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Jun Hu 0001
Person information
- affiliation: Eindhoven University of Technology, Department of Industrial Design, The Netherlands
Other persons with the same name
- Jun Hu — disambiguation page
- Jun Hu 0002 — Chongqing University of Posts and Telecommunications, Chongqing Key Laboratory of Computational Intelligence, China (and 1 more)
- Jun Hu 0003 — National University of Defense Technology, College of Electronic Science, Changsha, China
- Jun Hu 0004 — Harbin University of Science and Technology, Department of Mathematics, China (and 3 more)
- Jun Hu 0005 — Central South University, School of Geosciences, Department of Surveying and Remote Sensing, Changsha, China (and 2 more)
- Jun Hu 0006 — Southeast University, State Key Laboratory of Millimeter Waves, Nanjing, China
- Jun Hu 0007 — NVIDIA, Santa Clara, CA, USA (and 1 more)
- Jun Hu 0008 — Université de technologie de Belfort-Montbéliard, France
- Jun Hu 0009 — Hunan University, College of Computer Science and Electronic Engineering, China
- Jun Hu 0010 — Zhejiang University of Technology, College of Information Engineering, Hangzhou, China
- Jun Hu 0011 — University of Michigan, Department of Computational Medicine and Bioinformatics, Ann Arbor, MI, USA (and 1 more)
- Jun Hu 0012 — Tsinghua University, State Key Laboratory of Power Systems, Department of Electrical EngineeringBeijing, China
- Jun Hu 0013 — Peking University, School of Mathematical Sciences, Beijing, China
- Jun Hu 0014 — Parametrix.AI, Shenzhen, China
- Jun Hu 0015 — Chinese Academy of Sciences, Institute of Software, Laboratory for Internet Software Technologies, Beijing, China (and 1 more)
- Jun Hu 0016 — National University of Singapore, School of Computing, Singapore (and 2 more)
- Jun Hu 0017 — Clemson University, Department of Electrical and Computer Engineering, Center for Advanced Manufacturing, Clemson, SC, USA
- Jun Hu 0018 — Qualcomm, Inc., San Diego, CA, USA (and 1 more)
- Jun Hu 0019 — University of Electronic Science and Technology of China, School of Electronic Science and Engineering, Chengdu, China (and 1 more)
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2020 – today
- 2024
- [j58]Shi Qiu, Jun Hu, Ting Han, Matthias Rauterberg:
Can blindfolded users replace blind ones in product testing? an empirical study. Behav. Inf. Technol. 43(8): 1664-1682 (2024) - [j57]Qianhui Wei, Jun Hu, Min Li:
Enhancing Social Messaging with Mediated Social Touch. Int. J. Hum. Comput. Interact. 40(7): 1669-1688 (2024) - [j56]Shi Qiu, Emiran Kaisar, Ren Bo Ding, Ting Han, Jun Hu, Matthias Rauterberg:
Social Balance Ball: Designing and Evaluating an Exergame That Promotes Social Interaction between Older and Younger Players. Int. J. Hum. Comput. Interact. 40(11): 2838-2861 (2024) - [j55]Ning Zhang, Bin Yu, Jun Hu, Min Li, Pengcheng An:
I'm not upset-I get it: Effects of co-workers' stress cues on help-seekers' social diction and empathy in telecommuting. Int. J. Hum. Comput. Stud. 185: 103218 (2024) - [j54]Mengyan Guo, Jun Hu, Steven Vos:
TIDAL: exploring the potential of data physicalization-based interactive environment on runners' motivation. J. Ambient Intell. Humaniz. Comput. 15(4): 2425-2438 (2024) - [c161]Mengru Xue, Cheng Yao, Jun Hu, Yuan Feng, Jiabao Li, Preben Hansen:
Aesthetics of Connectivity for Empowerment - Considerations and Challenges. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c160]Jing Li, Pinhao Wang, Emilia I. Barakova, Jun Hu, Guang Dai:
Stress Diffuser: A Biofeedback Agent for Stress Management in Children During Homework with Parent Involvement. IDC 2024: 701-705 - [c159]Jingya Li, Tengjia Zuo, Erik Van der Spek, Jun Hu:
Animated Scale: Adaption of the Motivational Scale for User Testing with Children. CHI Extended Abstracts 2024: 46:1-46:6 - [c158]Shanshan Chen, Panos Markopoulos, Jun Hu:
SUStory: Usability Evaluation of Conversational Interfaces for Children with a Narrative on a Game Board. CUI 2024: 50 - [c157]Mengru Xue, Cheng Yao, Jun Hu, Yuqi Hu, Hui Lyu, Yuan Feng:
Aesthetics and Empowerment: Exploring AI-Driven Creativity. ICEC 2024: 316-320 - 2023
- [j53]Tengjia Zuo, Max V. Birk, Erik D. Van der Spek, Jun Hu:
The effect of fantasy on learning and recall of declarative knowledge in AR game-based learning. Entertain. Comput. 46: 100563 (2023) - [j52]Yanchi Bao, Mengru Xue, Jennifer Gohumpu, Yumeng Cao, Jun Hu:
PopStress: designing organizational stress intervention for office workers. Frontiers Comput. Sci. 5 (2023) - [j51]Qianhui Wei, Jun Hu, Min Li:
User-defined gestures for mediated social touch on touchscreens. Pers. Ubiquitous Comput. 27(2): 271-286 (2023) - [j50]Qianhui Wei, Jun Hu, Min Li:
Correction to: User‑defined gestures for mediated social touch on touchscreens. Pers. Ubiquitous Comput. 27(2): 287 (2023) - [j49]Cun Li, Linghao Zhang, Xu Lin, Kai Kang, Jun Hu, Bart Hengeveld, Caroline Hummels:
Towards the Senior Resident Social Interaction System: A Case Study of Interactive Gallery. Syst. 11(4): 204 (2023) - [j48]Qianhui Wei, Min Li, Jun Hu:
Mediated Social Touch With Mobile Devices: A Review of Designs and Evaluations. IEEE Trans. Haptics 16(4): 785-804 (2023) - [j47]Shi Qiu, Pengcheng An, Kai Kang, Jun Hu, Ting Han, Matthias Rauterberg:
Investigating socially assistive systems from system design and evaluation: a systematic review. Univers. Access Inf. Soc. 22(2): 609-633 (2023) - [j46]Shi Qiu, Pengcheng An, Kai Kang, Jun Hu, Ting Han, Matthias Rauterberg:
Correction to: Investigating socially assistive systems from system design and evaluation: a systematic review. Univers. Access Inf. Soc. 22(2): 685 (2023) - [c156]Mengru Xue, Pengcheng An, Rong-Hao Liang, Zengrong Guo, Jun Hu, Preben Hansen, Loe M. G. Feijs:
Co-constructing Stories Based on Users Lived Experiences to Investigate Visualization Design for Collective Stress Management. Conference on Designing Interactive Systems 2023: 652-663 - [c155]Tengjia Zuo, Jun Hu, Erik D. Van der Spek, Max Birk:
Understanding the effect of Fantasy in Augmented Reality Game-Based Learning from a Player Journey Perspective. CCHI 2023: 55-60 - [c154]Rui Yuan, Sunxiya Zhang, Xiongjie Yang, Shi Qiu, Ting Han, Jun Hu:
A Review of Prototyping and Evaluating Approaches for Social Exergames Targeting Older Adults. CCHI 2023: 146-157 - [c153]Qiurui Wang, Caihong He, Jun Hu:
Enhancing Workplace Well-being: Integrating Physiological Data into Aromatherapy through Calm Technology. CCHI 2023: 455-460 - [c152]Jhon Adrián Cerón-Guzmán, Daniel Tetteroo, Jun Hu, Panos Markopoulos:
Toward Designing for Social Connectedness in Cardiovascular Disease Self-Care. ECCE 2023: 22:1-22:5 - [c151]Mengyan Guo, Alec Kouwenberg, Alexandra van Dijk, Niels Horrevoets, Nikki Koonings, Jun Hu, Steven Vos:
HabitAR: Motivating Outdoor Walk with Animal-Watching Activities. ICEC 2023: 352-359 - [c150]Mengru Xue, Cheng Yao, Jun Hu, Yuqi Hu, Hui Lyu:
Aesthetics and Empowerment. ICEC 2023: 403-406 - [c149]Qiurui Wang, Luc Streithorst, Caihong He, Loe M. G. Feijs, Jun Hu:
Calm Digital Artwork for Connectedness: A Case Study. ICEC 2023: 461-470 - [c148]Jing Li, Pinhao Wang, Emilia I. Barakova, Jun Hu:
Embodied technologies for stress management in children: A systematic review. RO-MAN 2023: 1420-1427 - 2022
- [j45]Wan-Jou She, Chee Siang Ang, Robert A. Neimeyer, Laurie A. Burke, Yihong Zhang, Adam Jatowt, Yukiko Kawai, Jun Hu, Matthias Rauterberg, Holly Gwen Prigerson, Panote Siriaraya:
Investigation of a Web-Based Explainable AI Screening for Prolonged Grief Disorder. IEEE Access 10: 41164-41185 (2022) - [j44]Jingya Li, Erik D. Van der Spek, Jun Hu, Loe M. G. Feijs:
Extracting Design Guidelines for Augmented Reality Serious Games for Children. IEEE Access 10: 66660-66671 (2022) - [j43]Tengjia Zuo, Max Valentin Birk, Erik D. Van der Spek, Jun Hu:
The mediating effect of fantasy on engagement in an AR game for learning. Entertain. Comput. 42: 100480 (2022) - [j42]Kai Kang, Bart Hengeveld, Caroline Hummels, Jun Hu:
Enhancing Social Interaction among Nursing Homes Residents with Interactive Public Display Systems. Int. J. Hum. Comput. Interact. 38(17): 1701-1717 (2022) - [j41]Yuan Feng, Giulia Perugia, Suihuai Yu, Emilia I. Barakova, Jun Hu, G. W. Matthias Rauterberg:
Context-Enhanced Human-Robot Interaction: Exploring the Role of System Interactivity and Multimodal Stimuli on the Engagement of People with Dementia. Int. J. Soc. Robotics 14(3): 807-826 (2022) - [j40]Qianhui Wei, Jun Hu, Min Li:
Active and Passive Mediated Social Touch with Vibrotactile Stimuli in Mobile Communication. Inf. 13(2): 63 (2022) - [j39]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
Supporting intergenerational memento storytelling for older adults through a tangible display: a case study. Pers. Ubiquitous Comput. 26(3): 625-649 (2022) - [j38]Shi Qiu, Pengcheng An, Kai Kang, Jun Hu, Ting Han, Matthias Rauterberg:
A Review of Data Gathering Methods for Evaluating Socially Assistive Systems. Sensors 22(1): 82 (2022) - [j37]Qianhui Wei, Min Li, Jun Hu, Loe M. G. Feijs:
Perceived Depth and Roughness of Virtual Buttons With Touchscreens. IEEE Trans. Haptics 15(2): 315-327 (2022) - [c147]Xinhui Ye, Joep W. Frens, Jun Hu:
Design Tools for Supporting the Remote Collaborative Design Process: A Systematic Review. CCHI 2022: 83-95 - [c146]Qiurui Wang, Zhenyu Liu, Caihong He, Jun Hu:
Effects of Dynamic Digital Art with Audio-visual Emotional Congruence on Relieving Stress. CCHI 2022: 222-226 - [c145]Mengru Xue, Rong-Hao Liang, Jun Hu, Bin Yu, Loe M. G. Feijs:
Understanding How Group Workers Reflect on Organizational Stress with a Shared, Anonymous Heart Rate Variability Data Visualization. CHI Extended Abstracts 2022: 27:1-27:7 - [c144]Matthijs Hoekstra, Peilin Lu, Tan Lyu, Biyong Zhang, Jun Hu:
Collective Stress Visualization Enabled by Smart Cushions for Office Chairs. HCI (24) 2022: 278-290 - [c143]Qiurui Wang, Zhenyu Liu, Jun Hu:
Effects of Color Tone of Dynamic Digital Art on Emotion Arousal. ICEC 2022: 363-371 - [c142]Rui Wang, Jun Hu:
Design for Connecting People Through Digital Artworks with Personal Information. ICEC 2022: 386-397 - [c141]Mengru Xue, Cheng Yao, Jun Hu, Yuqi Hu, Hui Lyu:
Digital Arts and Health. ICEC 2022: 436-442 - [c140]Jing Li, Emilia I. Barakova, Jun Hu, Wouter Staal, Martine van Dongen-Boomsma:
ApEn: A Stress-Aware Pen for Children with Autism Spectrum Disorder. IWINAC (1) 2022: 281-290 - 2021
- [j36]Bin Yu, Pengcheng An, Sjoerd Hendriks, Ning Zhang, Loe M. G. Feijs, Min Li, Jun Hu:
ViBreathe: Heart Rate Variability Enhanced Respiration Training for Workaday Stress Management via an Eyes-Free Tangible Interface. Int. J. Hum. Comput. Interact. 37(16): 1551-1570 (2021) - [j35]Mathias Funk, Rong-Hao Liang, Philippe A. Palanque, Jun Hu, Panos Markopoulos:
Designing and Engineering Interactive Computing Systems. Proc. ACM Hum. Comput. Interact. 5(EICS): 193:1-193:4 (2021) - [j34]Xinhui Ye, Joep W. Frens, Jun Hu:
Adjusting to a Distributed Collaborative Design Process During the COVID-19 Pandemic. IEEE Pervasive Comput. 20(4): 9-17 (2021) - [c139]Xinwei Wang, Jun Hu, Bart Hengeveld, Matthias Rauterberg:
Strategies for Panel Sequence Segmentations in d-Comics. HCI (21) 2021: 260-272 - [c138]Rui Wang, Feng Wang, Jun Hu:
Intelligent Product Design with Natural Interaction. HCI (21) 2021: 361-373 - [c137]Tengjia Zuo, Erik D. Van der Spek, Jun Hu, Max Valentin Birk:
Investigating the Motivational Effect of Fantasy and Similarity Through Avatar Identification in AR Game-Based Learning. INTETAIN 2021: 279-294 - [c136]Tengjia Zuo, Erik D. Van der Spek, Max Valentin Birk, Jun Hu:
An Introduction to ChemiKami AR. ICEC 2021: 521-526 - [e1]Panos Markopoulos, Jun Hu, Philippe A. Palanque:
EICS '21: ACM SIGCHI Symposium on Engineering Interactive Computing Systems, Virtual Event, The Netherlands, 8-11 June 2021. ACM 2021, ISBN 978-1-4503-8449-0 [contents] - 2020
- [j33]Shi Qiu, Jun Hu, Ting Han, Hirotaka Osawa, Matthias Rauterberg:
An Evaluation of a Wearable Assistive Device for Augmenting Social Interactions. IEEE Access 8: 164661-164677 (2020) - [j32]Chao Wang, Jacques M. B. Terken, Jun Hu, Matthias Rauterberg:
Enhancing Social Closeness between Drivers by Digital Augmentation. Int. J. Hum. Comput. Interact. 36(5): 477-494 (2020) - [j31]Shi Qiu, Jun Hu, Ting Han, Hirotaka Osawa, Matthias Rauterberg:
Social Glasses: Simulating Interactive Gaze for Visually Impaired People in Face-to-Face Communication. Int. J. Hum. Comput. Interact. 36(9): 839-855 (2020) - [j30]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
Facilitating intergenerational storytelling for older adults in the nursing home: A case study. J. Ambient Intell. Smart Environ. 12(2): 153-177 (2020) - [j29]Nan Yang, Gerbrand van Hout, Loe M. G. Feijs, Wei Chen, Jun Hu:
Enhancing Intrinsic Motivation in Physical Activity through Quantified-self Data Sharing. EAI Endorsed Trans. Pervasive Health Technol. 6(21): e4 (2020) - [j28]Yuan Feng, Emilia I. Barakova, Suihuai Yu, Jun Hu, Matthias Rauterberg:
Effects of the Level of Interactivity of a Social Robot and the Response of the Augmented Reality Display in Contextual Interactions of People with Dementia. Sensors 20(13): 3771 (2020) - [j27]Shi Qiu, Pengcheng An, Jun Hu, Ting Han, Matthias Rauterberg:
Understanding visually impaired people's experiences of social signal perception in face-to-face communication. Univers. Access Inf. Soc. 19(4): 873-890 (2020) - [c135]Jingya Li, Erik D. Van der Spek, Xiaoyu Yu, Jun Hu, Loe M. G. Feijs:
Exploring an augmented reality social learning game for elementary school students. IDC 2020: 508-518 - [c134]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
A System Supporting Intergenerational Storytelling for Older Adults. AHFE (5) 2020: 307-312 - [c133]Tengjia Zuo, Max Valentin Birk, Erik D. Van der Spek, Jun Hu:
Exploring Fantasy Play in MathMythos AR. CHI PLAY (Companion) 2020: 413-417 - [c132]Lang Bai, Jun Hu:
Computer Vision on Wheelchairs: Detecting Sleeping Behavior of People with Intellectual Disabilities. HCI (23) 2020: 493-504 - [c131]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
A Framework Designing for Story Sharing of the Elderly: From Design Opportunities to Concept Selection. IHSI 2020: 810-815 - [c130]Yudan Ma, Bin Yu, Tilde Bekker, Jun Hu, Steven Vos:
FitBirds: Designing Heart Rate Feedback for Playful and Social Physical Education. NordiCHI 2020: 103:1-103:4 - [c129]Begum Erten-Uyumaz, Umut Uyumaz, Mili Docampo Rama, Sebastiaan Overeem, Jun Hu, Loe M. G. Feijs:
The Thought Journal App: Designed to confront thoughts that influence sleep. PervasiveHealth 2020: 288-295 - [c128]Siti Aisyah binti Anas, Rong-Hao Liang, Jun Hu, Matthias Rauterberg:
Designing Proactive Objects with Artificial Eyes Based on Perceptual Crossing Paradigm. RO-MAN 2020: 237-244 - [c127]Qianhui Wei, Min Li, Jun Hu, Loe M. G. Feijs:
Creating Mediated Touch Gestures with Vibrotactile Stimuli for Smart Phones. TEI 2020: 519-526
2010 – 2019
- 2019
- [j26]Mengru Xue, Rong-Hao Liang, Bin Yu, Mathias Funk, Jun Hu, Loe M. G. Feijs:
AffectiveWall: Designing Collective Stress-Related Physiological Data Visualization for Reflection. IEEE Access 7: 131289-131303 (2019) - [j25]Xipei Ren, Bin Yu, Yuan Lu, Biyong Zhang, Jun Hu, Aarnout Brombacher:
LightSit: An Unobtrusive Health-Promoting System for Relaxation and Fitness Microbreaks at Work. Sensors 19(9): 2162 (2019) - [c126]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
Story-Me: Design of a System to Support Intergenerational Storytelling and Preservation for Older Adults. Conference on Designing Interactive Systems (Companion Volume) 2019: 245-250 - [c125]Yuan Feng, Suihuai Yu, Dirk van de Mortel, Emilia I. Barakova, Jun Hu, Matthias Rauterberg:
LiveNature: Ambient Display and Social Robot-Facilitated Multi-Sensory Engagement for People with Dementia. Conference on Designing Interactive Systems 2019: 1321-1333 - [c124]Yudan Ma, Annemiek Veldhuis, Tilde Bekker, Jun Hu, Steven Vos:
A Review of Design Interventions for Promoting Adolescents' Physical Activity. IDC 2019: 161-172 - [c123]Jingya Li, Jun Hu, Erik D. Van der Spek, Loe M. G. Feijs:
Exploring Tangible Interaction and Diegetic Feedback in an AR Math Game for Children. IDC 2019: 580-585 - [c122]Jingya Li, Erik D. Van der Spek, Jun Hu, Loe M. G. Feijs:
Turning Your Book into a Game: Improving Motivation through Tangible Interaction and Diegetic Feedback in an AR Mathematics Game for Children. CHI PLAY 2019: 73-85 - [c121]Tengjia Zuo, Loe M. G. Feijs, Erik D. Van der Spek, Jun Hu:
A Classification of Fantasy in Serious Games. CHI PLAY (Companion) 2019: 821-828 - [c120]Bin Yu, Biyong Zhang, Pengcheng An, Lisheng Xu, Mengru Xue, Jun Hu:
An Unobtrusive Stress Recognition System for the Smart Office. EMBC 2019: 1326-1329 - [c119]Bin Yu, Biyong Zhang, Lisheng Xu, Peng Fang, Jun Hu:
Automatic Detection of Atrial Fibrillation from Ballistocardiogram (BCG) Using Wavelet Features and Machine Learning. EMBC 2019: 4322-4325 - [c118]Xu Lin, Xuechen Liu, Matthias Rauterberg, Jun Hu:
Take a Photo for My Story: Social Connectedness for the Elderly. HCI (22) 2019: 390-407 - [c117]Xinwei Wang, Jun Hu, Bart Hengeveld, Matthias Rauterberg:
Expressing Segmentation in d-Comics. HCI (33) 2019: 402-409 - [c116]Nan Yang, Gerbrand van Hout, Loe M. G. Feijs, Wei Chen, Jun Hu:
Supporting Weight Loss Through Digitally-Augmented Social Expression. HCI (22) 2019: 459-470 - [c115]Nan Yang, Gerbrand van Hout, Loe M. G. Feijs, Wei Chen, Jun Hu:
SocialBike: Quantified-Self Data as Social Cue in Physical Activity. HealthyIoT 2019: 92-107 - [c114]Nan Yang, Gerbrand van Hout, Loe M. G. Feijs, Wei Chen, Jun Hu:
Simulating Social Cycling Experience in Design Research. IHSED 2019: 379-384 - [c113]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
Facilitating Storytelling and Preservation of Mementos for the Elderly Through Tangible Interface. IHSED 2019: 508-514 - [c112]Kai Kang, Bart Hengeveld, Jun Hu, Shengxiong Zhang, Caroline Hummels:
R2S: A Public Augmented Printed Media System to Promote Care Home Residents' Social Interaction. MobileHCI 2019: 64:1-64:7 - [c111]Begum Erten-Uyumaz, Mohit Ahuja, Tudor Vacaretu, Mili Docampo Rama, Sebastiaan Overeem, Thomas Visser, Jun Hu, Loe M. G. Feijs:
Design and evaluation of a negotiation-based sleep scheduler app for insomnia treatment. PervasiveHealth 2019: 225-233 - [c110]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
Slots-Memento: Facilitating Intergenerational Memento Storytelling and Preservation for the Elderly. TEI 2019: 359-366 - [c109]Kai Kang, Jun Hu, Bart Hengeveld, Caroline Hummels:
Augmenting Public Reading Experience to Promote Care Home Residents' Social Interaction. TVX 2019: 184-192 - [p1]Kadian Davis-Owusu, Evans Owusu, Lucio Marcenaro, Carlo S. Regazzoni, Loe M. G. Feijs, Jun Hu:
Towards a Deeper Understanding of the Behavioural Implications of Bidirectional Activity-Based Ambient Displays in Ambient Assisted Living Environments. Enhanced Living Environments 2019: 108-151 - 2018
- [j24]Bin Yu, Jun Hu, Mathias Funk, Rong-Hao Liang, Mengru Xue, Loe M. G. Feijs:
RESonance: Lightweight, Room-Scale Audio-Visual Biofeedback for Immersive Relaxation Training. IEEE Access 6: 38336-38347 (2018) - [j23]Bin Yu, Mathias Funk, Jun Hu, Loe M. G. Feijs:
Unwind: a musical biofeedback for relaxation assistance. Behav. Inf. Technol. 37(8): 800-814 (2018) - [j22]Bin Yu, Mathias Funk, Jun Hu, Qi Wang, Loe M. G. Feijs:
Biofeedback for Everyday Stress Management: A Systematic Review. Frontiers ICT 5: 23 (2018) - [j21]Kai Kang, Xu Lin, Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels, Matthias Rauterberg:
Designing interactive public displays in caring environments: A case study of OutLook. J. Ambient Intell. Smart Environ. 10(6): 427-443 (2018) - [j20]Bin Yu, Jun Hu, Mathias Funk, Loe M. G. Feijs:
DeLight: biofeedback through ambient light for stress intervention and relaxation assistance. Pers. Ubiquitous Comput. 22(4): 787-805 (2018) - [c108]Yudan Ma, Tilde Bekker, Xipei Ren, Jun Hu, Steven Vos:
Effects of playful audio augmentation on teenagers' motivations in cooperative physical play. IDC 2018: 43-54 - [c107]Xinwei Wang, Jun Hu, Bart Hengeveld, Matthias Rauterberg:
Segmentation of Panels in d-Comics. ArtsIT/DLI 2018: 28-37 - [c106]Yuan Feng, Suihuai Yu, Dirk van de Mortel, Emilia I. Barakova, Matthias Rauterberg, Jun Hu:
Closer to Nature: Multi-sensory Engagement in Interactive Nature Experience for Seniors with Dementia. CCHI 2018: 49-56 - [c105]Kai Kang, Jun Hu, Bart Hengeveld, Caroline Hummels:
Designing an augmented print media system to promote social interaction in nursing homes: a preliminary study. CCHI 2018: 76-83 - [c104]Ning Zhang, Bin Yu, Pengcheng An, Min Li, Yajun Li, Jun Hu:
Creating Tactile Emotional Expressions Based on Breathing Patterns. CCHI 2018: 164-167 - [c103]Zhiyong Fu, Jun Hu, Haipeng Mi, Xing-Dong Yang:
Chinese CHI 2018 Workshop. CHI Extended Abstracts 2018 - [c102]Rong-Hao Liang, Bin Yu, Mengru Xue, Jun Hu, Loe M. G. Feijs:
BioFidget: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. CHI 2018: 613 - [c101]Rong-Hao Liang, Bin Yu, Mengru Xue, Jun Hu, Loe M. G. Feijs:
BioFidget Demo: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. CHI Extended Abstracts 2018 - [c100]Rong-Hao Liang, Bin Yu, Mengru Xue, Jun Hu, Loe M. G. Feijs:
BioFidget Video: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. CHI Extended Abstracts 2018 - [c99]Shi Qiu, Liangyi Du, Ting Han, Jun Hu:
Flavor Explore: Rapid Prototyping and Evaluation of User Interfaces. HCI (21) 2018: 114-123 - [c98]Shi Qiu, Ting Han, Hirotaka Osawa, Matthias Rauterberg, Jun Hu:
HCI Design for People with Visual Disability in Social Interaction. HCI (21) 2018: 124-134 - [c97]Biyong Zhang, Iuliia Lebedeva, Haiqiang Zhang, Jun Hu:
Design for Fetal Heartbeat Detection and Monitoring in Pregnancy Care. HCI (21) 2018: 156-167 - [c96]Linkai Tao, Myrte Elise Thoolen, Bram de Vogel, Loe M. G. Feijs, Wei Chen, Jun Hu:
EVE: A Combined Physical-Digital Interface for Insomnia Sleep Diary. IntelliSys (2) 2018: 464-473 - [c95]Shi Qiu, Ting Han, Matthias Rauterberg, Jun Hu:
Impact of Simulated Gaze Gestures on Social Interaction for People with Visual Impairments. TE 2018: 249-258 - [c94]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
Slots-story: facilitate inter-generational life story sharing and preservation of the elderly. NordiCHI 2018: 691-695 - [c93]Begum Erten-Uyumaz, Sebastiaan Overeem, Loe M. G. Feijs, Mili Docampo Rama, Jun Hu:
A Digital Sleep Restriction System for Insomnia Therapy Based on Sleep Window Shift Negotiation. PETRA 2018: 58-61 - [c92]Jingya Li, Erik Van der Spek, Jun Hu, Loe M. G. Feijs:
See Me Roar: On the Over-Positive, Cross-Cultural Response on an AR Game for Math Learning. JCSG 2018: 54-65 - [i1]Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
Slots-Memento : A System Facilitating Intergenerational Story Sharing and Preservation of Family Mementos. CoRR abs/1807.09069 (2018) - 2017
- [j19]Kadian Davis, Evans Owusu, Lucio Marcenaro, Loe M. G. Feijs, Carlo S. Regazzoni, Jun Hu:
Effects of Ambient Lighting Displays on Peripheral Activity Awareness. IEEE Access 5: 9318-9335 (2017) - [j18]Marija Nakevska, Anika van der Sanden, Mathias Funk, Jun Hu, Matthias Rauterberg:
Interactive storytelling in a mixed reality environment: The effects of interactivity on user experiences. Entertain. Comput. 21: 97-104 (2017) - [j17]Bin Yu, Jun Hu, Mathias Funk, Loe M. G. Feijs:
A Model of Nature Soundscape for Calm Information Display. Interact. Comput. 29(6): 813-823 (2017) - [c91]Bin Yu, Mathias Funk, Jun Hu, Loe M. G. Feijs:
StressTree: A Metaphorical Visualization for Biofeedback-assisted Stress Management. Conference on Designing Interactive Systems 2017: 333-337 - [c90]Chao Wang, Sander Steeghs, Debayan Chakraborty, Archita Gorle, Debargha Dey, Sietze van de Star, Adityen Sudhakaran, Jacques M. B. Terken, Jun Hu:
Designing for Enhancing Situational Awareness of Semi-Autonomous Driving Vehicles. AutomotiveUI (adjunct) 2017: 228-229 - [c89]Chao Wang, Zhixiong Lu, Jacques M. B. Terken, Jun Hu:
HUD - AR: Enhancing Communication between Drivers by Affordable Technology. AutomotiveUI (adjunct) 2017: 249-250 - [c88]Begum Erten-Uyumaz, Rosa Hendrikx, Laury Quaedackers, Loe M. G. Feijs, Mili Docampo Rama, Sebastiaan Overeem, Jun Hu:
An interactive thought visualization tool for insomnia treatment. CENTERIS/ProjMAN/HCist 2017: 314-321 - [c87]Jingya Li, Erik D. Van der Spek, Jun Hu, Loe M. G. Feijs:
SEE ME ROAR: Self-determination Enhanced Engagement for Math Education Relying On Augmented Reality. CHI PLAY (Companion) 2017: 345-351 - [c86]Siti Aisyah binti Anas, Matthias Rauterberg, Jun Hu:
Designing Elements for a Gaze Sensitive Object: Meet the CoffeePet. HAI 2017: 223-231 - [c85]Siti Aisyah binti Anas, Matthias Rauterberg, Jun Hu:
Exploring Gaze-Activated Object With the CoffeePet. HAI 2017: 325-328 - [c84]Ruben van Dijk, Weifeng Liang, Biyong Zhang, Jun Hu:
Development and Evaluation of a Non-obtrusive Patient Monitoring System with Smart Patient Beds. HCI (21) 2017: 482-490 - [c83]Jingya Li, Erik D. Van der Spek, Loe M. G. Feijs, Feng Wang, Jun Hu:
Augmented Reality Games for Learning: A Literature Review. HCI (21) 2017: 612-626 - [c82]Cun Li, Xu Lin, Kai Kang, Jun Hu, Bart Hengeveld, Caroline Hummels, Matthias Rauterberg:
Interactive Gallery: Enhance Social Interaction for Elders by Story Sharing. DCH@ICE/ITMC 2017: 104-116 - [c81]Yuan Feng, Ruud van Reijmersdal, Suihuai Yu, Jun Hu, Matthias Rauterberg, Emilia I. Barakova:
Using Observational Engagement Assessment Method VC-IOE for Evaluating an Interactive Table Designed for Seniors with Dementia. ICSH 2017: 26-37 - [c80]Carlijn Valk, Xu Lin, Loe Fijes, Matthias Rauterberg, Jun Hu:
Closer to Nature - Interactive Installation Design for Elderly with Dementia. ICT4AgeingWell 2017: 228-235 - [c79]Yuan Feng, Ruud van Reijmersdal, Suihuai Yu, Matthias Rauterberg, Jun Hu, Emilia I. Barakova:
Dynamorph: Montessori Inspired Design for Seniors with Dementia Living in Long-Term Care Facilities. INTETAIN 2017: 49-58 - [c78]Chao Wang, Jacques M. B. Terken, Jun Hu:
CarNote: Reducing Misunderstanding between Drivers by Digital Augmentation. IUI 2017: 85-94 - [c77]Kadian Davis, Evans Owusu, Geert van den Boomen, Henk Apeldoorn, Lucio Marcenaro, Carlo S. Regazzoni, Loe M. G. Feijs, Jun Hu:
Presenting a Real-Time Activity-Based Bidirectional Framework for Improving Social Connectedness. IWANN (2) 2017: 356-367 - [c76]Nan Yang, Gerbrand van Hout, Loe M. G. Feijs, Wei Chen, Jun Hu:
Eliciting values through wearable expression in weight loss. MobileHCI 2017: 86:1-86:6 - 2016
- [c75]Bin Yu, Jun Hu, Mathias Funk, Loe M. G. Feijs:
A Study on User Acceptance of Different Auditory Content for Relaxation. Audio Mostly Conference 2016: 69-76 - [c74]Chao Wang, Jacques M. B. Terken, Jun Hu, Matthias Rauterberg:
"Likes" and "Dislikes" on the Road: A Social Feedback System for Improving Driving Behavior. AutomotiveUI 2016: 43-50 - [c73]Chao Wang, Jacques M. B. Terken, Jun Hu, Matthias Rauterberg:
Improving Connectedness between Drivers by Digital Augmentation. AutomotiveUI (adjunct) 2016: 135-140 - [c72]Bin Yu, Rogier Arents, Mathias Funk, Jun Hu, Loe M. G. Feijs:
HeartPlotter: Visualizing Bio-data by Drawing on Paper. CHI Extended Abstracts 2016: 1794-1799 - [c71]Mehrnoosh Vahdat, Maira B. Carvalho, Mathias Funk, Matthias Rauterberg, Jun Hu, Davide Anguita:
Learning Analytics for a Puzzle Game to Discover the Puzzle-Solving Tactics of Players. EC-TEL 2016: 673-677 - [c70]Kadian Davis, Evans Owusu, Vahid Bastani, Lucio Marcenaro, Jun Hu, Carlo S. Regazzoni, Loe M. G. Feijs:
Activity recognition based on inertial sensors for Ambient Assisted Living. FUSION 2016: 371-378 - [c69]Siti Aisyah binti Anas, Shi Qiu, Matthias Rauterberg, Jun Hu:
Exploring Social Interaction with Everyday Object based on Perceptual Crossing. HAI 2016: 11-18 - [c68]Shi Qiu, Siti Aisyah Anas, Jun Hu:
Whispering Bubbles: Exploring Anthropomorphism through Shape-Changing Interfaces. HAI 2016: 55-58 - [c67]Shi Qiu, Siti Aisyah Anas, Hirotaka Osawa, Matthias Rauterberg, Jun Hu:
Model-Driven Gaze Simulation for the Blind Person in Face-to-Face Communication. HAI 2016: 59-62 - [c66]Siti Aisyah binti Anas, Shi Qiu, Matthias Rauterberg, Jun Hu:
Exploring Gaze in Interacting with Everyday Objects with an Interactive Cup. HAI 2016: 345-348 - [c65]Jun Hu:
Social Things: Design Research on Social Computing. HCI (11) 2016: 79-88 - [c64]Shi Qiu, Matthias Rauterberg, Jun Hu:
Designing and Evaluating a Wearable Device for Accessing Gaze Signals from the Sighted. HCI (7) 2016: 454-464 - [c63]Xu Lin, Kai Kang, Cun Li, Jun Hu, Bart Hengeveld, Matthias Rauterberg, Caroline Hummels:
ViewBricks: A Participatory System to Increase Social Connectedness for the Elderly in Care Homes. Intelligent Environments (Workshops) 2016: 376-385 - [c62]Nan Yang, Gerbrand van Hout, Loe M. G. Feijs, Wei Chen, Jun Hu:
i-Ribbon: Social Expression Through Wearables to Support Weight-Loss Efforts. Intelligent Environments (Workshops) 2016: 524-533 - [c61]Kadian Davis, Loe M. G. Feijs, Jun Hu, Lucio Marcenaro, Carlo S. Regazzoni:
Improving Awareness and Social Connectedness through the Social Hue: Insights and Perspectives. ITAP 2016: 12-23 - [c60]Kadian Davis, Evans Owusu, Jun Hu, Lucio Marcenaro, Carlo S. Regazzoni, Loe M. G. Feijs:
Promoting Social Connectedness through Human Activity-Based Ambient Displays. ITAP 2016: 64-76 - [c59]Bin Yu, Nienke Bongers, Alissa van Asseldonk, Jun Hu, Mathias Funk, Loe M. G. Feijs:
LivingSurface: Biofeedback through Shape-changing Display. TEI 2016: 168-175 - [c58]Shi Qiu, Matthias Rauterberg, Jun Hu:
Tactile Band: Accessing Gaze Signals from the Sighted in Face-to-Face Communication. TEI 2016: 556-562 - [c57]Shi Qiu, Siti Aisyah Anas, Hirotaka Osawa, Matthias Rauterberg, Jun Hu:
E-Gaze Glasses: Simulating Natural Gazes for Blind People. TEI 2016: 563-569 - [c56]Bin Yu, Rogier Arents, Jun Hu, Mathias Funk, Loe M. G. Feijs:
Heart Calligraphy: an Abstract Portrait Inside the Body. TEI 2016: 675-680 - 2015
- [j16]Maira B. Carvalho, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Carolina Islas Sedano, Jannicke Baalsrud Hauge, Jun Hu, Matthias Rauterberg:
An activity theory-based model for serious games analysis and conceptual design. Comput. Educ. 87: 166-181 (2015) - [j15]Maira B. Carvalho, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Giorgia Gazzarata, Jun Hu, Michael D. Kickmeier-Rust:
A case study on Service-Oriented Architecture for Serious Games. Entertain. Comput. 6: 1-10 (2015) - [j14]Mingjiu Yu, Min Qu, Jun Hu:
A research method to capture design state based on multi-fuzzy cognitive mapping. J. Intell. Fuzzy Syst. 29(6): 2669-2675 (2015) - [c55]Chao Wang, Jacques M. B. Terken, Bin Yu, Jun Hu:
Reducing driving violations by receiving feedback from other drivers. AutomotiveUI (adjunct) 2015: 62-67 - [c54]Shi Qiu, Hirotaka Osawa, Jun Hu, Matthias Rauterberg:
E-Gaze: Create Gaze Communication for People with Visual Disability. HAI 2015: 199-202 - [c53]Xu Lin, Jun Hu, Matthias Rauterberg:
Review on Interaction Design for Social Context in Public Spaces. HCI (12) 2015: 328-338 - [c52]Xu Lin, Linkai Tao, Bin Yu, Yongyan Guo, Jun Hu:
Interact Through Your Data: Collective Immersive Experience Design for Indoor Exercises. HCI (13) 2015: 328-337 - [c51]Bin Yu, Loe M. G. Feijs, Mathias Funk, Jun Hu:
Designing Auditory Display of Heart Rate Variability in Biofeedback Context. ICAD 2015: 294-298 - [c50]Maira B. Carvalho, Francesco Bellotti, Jun Hu, Jannicke Baalsrud Hauge, Riccardo Berta, Alessandro De Gloria, Matthias Rauterberg:
Towards a Service-Oriented Architecture Framework for Educational Serious Games. ICALT 2015: 147-151 - [c49]Kadian Davis, Evans Owusu, Carlo S. Regazzoni, Lucio Marcenaro, Loe M. G. Feijs, Jun Hu:
Perception of Human Activities - A Means to Support Connectedness Between the Elderly and Their Caregivers. ICT4AgeingWell 2015: 194-199 - [c48]Bin Yu, Loe M. G. Feijs, Mathias Funk, Jun Hu:
Breathe with Touch: A Tactile Interface for Breathing Assistance System. INTERACT (3) 2015: 45-52 - [c47]Maira B. Carvalho, Jun Hu, Francesco Bellotti, Alessandro De Gloria, Matthias Rauterberg:
Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games. ICEC 2015: 578-580 - [c46]Kadian Davis, Jun Hu, Loe M. G. Feijs, Evans Owusu:
Social Hue: A subtle awareness system for connecting the elderly and their caregivers. PerCom Workshops 2015: 178-183 - 2014
- [c45]Chao Wang, Jing Gu, Jacques M. B. Terken, Jun Hu:
Driver-to-Driver Communication on the Highway: What Drivers Want. AmI 2014: 315-327 - [c44]Chao Wang, Jacques M. B. Terken, Jun Hu:
"Liking" other Drivers' Behavior while Driving. AutomotiveUI (adjunct) 2014: 10:1-10:6 - [c43]Fulya Yalvaç, Veranika Lim, Jun Hu, Mathias Funk, Matthias Rauterberg:
Social recipe recommendation to reduce food waste. CHI Extended Abstracts 2014: 2431-2436 - [c42]Pongpanote Gongsook, Janneke Peijnenborgh, Erik Van der Spek, Jun Hu, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Francesco Curatelli, Chiara Martinengo, Matthias Rauterberg, Jos Hendriksen:
Designing a Serious Game as a Diagnostic Tool. GALA 2014: 63-72 - [c41]Maira B. Carvalho, Francesco Bellotti, Riccardo Berta, Francesco Curatelli, Alessandro De Gloria, Giorgia Gazzarata, Jun Hu, Michael D. Kickmeier-Rust, Chiara Martinengo:
The Journey: A Service-Based Adaptive Serious Game on Probability. GALA 2014: 97-106 - [c40]Thom van Boheemen, Jun Hu:
Influence of Interactivity on Social Connectedness - A Study on User Experience in an Interactive Public. HCI (22) 2014: 59-66 - [c39]Yu Zhang, Joep W. Frens, Mathias Funk, Jun Hu, Matthias Rauterberg:
Scripting Interactive Art Installations in Public Spaces. HCI (1) 2014: 157-166 - [c38]Jun Hu, Joep W. Frens, Mathias Funk, Feng Wang, Yu Zhang:
Design for Social Interaction in Public Spaces. HCI (19) 2014: 287-298 - [c37]Marija Nakevska, Mathias Funk, Jun Hu, Berry Eggen, Matthias Rauterberg:
Interactive Storytelling in a Mixed Reality Environment: How Does Sound Design and Users' Preknowledge of the Background Story Influence the User Experience? ICIDS 2014: 188-195 - [c36]Marija Nakevska, Anika van der Sanden, Mathias Funk, Jun Hu, Matthias Rauterberg:
Interactive Storytelling in a Mixed Reality Environment: The Effects of Interactivity on User Experiences. ICEC 2014: 52-59 - [c35]Jun Hu, Mathias Funk, Yu Zhang, Feng Wang:
Designing Interactive Public Art Installations: New Material Therefore New Challenges. ICEC 2014: 199-206 - [c34]Veranika Lim, Fulya Yalvaç, Mathias Funk, Jun Hu, Matthias Rauterberg:
Can we reduce waste and waist together through EUPHORIA? PerCom Workshops 2014: 382-387 - [c33]Bin Yu, Jun Hu, Loe M. G. Feijs:
Design and Evaluation of an Ambient Lighting Interface of HRV Biofeedback System in Home Setting. UCAmI 2014: 88-91 - 2013
- [j13]Jun Hu, Bram J. J. van der Vlist, Gerrit Niezen, Willem Willemsen, Don Willems, Loe M. G. Feijs:
Designing the Internet of Things for learning environmentally responsible behaviour. Interact. Learn. Environ. 21(2): 211-226 (2013) - [j12]Bram J. J. van der Vlist, Gerrit Niezen, Stefan Rapp, Jun Hu, Loe M. G. Feijs:
Configuring and controlling ubiquitous computing infrastructure with semantic connections: a tangible and an AR approach. Pers. Ubiquitous Comput. 17(4): 783-799 (2013) - [c32]Yu Zhang, Jing Gu, Jun Hu, Joep W. Frens, Mathias Funk, Kai Kang, Qi Dong, Yuanyuan Wang, Feng Wang, Matthias Rauterberg:
Learning from Traditional Dynamic Arts: Elements for Interaction Design. Culture and Computing 2013: 165-166 - [c31]Jing Gu, Yu Zhang, Jun Hu:
Lighting and Sound Installation for Elderly with Dementia. Culture and Computing 2013: 169-170 - [c30]Jun Hu, Feng Wang, Mathias Funk, Joep W. Frens, Yu Zhang, Thom van Boheemen, Chenxi Zhang, Qi Yuan, Hongrui Qu, Matthias Rauterberg:
Participatory Public Media Arts for Social Creativity. Culture and Computing 2013: 179-180 - [c29]Pongpanote Gongsook, Janneke Peijnenborgh, Christian Sallustro, Erik Van der Spek, Jun Hu, Francesco Bellotti, Matthias Rauterberg, Jos Hendriksen:
A Diagnostic Tool on Time Perception of Children with ADHD. GALA 2013: 400-405 - [c28]Jun Hu, Duy Le, Mathias Funk, Feng Wang, Matthias Rauterberg:
Attractiveness of an Interactive Public Art Installation. HCI (25) 2013: 430-438 - [c27]Serge Offermans, Jun Hu:
Augmented Home - Integrating a Virtual World Game in a Physical Environment. ICEC 2013: 30-35 - 2012
- [c26]Geert Langereis, Jun Hu, Pongpanote Gongsook, Matthias Rauterberg:
Perceptual and Computational Time Models in Game Design for Time Orientation in Learning Disabilities. Edutainment 2012: 183-188 - [c25]Marija Nakevska, Jun Hu, Geert Langereis, Matthias Rauterberg:
Alice's adventures in an immersive mixed reality environment. ISMAR 2012: 303-304 - [c24]Mathias Funk, Jun Hu, Matthias Rauterberg:
Socialize or Perish: Relating Social Behavior at a Scientific Conference to Publication Citations. SocialInformatics 2012: 113-120 - 2011
- [j11]Wei Chen, Jun Hu, Sibrecht Bouwstra, Sidarto Bambang-Oetomo, Loe M. G. Feijs:
Sensor integration for perinatology research. Int. J. Sens. Networks 9(1): 38-49 (2011) - [j10]Rick van de Westelaken, Jun Hu, Hao Liu, Matthias Rauterberg:
Embedding gesture recognition into airplane seats for in-flight entertainment. J. Ambient Intell. Humaniz. Comput. 2(2): 103-112 (2011) - [j9]Matthijs Kwak, Gerrit Niezen, Bram J. J. van der Vlist, Jun Hu, Loe M. G. Feijs:
Tangible Interfaces to Digital Connections, Centralized versus Decentralized. Trans. Edutainment 5: 132-146 (2011) - [c23]Bram J. J. van der Vlist, Gerrit Niezen, Jun Hu, Loe M. G. Feijs:
Interaction primitives: Describing interaction capabilities of Smart Objects in ubiquitous computing environments. AFRICON 2011: 1-6 - [c22]Jun Hu, Bram J. J. van der Vlist, Gerrit Niezen, Willem Willemsen, Don Willems, Loe M. G. Feijs:
Learning from Internet of Things for Improving Environmentally Responsible Behavior. Edutainment 2011: 292-299 - [c21]Emilia I. Barakova, Jun Hu:
Learning Robots: Teaching Design Students in Integrating Intelligence. Edutainment 2011: 326-333 - [c20]Gerrit Niezen, Bram J. J. van der Vlist, Jun Hu, Loe M. G. Feijs:
Using Semantic Transformers to Enable Interoperability between Media Devices in a Ubiquitous Computing Environment. GPC Workshops 2011: 44-53 - [c19]Marija Nakevska, Casper Vos, Alex Juarez, Jun Hu, Geert Langereis, Matthias Rauterberg:
Using Game Engines in Mixed Reality Installations. ICEC 2011: 456-459 - 2010
- [j8]Joran van Aart, Christoph Bartneck, Jun Hu, Matthias Rauterberg, Ben Salem:
How to behave as Alice in Wonderland-about boredom and curiosity. Entertain. Comput. 1(3-4): 125-137 (2010) - [j7]Christoph Bartneck, Jun Hu:
The fruits of collaboration in a multidisciplinary field. Scientometrics 85(1): 41-52 (2010) - [j6]Jun Hu, Loe M. G. Feijs:
Synchronizable Objects in Distributed Multimedia Applications. Trans. Edutainment 4: 117-129 (2010) - [c18]Jun Hu, Wei Chen, Christoph Bartneck, Matthias Rauterberg:
Transferring Design Knowledge: Challenges and Opportunities. Edutainment 2010: 165-172 - [c17]Matthias Rauterberg, Jun Hu, Geert Langereis:
Cultural Computing - How to Investigate a Form of Unconscious User Experiences in Mixed Realities. ECS 2010: 190-197 - [c16]Bram J. J. van der Vlist, Gerrit Niezen, Jun Hu, Loe M. G. Feijs:
Semantic connections: Exploring and manipulating connections in smart spaces. ISCC 2010: 1-4 - [c15]Gerrit Niezen, Bram J. J. van der Vlist, Jun Hu, Loe M. G. Feijs:
From events to goals: Supporting semantic interaction in smart environments. ISCC 2010: 1029-1034 - [c14]Hao Liu, Jun Hu, Matthias Rauterberg:
iHeartrate: a heart rate controlled in-flight music recommendation system. MB 2010: 26:1-26:4
2000 – 2009
- 2009
- [j5]Jun Hu, Loe M. G. Feijs:
IPML: Structuring Distributed Multimedia Presentations in Ambient Intelligent Environments. Int. J. Cogn. Informatics Nat. Intell. 3(2): 37-60 (2009) - [j4]Jun Hu, Loe M. G. Feijs:
A Distributed Multi-agent Architecture in Simulation Based Medical Training. Trans. Edutainment 3: 105-115 (2009) - [c13]Christoph Bartneck, Jun Hu:
Scientometric analysis of the CHI proceedings. CHI 2009: 699-708 - [c12]Jun Hu, Loe M. G. Feijs:
A Distributed Multi-agent Architecture in Simulation Based Medical Training. Edutainment 2009: 49 - [c11]Sjriek Alers, Jun Hu:
AdMoVeo: A Robotic Platform for Teaching Creative Programming to Designers. Edutainment 2009: 410-421 - 2008
- [j3]Jun Hu, Christoph Bartneck:
Culture Matters: A Study on Presence in an Interactive Movie. Cyberpsychology Behav. Soc. Netw. 11(5): 529-535 (2008) - [j2]Jun Hu, Christoph Bartneck, Ben Salem, Matthias Rauterberg:
ALICE's adventures in cultural computing. Int. J. Arts Technol. 1(1): 102-118 (2008) - [j1]Christoph Bartneck, Jun Hu, Ben Salem, Razvan Cristescu, Matthias Rauterberg:
Applying Virtual and Augmented Reality in Cultural Computing. Int. J. Virtual Real. 7(2): 11-18 (2008) - [c10]Hao Liu, Jun Hu, Matthias Rauterberg:
AIRSF: a new entertainment adaptive framework for stress free air travels. Advances in Computer Entertainment Technology 2008: 183-186 - [c9]Bram J. J. van der Vlist, Rick van de Westelaken, Christoph Bartneck, Jun Hu, René M. C. Ahn, Emilia I. Barakova, Frank Delbressine, Loe M. G. Feijs:
Teaching Machine Learning to Design Students. Edutainment 2008: 206-217 - [c8]Rick van de Westelaken, Jun Hu, Hao Liu, Matthias Rauterberg:
Integrating Gesture Recognition in Airplane Seats for In-Flight Entertainment. Edutainment 2008: 353-360 - [c7]Yu Zhang, Sheng-Bo Guo, Jun Hu, Ann Hodgkinson:
Choosing Business Collaborators Using Computing Intelligence Methods. ICIC (1) 2008: 529-535 - 2007
- [c6]Jun Hu, Philip Ross, Loe M. G. Feijs, Yuechen Qian:
UML in Action: Integrating Formal Methods in Industrial Design Education. Edutainment 2007: 489-498 - 2006
- [c5]Wen Xu, Karel Kreijns, Jun Hu:
Designing Social Navigation for a Virtual Community of Practice. Edutainment 2006: 27-38 - [c4]Jun Hu, Loe M. G. Feijs:
IPML: Extending SMIL for Distributed Multimedia Presentations. VSMM 2006: 60-70 - 2004
- [c3]Loe M. G. Feijs, Jun Hu:
Component-Wise Mapping of Media-Needs to a Distributed Presentation Environment. COMPSAC 2004: 250-257 - 2003
- [c2]Jun Hu, Loe M. G. Feijs:
An Adaptive Architecture for Presenting Interactive Media Onto Distributed Interfaces. Applied Informatics 2003: 899-904 - [c1]Jun Hu, Loe M. G. Feijs:
An agent-based architecture for distributed interfaces and timed media in a storytelling application. AAMAS 2003: 1012-1013
Coauthor Index
aka: G. W. Matthias Rauterberg
aka: Erik Van der Spek
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