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Casper Harteveld
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- affiliation: Northeastern University, Boston, MA, USA
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2020 – today
- 2024
- [j9]Maria Chiu, Elina Tochilnikova, Casper Harteveld:
From Novelty to Clinical Practice: Exploring VR Exergames with Physical Therapists. Proc. ACM Hum. Comput. Interact. 8(CHI): 1-29 (2024) - [j8]Ghada Alsebayel, Giovanni Maria Troiano, Casper Harteveld:
"I Believe the Baby in the Picture is My Baby": User Experiences with Commercial Pregnancy Apps. Proc. ACM Hum. Comput. Interact. 8(MHCI): 1-28 (2024) - [c84]Casper Harteveld, Nithesh Javvaji, Omid Mohaddesi, Erica Kleinman, Kathy Daniels, Dan Jackson, Giovanni Maria Troiano:
RePresent: Enabling Access to Justice for Pro Se Litigants via Co-Authored Serious Games. Conference on Designing Interactive Systems 2024 - [c83]Ghada Alsebayel, Mahsa Nasri, Caleb P. Myers, Giovanni Maria Troiano, Elaheh Hatamimajoumerd, Sarah Ostadabbas, Kristen Allison, Casper Harteveld:
ArticuMotion: Towards Assessing Motor Speech Disorders via Gamification. IDC 2024: 232-247 - [c82]Alessandro Canossa, Ahmad Azadvar, Jichen Zhu, Casper Harteveld, Johanna Pirker:
Country as a proxy for culture? An exploratory study of players in an Online Multiplayer Game. CHI Extended Abstracts 2024: 89:1-89:7 - [c81]Nathan Miner, Amir Abdollahi, Caleb Myers, Mehmet Kosa, Hamid Ghaednia, Joseph H. Schwab, Casper Harteveld, Giovanni Maria Troiano:
Stairway to Heaven: A Gamified VR Journey for Breath Awareness. CHI 2024: 717:1-717:19 - [c80]Erica Kleinman, Casper Harteveld:
The Untapped Potential of Escape Rooms as Gamified Research Environments. CHI PLAY (Companion) 2024: 276-278 - [c79]Erica Kleinman, Magy Seif El-Nasr, Johannes Pfau, Simone Kriglstein, Günter Wallner, David Melhart, Georgios N. Yannakakis, Jichen Zhu, Benjamin Watson, Casper Harteveld:
Ethics and Transparency in Game Data. CHI PLAY (Companion) 2024: 466-470 - [c78]Daijin Yang, Erica Kleinman, Casper Harteveld:
GPT for Games: A Scoping Review (2020-2023). CoG 2024: 1-8 - [c77]Ghada Alsebayel, Giovanni Maria Troiano, Casper Harteveld:
"Not Nice!": Towards Understanding Dark Patterns in Commercial Health Apps. DDPCHI@CHI 2024 - [c76]Daijin Yang, Erica Kleinman, Giovanni Maria Troiano, Elina Tochilnikova, Casper Harteveld:
Snake Story: Exploring Game Mechanics for Mixed-initiative Co-creative Storytelling Games. FDG 2024: 3 - [c75]Mahsa Nasri, Mehmet Kosa, Leanne Chukoskie, Mohsen Moghaddam, Casper Harteveld:
Exploring Eye Tracking to Detect Cognitive Load in Complex Virtual Reality Training. ISMAR-Adjunct 2024: 51-54 - [c74]Steven Yoo, Casper Harteveld, Nicholas C. Wilson, Kemi Jona, Mohsen Moghaddam:
Exploring Dimensions of Expertise in AR-Guided Psychomotor Tasks. ISMAR-Adjunct 2024: 55-63 - [c73]Varun Phadke, Casper Harteveld, Kemi Jona, Mohsen Moghaddam:
Exploring the Distinctive and Synergistic Affordances of AR and VR for Complex Psychomotor Training. ISMAR-Adjunct 2024: 537-540 - [c72]Mahsa Nasri, Uttkarsh Narayan, Mustafa Feyyaz Sonbudak, Aubrey Simonson, Maria Chiu, Jason Donati, Mark Sivak, Mehmet Kosa, Casper Harteveld:
Designing a Virtual Reality Training Apprenticeship for Cold Spray Advanced Manufacturing. ISMAR-Adjunct 2024: 541-544 - [c71]Sai Siddartha Maram, Anna Amato, Giovanni Maria Troiano, Steven C. Sutherland, Camillia Matuk, Edward F. Melcer, Elín Carstensdóttir, Casper Harteveld, Magy Seif El-Nasr:
An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification. SAC 2024: 98-100 - [i11]Daijin Yang, Erica Kleinman, Giovanni Maria Troiano, Elina Tochilnikova, Casper Harteveld:
Snake Story: Exploring Game Mechanics for Mixed-Initiative Co-creative Storytelling Games. CoRR abs/2404.07901 (2024) - [i10]Daijin Yang, Erica Kleinman, Casper Harteveld:
GPT for Games: A Scoping Review (2020-2023). CoRR abs/2404.17794 (2024) - [i9]Steven Yoo, Casper Harteveld, Nicholas C. Wilson, Kemi Jona, Mohsen Moghaddam:
Exploring Dimensions of Expertise in AR-Guided Psychomotor Tasks. CoRR abs/2409.11599 (2024) - [i8]Daijin Yang, Erica Kleinman, Casper Harteveld:
GPT for Games: An Updated Scoping Review (2020-2024). CoRR abs/2411.00308 (2024) - 2023
- [c70]Abdelrahman Madkour, Chris Martens, Steven Holtzen, Casper Harteveld, Stacy Marsella:
Probabilistic Logic Programming Semantics For Procedural Content Generation. AIIDE 2023: 295-305 - [c69]Chujin Zhou, Tiago Machado, Casper Harteveld:
Cautious Curiosity: A Novel Approach to a Human-Like Gameplay Agent. AIIDE 2023: 370-379 - [c68]Laura J. Perovich, Catherine Titcomb, Tad Hirsch, Brian Helmuth, Casper Harteveld:
Sustainable HCI Under Water: Opportunities for Research with Oceans, Coastal Communities, and Marine Systems. CHI 2023: 525:1-525:16 - [c67]Omid Mohaddesi, Noah Chicoine, Min Gong, Özlem Ergun, Jacqueline A. Griffin, David R. Kaeli, Stacy Marsella, Casper Harteveld:
Thought Bubbles: A Proxy into Players' Mental Model Development. CHI 2023: 729:1-729:21 - [c66]Tyler Corwin, Mehmet Kosa, Mahsa Nasri, Christoffer Holmgård, Casper Harteveld:
The Teaching Efficacy of the Protégé Effect in Gamified Education. CoG 2023: 1-8 - [c65]Steven C. Sutherland, Tiago Machado, Shruti Mahajan, Omid Mohaddesi, Camillia Matuk, Gillian Smith, Casper Harteveld:
Exploring the Role of AI-Generated Feedback Tangential to Learning Outcomes. CoG 2023: 1-8 - [c64]Antonios Liapis, Christian Guckelsberger, Jichen Zhu, Casper Harteveld, Simone Kriglstein, Alena Denisova, Jeremy Gow, Mike Preuss:
Designing for Playfulness in Human-AI Authoring Tools. FDG 2023: 75:1-75:4 - [c63]Simrun Mutha, Alexa Deeter, Jen Sundstrom, Yevgeniya V. Zastavker, Casper Harteveld, Victoria Bennett, Tarek Abdoun:
GeoExplorer and Gender Identity: The Impact of Gender in a Game-Based Learning Environment. FIE 2023: 1-5 - [c62]Alayt Issak, Sarthak Kakkar, Sair Goetz, Nik Bear Brown, Casper Harteveld:
Mapping the Typographic Latent Space of Digits. Tiny Papers @ ICLR 2023 - [e3]Casper Harteveld, Steven C. Sutherland, Giovanni Maria Troiano, Heide K. Lukosch, Sebastiaan A. Meijer:
Simulation and Gaming for Social Impact: 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11-14, 2022, Revised Selected Papers. Lecture Notes in Computer Science 13622, Springer International Publishing 2023, ISBN 978-3-031-37170-7 [contents] - [i7]Omid Mohaddesi, Noah Chicoine, Min Gong, Özlem Ergun, Jacqueline A. Griffin, David R. Kaeli, Stacy Marsella, Casper Harteveld:
Thought Bubbles: A Proxy into Players' Mental Model Development. CoRR abs/2301.13101 (2023) - 2022
- [j7]Aqeel Haider, Casper Harteveld, Daniel Johnson, Max V. Birk, Regan L. Mandryk, Magy Seif El-Nasr, Lennart E. Nacke, Kathrin Gerling, Vero Vanden Abeele:
miniPXI: Development and Validation of an Eleven-Item Measure of the Player Experience Inventory. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-26 (2022) - [j6]Matthew Hantsbarger, Giovanni Maria Troiano, Alexandra To, Casper Harteveld:
Alienated Serendipity and Reflective Failure: Exploring Queer Game Mechanics and Queerness in Games via Queer Temporality. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-27 (2022) - [j5]Jennifer Villareale, Casper Harteveld, Jichen Zhu:
"I Want To See How Smart This AI Really Is": Player Mental Model Development of an Adversarial AI Player. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-26 (2022) - [c61]Omid Mohaddesi, Jacqueline A. Griffin, Özlem Ergun, David R. Kaeli, Stacy Marsella, Casper Harteveld:
To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages. CHI 2022: 363:1-363:18 - [c60]Elina Tochilnikova, Amrit Patnaik, Ghada Alsebayel, Uttkarsh Narayan, Andrew Coeytaux, Valeria Ramdin, Miso Kim, Casper Harteveld:
"Guilty of Talking Too Much": How Psychotherapists Gamify Therapy. CHI 2022: 445:1-445:17 - [c59]Borna Fatehi, Casper Harteveld, Christoffer Holmgård:
Guiding Game Design Decisions via Eye-Tracking: An Indie Game Case Study. ETRA 2022: 54:1-54:7 - [c58]Alexander Coburn, Casper Harteveld, Christoffer Holmgård:
Ticket to the Mind: A Mobile Eye-Tracking Exploration of Game Media and Cognitive Functions. FDG 2022: 11:1-11:12 - [c57]Casper Harteveld, Abdelrahman Madkour, Stacy Marsella:
Towards Non-Technical Designer Control over PCG Systems: Investigating an Example-Based Mechanism for Controlling Graph Grammars. FDG 2022: 39:1-39:12 - [c56]Victoria Bennett, Ryan Carkin, Alyssa Richtarek, Yevgeniya V. Zastavker, Casper Harteveld, Tarek Abdoun:
Preliminary Development and Assessment of Engineering Judgment through Mixed-Reality Game-Based Learning. FIE 2022: 1-5 - [c55]Raúl Frías Pérez, Sydney Chung, Yevgeniya V. Zastavker, Victoria Bennett, Tarek Abdoun, Casper Harteveld:
How Can Game-Based Learning Affect Engineering Students' Confidence? FIE 2022: 1-5 - [c54]Nathan Miner, Caleb Myers, Viraj Shirodkar, Zinan Wang, Qiqing Zhang, Casper Harteveld:
Magic Mirror on the Wall: Reflecting the Realities of Lower Limb Rehabilitation in Virtual Reality. ISMAR Adjunct 2022: 576-581 - [c53]Aybike Ulusan, Uttkarsh Narayan, Sam Snodgrass, Özlem Ergun, Casper Harteveld:
"Rather Solve the Problem from Scratch": Gamesploring Human-Machine Collaboration for Optimizing the Debris Collection Problem. IUI 2022: 604-619 - [c52]Junyi Zhu, Yuxuan Lei, Aashini Shah, Gila Schein, Hamid Ghaednia, Joseph H. Schwab, Casper Harteveld, Stefanie Mueller:
MuscleRehab: Improving Unsupervised Physical Rehabilitation by Monitoring and Visualizing Muscle Engagement. UIST 2022: 33:1-33:14 - [i6]Omid Mohaddesi, Jacqueline A. Griffin, Özlem Ergun, David R. Kaeli, Stacy Marsella, Casper Harteveld:
To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages. CoRR abs/2201.02694 (2022) - 2021
- [j4]Alessandro Canossa, Dmitry Salimov, Ahmad Azadvar, Casper Harteveld, Georgios N. Yannakakis:
For Honor, for Toxicity: Detecting Toxic Behavior through Gameplay. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 253:1-253:29 (2021) - [j3]Kyros Jalife, Casper Harteveld, Christoffer Holmgård:
From Flow to Fuse: A Cognitive Perspective. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 256:1-256:30 (2021) - [c51]Giovanni Maria Troiano, Matthew Wood, Mustafa Feyyaz Sonbudak, Riddhi Chandan Padte, Casper Harteveld:
"Are We Now Post-COVID?": Exploring Post-COVID Futures Through a Gamified Story Completion Method. Conference on Designing Interactive Systems 2021: 48-63 - [c50]Abdelrahman Madkour, Stacy Marsella, Casper Harteveld, Magy Seif El-Nasr, Jan-Willem van de Meent:
Guiding Generative Graph Grammars of Dungeon Mission Graphs via Examples. AIIDE Workshops 2021 - [c49]Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, Casper Harteveld:
Player-AI Interaction: What Neural Network Games Reveal About AI as Play. CHI 2021: 77:1-77:17 - [c48]Daniel Madden, Yuxuan Liu, Haowei Yu, Mustafa Feyyaz Sonbudak, Giovanni Maria Troiano, Casper Harteveld:
"Why Are You Playing Games? You Are a Girl!": Exploring Gender Biases in Esports. CHI 2021: 323:1-323:15 - [c47]Daniel Madden, Casper Harteveld:
"Constant Pressure of Having to Perform": Exploring Player Health Concerns in Esports. CHI 2021: 324:1-324:14 - [c46]Sara Bunian, Kai Li, Chaima Jemmali, Casper Harteveld, Yun Fu, Magy Seif El-Nasr:
VINS: Visual Search for Mobile User Interface Design. CHI 2021: 423:1-423:14 - [c45]Casey May, Mason Grabowski, Simrun Mutha, Raúl Frías Pérez, Sophia Borovikova, Yevgeniya V. Zastavker, Victoria Bennett, Tarek Abdoun, Casper Harteveld:
Mixed Reality Learning Environments in Times of Pandemic: What Can We Learn? FIE 2021: 1-5 - [e2]Allan Fowler, Johanna Pirker, Alessandro Canossa, Ali Arya, Casper Harteveld:
FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021. ACM 2021, ISBN 978-1-4503-8422-3 [contents] - [i5]Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, Casper Harteveld:
Player-AI Interaction: What Neural Network Games Reveal About AI as Play. CoRR abs/2101.06220 (2021) - [i4]Sara Bunian, Kai Li, Chaima Jemmali, Casper Harteveld, Yun Fu, Magy Seif El-Nasr:
VINS: Visual Search for Mobile User Interface Design. CoRR abs/2102.05216 (2021) - [i3]Magy Seif El-Nasr, Casper Harteveld, Paul Fombelle, Truong Huy Nguyen, Paola Rizzo, Dylan G. M. Schouten, Abdelrahman Madkour, Chaima Jemmali, Erica Kleinman, Nithesh Javvaji, Zhaoqing Teng, Samuel Liberty, Wade Kimbrough:
Advancing Methodology for Social Science Research Using Alternate Reality Games: Proof-of-Concept Through Measuring Individual Differences and Adaptability and their impact on Team Performance. CoRR abs/2106.13740 (2021) - [i2]Kyros Jalife, Casper Harteveld, Christoffer Holmgård:
From Flow to Fuse: A Cognitive Perspective. CoRR abs/2107.08268 (2021) - 2020
- [c44]Omid Mohaddesi, Tiago Machado, Casper Harteveld:
Learning from Gamettes: Imitating Human Behavior in Supply Chain Decisions. CHI Extended Abstracts 2020: 1-9 - [c43]Omid Mohaddesi, Yifan Sun, Rana Azghandi, Rozhin Doroudi, Sam Snodgrass, Özlem Ergun, Jacqueline A. Griffin, David R. Kaeli, Stacy Marsella, Casper Harteveld:
Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models. CHI 2020: 1-13 - [c42]Giovanni Maria Troiano, Qinyu Chen, Ángela Vargas-Alba, Gregorio Robles, Gillian Smith, Michael P. Cassidy, Eli Tucker-Raymond, Gillian Puttick, Casper Harteveld:
Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development. CHI 2020: 1-17 - [c41]Giovanni Maria Troiano, Matthew Wood, Casper Harteveld:
"And This, Kids, Is How I Met Your Mother": Consumerist, Mundane, and Uncanny Futures with Sex Robots. CHI 2020: 1-17 - [c40]Nithesh Javvaji, Casper Harteveld, Magy Seif El-Nasr:
Understanding Player Patterns by Combining Knowledge-Based Data Abstraction with Interactive Visualization. CHI PLAY 2020: 254-266 - [c39]Casper Harteveld, Nithesh Javvaji, Tiago Machado, Yevgeniya V. Zastavker, Victoria Bennett, Tarek Abdoun:
Preliminary Development and Evaluation of the Mini Player Experience Inventory (mPXI). CHI PLAY (Companion) 2020: 257-261 - [c38]Omid Mohaddesi, Casper Harteveld:
The Importance of Pilot Studies for Gamified Research: Pre-Testing Gamettes to Study Supply Chain Decisions. CHI PLAY (Companion) 2020: 316-320 - [c37]Giovanni Maria Troiano, Dylan G. M. Schouten, Michael P. Cassidy, Eli Tucker-Raymond, Gillian Puttick, Casper Harteveld:
Ice Paddles, CO2 Invaders, and Exploding Planets: How Young Students Transform Climate Science Into Serious Games. CHI PLAY 2020: 534-548 - [c36]Erica Kleinman, Sabbir Ahmad, Zhaoqing Teng, Andy Bryant, Truong-Huy D. Nguyen, Casper Harteveld, Magy Seif El-Nasr:
"And then they died": Using Action Sequences for Data Driven, Context Aware Gameplay Analysis. FDG 2020: 63:1-63:12 - [c35]Giovanni Maria Troiano, Dylan G. M. Schouten, Michael P. Cassidy, Eli Tucker-Raymond, Gillian Puttick, Casper Harteveld:
All Good Things Come in Threes: Assessing Student-Designed Games via Triadic Game Design. FDG 2020: 88:1-88:4 - [c34]Casper Harteveld, Nithesh Javvaji, Tiago Machado, Yevgeniya V. Zastavker, Victoria Bennett, Tarek Abdoun:
Gaming4All: Reflecting on Diversity, Equity, and Inclusion for Game-Based Engineering Education. FIE 2020: 1-9 - [c33]Anna Amato, Camillia Matuk, Dylan G. M. Schouten, Steven C. Sutherland, Gillian Smith, Casper Harteveld:
What Do Students Learn About Experimental Research by Designing Interactive Fiction Games? ICLS 2020 - [i1]Erica Kleinman, Sabbir Ahmad, Zhaoqing Teng, Andy Bryant, Truong-Huy D. Nguyen, Casper Harteveld, Magy Seif El-Nasr:
"And then they died": Using Action Sequences for Data Driven, Context Aware Gameplay Analysis. CoRR abs/2006.10823 (2020)
2010 – 2019
- 2019
- [c32]Giovanni Maria Troiano, Sam Snodgrass, Erinç Argimak, Gregorio Robles, Gillian Smith, Michael P. Cassidy, Eli Tucker-Raymond, Gillian Puttick, Casper Harteveld:
Is My Game OK Dr. Scratch?: Exploring Programming and Computational Thinking Development via Metrics in Student-Designed Serious Games for STEM. IDC 2019: 208-219 - [c31]Alessandro Canossa, Ahmad Azadvar, Casper Harteveld, Anders Drachen, Sebastian Deterding:
Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social Play. CHI 2019: 259 - [c30]Ángela Vargas-Alba, Giovanni Maria Troiano, Quinyu Chen, Casper Harteveld, Gregorio Robles:
Bad Smells in Scratch Projects: A Preliminary Analysis. TACKLE@EC-TEL 2019 - [c29]Borna Fatehi, Christoffer Holmgård, Sam Snodgrass, Casper Harteveld:
Gamifying psychological assessment: insights from gamifying the thematic apperception test. FDG 2019: 3:1-3:12 - [c28]Casper Harteveld, Erica Kleinman, Paola Rizzo, Dylan G. M. Schouten, Truong Huy Nguyen, Samuel Liberty, Wade Kimbrough, Paul Fombelle, Magy Seif El-Nasr:
Teamwork and adaptation in games (TAG): a survey to gauge teamwork. FDG 2019: 18:1-18:12 - [c27]Sam Snodgrass, Omid Mohaddesi, Jack Hart, Guillermo Romera Rodriguez, Christoffer Holmgård, Casper Harteveld:
Like PEAS in PoDS: the player, environment, agents, system framework for the personalization of digital systems. FDG 2019: 26:1-26:15 - [c26]Xina Jiang, Casper Harteveld, Xinyuan Huang, Anthony Y. H. Fung:
The computational puzzle design framework: a design guide for games teaching computational thinking. FDG 2019: 29:1-29:11 - [c25]Sam Snodgrass, Omid Mohaddesi, Casper Harteveld:
Towards a generalized player model through the PEAS framework. FDG 2019: 98:1-98:7 - [c24]Nathan Partlan, Elín Carstensdóttir, Erica Kleinman, Sam Snodgrass, Casper Harteveld, Gillian Smith, Camillia Matuk, Steven C. Sutherland, Magy Seif El-Nasr:
Evaluation of an automatically-constructed graph-based representation for interactive narrative. FDG 2019: 100:1-100:9 - 2018
- [c23]Nathan Partlan, Elín Carstensdóttir, Sam Snodgrass, Erica Kleinman, Gillian Smith, Casper Harteveld, Magy Seif El-Nasr:
Exploratory Automated Analysis of Structural Features of Interactive Narrative. AIIDE 2018: 88-94 - [c22]Casper Harteveld, Sam Snodgrass, Omid Mohaddesi, Jack Hart, Tyler Corwin, Guillermo Romera Rodriguez:
The Development of a Methodology for Gamifying Surveys. CHI PLAY (Companion) 2018: 461-467 - [c21]Rozhin Doroudi, Rana Azghandi, Zlatan Feric, Omid Mohaddesi, Yifan Sun, Jacqueline A. Griffin, Özlem Ergun, David R. Kaeli, Pedro Sequeira, Stacy Marsella, Casper Harteveld:
An Integrated simulation Framework for examining Resiliency in pharmaceutical supply Chains considering Human Behaviors. WSC 2018: 88-99 - 2017
- [c20]Jesús Moreno-León, Marcos Román-González, Casper Harteveld, Gregorio Robles:
On the Automatic Assessment of Computational Thinking Skills: A Comparison with Human Experts. CHI Extended Abstracts 2017: 2788-2795 - [c19]Britton Horn, Amy K. Hoover, Yetunde Folajimi, Jackie Barnes, Casper Harteveld, Gillian Smith:
AI-assisted analysis of player strategy across level progressions in a puzzle game. FDG 2017: 9:1-9:10 - [c18]Jackie Barnes, Amy K. Hoover, Borna Fatehi, Jesús Moreno-León, Gillian Smith, Casper Harteveld:
Exploring emerging design patterns in student-made climate change games. FDG 2017: 64:1-64:6 - [c17]Casper Harteveld, Steven C. Sutherland:
Personalized Gaming for Motivating Social and Behavioral Science Participation. HUMANIZE@IUI 2017: 31-38 - [c16]Casper Harteveld, Nolan Manning, Farah Abu-Arja, Rick Menasce, Dean Thurston, Gillian Smith, Steven C. Sutherland:
Design of Playful Authoring Tools for Social and Behavioral Science. IUI Companion 2017: 157-160 - [e1]Sebastian Deterding, Alessandro Canossa, Casper Harteveld, Jichen Zhu, Miguel Sicart:
Proceedings of the International Conference on the Foundations of Digital Games, FDG 2017, Hyannis, MA, USA, August 14-17, 2017. ACM 2017, ISBN 978-1-4503-5319-9 [contents] - 2016
- [j2]Steven C. Sutherland, Casper Harteveld, Michael E. Young:
Effects of the Advisor and Environment on Requesting and Complying With Automated Advice. ACM Trans. Interact. Intell. Syst. 6(4): 27:1-27:36 (2016) - [c15]Britton Horn, Amy K. Hoover, Jackie Barnes, Yetunde Folajimi, Gillian Smith, Casper Harteveld:
Opening the Black Box of Play: Strategy Analysis of an Educational Game. CHI PLAY 2016: 142-153 - [c14]Amy K. Hoover, Jackie Barnes, Borna Fatehi, Jesús Moreno-León, Gillian Puttick, Eli Tucker-Raymond, Casper Harteveld:
Assessing Computational Thinking in Students' Game Designs. CHI PLAY (Companion) 2016: 173-179 - [c13]Michael Williams, Hassen Gharbi, Aybike Ulusan, Özlem Ergun, Xiaofeng Zhu, Shiyu Zhang, Casper Harteveld:
Toward Human in the Loop Optimization Through Game-Based Experiments. CHI PLAY (Companion) 2016: 351-358 - [c12]Yifan Sun, Chisheng Liang, Steven C. Sutherland, Casper Harteveld, David R. Kaeli:
Modeling player decisions in a supply chain game. CIG 2016: 1-8 - [c11]Casper Harteveld, Yetunde Folajimi, Steven C. Sutherland:
Sustainable Life Cycle Game Design: Mixing Games and Reality to Transform Education. DiGRA/FDG 2016 - [c10]Casper Harteveld, Amy J. Stahl, Gillian Smith, Cigdem Talgar, Steven C. Sutherland:
Standing on the Shoulders of Citizens: Exploring Gameful Collaboration for Creating Social Experiments. HICSS 2016: 74-83 - [c9]Britton Horn, Christopher Clark, Oskar Strom, Hilery Chao, Amy J. Stahl, Casper Harteveld, Gillian Smith:
Design Insights into the Creation and Evaluation of a Computer Science Educational Game. SIGCSE 2016: 576-581 - 2015
- [c8]Casper Harteveld, Steven C. Sutherland:
The Goal of Scoring: Exploring the Role of Game Performance in Educational Games. CHI 2015: 2235-2244 - [c7]Sebastian Deterding, Alessandro Canossa, Casper Harteveld, Seth Cooper, Lennart E. Nacke, Jennifer R. Whitson:
Gamifying Research: Strategies, Opportunities, Challenges, Ethics. CHI Extended Abstracts 2015: 2421-2424 - [c6]Steven C. Sutherland, Casper Harteveld, Michael E. Young:
The Role of Environmental Predictability and Costs in Relying on Automation. CHI 2015: 2535-2544 - [c5]Aida Azadegan, Casper Harteveld, Steven C. Sutherland:
Design Approach for Collaborative Cognitive Games. FDG 2015 - 2014
- [j1]Igor Mayer, Geertje Bekebrede, Casper Harteveld, Harald Warmelink, Qiqi Zhou, Theo van Ruijven, Julia C. Lo, Rens Kortmann, Ivo Wenzler:
The research and evaluation of serious games: Toward a comprehensive methodology. Br. J. Educ. Technol. 45(3): 502-527 (2014) - 2013
- [c4]Aida Azadegan, Jannicke Baalsrud Hauge, Francesco Bellotti, Riccardo Berta, Rafael Bidarra, Casper Harteveld, Johann c. k. h. Riedel, Ioana Andreea Stanescu:
The Move Beyond Edutainment: Have We Learnt Our Lessons from Entertainment Games? GALA 2013: 77-89 - 2011
- [b1]Casper Harteveld:
Triadic Game Design - Balancing Reality, Meaning and Play. Springer 2011, ISBN 978-1-8499-6156-1, pp. I-XVII, 1-316
2000 – 2009
- 2009
- [c3]Harald Warmelink, Casper Harteveld, Igor Mayer:
Press Enter or Escape to Play - Deconstructing Escapism in Multiplayer Gaming. DiGRA Conference 2009 - [c2]Casper Harteveld, Stephan G. Lukosch, Rens Kortmann:
Improving Serious Game Design with Collaborative Storytelling. STEG@ICWL 2009 - 2007
- [c1]Casper Harteveld, Rui Guimarães, Igor Mayer, Rafael Bidarra:
Balancing Pedagogy, Game and Reality Components Within a Unique Serious Game for Training Levee Inspection. Edutainment 2007: 128-139
Coauthor Index
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last updated on 2024-12-11 21:40 CET by the dblp team
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