puzzle Game. - Ryo Takaoka, Masayuki Shimokawa, Toshiaki Honda, Toshio Okamoto:
A Practice and Evaluation of Game-based Learning Environment for Linear Equation. - Ben Chang, Chien Wen Chen:
Students' Competitive Preferences on Multiple Mice Classroom Interactive Environment. - Stefanie Xinyi Chong, Chien-Sing Lee, Junaidi Abdullah:
Creative Writing: A Study Investigating Factors Influencing Creativity in Writing and their Outcomes. - Fang-Hao Chen, Chee-Kit Looi, Wenli Chen:
Integrating Technology in the Classroom: Favourable Conditions for Teachers' Upward Developmental Trajectories. - Sze Cha Tan, Chwen Jen Chen:
The Cognitive Effects of Different Feedback Modalities in Virtual Reality Learning. - Yee Leng Eow, Wan Zah Wan Ali, Rosnaini Mahmud:
Designing a Desktop Virtual Reality-based Learning Environment with Emotional Consideration. - Chin-Yeh Wang, Shu-Yu Ke, Hui-Chun Chuang, He-Yun Tseng, Gwo-Dong Chen:
E-learning system design with humor and empathy interaction by virtual human to improve students' learning. - Allan H. K. Yuen:
Blended Learning in Higher Education: An Exploration of Teaching Approaches. - Wenli Chen, Carolyn Lim, Ashley Tan:
Pre-Service Teachers' ICT Experiences and Competencies: New Generation of Teachers in Digital Age. - Hercy N. H. Cheng, Yana C. Y. Huang, Euphony F. Y. Yang, Jennifer M. S. Wu, Tak-Wai Chan:
Enabling Students to Seek Computer-based Scaffolds for Solving Mathematical Word Problems. - Habibah Ab. Jalil, Nooreen Noordin:
Researching Online Learning Activities: What counts? - Chien-Sing Lee:
"Towards creative reasoning: Scaffolding systems thinking and decision-making ". - Pilar Lacasa:
Children Transmedia and Virtual Experiences Inside and Outside the Classrooms. - Sze Yee Lye:
Web-based Tools for Science Teaching in Lower Primary School. - Norlaila Hussain, Russell S. Johnson, Elizabeth A. Kemp:
An evaluation of a specialized portable system for tertiary distance teaching of ESOL. - Yen-Ting Lin, Shu-Hsien Huang, Ting-Ting Wu, Yi-Chun Lin, Yu-Sheng Yang, Yueh-Min Huang, Shu-Chen Cheng:
Investigation and Analysis on the Development Trends of Learning Management System over the Past Five Years (From 2005 to 2009). - Esyin Chew, Trevor Price:
Online Originality Checking and Online Assessment - an Extension of Academics or Disruption for Academics. - Ki Sang Song, Jung A Lee, Jae Kyung Kim:
Aesthetic Aspect of CAI Courseware to Developmental Disability Children Learning. - Jungho Hur, Dongsoo Nam, Soonbeom Kwon, TaeWuk Lee:
Design of the Convergence Study Program based Educational-Robot. - Jie Zhang, William-Chandra Tjhi, Bu-Sung Lee, Gary Kee Khoon Lee, Julita Vassileva, Chee-Kit Looi:
A Framework of User-Driven Data Analytics in the Cloud for Course Management. - Christine Plesch, Malte Jansen, Anne Deiglmayr, Nikol Rummel, Hans Spada, Nina Heinze, Ulrike Cress:
Opinions on Future Research Themes for Technology-Enhanced Learning: A Delphi Study. - Jie-Chi Yang, Chia-Ling Chang, Yi Lung Lin, Mei Jen Audrey Shih:
A Study of the POS Keyword Caption Effect on Listening Comprehension. - Taeyoung Kim, Jong Han Kim, Chun Hee Hwang, Hyunjong Choe:
The Effect of the Preceding Graphic Organizer on Learning Attitude to Programming and Problem Solving Ability of Middle School Students. - Chun-Wang Wei, Nian-Shing Chen, Kinshuk:
A Model for Social Presence in an Online Classroom. - Dongsoo Nam, Yungsik Kim, Taewook Lee:
The Effects of Scaffolding-Based Courseware for The Scratch Programming Learning on Student Problem Solving Skill. - Jung-Hyun Ryu, Kil-Mo Kim, Seong-Sik Kim:
Computer Ethics Education based on ARCS Strategy for Students with Mild Intellectual Disabilities. - ByoungCha Gwak, YoungJun Lee:
Recognition and Interaction Analysis of IIBS aided Distance Computing Teaching-Learning Model. - Sayuri Yoshizawa, Takao Terano, Atsushi Yoshikawa:
Analyzing the Effects of Peer Review Activities in the EFL Writings. - Euphony F. Y. Yang, Calvin C. Y. Liao, Emily Ching, Tin Chang, Tak-Wai Chan:
The Effectiveness of Inductive Discovery Learning in 1: 1 Mathematics Classroom. - Julita Vassileva, Detersa Deters, Jie Zhang:
Mechanism Design on Coursework Grading to Create Incentives for Student Learning. - Chih-Hung Lai, Pei-Ping Luo, Hui-Chun Liu, Jing-San Liang:
Can E-mails as Reminder Enhance English Learning on the English Learning System? - Mas Nida Md. Khambari, Su Luan Wong, Ahmad Fauzi Mohd Ayub, Priscilla Moses:
Teachers' Technology Professional Development: A Malaysia Perspective. - Wakio Oyanagi, Toshiaki Honda:
A Report on Investigation of Digital Literacies among Child, Teacher, University Student. - Shih-Hsun Hsu, Andrew Chan-Chio Lao, Jen-Hang Wang, An-Tien Chang:
Computer-Supported Freewriting:Improving Writing Attitude and Idea Generation. - Chun-Ping Wu, Fu-Yun Yu:
An Innovation Diffusion Approach to Online Student Question-Generation and its Effects on the Relationship of Perceived Task Value and Learning Approach. - Pilar Lacasa, Rut Martínez Borda:
Learning with Mario Bros: Living in virtual worlds outside the classroom. - Ja-Young Jung, Kil-Mo Kim, Seong-Sik Kim:
(A) Study on the Development of a Class Model of Computer Ethics Based on TPB. - Nicole Yu-Hsi Chen, Calvin C. Y. Liao, Tak-Wai Chan:
Designing Sentence Combining System to Enhance Students' Proposition Comprehension. - Priscilla Moses, Su Luan Wong:
Teachers' Perception of Administrators Support towards the Integration of Laptops in Schools: An Exploratory Study. - Yan Dong, Xuan-Rong Hong, Hong-Li Wang:
International Chinese Student Teachers' Professional Development and ICT Integration. - Solars Y. W. Cheng, Edia L. Y. Chen, Rey R. Y. Rau, Winston M. C. Wu, Tak-Wai Chan:
A Pen-Based System to Support Mathematics Problem Solving and Peer Assessment for Pupils. - Chien-Sing Lee:
Fluid structures and behavior in inculcating creative reasoning. - Wing-Kwong Wong, Sheng-Kai Yin, Chang-Zhe Yang:
Drawing Dynamic Geometry Figures with Natural Language. - Young Min Seo, YoungJun Lee:
Meta Analysis on the Digital Textbook's Effectiveness on Learning Attitude. - Yee Leng Eow, Wan Zah Wan Ali, Roselan Baki:
Appreciative Learning Approach: A New Pedagogical Option. - Sagaya Amalathas, Antonija Mitrovic, Ravan Saravanan, David Evison:
Towards a Framework for Embedded ITSs. - Yao Xiong, Hyo-Jeong So:
Assessing Students' Readiness for CSCL. - Siti Nuraini Saadul Baharim, Syamsiah Mashohor:
Virtual Pair Programming for C++ Programming E-Learning. - Hiroto Yamakawa, Hiroshi Komatsugawa, Junichi Yoshida:
Sustainable Development and Maintenance of e-Learning Materials. - Yen-Ning Su, Benjamin Jenghorng Wu, Yueh-Min Huang:
The Development of a Mobile Reading Assistance System Based on Chinese Words for Students in Elementary Schools. - Noriko Uosaki, Mengmeng Li, Bin Hou, Hiroaki Ogata, Yoneo Yano:
Seamless Vocabulary Learning in English Course Using Mobile Devices. - Chia-Yen Feng, Ming-Puu Chen:
A pilot study of the effect of creating animated stories in visual programming environments for elementary students. - Hsiao-lan Lee, Ming-Puu Chen:
Learning Motivation, Performance and Metacognition within a Problem-based Gaming: Relations among Learners' Self-regulated Learning, Cognition Processing and Achievement. - Wai Ying Kwok:
Effective Pedagogy for the Optimal Use of Free E-resources for Supporting Chinese Learners to Learn Primary English Grammar. - Rashidah Hassan:
Effectiveness of a Strategic Training Module of ICT Integration in Classroom Teaching and Learning Process to Improve Teachers' Professional Development in Principles of Accounting Education. - JongHo Shin, Yong Se Kim:
Design Creativity Education: Cognitive Elements of Creativity and an Affective Model for Personalized Learning. - Chia-Jung Chang, Kuo-Ping Liu, Chen-Chung Liu:
Applying a Proposed Recommendation System to Facilitate Web Search in Professional Community. - Tatiana Gavrilova, Elvira Strakhovich, Irina A. Leshcheva:
Ontologies for Project Management Teaching. - Andrew J. Armstrong, Fuhua Lin:
Modeling and Personalizing Curriculum Using Petri Nets. - Tetsuya Watanabe, Yoshinori Miyazaki:
Development of IR Tool for Tree-Structured Math ML-based Mathematical Descriptions. - Shazarin Ahmad Zainuddin, Azween Abdullah, Alan G. Downe:
Collaborative Problem-based Learning: Adaptation of Vygotsky Sociocultural Learning Theory. - M. Norazizi Sham Mohd Sayuti, Azreena Abu Bakar:
Expectation & Experience of ICT in University: A Comparative Study. - Kil-Mo Kim, Seong-Sik Kim:
The Effects of Programming Using Collective Intelligence on Problem Solving Ability and Programming Attitude. - Kentaro Ueda, Masao Murota:
Presentation Support Software Using Mobile Device For Interactive Lectures. - Chih-Cheng Lin:
A Study on the Mobile English Vocabulary Learning System with the Function of Conducting Formative Assessment. - Dirk Börner, Marco Kalz, Marcus Specht:
A Conceptual Framework for Ambient Learning Displays. - Noriko Uosaki, Mengmeng Li, Bin Hou, Hiroaki Ogata, Yoneo Yano:
Seamless Learning Environment to Support English Course Using Smartphones. - Jennifer M. S. Wu, Hui-Wen Wu, Euphony F. Y. Yang, Zhi-Hong Chen, Yana C. Y. Huang, Tak-Wai Chan:
Primary Students' Financial Learning within a Pet-Nurturing Game Environment. - Mark G. Elwell, Morgan Leigh, Makoto Elwell:
On the Quest - Standards & Practices for User-generated Online Games & Their Communities. - Sebastian Kelle, Dirk Börner, Marco Kalz, Marcus Specht, Christian Glahn:
Ambient Displays and Game Design Patterns for Social Learning. - Steve Cook, Mark G. Elwell, Morgan Leigh:
Classroom Learning, Virtual World Application - Developing the SVECTAT Method. - Makoto Elwell, Mark G. Elwell, Steve Cook:
Beating the Odds - The Successful Online Game Community of DeX. - Yuki Mori, Shohei Shimada, Tetsuo Suemoto, Shigeru Yamashita, Shigeto Ozawa:
An Evaluation of "Face-to-Face" Group Activity on Blended-Learning in University Cooperation. - Weiqin Chen, Rolf Reber:
Example Choice and ExampleWiki. - Jeanne Lam, King Sing Cheung:
Implementation of Instructional Design in a Blended Learning Development Project. - Caroline J. Easton, Richard L. Doolittle:
Computer-Assisted Virtual Reality Imaging in Education and Therapeutic Intervention. - Noor Farah Shahida Mohd Haris, Su Luan Wong, Rosnaini Mahmud:
Factors Influencing the Use of E-Forums among Undergraduates: An Exploratory Study at Universiti Putra Malaysia. - Yi-Chian Lee, Calvin C. Y. Liao, Tak-Wai Chan:
Crazy Brush: Designing the Scribbles Environment to Improve Children' Interest in Writing. - Lung-Hsiang Wong:
1: 1 Mobile-Assisted Seamless Learning: One Learning Hub? Or Multiple Devices for More Holistic Learning Experience? - Hui-Chun Chu:
Knowledge Engineering Technologies and Semantic Networks as Mindtools for Context-Aware Ubiquitous Learning. - Chiu-Pin Lin:
The CSCL technology used in the Classroom - GS2.0. - Noriko Uosaki:
Toward Seamless Language Learning: How Can We Incorporate In-Class Learning with Outside-Class Learning? - Chengjiu Yin:
Utilizing Mobile Technologies to Realize "Learning by Doing". - Stefania Cuccurullo, Rita Francese, Ignazio Passero, Genoveffa Tortora:
ReW: Reality Windows for Virtual Worlds. - Piedad Garrido, Francisco J. Martinez, Christian Guetl, Inmaculada Plaza:
Enhancing Intelligent Pedagogical Agents in Virtual Worlds. - Torsten Reiners:
University of Hamburg in 3D: Lesson Learned. - Rosa M. Reis, Paula Escudeiro:
Exploring the Potential Virtual Worlds Platforms for Educational Purposes. - Pavlos Kallonis, Demetrios G. Sampson:
Implementing a 3D Virtual Classroom Simulation for Teachers' ContinuingProfessional Development. - Nguyen-Thinh Le, Tomoko Kojiri:
Question and Problem Generation - State of The Art. - Kazuhisa Seta, Hiroshi Maeno, Daijiro Noguchi, Mitsuru Ikeda:
Question Generation to Prompt Internal Self-Conversation for Meta-Learning: Taking Presentation-Based Learning As an Example. - Yu-Feng Lan, Pin-Chuan Lin:
An approach for Evaluating Question Posing Ability in a Web-based Collaborative Learning. - Yuki Hirai, Tomoo Inoue:
Analysis of Learners' Activity in a Question-Posing Learning Support System by Association Rule Mining. - Fu-Yun Yu, Ting Jung Chiu, Chun-Ping Wu, Hui-Ling Wu:
Effects of Online Scaffolded Student Question-Generation on Science Learning. - Tomoko Kojiri, Takuya Goto, Toyohide Watanabe, Tomoharu Iwata, Takeshi Yamada:
Statistical Learning-based Approach for Automatic Generation System of Multiple-choice Cloze Questions. - Sho Yamamoto, Hiromi Waki, Tsukasa Hirashima:
An Implementation of Learning Environment for Problem-Changing Exercise. - Baowei Lin, Tsukasa Hirashima, Hidenobu Kunichika:
An Implementation of Interactive Environment for Learning by Question-Posing. - Lisa Beutelspacher, Julia N. Kessler, Raphael N. Klein:
Blended Learning in Academic Teaching Present State and Opportunities at the Heinrich-Heine-University Duesseldorf. - Hitomi Kawasaki, Akihiro Kashihara:
Self-Directed Reconstruction of Learning Scenario for Navigational Learning. - Hangyu Li, Shinobu Hasegawa:
Multi-layer Map-oriented Learning Environment for Self-directed Community-based Learning. - Kazuho Hosoi, Hiroyuki Mitsuhara, Yoneo Yano:
Fundamental Support and Reflection Support for Report Writing from Web. - Koichi Ota, Akihiro Kashihara:
Reconstructing Learning Resource with Collective Knowledge. - Yu-Cheng Shih, Yung-Chi Hsu, Sherry Y. Chen:
Mining Learners' Disorientation in Web-based Learning. - Yi-Zeng Hsieh, Mu-Chun Su, Sherry Y. Chen, Gow-Dong Chen, Shih-Chieh Lin:
A Robot-based Learning Companion for Storytelling. - Ming-Puu Chen, Li-Chun Wang:
Effects of Type of Learning Approach and Prior Knowledge on Novices' Motivation, Self-efficacy, Task anxiety and Performance in Learning Scratch. - Elizabeth Uruchurtu, Ellie Lockley, Chris Roast, Terry Keefe, Noel Williams:
Understanding user requirements and expectations of Digital Learning Resources. - Ching-Kun Hsu, Gwo-Jen Hwang, Chien-Wen Chuang, Chih-Kai Chang:
Students' Intentions and Achievements in Using Open and Closed Network Resources for Web-based Problem Solving. - Chengjiu Yin, Yoshiyuki Tabata, Hiroaki Ogata, Yoneo Yano:
Social Networking Based on Language Exchange Site in Mobile Learning Environment. - Noriko Uosaki, Mengmeng Li, Bin Hou, Hiroaki Ogata, Yoneo Yano:
Supporting an English Course Using Handhelds in a Seamless Learning Environment. - Hui-Chun Chu, Gwo-Jen Hwang, Chin-Chung Tsai, Chieh-Yuan Chen, Kinshuk:
A Context-Aware Ubiquitous Learning Environment for Enhancing Science Inquiry Ability of Students via On-Site Device Operating. - Sheng-Hsiung Su, Tsung-Yen Chuang:
Seventh Grade Students' Learning Attitudes toward Game-based Programming. - Horace Ho-Shing Ip, Julia Byrne, Shuk Han Cheng, Ron Chi-Wai Kwok, Maria Sau-Wai Lam:
Smart Ambience for Affective Learning (SAMAL): Instructional Design and Evaluation. - Chung-Yuan Hsu, Huei-Tse Hou:
Applying a Three-Dimensional Computer Game to Facilitate Learners' Using a Compass to Solve Orientation Problems: A Case Study. - Chun-Yi Shen, Hui-Chun Tsai:
The Impact of Animated Worked Examples on Students' Cognitive Load During Problem Solving in Game-Based Learning. - Ryo Takaoka, Masayuki Shimokawa, Toshiaki Honda, Toshio Okamoto:
Collaborative Process Among Learning Support Agents in Game-based Learning Environment. - Indy Y. T. Hsiao, Irene Y. S. Li, Y. J. Lan, Jeff J. S. Huang, Stephen J. H. Yang:
Development of a Virtual Campus on Second Life: A case Study of NCU Wonderland. - Pei-Hsuan Hsieh, Ya-Hsien Wu, Feng-Min Ma:
A Study of Visitor's Learning Needs and Visit Satisfaction in Real and Second Life Museums. - Ben Chang, Fu-Yun Yu, Yan-Yin Chen, Hsiao-Ting Hsieh:
Applying a Role Reversal Strategy in Second Life Virtual Interview Training. - Morgan Leigh, Mark G. Elwell:
Authentic Theurgy: Ceremonial Magic in Second Life. - Mark G. Elwell, Steve Cook, Morgan Leigh, Makoto Elwell:
Around the Worlds - Testing the SVECTAT Method. - Kil-Mo Kim, Seong-Sik Kim:
The Effects of Programming Using Collective Intelligence. - Minhong Wang, Jun Peng:
Design of a Performance-Oriented Learning Ontology. - Kenji Hirata, Simone Laughton, Christian Stracke:
Competency Proficiency Ontology. - Kiyoshi Nakabayashi, Yosuke Morimoto, Yoshiaki Hada, Kumiko Aoki:
Implementing Learning Design Specification using Extensible Learner-adaptive Environment. - Christian Glahn, Marco Kalz, Marion R. Gruber, Marcus Specht:
Supporting the Reuse of Open Educational Resources through Open Standards. - Min-Chai Hsieh, Hao-Chiang Koong Lin, Jin-Wei Lin:
Implementing an Interactive Digital Artwork Based on Concepts of Concrete Poetry. - Ah-Choo Koo, Forest Yan-Peng Lim, Lydia Weng-Ping Chin, Yi-Fei Tan, Wooi-Nee Tan:
Geometric arts through botanical patterns. - Jeng-Yiiang Li, Ta-Chung Ying:
Developing a Mobile Learning Environment Based on Augmented Reality Technology. - Cheng-Hung Wang, Hao-Chiang Koong Lin, Min-Chai Hsieh, Shu-Ling Lai:
The Implementation of a Game Based Character Model E-Learning System. - Chris Lu, Maiga Chang, Echo Huang, Ching-Wen Chen:
CAMEG - A Multi-Agent Based Context-Aware Mobile Educational Game for On-the-Job Training. - Cheng-Ting Chen, Kuo-Chen Li, Jia-Sheng Heh, Hui-Chih Wang:
Learning English Playfully with GPS-E. - Rita Kuo, Maiga Chang, Eric Zhi-Feng Liu:
Applying Multiplayer Online Game in Actionscript Programming Courses for Students Doing Self-Assessment. - Eleonora Bilotta, Pietro S. Pantano, Assunta Tavernise:
Using an Edutainment Virtual Theatre for a Constructivist Learning. - Jun Hu, Sjriek Alers:
AdMoVeo: Created For Teaching Creative Programming. - Francesca Bertacchini, Eleonora Bilotta, Lorella Gabriele, Pietro S. Pantano, Rocco Servidio:
Using LEGO Mindstorms in Higher Education: Cognitive Strategies in Programming a Quadruped Robot. - Han-Chuan Feng, Chun-Hung Lin, Eric Zhi-Feng Liu, Wan Ling Chang:
Parents' Perception Toward Topobo. - Eric Zhi-Feng Liu, Chun-Hung Lin, Han-Chuan Feng, Wan Ling Chang:
Demonstration of Multimedia Instructional Media for Teaching Robot.
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