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Tangible and Embedded Interaction 2019: Tempe, AZ, USA
- Stacey Kuznetsov, Daniel Saakes, Ron Wakkary, Luc Geurts, Lauren Hayes, Manfred Lau:
Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019, Tempe, AZ, USA, March 17-20, 2019. ACM 2019, ISBN 978-1-4503-6196-5
Opening Keynote
- Batya Friedman:
Material Matters: Human Values and the Longer View. 1-2
Closing Keynote
- Carl DiSalvo:
Design Experiments in Civics. 3
Talks Session 1: Users with Abilities
- D. Antony Chacon, Eduardo Velloso, Thuong N. Hoang, Katrin Wolf:
SpinalLog: Visuo-Haptic Feedback in Musculoskeletal Manipulation Training. 5-14 - Stephan Huber, Renate Berner, Martina Uhlig, Peter Klein, Jörn Hurtienne:
Tangible Objects for Reminiscing in Dementia Care. 15-24 - Foad Hamidi, Sanjay Kumar, Mikhail Dorfman, Fayokemi Ojo, Megha Kottapalli, Amy Hurst:
SenseBox: A DIY Prototyping Platform to Create Audio Interfaces for Therapy. 25-34
Talks Session 2: Learning and Entertainment
- Claire Mikalauskas, April Viczko, Lora Oehlberg:
Beyond the Bare Stage: Exploring Props as Potential Improviser-Controlled Technology. 35-43 - Qi Lu, Shao-en Ma, Jiayin Li, Haipeng Mi, Yingqing Xu:
IRelics: Designing a Tangible Interaction Platform for the Popularization of Field Archaeology. 45-54 - Gilad Gome, Julian Waksberg, Andrey Grishko, Iddo Yehoshua Wald, Oren Zuckerman:
OpenLH: Open Liquid-Handling System for Creative Experimentation with Biology. 55-64 - Saumya Gupta, Theresa Jean Tanenbaum, Karen Tanenbaum:
Shiva's Rangoli: Tangible Storytelling through Diegetic Interfaces in Ambient Environments. 65-75
Demos Session 1
- Laura Devendorf, Chad Di Lauro:
Adapting Double Weaving and Yarn Plying Techniques for Smart Textiles Applications. 77-85 - Alissa Nicole Antle, Elgin-Skye McLaren, Holly Fiedler, Naomi Johnson:
Design for Mental Health: How Socio-Technological Processes Mediate Outcome Measures in a Field Study of a Wearable Anxiety App. 87-96 - Ambre Davat, Alain Quercia, Véronique Aubergé, Natacha Borel, Gang Feng:
Co-creation of a Transitional Smart Sculpture for Voice changes. 97-104 - Troy Robert Nachtigall, Oscar Tomico, Ron Wakkary:
ONEDAY Shoes: A Maker Toolkit to Understand the Role of Co-Manufacturing in Personalization. 105-115
Posters Session 1
- Paul Strohmeier, Victor Håkansson, Cedric Honnet, Daniel Ashbrook, Kasper Hornbæk:
Optimizing Pressure Matrices: Interdigitation and Interpolation Methods for Continuous Position Input. 117-126 - Ying-Yu Chen, Jason C. Yip, Daniela K. Rosner, Alexis Hiniker:
Lights, Music, Stamps! Evaluating Mealtime Tangibles for Preschoolers. 127-134 - Huaxin Wei, Dianya Hua, Eli Blevis, Zitao Zhang:
MemoryReel: A Purpose-designed Device for Recording Digitally Connected Special Moments for Later Recall and Reminiscence. 135-144 - Björn Bittner, Ilhan Aslan, Chi Tai Dang, Elisabeth André:
Of Smarthomes, IoT Plants, and Implicit Interaction Design. 145-154 - Awais Hameed Khan, Ben Matthews:
Democratizing Soap: The Methodological Value of Using Constructive Assemblies as a Participatory Design Tool. 155-164
WIP Session 1
- Hayati Havlucu, Aykut Coskun, Oguzhan Özcan:
Specifying Relevant Textural Properties for Unobtrusive Feedback on Sports Performance. 165-171 - Keith Evan Green:
Strange Places: Loci of Design Inspiration. 173-180 - Aditi Singh, Joanie Ouellet, Victor Cheung:
Re-Twist: Evaluating Engagement in a Digitally Augmented Traditional Game. 181-187 - Miriam Greis, Hyunyoung Kim, Andreas Korge, Céline Coutrix, Albrecht Schmidt:
Extending Input Space of Tangible Dials and Sliders for Uncertain Input. 189-196 - Julien Puget, Mylène Pardoen, Nicolas Bouillot, Emmanuel Durand, Michal Seta, Pascal Bastien:
Rapid Prototyping of Immersive Video for Popularization of Historical Knowledge. 197-203 - Elif Salman, Ceylan Besevli, Tilbe Göksun, Oguzhan Özcan, Hakan Urey:
Exploring Projection Based Mixed Reality with Tangibles for Nonsymbolic Preschool Math Education. 205-212 - Shahabedin Sagheb, Alireza Bahremand, Robert LiKamWa, Byron Lahey:
SWISH: Shifting Weight-based Interfaces for Simulated Hydrodynamics in Mixed-Reality Fluid Vessels. 213-221 - Hayeon Hwang:
Expressive Tactile Controls. 223-227 - Pranjal Protim Borah, Keyur Sorathia:
Natural and Intuitive Deformation Gestures for One-handed Landscape Mode Interaction. 229-236 - Rosa van der Veen, Jeroen Peeters, Olov Långström, Ronald Helgers, Nigel Papworth, Ambra Trotto:
Exploring Craft in the Context of Digital Fabrication. 237-242 - Bart Hengeveld, Jordy Rooijakkers:
Adding Friction to Frictionless Payments: A Haptic Interface for Digital Transactions. 243-250 - Aisling Kelliher, Andrew Gibson, Eric Bottelsen, Edward Coe:
Designing Modular Rehabilitation Objects for Interactive Therapy in the Home. 251-257 - Javier Pereda:
A TUI to Explore Cultural Heritage Repositories on the Web. 259-267 - Xiaoyan Shen, Maggie George, Stephan Hernandez, Agatha Park, Yang Liu, Hiroshi Ishii:
Mole Messenger: Pushable Interfaces for Connecting Family at a Distance. 269-274
Talks Session 3: Matters Shape, Shape Matters
- Maxime Daniel, Guillaume Rivière, Nadine Couture:
CairnFORM: a Shape-Changing Ring Chart Notifying Renewable Energy Availability in Peripheral Locations. 275-286 - Beat Rossmy, Alexander Wiethoff:
COMB - Shape as a Meaningful Element of Interaction. 287-295 - Tiffany Wun, Lora Oehlberg, Miriam Sturdee, Sheelagh Carpendale:
You say Potato, I say Po-Data: Physical Template Tools for Authoring Visualizations. 297-306 - Filipe Quintal, Augusto Esteves, Fábio Caires, Vitor Baptista, Pedro Mendes:
Wattom: A Consumption and Grid Aware Smart Plug with Mid-air Controls. 307-313 - Stefanie Mueller, Anna Seufert, Huaishu Peng, Robert Kovacs, Kevin Reuss, François Guimbretière, Patrick Baudisch:
FormFab: Continuous Interactive Fabrication. 315-323
Demo Session 2
- Clement Zheng, Jeeeun Kim, Daniel Leithinger, Mark D. Gross, Ellen Yi-Luen Do:
Mechamagnets: Designing and Fabricating Haptic and Functional Physical Inputs with Embedded Magnets. 325-334 - Jamil Joundi, Arno Penders, Johanna Renny Octavia, Jelle Saldien:
The Design of an Interactive Surface for Supporting Rehabilitation of Children with Developmental Coordination Disorder. 335-344 - Paul Worgan, Kevin Reuss, Stefanie Mueller:
Integrating Electronic Components into Deformable Objects Based on User Interaction Data. 345-350
WIP Session 2
- Anne Sullivan, Emily Kuzneski Johnson:
BeadED Adventures: Crafting STEM Learning. 351-358 - Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels:
Slots-Memento: Facilitating Intergenerational Memento Storytelling and Preservation for the Elderly. 359-366 - Katrine Løck Worm, Christina Fyhn Nielsen, Robb Mitchell:
Chasing the Buzz; Exploring Sense Deprivation in Bodily Play. 367-374 - Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele:
Skweezee for Processing: A Software Library to Make Squeeze Interactions. 375-381 - Jorge David Iranzo Bartolomé, Luis Cavazos Quero, Sunhee Kim, Myung-Yong Um, Jundong Cho:
Exploring Art with a Voice Controlled Multimodal Guide for Blind People. 383-390 - Jihan Sherman, Takeria Blunt, Patrick Fiorilli:
Telling the Bees: Designing for Immersion, Mediation, and Ritual. 391-398 - Vanessa Julia Carpenter, Tomas Sokoler, Nikolaj "DZL" Møbius, Dan Overholt:
Trækvejret: A Kinetic Device Encouraging Bodily Reflection. 399-406 - Patrycja Zdziarska, Felix A. Epp, Walther Jensen, Mark D. Gross, Ellen Yi-Luen Do:
Hooze: A Kinetic Fashion Accessory for Touch and Play. 407-413 - Emmi Pouta, Jussi Mikkonen:
Hand Puppet as Means for eTextile Synthesis. 415-421 - Yang Zou, Jie Sun, Yanhao Jin, Yixuan Bian:
Interactive Tabletop Arm Reaching Exercise. 423-428 - Eldy S. Lazaro Vasquez:
Auto-adjustable Bra for Women with a Pronounced Alteration in Breast Volume. 429-435 - Joanna Berzowska, Alex Mommersteeg, Laura Isabel Rosero Grueso, Eric Ducray, Michael Patrick Rabo, Geneviève Moisan:
Baby Tango: Electronic Textile Toys for Full-Body Interaction. 437-442 - Naveen L. Bagalkot, Gaurav Singh, Vineeta Rath, Tomas Sokoler, Anchit Shukla:
ReRide: A Bike Area Network for Embodied Self-monitoring during Motorbike Commute. 443-450 - Gautam Bose, Marisa Lu, Lucas Ochoa, Dan Lockton:
Emoto: From Phone to Emotive Robotic AI Sidekick. 451-457 - Armaghan Behzad Behbahani, Wallace Santos Lages, Aisling Kelliher:
A Multisensory Design Probe: An Approach for Reducing Technostress. 459-466
Hybrid Materials: TEI Arts and Performance Track
- Shahabedin Sagheb, Kimberlee Swisher:
Session details: Hybrid Materials: TEI Arts and Performance Track. - Reinhard Gupfinger, Martin Kaltenbrunner, Luise Wolf:
Sound Shifting: From Soundscape to Soundshape. 467-470 - Jennifer Weiler, Piyum Fernando, Todd Ingalls, Stacey Kuznetsov:
Lithobox: Creative Practice at the Intersection of Craft and Technology. 471-477 - Xiaoyan Shen:
Resonance Ver.M: An Interactive Installation to Peep into One's Dreams. 479-482 - Malgorzata A. Zboinska, Delia Dumitrescu, Hanna Landin:
Expressing and Sensing Hybrid Materiality: Voluminous Interactive Architectural Substance. 483-489 - Jessica Broscheit, Susanne Draheim, Kai von Luck:
IVORY: A Tangible Interface to Perceive Human-Environment Interrelationships. 491-497 - Kimberly Lyle:
After Words: Interactive Sound Installation Connecting Language, Body, and Machine. 499-504 - Karmen Franinovic, Luke Franzke, Florian Wille, Andrés Villa Torres:
Interacting with Electroactive Polymers in Responsive Environments. 505-512 - Tomas Laurenzo:
Ekphrasis. 513-517 - Utsav Chadha, Mithru Vigneshwara:
Kyne: Movement in Static Interlaced Artifacts. 519-524 - Kyung Yun Choi, Hiroshi Ishii:
Bubble Talk: Open-source Interactive Art Toolkit for Metaphor of Modern Digital Chat. 525-530 - Ryan Buyssens:
chromactive - Tangibility of Digital Information as an Interactive, Material Experience. 531-533 - Tomas Laurenzo, Katia Vega:
DOOR: Ethnicity in Artificial Intelligence. 535-540 - Seth Dominicus Thorn:
Transference: A Hybrid Computational System for Improvised Violin Performance. 541-546 - Aurie Y. Hsu, Steven T. Kemper:
The Hybrid Body and Sonic-Cyborg Performance in Why Should Our Bodies End at the Skin? 547-551 - Raul Altosaar, Adam R. Tindale, Judith Doyle:
Physically Colliding with Music: Full-body Interactions with an Audio-only Virtual Reality Interface. 553-557 - Thomas Ciufo:
The Eighth Nerve Guitar: A Personal Reflection on Instrument Design and Computer-Mediated Performance. 559-564 - Courtney Brown:
Machine Tango: An Interactive Tango Dance Performance. 565-569 - Jinsil Hwaryoung Seo, Michael Bruner, Nathan Ayres, Christine Bergeron, Alexandra Pooley:
Upwell: Performative Immersion Hybridizing Two Worlds. 571-575
Talks Session 4: Creating Together
- Ben Jelen, Anne Freeman, Mina Narayanan, Kate M. Sanders, James Clawson, Katie A. Siek:
Craftec: Engaging Older Adults in Making through a Craft-Based Toolkit System. 577-587 - Hironori Yoshida, Maria Larsson, Takeo Igarashi:
Upcycling Tree Branches as Architectural Elements through Collaborative Design and Fabrication. 589-593 - Yixiao Wang, Keith Evan Green:
A Pattern-Based, Design Framework for Designing Collaborative Environments. 595-604 - Szu-Yu (Cyn) Liu, Jeffrey Bardzell, Shaowen Bardzell:
Decomposition as Design: Co-Creating (with) Natureculture. 605-614
Talks Session 5: Move & Feel
- Ken Nakagaki, Daniel Fitzgerald, Zhiyao (John) Ma, Luke Vink, Daniel S. Levine, Hiroshi Ishii:
inFORCE: Bi-directional 'Force' Shape Display for Haptic Interaction. 615-623 - Vasiliki Tsaknaki, Ludvig Elblaus:
A Wearable Nebula Material Investigations of Implicit Interaction. 625-633 - David Tolley, Thi Ngoc Tram Nguyen, Anthony Tang, Nimesha Ranasinghe, Kensaku Kawauchi, Ching-Chiuan Yen:
WindyWall: Exploring Creative Wind Simulations. 635-644 - David Verweij, Augusto Esteves, Saskia Bakker, Vassilis-Javed Khan:
Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments. 645-656
Talks Session 6: How You Make It
- César Torres, Molly Jane Nicholas, Sangyeon Lee, Eric Paulos:
A Conversation with Actuators: An Exploratory Design Environment for Hybrid Materials. 657-667 - Martin Nisser, Junyi Zhu, Tianye Chen, Katarina Bulovic, Parinya Punpongsanon, Stefanie Mueller:
Sequential Support: 3D Printing Dissolvable Support Material for Time-Dependent Mechanisms. 669-676 - Ammar Hattab, Gabriel Taubin:
Interactive Fabrication of CSG Models with Assisted Carving. 677-682 - Michael Nitsche, Anna Weisling:
When is it not Craft?: Materiality and Mediation when Craft and Computing Meet. 683-689
Studios
- Joanna Berzowska, Aisling Kelliher, Daniela K. Rosner, Matt Ratto, Suzanne Kite:
Critical Materiality: Creating Toolkits and Methods for Engaging Materiality in HCI. 691-694 - Dorothé Smit, Bernhard Maurer, Martin Murer, Jens Reinhardt, Katrin Wolf:
Be the Meeple: New Perspectives on Traditional Board Games. 695-698 - Jeroen Peeters, Rosa van der Veen:
Hybrid Ways to Disseminate Interaction Design Research. 699-702 - Mei-Kei Lai, Yan Yan Cao:
Designing Interactive Olfactory Experience in Real Context and Applications. 703-706 - Brandon Mechtley, Todd Ingalls, Lauren Hayes, Byron Lahey, Jessica J. Rajko, Seth Dominicus Thorn, Robert LiKamWa, Julian Stein, Garrett Laroy Johnson, Emiddio Vasquez, Connor Rawls, Peter Weisman, Assegid Kidané, Sha Xin Wei:
Composing Ecosystemically in Responsive Environments with Gestural Media, Objects and Textures. 707-709
GSC
- Oscar Alvarado:
Breaking the Fourth Wall: Embodied Interfaces for a Better Algorithmic Experience with Recommender Algorithms. 711-714 - Serena Lee-Cultura:
TetRotation: Utilising Multimodal Analytics and Gestural Interaction to Nurture Mental Rotation Skills. 715-718 - Yan-Ming Chiou:
Multi-Party Mixed Reality Interaction for Earth Sciences Education. 719-722 - Vikram Mehta:
Tangible Interactions for Privacy Management. 723-726 - Caroline McMillan:
Virtual Adornments: Haute Couture Practices for IoT Connecting Apparel. 727-731 - Jillian L. Warren:
Exploring the Potential for Tangible Social Technologies for Childhood Cancer Patients within the Hospital. 733-736 - Cun Li:
Designing a System to Facilitate Intergenerational Story Sharing and Preservation for Older Adults. 737-740 - Jens Vetter:
Tangible Signals - Physical Representation of Sound and Haptic Control Feedback. 741-744 - Carlos Henrique Araújo de Aguiar:
transFORM - A Cyber-Physical Artefact Augmenting Social Interaction in Residual Public Spaces. 745-748 - Alexandre Gomes de Siqueira:
Toward New Ecologies of Cyberphysical Representational Forms, Scales, and Interaction Modalities. 749-753 - Raquel Robinson:
Using Biometrics as a Social Intervention in Gaming. 755-760 - Yixiao Wang:
Design Interactions between Robot Surfaces and Human Designers. 761-765
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