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Sebastian Risi
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- affiliation: IT University of Copenhagen, Denmark
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2020 – today
- 2024
- [j30]Benedikt Hartl, Sebastian Risi, Michael Levin:
Evolutionary Implications of Self-Assembling Cybernetic Materials with Collective Problem-Solving Intelligence at Multiple Scales. Entropy 26(7): 532 (2024) - [j29]Matthias Freiberger, Peter Kun, Christian Igel, Anders Sundnes Løvlie, Sebastian Risi:
Fooling Contrastive Language-Image Pre-Trained Models with CLIPMasterPrints. Trans. Mach. Learn. Res. 2024 (2024) - [c118]Peter Kun, Matthias Anton Freiberger, Anders Sundnes Løvlie, Sebastian Risi:
GenFrame - Embedding Generative AI Into Interactive Artifacts. Conference on Designing Interactive Systems 2024 - [c117]Peter Kun, Matthias Freiberger, Sebastian Risi, Anders Sundnes Løvlie:
GenFrame: An Interactive Picture Frame Painting the Portrait of Any Girl. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c116]Louie Søs Meyer, Johanne Engel Aaen, Anitamalina Regitse Tranberg, Peter Kun, Matthias Freiberger, Sebastian Risi, Anders Sundnes Løvlie:
Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration. CHI 2024: 29:1-29:18 - [c115]Eleni Nisioti, Erwan Plantec, Milton Montero, Joachim Winther Pedersen, Sebastian Risi:
Growing Artificial Neural Networks for Control: the Role of Neuronal Diversity. GECCO Companion 2024: 175-178 - [c114]Joachim Winther Pedersen, Erwan Plantec, Eleni Nisioti, Milton Montero, Sebastian Risi:
Structurally Flexible Neural Networks: Evolving the Building Blocks for General Agents. GECCO 2024 - [i70]Louie Søs Meyer, Johanne Engel Aaen, Anitamalina Regitse Tranberg, Peter Kun, Matthias Freiberger, Sebastian Risi, Anders Sundnes Løvlie:
Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration. CoRR abs/2403.19174 (2024) - [i69]Joachim Winther Pedersen, Erwan Plantec, Eleni Nisioti, Milton Montero, Sebastian Risi:
Structurally Flexible Neural Networks: Evolving the Building Blocks for General Agents. CoRR abs/2404.15193 (2024) - [i68]Peter Kun, Matthias Freiberger, Anders Sundnes Løvlie, Sebastian Risi:
AI-generated art perceptions with GenFrame - an image-generating picture frame. CoRR abs/2405.01901 (2024) - [i67]Eleni Nisioti, Erwan Plantec, Milton Montero, Joachim Winther Pedersen, Sebastian Risi:
Growing Artificial Neural Networks for Control: the Role of Neuronal Diversity. CoRR abs/2405.08510 (2024) - [i66]Milton L. Montero, Erwan Plantec, Eleni Nisioti, Joachim Winther Pedersen, Sebastian Risi:
Meta-Learning an Evolvable Developmental Encoding. CoRR abs/2406.09020 (2024) - [i65]Erwan Plantec, Joachin Winther Pedersen, Milton L. Montero, Eleni Nisioti, Sebastian Risi:
Evolving Self-Assembling Neural Networks: From Spontaneous Activity to Experience-Dependent Learning. CoRR abs/2406.09787 (2024) - [i64]Matthias Freiberger, Peter Kun, Anders Sundnes Løvlie, Sebastian Risi:
LayerShuffle: Enhancing Robustness in Vision Transformers by Randomizing Layer Execution Order. CoRR abs/2407.04513 (2024) - [i63]Eleni Nisioti, Sebastian Risi, Ida Momennejad, Pierre-Yves Oudeyer, Clément Moulin-Frier:
Collective Innovation in Groups of Large Language Models. CoRR abs/2407.05377 (2024) - [i62]Eleni Nisioti, Claire Glanois, Elias Najarro, Andrew Dai, Elliot Meyerson, Joachim Winther Pedersen, Laetitia Teodorescu, Conor F. Hayes, Shyam Sudhakaran, Sebastian Risi:
From Text to Life: On the Reciprocal Relationship between Artificial Life and Large Language Models. CoRR abs/2407.09502 (2024) - 2023
- [j28]Jacob Schrum, Benjamin Capps, Kirby Steckel, Vanessa Volz, Sebastian Risi:
Hybrid Encoding for Generating Large Scale Game Level Patterns With Local Variations. IEEE Trans. Games 15(1): 46-55 (2023) - [c113]Shyam Sudhakaran, Miguel González Duque, Claire Glanois, Matthias Freiberger, Elias Najarro, Sebastian Risi:
Prompt-Guided Level Generation. GECCO Companion 2023: 179-182 - [c112]Giorgia Nadizar, Eric Medvet, Kathryn Walker, Sebastian Risi:
A Fully-distributed Shape-aware Neural Controller for Modular Robots. GECCO 2023: 184-192 - [c111]Weiyi Zuo, Joachim Winther Pedersen, Sebastian Risi:
Evolution of an Internal Reward Function for Reinforcement Learning. GECCO Companion 2023: 351-354 - [c110]Joachim Winther Pedersen, Sebastian Risi:
Learning to Act through Evolution of Neural Diversity in Random Neural Networks. GECCO 2023: 1248-1256 - [c109]Janet Rafner, Blanka Zana, Tristan Beolet, Safinaz Büyükgüzel, Neil Maiden, Ewen Michel, Sebastian Risi, Jacob Sherson:
Crea.visions: A Platform for Casual Co-Creation with Purpose, Envisioning the Future through Human-AI Collaboration with Multiple Stakeholders. ICCC 2023: 245-253 - [c108]Shyam Sudhakaran, Miguel González Duque, Matthias Freiberger, Claire Glanois, Elias Najarro, Sebastian Risi:
MarioGPT: Open-Ended Text2Level Generation through Large Language Models. NeurIPS 2023 - [i61]Shyam Sudhakaran, Sebastian Risi:
Skill Decision Transformer. CoRR abs/2301.13573 (2023) - [i60]Shyam Sudhakaran, Miguel González Duque, Claire Glanois, Matthias Freiberger, Elias Najarro, Sebastian Risi:
MarioGPT: Open-Ended Text2Level Generation through Large Language Models. CoRR abs/2302.05981 (2023) - [i59]Joachim Winther Pedersen, Sebastian Risi:
Learning to Act through Evolution of Neural Diversity in Random Neural Networks. CoRR abs/2305.15945 (2023) - [i58]Matthias Freiberger, Peter Kun, Anders Sundnes Løvlie, Sebastian Risi:
CLIPMasterPrints: Fooling Contrastive Language-Image Pre-training Using Latent Variable Evolution. CoRR abs/2307.03798 (2023) - [i57]Elias Najarro, Shyam Sudhakaran, Sebastian Risi:
Towards Self-Assembling Artificial Neural Networks through Neural Developmental Programs. CoRR abs/2307.08197 (2023) - 2022
- [j27]Kazuya Horibe, Kathryn Walker, Rasmus Berg Palm, Shyam Sudhakaran, Sebastian Risi:
Severe damage recovery in evolving soft robots through differentiable programming. Genet. Program. Evolvable Mach. 23(3): 405-426 (2022) - [j26]Dhireesha Kudithipudi, Mario Aguilar-Simon, Jonathan Babb, Maxim Bazhenov, Douglas Blackiston, Josh C. Bongard, Andrew P. Brna, Suraj Chakravarthi Raja, Nick Cheney, Jeff Clune, Anurag Reddy Daram, Stefano Fusi, Peter Helfer, Leslie Kay, Nicholas Ketz, Zsolt Kira, Soheil Kolouri, Jeffrey L. Krichmar, Sam Kriegman, Michael Levin, Sandeep Madireddy, Santosh Manicka, Ali Marjaninejad, Bruce McNaughton, Risto Miikkulainen, Zaneta Navratilova, Tej Pandit, Alice Parker, Praveen K. Pilly, Sebastian Risi, Terrence J. Sejnowski, Andrea Soltoggio, Nicholas Soures, Andreas S. Tolias, Darío Urbina-Meléndez, Francisco J. Valero Cuevas, Gido M. van de Ven, Joshua T. Vogelstein, Felix Wang, Ron Weiss, Angel Yanguas-Gil, Xinyun Zou, Hava T. Siegelmann:
Biological underpinnings for lifelong learning machines. Nat. Mach. Intell. 4(3): 196-210 (2022) - [c107]Miguel González Duque, Rasmus Berg Palm, Søren Hauberg, Sebastian Risi:
Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry. CoG 2022: 385-392 - [c106]Joachim Winther Pedersen, Sebastian Risi:
Minimal neural network models for permutation invariant agents. GECCO 2022: 130-138 - [c105]Sidney Pontes-Filho, Kathryn Walker, Elias Najarro, Stefano Nichele, Sebastian Risi:
A single neural cellular automaton for body-brain co-evolution. GECCO Companion 2022: 148-151 - [c104]Rasmus Berg Palm, Miguel González Duque, Shyam Sudhakaran, Sebastian Risi:
Variational Neural Cellular Automata. ICLR 2022 - [c103]Kathryn Walker, Rasmus Berg Palm, Rodrigo Moreno, Andrés Faiña, Kasper Støy, Sebastian Risi:
Physical Neural Cellular Automata for 2D Shape Classification. IROS 2022: 12667-12673 - [c102]Imke Grabe, Miguel González Duque, Sebastian Risi, Jichen Zhu:
Towards a Framework for Human-AI Interaction Patterns in Co-Creative GAN Applications 92-102. IUI Workshops 2022: 92-102 - [i56]Rasmus Berg Palm, Miguel González Duque, Shyam Sudhakaran, Sebastian Risi:
Variational Neural Cellular Automata. CoRR abs/2201.12360 (2022) - [i55]Kathryn Walker, Rasmus Berg Palm, Rodrigo Moreno Garcia, Andrés Faiña, Kasper Støy, Sebastian Risi:
Physical Neural Cellular Automata for 2D Shape Classification. CoRR abs/2203.07548 (2022) - [i54]Sidney Pontes-Filho, Kathryn Walker, Elias Najarro, Stefano Nichele, Sebastian Risi:
A Unified Substrate for Body-Brain Co-evolution. CoRR abs/2203.12066 (2022) - [i53]Elias Najarro, Shyam Sudhakaran, Claire Glanois, Sebastian Risi:
HyperNCA: Growing Developmental Networks with Neural Cellular Automata. CoRR abs/2204.11674 (2022) - [i52]Shyam Sudhakaran, Elias Najarro, Sebastian Risi:
Goal-Guided Neural Cellular Automata: Learning to Control Self-Organising Systems. CoRR abs/2205.06806 (2022) - [i51]Joachim Winther Pedersen, Sebastian Risi:
Minimal Neural Network Models for Permutation Invariant Agents. CoRR abs/2205.07868 (2022) - [i50]Miguel González Duque, Rasmus Berg Palm, Søren Hauberg, Sebastian Risi:
Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry. CoRR abs/2206.00106 (2022) - [i49]Kazuya Horibe, Kathryn Walker, Rasmus Berg Palm, Shyam Sudhakaran, Sebastian Risi:
Severe Damage Recovery in Evolving Soft Robots through Differentiable Programming. CoRR abs/2206.06674 (2022) - 2021
- [j25]Jialin Liu, Sam Snodgrass, Ahmed Khalifa, Sebastian Risi, Georgios N. Yannakakis, Julian Togelius:
Deep learning for procedural content generation. Neural Comput. Appl. 33(1): 19-37 (2021) - [c101]Sebastian Risi, Kenneth O. Stanley:
Deep Innovation Protection: Confronting the Credit Assignment Problem in Training Heterogeneous Neural Architectures. AAAI 2021: 12391-12399 - [c100]Janet Rafner, Steven Langsford, Arthur Hjorth, Miroslav Gajdacz, Lotte Philipsen, Sebastian Risi, Joel Simon, Jacob Friis Sherson:
Utopian or Dystopian?: using a ML-assisted image generation game to empower the general public to envision the future. Creativity & Cognition 2021: 41:1-41:5 - [c99]Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, Casper Harteveld:
Player-AI Interaction: What Neural Network Games Reveal About AI as Play. CHI 2021: 77:1-77:17 - [c98]Miguel González Duque, Rasmus Berg Palm, Sebastian Risi:
Fast Game Content Adaptation Through Bayesian-based Player Modelling. CoG 2021: 1-8 - [c97]Kazuya Horibe, Kathryn Walker, Sebastian Risi:
Regenerating Soft Robots Through Neural Cellular Automata. EuroGP 2021: 36-50 - [c96]Djordje Grbic, Rasmus Berg Palm, Elias Najarro, Claire Glanois, Sebastian Risi:
EvoCraft: A New Challenge for Open-Endedness. EvoApplications 2021: 325-340 - [c95]Thor V. A. N. Olesen, Dennis T. T. Nguyen, Rasmus Berg Palm, Sebastian Risi:
Evolutionary Planning in Latent Space. EvoApplications 2021: 522-536 - [c94]Mathias Löwe, Jennifer Villareale, Evan Freed, Aleksanteri Sladek, Jichen Zhu, Sebastian Risi:
Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning. FDG 2021: 1:1-1:10 - [c93]Mads Johansen, Martin Pichlmair, Sebastian Risi:
Squeezer - A Mixed-Initiative Tool for Designing Juice Effects. FDG 2021: 37:1-37:11 - [c92]Kathryn Walker, Helmut Hauser, Sebastian Risi:
Growing simulated robots with environmental feedback: an eco-evo-devo approach. GECCO Companion 2021: 113-114 - [c91]Joachim Winther Pedersen, Sebastian Risi:
Evolving and merging hebbian learning rules: increasing generalization by decreasing the number of rules. GECCO 2021: 892-900 - [c90]Miroslav Gajdacz, Janet Rafner, Steven Langsford, Arthur Hjorth, Carsten Bergenholtz, Michael Mose Biskjaer, Lior Noy, Sebastian Risi, Jacob Friis Sherson:
CREA.blender: A GAN Based Casual Creator for Creativity Assessment. ICCC 2021: 405-409 - [c89]David Kadish, Sebastian Risi, Anders Sundnes Løvlie:
Improving Object Detection in Art Images Using Only Style Transfer. IJCNN 2021: 1-8 - [c88]Mathias Löwe, Per Lunnemann Hansen, Sebastian Risi:
Rapid Risk Minimization with Bayesian Models Through Deep Learning Approximation. IJCNN 2021: 1-8 - [c87]Djordje Grbic, Sebastian Risi:
Safer Reinforcement Learning through Transferable Instinct Networks. ALIFE 2021: 107 - [c86]Shyam Sudhakaran, Djordje Grbic, Siyan Li, Adam Katona, Elias Najarro, Claire Glanois, Sebastian Risi:
Growing 3D Artefacts and Functional Machines with Neural Cellular Automata. ALIFE 2021: 108 - [i48]Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, Casper Harteveld:
Player-AI Interaction: What Neural Network Games Reveal About AI as Play. CoRR abs/2101.06220 (2021) - [i47]Kazuya Horibe, Kathryn Walker, Sebastian Risi:
Regenerating Soft Robots through Neural Cellular Automata. CoRR abs/2102.02579 (2021) - [i46]David Kadish, Sebastian Risi, Anders Sundnes Løvlie:
Improving Object Detection in Art Images Using Only Style Transfer. CoRR abs/2102.06529 (2021) - [i45]Shyam Sudhakaran, Djordje Grbic, Siyan Li, Adam Katona, Elias Najarro, Claire Glanois, Sebastian Risi:
Growing 3D Artefacts and Functional Machines with Neural Cellular Automata. CoRR abs/2103.08737 (2021) - [i44]Mathias Löwe, Jes Frellsen, Per Lunnemann Hansen, Sebastian Risi:
Rapid Risk Minimization with Bayesian Models Through Deep Learning Approximation. CoRR abs/2103.15682 (2021) - [i43]Joachim Winther Pedersen, Sebastian Risi:
Evolving and Merging Hebbian Learning Rules: Increasing Generalization by Decreasing the Number of Rules. CoRR abs/2104.07959 (2021) - [i42]Miguel González Duque, Rasmus Berg Palm, Sebastian Risi:
Fast Game Content Adaptation Through Bayesian-based Player Modelling. CoRR abs/2105.08484 (2021) - [i41]Jacob Schrum, Benjamin Capps, Kirby Steckel, Vanessa Volz, Sebastian Risi:
Hybrid Encoding For Generating Large Scale Game Level Patterns With Local Variations Using a GAN. CoRR abs/2105.12960 (2021) - [i40]Mathias Löwe, Jennifer Villareale, Evan Freed, Aleksanteri Sladek, Jichen Zhu, Sebastian Risi:
Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning. CoRR abs/2107.02052 (2021) - [i39]Djordje Grbic, Sebastian Risi:
Safer Reinforcement Learning through Transferable Instinct Networks. CoRR abs/2107.06686 (2021) - 2020
- [j24]Frank Veenstra, Pablo González de Prado Salas, Kasper Støy, Josh C. Bongard, Sebastian Risi:
Death and Progress: How Evolvability is Influenced by Intrinsic Mortality. Artif. Life 26(1): 90-111 (2020) - [j23]Sebastian Risi, Mike Preuss:
Special Issue on AI in Games. Künstliche Intell. 34(1): 5-6 (2020) - [j22]Sebastian Risi, Mike Preuss:
From Chess and Atari to StarCraft and Beyond: How Game AI is Driving the World of AI. Künstliche Intell. 34(1): 7-17 (2020) - [j21]Mike Preuss, Sebastian Risi:
A Games Industry Perspective on Recent Game AI Developments. Künstliche Intell. 34(1): 81-83 (2020) - [j20]Sebastian Risi, Mike Preuss:
Behind DeepMind's AlphaStar AI that Reached Grandmaster Level in StarCraft II. Künstliche Intell. 34(1): 85-86 (2020) - [j19]Sebastian Risi, Julian Togelius:
Increasing generality in machine learning through procedural content generation. Nat. Mach. Intell. 2(8): 428-436 (2020) - [j18]Niels Justesen, Philip Bontrager, Julian Togelius, Sebastian Risi:
Deep Learning for Video Game Playing. IEEE Trans. Games 12(1): 1-20 (2020) - [c85]Nicola Zaltron, Luisa Zurlo, Sebastian Risi:
CG-GAN: An Interactive Evolutionary GAN-Based Approach for Facial Composite Generation. AAAI 2020: 2544-2551 - [c84]Jennifer Villareale, Ana V. Acosta-Ruiz, Samuel Adam Arcaro, Thomas B. Fox, Evan Freed, Robert C. Gray, Mathias Löwe, Panote Nuchprayoon, Aleksanteri Sladek, Rush Weigelt, Yifu Li, Sebastian Risi, Jichen Zhu:
iNNk: A Multi-Player Game to Deceive a Neural Network. CHI PLAY (Companion) 2020: 33-37 - [c83]Mads Johansen, Martin Pichlmair, Sebastian Risi:
Squeezer - A Tool for Designing Juicy Effects. CHI PLAY (Companion) 2020: 282-286 - [c82]Janet Rafner, Arthur Hjorth, Sebastian Risi, Lotte Philipsen, Charles Dumas, Michael Mose Biskjær, Lior Noy, Kristian Tylén, Carsten Bergenholtz, Jesse Lynch, Blanka Zana:
crea.blender: A Neural Network-Based Image Generation Game to Assess Creativity. CHI PLAY (Companion) 2020: 340-344 - [c81]Ruben Rodriguez Torrado, Ahmed Khalifa, Michael Cerny Green, Niels Justesen, Sebastian Risi, Julian Togelius:
Bootstrapping Conditional GANs for Video Game Level Generation. CoG 2020: 41-48 - [c80]Niels Justesen, Miguel González Duque, Daniel Cabarcas Jaramillo, Jean-Baptiste Mouret, Sebastian Risi:
Learning a Behavioral Repertoire from Demonstrations. CoG 2020: 383-390 - [c79]Vanessa Volz, Niels Justesen, Sam Snodgrass, Sahar Asadi, Sami Purmonen, Christoffer Holmgård, Julian Togelius, Sebastian Risi:
Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning. CoG 2020: 399-406 - [c78]Miguel González Duque, Rasmus Berg Palm, David Ha, Sebastian Risi:
Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error. CoG 2020: 503-510 - [c77]Christian Carvelli, Djordje Grbic, Sebastian Risi:
Evolving hypernetworks for game-playing agents. GECCO Companion 2020: 71-72 - [c76]Djordje Grbic, Sebastian Risi:
Safer reinforcement learning through evolved instincts. GECCO Companion 2020: 77-78 - [c75]Jacob Schrum, Vanessa Volz, Sebastian Risi:
CPPN2GAN: combining compositional pattern producing networks and GANs for large-scale pattern generation. GECCO 2020: 139-147 - [c74]Jacob Schrum, Jake Gutierrez, Vanessa Volz, Jialin Liu, Simon M. Lucas, Sebastian Risi:
Interactive evolution and exploration within latent level-design space of generative adversarial networks. GECCO 2020: 148-156 - [c73]Julian Togelius, Sebastian Risi, Georgios N. Yannakakis:
Evolutionary computation and games. GECCO Companion 2020: 620-651 - [c72]Djordje Grbic, Sebastian Risi:
Safe Reinforcement Learning through Meta-learned Instincts. ALIFE 2020: 283-291 - [c71]David Kadish, Sebastian Risi:
Adapting to a changing environment: Simulating the effects of noise on animal sonification. ALIFE 2020: 687-695 - [c70]Elias Najarro, Sebastian Risi:
Meta-Learning through Hebbian Plasticity in Random Networks. NeurIPS 2020 - [c69]Rasmus Berg Palm, Elias Najarro, Sebastian Risi:
Testing the Genomic Bottleneck Hypothesis in Hebbian Meta-Learning. Preregister@NeurIPS 2020: 100-110 - [i38]Sebastian Risi, Kenneth O. Stanley:
Improving Deep Neuroevolution via Deep Innovation Protection. CoRR abs/2001.01683 (2020) - [i37]Chelsea M. Myers, Evan Freed, Luis Fernando Laris Pardo, Anushay Furqan, Sebastian Risi, Jichen Zhu:
Revealing Neural Network Bias to Non-Experts Through Interactive Counterfactual Examples. CoRR abs/2001.02271 (2020) - [i36]Sebastian Risi, Mike Preuss:
From Chess and Atari to StarCraft and Beyond: How Game AI is Driving the World of AI. CoRR abs/2002.10433 (2020) - [i35]Jacob Schrum, Jake Gutierrez, Vanessa Volz, Jialin Liu, Simon M. Lucas, Sebastian Risi:
Interactive Evolution and Exploration Within Latent Level-Design Space of Generative Adversarial Networks. CoRR abs/2004.00151 (2020) - [i34]Jacob Schrum, Vanessa Volz, Sebastian Risi:
CPPN2GAN: Combining Compositional Pattern Producing Networks and GANs for Large-scale Pattern Generation. CoRR abs/2004.01703 (2020) - [i33]Djordje Grbic, Sebastian Risi:
Safe Reinforcement Learning through Meta-learned Instincts. CoRR abs/2005.03233 (2020) - [i32]Miguel González Duque, Rasmus Berg Palm, David Ha, Sebastian Risi:
Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error. CoRR abs/2005.07677 (2020) - [i31]Vanessa Volz, Niels Justesen, Sam Snodgrass, Sahar Asadi, Sami Purmonen, Christoffer Holmgård, Julian Togelius, Sebastian Risi:
Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning. CoRR abs/2005.12579 (2020) - [i30]Elias Najarro, Sebastian Risi:
Meta-Learning through Hebbian Plasticity in Random Networks. CoRR abs/2007.02686 (2020) - [i29]Jennifer Villareale, Ana Acosta-Ruiz, Samuel Arcaro, Thomas B. Fox, Evan Freed, Robert C. Gray, Mathias Löwe, Panote Nuchprayoon, Aleksanteri Sladek, Rush Weigelt, Yifu Li, Sebastian Risi, Jichen Zhu:
iNNk: A Multi-Player Game to Deceive a Neural Network. CoRR abs/2007.09177 (2020) - [i28]Janet Rafner, Arthur Hjorth, Sebastian Risi, Lotte Philipsen, Charles Dumas, Michael Mose Biskjær, Lior Noy, Kristian Tylén, Carsten Bergenholtz, Jesse Lynch, Blanka Zana, Jacob Friis Sherson:
crea.blender: A Neural Network-Based Image Generation Game to Assess Creativity. CoRR abs/2008.05914 (2020) - [i27]James Goodman, Sebastian Risi, Simon Lucas:
AI and Wargaming. CoRR abs/2009.08922 (2020) - [i26]Jialin Liu, Sam Snodgrass, Ahmed Khalifa, Sebastian Risi, Georgios N. Yannakakis, Julian Togelius:
Deep Learning for Procedural Content Generation. CoRR abs/2010.04548 (2020) - [i25]Janet Rafner, Lotte Philipsen, Sebastian Risi, Joel Simon, Jacob Friis Sherson:
The power of pictures: using ML assisted image generation to engage the crowd in complex socioscientific problems. CoRR abs/2010.12324 (2020) - [i24]Rasmus Berg Palm, Elias Najarro, Sebastian Risi:
Testing the Genomic Bottleneck Hypothesis in Hebbian Meta-Learning. CoRR abs/2011.06811 (2020) - [i23]Thor V. A. N. Olesen, Dennis T. T. Nguyen, Rasmus Berg Palm, Sebastian Risi:
Evolutionary Planning in Latent Space. CoRR abs/2011.11293 (2020) - [i22]Djordje Grbic, Rasmus Berg Palm, Elias Najarro, Claire Glanois, Sebastian Risi:
EvoCraft: A New Challenge for Open-Endedness. CoRR abs/2012.04751 (2020)
2010 – 2019
- 2019
- [c68]Mads Johansen, Martin Pichlmair, Sebastian Risi:
Video Game Description Language Environment for Unity Machine Learning Agents. CoG 2019: 1-8 - [c67]Niels Justesen, Michael S. Debus, Sebastian Risi:
When Are We Done with Games? CoG 2019: 1-8 - [c66]Niels Justesen, Lasse Møller Uth, Christopher Jakobsen, Peter David Moore, Julian Togelius, Sebastian Risi:
Blood Bowl: A New Board Game Challenge and Competition for AI. CoG 2019: 1-8 - [c65]Djordje Grbic, Sebastian Risi:
Towards continual reinforcement learning through evolutionary meta-learning. GECCO (Companion) 2019: 119-120 - [c64]Niels Justesen, Sebastian Risi, Jean-Baptiste Mouret:
MAP-Elites for noisy domains by adaptive sampling. GECCO (Companion) 2019: 121-122 - [c63]Sebastian Risi, Kenneth O. Stanley:
Deep neuroevolution of recurrent and discrete world models. GECCO 2019: 456-462 - [c62]David Kadish, Sebastian Risi, Laura Beloff:
An artificial life approach to studying niche differentiation in soundscape ecology. ALIFE 2019: 52-59 - [i21]Sebastian Risi, Kenneth O. Stanley:
Deep Neuroevolution of Recurrent and Discrete World Models. CoRR abs/1906.08857 (2019) - [i20]Niels Justesen, Miguel González Duque, Daniel Cabarcas Jaramillo, Jean-Baptiste Mouret, Sebastian Risi:
Learning a Behavioral Repertoire from Demonstrations. CoRR abs/1907.03046 (2019) - [i19]David Kadish, Sebastian Risi, Laura Beloff:
An artifcial life approach to studying niche differentiation in soundscape ecology. CoRR abs/1907.12812 (2019) - [i18]Ruben Rodriguez Torrado, Ahmed Khalifa, Michael Cerny Green, Niels Justesen, Sebastian Risi, Julian Togelius:
Bootstrapping Conditional GANs for Video Game Level Generation. CoRR abs/1910.01603 (2019) - [i17]Sebastian Risi, Julian Togelius:
Procedural Content Generation: From Automatically Generating Game Levels to Increasing Generality in Machine Learning. CoRR abs/1911.13071 (2019) - [i16]Nicola Zaltron, Luisa Zurlo, Sebastian Risi:
CG-GAN: An Interactive Evolutionary GAN-based Approach for Facial Composite Generation). CoRR abs/1912.05020 (2019) - 2018
- [j17]Andrea Soltoggio, Kenneth O. Stanley, Sebastian Risi:
Born to learn: The inspiration, progress, and future of evolved plastic artificial neural networks. Neural Networks 108: 48-67 (2018) - [j16]Stefano Nichele, Mathias Berild Ose, Sebastian Risi, Gunnar Tufte:
CA-NEAT: Evolved Compositional Pattern Producing Networks for Cellular Automata Morphogenesis and Replication. IEEE Trans. Cogn. Dev. Syst. 10(3): 687-700 (2018) - [j15]Niels Justesen, Tobias Mahlmann, Sebastian Risi, Julian Togelius:
Playing Multiaction Adversarial Games: Online Evolutionary Planning Versus Tree Search. IEEE Trans. Games 10(3): 281-291 (2018) - [c61]Marco Scirea, Peter W. Eklund, Julian Togelius, Sebastian Risi:
Evolving in-game mood-expressive music with MetaCompose. Audio Mostly Conference 2018: 8:1-8:8 - [c60]Niels Justesen, Sebastian Risi:
Automated Curriculum Learning by Rewarding Temporally Rare Events. CIG 2018: 1-8 - [c59]Jichen Zhu, Antonios Liapis, Sebastian Risi, Rafael Bidarra, G. Michael Youngblood:
Explainable AI for Designers: A Human-Centered Perspective on Mixed-Initiative Co-Creation. CIG 2018: 1-8 - [c58]Philip Bontrager, Wending Lin, Julian Togelius, Sebastian Risi:
Deep Interactive Evolution. EvoMUSART 2018: 267-282 - [c57]Jakob Merrild, Mikkel Angaju Rasmussen, Sebastian Risi:
HyperNTM: Evolving Scalable Neural Turing Machines Through HyperNEAT. EvoApplications 2018: 750-766 - [c56]Pablo González de Prado Salas, Sebastian Risi:
Collaborative interactive evolution in minecraft. GECCO (Companion) 2018: 127-128 - [c55]Marco Scirea, Peter W. Eklund, Julian Togelius, Sebastian Risi:
Towards an experiment on perception of affective music generation using MetaCompose. GECCO (Companion) 2018: 131-132 - [c54]Frank Veenstra, Jonas Jørgensen, Sebastian Risi:
Evolution of fin undulation on a physical knifefish-inspired soft robot. GECCO 2018: 157-164 - [c53]Mostafa Wahby, Mary Katherine Heinrich, Daniel Nicolas Hofstadler, Payam Zahadat, Sebastian Risi, Phil Ayres, Thomas Schmickl, Heiko Hamann:
A robot to shape your natural plant: the machine learning approach to model and control bio-hybrid systems. GECCO 2018: 165-172 - [c52]Vanessa Volz, Jacob Schrum, Jialin Liu, Simon M. Lucas, Adam M. Smith, Sebastian Risi:
Evolving mario levels in the latent space of a deep convolutional generative adversarial network. GECCO 2018: 221-228 - [c51]Julian Togelius, Sebastian Risi, Georgios N. Yannakakis:
Evolutionary computation and games tutorial. GECCO (Companion) 2018: 584-618 - [c50]Frank Veenstra, Pablo González de Prado Salas, Josh C. Bongard, Kasper Støy, Sebastian Risi:
Intrinsic Mortality Governs Evolvability. ALIFE 2018: 242-249 - [e2]Steve Dahlskog, Sebastian Deterding, José M. Font, Mitu Khandaker, Carl Magnus Olsson, Sebastian Risi, Christoph Salge:
Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018, Malmö, Sweden, August 07-10, 2018. ACM 2018 [contents] - [i15]Philip Bontrager, Wending Lin, Julian Togelius, Sebastian Risi:
Deep Interactive Evolution. CoRR abs/1801.08230 (2018) - [i14]Niels Justesen, Sebastian Risi:
Automated Curriculum Learning by Rewarding Temporally Rare Events. CoRR abs/1803.07131 (2018) - [i13]Mostafa Wahby, Mary Katherine Heinrich, Daniel Nicolas Hofstadler, Payam Zahadat, Sebastian Risi, Phil Ayres, Thomas Schmickl, Heiko Hamann:
A Robot to Shape your Natural Plant: The Machine Learning Approach to Model and Control Bio-Hybrid Systems. CoRR abs/1804.06682 (2018) - [i12]Vanessa Volz, Jacob Schrum, Jialin Liu, Simon M. Lucas, Adam M. Smith, Sebastian Risi:
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network. CoRR abs/1805.00728 (2018) - [i11]Niels Justesen, Ruben Rodriguez Torrado, Philip Bontrager, Ahmed Khalifa, Julian Togelius, Sebastian Risi:
Procedural Level Generation Improves Generality of Deep Reinforcement Learning. CoRR abs/1806.10729 (2018) - 2017
- [j14]Andrés Faiña, Lars Toft Jacobsen, Sebastian Risi:
Automating the Incremental Evolution of Controllers for Physical Robots. Artif. Life 23(2): 142-168 (2017) - [j13]Frank Veenstra, Chloe Metayer, Sebastian Risi, Kasper Støy:
Toward Energy Autonomy in Heterogeneous Modular Plant-Inspired Robots through Artificial Evolution. Frontiers Robotics AI 4: 43 (2017) - [j12]Marco Scirea, Julian Togelius, Peter W. Eklund, Sebastian Risi:
Affective evolutionary music composition with MetaCompose. Genet. Program. Evolvable Mach. 18(4): 433-465 (2017) - [j11]Daniel Cellucci, Robert MacCurdy, Hod Lipson, Sebastian Risi:
One-Dimensional Printing of Recyclable Robots. IEEE Robotics Autom. Lett. 2(4): 1964-1971 (2017) - [j10]Sebastian Risi, Julian Togelius:
Neuroevolution in Games: State of the Art and Open Challenges. IEEE Trans. Comput. Intell. AI Games 9(1): 25-41 (2017) - [j9]Daniel Jallov, Sebastian Risi, Julian Togelius:
EvoCommander: A Novel Game Based on Evolving and Switching Between Artificial Brains. IEEE Trans. Comput. Intell. AI Games 9(2): 181-191 (2017) - [c49]Marco Scirea, Peter W. Eklund, Julian Togelius, Sebastian Risi:
Primal-improv: Towards co-evolutionary musical improvisation. CEEC 2017: 172-177 - [c48]Niels Justesen, Sebastian Risi:
Learning macromanagement in starcraft from replays using deep learning. CIG 2017: 162-169 - [c47]Andreas Precht Poulsen, Mark Thorhauge, Mikkel Hvilshj Funch, Sebastian Risi:
DLNE: A hybridization of deep learning and neuroevolution for visual control. CIG 2017: 256-263 - [c46]Pablo González de Prado Salas, Sebastian Risi:
Interactive Evolution of Complex Behaviours Through Skill Encapsulation. EvoApplications (1) 2017: 853-869 - [c45]Frank Veenstra, Andrés Faiña, Sebastian Risi, Kasper Støy:
Evolution and Morphogenesis of Simulated Modular Robots: A Comparison Between a Direct and Generative Encoding. EvoApplications (1) 2017: 870-885 - [c44]Benno Lüders, Mikkel Schläger, Aleksandra Korach, Sebastian Risi:
Continual and One-Shot Learning Through Neural Networks with Dynamic External Memory. EvoApplications (1) 2017: 886-901 - [c43]Andreas Precht Poulsen, Mark Thorhauge, Mikkel Hvilshj Funch, Sebastian Risi:
A deep learning / neuroevolution hybrid for visual control. GECCO (Companion) 2017: 93-94 - [c42]Niels Justesen, Sebastian Risi:
Continual online evolutionary planning for in-game build order adaptation in StarCraft. GECCO 2017: 187-194 - [c41]Marco Scirea, Peter W. Eklund, Julian Togelius, Sebastian Risi:
Can you feel it?: evaluation of affective expression in music generated by MetaCompose. GECCO 2017: 211-218 - [c40]Stefano Nichele, Sebastian Risi, Gunnar Tufte, Laura Beloff:
Towards a plant bio-machine. SSCI 2017: 1-8 - [i10]Andrea Soltoggio, Kenneth O. Stanley, Sebastian Risi:
Born to Learn: the Inspiration, Progress, and Future of Evolved Plastic Artificial Neural Networks. CoRR abs/1703.10371 (2017) - [i9]Niels Justesen, Sebastian Risi:
Learning Macromanagement in StarCraft from Replays using Deep Learning. CoRR abs/1707.03743 (2017) - [i8]Niels Justesen, Philip Bontrager, Julian Togelius, Sebastian Risi:
Deep Learning for Video Game Playing. CoRR abs/1708.07902 (2017) - [i7]Heiko Hamann, Mohammad Divband Soorati, Mary Katherine Heinrich, Daniel Nicolas Hofstadler, Igor Kuksin, Frank Veenstra, Mostafa Wahby, Stig Anton Nielsen, Sebastian Risi, Tomasz Skrzypczak, Payam Zahadat, Przemyslaw Wojtaszek, Kasper Støy, Thomas Schmickl, Serge Kernbach, Phil Ayres:
Flora robotica - An Architectural System Combining Living Natural Plants and Distributed Robots. CoRR abs/1709.04291 (2017) - [i6]Jakob Merrild, Mikkel Angaju Rasmussen, Sebastian Risi:
HyperENTM: Evolving Scalable Neural Turing Machines through HyperNEAT. CoRR abs/1710.04748 (2017) - 2016
- [j8]Hiroki Sayama, John Rieffel, Sebastian Risi, René Doursat, Hod Lipson:
Editorial Introduction to the Artificial Life 14 Conference Special Issue. Artif. Life 22(2): 135-137 (2016) - [j7]Tim Taylor, Joshua Evan Auerbach, Josh C. Bongard, Jeff Clune, Simon J. Hickinbotham, Charles Ofria, Mizuki Oka, Sebastian Risi, Kenneth O. Stanley, Jason Yosinski:
WebAL Comes of Age: A Review of the First 21 Years of Artificial Life on the Web. Artif. Life 22(3): 364-407 (2016) - [j6]Sebastian Risi, Joel Lehman, David B. D'Ambrosio, Ryan Hall, Kenneth O. Stanley:
Petalz: Search-Based Procedural Content Generation for the Casual Gamer. IEEE Trans. Comput. Intell. AI Games 8(3): 244-255 (2016) - [c39]Sebastian Risi, Kasper Støy, Andrés Faiña, Frank Veenstra:
Generating Artificial Plant Morphologies for Function and Aesthetics through Evolving L-Systems. ALIFE 2016: 692-699 - [c38]Cristinel Patrascu, Sebastian Risi:
Artefacts: Minecraft meets collaborative interactive evolution. CIG 2016: 1-8 - [c37]Patrikk D. Sørensen, Jeppeh M. Olsen, Sebastian Risi:
Breeding a diversity of Super Mario behaviors through interactive evolution. CIG 2016: 1-7 - [c36]Sebastian Hølt Bak, Nina Rask, Sebastian Risi:
Towards Adaptive Evolutionary Architecture. EvoMUSART 2016: 47-62 - [c35]Marco Scirea, Julian Togelius, Peter W. Eklund, Sebastian Risi:
MetaCompose: A Compositional Evolutionary Music Composer. EvoMUSART 2016: 202-217 - [c34]Jacob Schrum, Joel Lehman, Sebastian Risi:
Automatic Evolution of Multimodal Behavior with Multi-Brain HyperNEAT. GECCO (Companion) 2016: 21-22 - [c33]Patrikk D. Sørensen, Jeppeh M. Olsen, Sebastian Risi:
Interactive Super Mario Bros Evolution. GECCO (Companion) 2016: 41-42 - [c32]Rasmus Boll Greve, Emil Juul Jacobsen, Sebastian Risi:
Evolving Neural Turing Machines for Reward-based Learning. GECCO 2016: 117-124 - [c31]Mathias Löwe, Sebastian Risi:
Accelerating the Evolution of Cognitive Behaviors Through Human-Computer Collaboration. GECCO 2016: 133-140 - [c30]Joel Lehman, Sebastian Risi, Jeff Clune:
Creative Generation of 3D Objects with Deep Learning and Innovation Engines. ICCC 2016: 180-187 - [i5]Jacob Schrum, Joel Lehman, Sebastian Risi:
Using Indirect Encoding of Multiple Brains to Produce Multimodal Behavior. CoRR abs/1604.07806 (2016) - 2015
- [c29]Peter Thorup Olsted, Benjamin Ma, Sebastian Risi:
Interactive evolution of levels for a competitive multiplayer FPS. CEC 2015: 1527-1534 - [c28]Jan Piskur, Peter Greve, Julian Togelius, Sebastian Risi:
BrainCrafter: An investigation into human-based neural network engineering. CEC 2015: 2199-2206 - [c27]Frederik Frydenberg, Kasper R. Andersen, Sebastian Risi, Julian Togelius:
Investigating MCTS modifications in general video game playing. CIG 2015: 107-113 - [c26]Dan Lessin, Sebastian Risi:
Soft-Body Muscles for Evolved Virtual Creatures: The Next Step on a Bio-Mimetic Path to Meaningful Morphological Complexity. ECAL 2015: 604-611 - [c25]Jinhong Zhang, Rasmus Taarnby, Antonios Liapis, Sebastian Risi:
DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations. EvoMUSART 2015: 261-273 - [c24]Jacob Fischer, Nikolaj Falsted, Mathias Vielwerth, Julian Togelius, Sebastian Risi:
Monte-Carlo Tree Search for Simulated Car Racing. FDG 2015 - [c23]Björn Þór Jónsson, Amy K. Hoover, Sebastian Risi:
Interactively Evolving Compositional Sound Synthesis Networks. GECCO 2015: 321-328 - [c22]Dan Lessin, Sebastian Risi:
Darwin's Avatars: A Novel Combination of Gameplay and Procedural Content Generation. GECCO 2015: 329-336 - [c21]Dan Lessin, Sebastian Risi:
Evolved Virtual Creatures with Soft-Body Muscles: On a Bio-Mimetic Path to Meaningful Morphological Complexity. GECCO (Companion) 2015: 761-762 - [c20]Heiko Hamann, Mostafa Wahby, Thomas Schmickl, Payam Zahadat, Daniel Nicolas Hofstadler, Kasper Støy, Sebastian Risi, Andrés Faiña, Frank Veenstra, Serge Kernbach, Igor Kuksin, Olga Kernbach, Phil Ayres, Przemyslaw Wojtaszek:
Flora Robotica - Mixed Societies of Symbiotic Robot-Plant Bio-Hybrids. SSCI 2015: 1102-1109 - [e1]Penousal Machado, Malcolm I. Heywood, James McDermott, Mauro Castelli, Pablo García-Sánchez, Paolo Burelli, Sebastian Risi, Kevin Sim:
Genetic Programming - 18th European Conference, EuroGP 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings. Lecture Notes in Computer Science 9025, Springer 2015, ISBN 978-3-319-16500-4 [contents] - [i4]Dan Lessin, Don Fussell, Risto Miikkulainen, Sebastian Risi:
Increasing Behavioral Complexity for Evolved Virtual Creatures with the ESP Method. CoRR abs/1510.07957 (2015) - [i3]Tony Beltramelli, Sebastian Risi:
Deep-Spying: Spying using Smartwatch and Deep Learning. CoRR abs/1512.05616 (2015) - 2014
- [j5]Gully Burns, Yolanda Gil, Yan Liu, Natalia Villanueva-Rosales, Sebastian Risi, Joel Lehman, Jeff Clune, Christian Lebiere, Paul S. Rosenbloom, Frank van Harmelen, James A. Hendler, Pascal Hitzler, Krzysztof Janowicz, Samarth Swarup:
Reports on the 2013 AAAI Fall Symposium Series. AI Mag. 35(2): 69-74 (2014) - [j4]Joel Lehman, Jeff Clune, Sebastian Risi:
An Anarchy of Methods: Current Trends in How Intelligence Is Abstracted in AI. IEEE Intell. Syst. 29(6): 56-62 (2014) - [c19]Niels Justesen, Balint Tillman, Julian Togelius, Sebastian Risi:
Script- and cluster-based UCT for StarCraft. CIG 2014: 1-8 - [c18]Sebastian Risi, Kenneth O. Stanley:
Guided self-organization in indirectly encoded and evolving topographic maps. GECCO 2014: 713-720 - [i2]Sebastian Risi, Jinhong Zhang, Rasmus Taarnby, Peter Greve, Jan Piskur, Antonios Liapis, Julian Togelius:
The Case for a Mixed-Initiative Collaborative Neuroevolution Approach. CoRR abs/1408.0998 (2014) - [i1]Sebastian Risi, Julian Togelius:
Neuroevolution in Games: State of the Art and Open Challenges. CoRR abs/1410.7326 (2014) - 2013
- [j3]Joel Lehman, Sebastian Risi, David B. D'Ambrosio, Kenneth O. Stanley:
Encouraging reactivity to create robust machines. Adapt. Behav. 21(6): 484-500 (2013) - [c17]Sebastian Risi:
A Compiler for CPPNs: Transforming Phenotypic Descriptions Into Genotypic Representations. AAAI Fall Symposia 2013 - [c16]Sebastian Risi, Joel Lehman, Jeff Clune:
Organizing Committee. AAAI Fall Symposia 2013 - [c15]Sebastian Risi, Joel Lehman, Jeff Clune:
Preface. AAAI Fall Symposia 2013 - [c14]Sebastian Risi, Kenneth O. Stanley:
Confronting the challenge of learning a flexible neural controller for a diversity of morphologies. GECCO 2013: 255-262 - [c13]Sebastian Risi, Daniel Cellucci, Hod Lipson:
Ribosomal robots: evolved designs inspired by protein folding. GECCO 2013: 263-270 - [c12]Gregory Morse, Sebastian Risi, Charles R. Snyder, Kenneth O. Stanley:
Single-unit pattern generators for quadruped locomotion. GECCO 2013: 719-726 - 2012
- [j2]Sebastian Risi, Kenneth O. Stanley:
An Enhanced Hypercube-Based Encoding for Evolving the Placement, Density, and Connectivity of Neurons. Artif. Life 18(4): 331-363 (2012) - [c11]Sebastian Risi, Joel Lehman, David B. D'Ambrosio, Ryan Hall, Kenneth O. Stanley:
Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game. AIIDE 2012 - [c10]Joel Lehman, Sebastian Risi, David B. D'Ambrosio, Kenneth O. Stanley:
Rewarding Reactivity to Evolve Robust Controllers without Multiple Trials or Noise. ALIFE 2012 - [c9]David B. D'Ambrosio, Skyler Goodell, Joel Lehman, Sebastian Risi, Kenneth O. Stanley:
Multirobot Behavior Synchronization through Direct Neural Network Communication. ICIRA (2) 2012: 603-614 - [c8]Sebastian Risi, Kenneth O. Stanley:
A unified approach to evolving plasticity and neural geometry. IJCNN 2012: 1-8 - 2011
- [c7]Sebastian Risi, Kenneth O. Stanley:
Enhancing es-hyperneat to evolve more complex regular neural networks. GECCO 2011: 1539-1546 - [c6]David B. D'Ambrosio, Joel Lehman, Sebastian Risi, Kenneth O. Stanley:
Task switching in multirobot learning through indirect encoding. IROS 2011: 2802-2809 - 2010
- [j1]Sebastian Risi, Charles E. Hughes, Kenneth O. Stanley:
Evolving plastic neural networks with novelty search. Adapt. Behav. 18(6): 470-491 (2010) - [c5]David B. D'Ambrosio, Joel Lehman, Sebastian Risi, Kenneth O. Stanley:
Evolving policy geometry for scalable multiagent learning. AAMAS 2010: 731-738 - [c4]Sebastian Risi, Joel Lehman, Kenneth O. Stanley:
Evolving the placement and density of neurons in the hyperneat substrate. GECCO 2010: 563-570 - [c3]Sebastian Risi, Kenneth O. Stanley:
Indirectly Encoding Neural Plasticity as a Pattern of Local Rules. SAB 2010: 533-543
2000 – 2009
- 2009
- [c2]Sebastian Risi, Sandy D. Vanderbleek, Charles E. Hughes, Kenneth O. Stanley:
How novelty search escapes the deceptive trap of learning to learn. GECCO 2009: 153-160 - 2007
- [c1]Pascal Lehwark, Sebastian Risi, Alfred Ultsch:
Visualization and Clustering of Tagged Music Data. GfKl 2007: 673-680
Coauthor Index
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