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DIS 2017: Edinburgh, UK
- Oli H. Mival, Michael Smyth, Peter Dalsgaard:
Proceedings of the 2017 Conference on Designing Interactive Systems, DIS '17, Edinburgh, United Kingdom, June 10-14, 2017. ACM 2017, ISBN 978-1-4503-4922-2
Opening Keynote
- Salvatore Iaconesi:
The Third Infoscape: Opportunities for Design. 1
Session 1: Design Case Studies & Methods (Theory)
- Sarah Wiseman, Janet van der Linden, Adam Spiers, Maria Oshodi:
Control and Being Controlled: Exploring the use of Technology in an Immersive Theatre Performance. 3-14 - Lenneke Kuijer, Iohanna Nicenboim, Elisa Giaccardi:
Conceptualising Resourcefulness as a Dispersed Practice. 15-27 - Dimitrios Raptis, Rikke Hagensby Jensen, Jesper Kjeldskov, Mikael B. Skov:
Aesthetic, Functional and Conceptual Provocation in Research Through Design. 29-41 - Doga Çorlu, Seyma Tasel, Semra Gülce Turan, Athanasios Gatos, Asim Evren Yantaç:
Involving Autistics in User Experience Studies: A Critical Review. 43-55
Session 2: Design for Health
- Leah Kulp, Aleksandra Sarcevic, Richard A. Farneth, Omar Z. Ahmed, Dung Mai, Ivan Marsic, Randall S. Burd:
Exploring Design Opportunities for a Context-Adaptive Medical Checklist Through Technology Probe Approach. 57-68 - Christina Kelley, Lauren Wilcox, Wendy Ng, Jade Schiffer, Jessica Hammer:
Design Features in Games for Health: Disciplinary and Interdisciplinary Expert Perspectives. 69-81 - Gillian M. McCarthy, Edgar R. Rodríguez Ramírez, Brian J. Robinson:
Participatory Design to Address Stigma with Adolescents with Type 1 Diabetes. 83-94 - Tad Hirsch, Kritzia Merced, Shrikanth S. Narayanan, Zac E. Imel, David C. Atkins:
Designing Contestability: Interaction Design, Machine Learning, and Mental Health. 95-99
Session 3: Gaze Interactions
- Bin Xu, Jason B. Ellis, Thomas Erickson:
Attention from Afar: Simulating the Gazes of Remote Participants in Hybrid Meetings. 101-113 - Baris Serim, Khalil Klouche, Giulio Jacucci:
Gaze-Adaptive Above and On-Surface Interaction. 115-127 - Shaun K. Kane, Meredith Ringel Morris:
Let's Talk About X: Combining Image Recognition and Eye Gaze to Support Conversation for People with ALS. 129-134 - Rui Pan, Samarth Singhal, Bernhard E. Riecke, Emily S. Cramer, Carman Neustaedter:
"MyEyes": The Design and Evaluation of First Person View Video Streaming for Long-Distance Couples. 135-146
Session 4: Design Case Studies & Methods 2 (Technology)
- Ingrid Pettersson, Wendy Ju:
Design Techniques for Exploring Automotive Interaction in the Drive towards Automation. 147-160 - Christopher Wood, Stefan Poslad, Antonios Kaniadakis, Jennifer Gabrys:
What Lies Above: Alternative User Experiences Produced Through Focussing Attention on GNSS Infrastructure. 161-172 - Sang-Su Lee, Jaemyung Lee, Kun-Pyo Lee:
Designing Intelligent Assistant through User Participations. 173-177 - Qifan Li, Daniel Vogel:
Guided Selfies using Models of Portrait Aesthetics. 179-190
Session 5: Spaces & Surfaces
- Chuan-Che (Jeff) Huang, Sheng-Yuan Liang, Bing-Hsun Wu, Mark W. Newman:
Reef: Exploring the Design Opportunity of Comfort-Aware Eco-Coaching Thermostats. 191-202 - Kyle Montague, Daniel Jackson, Tobias Brühwiler, Tom Bartindale, Gerard Wilkinson, Patrick Olivier, Otmar Hilliges, Thomas Ploetz:
Prototyping Ubiquitous Imaging Surfaces. 203-207 - Thomas van de Werff, Karin Niemantsverdriet, Harm van Essen, Berry Eggen:
Evaluating Interface Characteristics for Shared Lighting Systems in the Office Environment. 209-220 - Laura A. Maye, Dominique Bouchard, Gabriela Avram, Luigina Ciolfi:
Supporting Cultural Heritage Professionals Adopting and Shaping Interactive Technologies in Museums. 221-232
Session 6: Pictorials 1
- Dorothé Smit, Martin Murer, Vincent van Rheden, Thomas Grah, Manfred Tscheligi:
The Evolution of a Scale Model as an Impromptu Design Tool. 233-245 - Pauline Gourlet, Thierry Dassé:
Cairn: A Tangible Apparatus for Situated Data Collection, Visualization and Analysis. 247-258 - Philemonne Jaasma, Evert Wolters, Joep W. Frens, Caroline Hummels, Ambra Trotto:
[X]Changing Perspectives: An Interactive System for Participatory Sensemaking. 259-269 - Axel Roesler, Barbara Holder, Dan Ostrowski, Nate Landes, Stephen Minarsch, Daniya Ulgen, Erin Murphy, Haeree Park:
Video Prototyping for Interaction Design Across Multiple Displays in the Commercial Flight Deck. 271-283
Session 7: Design-Tools
- Aliaksei Miniukovich, Antonella De Angeli, Simone Sulpizio, Paola Venuti:
Design Guidelines for Web Readability. 285-296 - Melanie Feinberg, Daniel Carter, Julia Bullard, Ayse Gursoy:
Translating Texture: Design as Integration. 297-307 - Katie O'Leary, Tao Dong, Julia Katherine Haines, Michael D. Gilbert, Elizabeth F. Churchill, Jeffrey Nichols:
The Moving Context Kit: Designing for Context Shifts in Multi-Device Experiences. 309-320 - EunJin Kim, Hyeon-Jeong Suk:
Thoughts and Tools for Crafting Colors: Implications from Designers' Behavior. 321-331
Session 8: Health Studies
- Bin Yu, Mathias Funk, Jun Hu, Loe M. G. Feijs:
StressTree: A Metaphorical Visualization for Biofeedback-assisted Stress Management. 333-337 - Sarah Homewood, Clint Heyer:
Turned On / Turned Off: Speculating on the Microchip-based Contraceptive Implant. 339-343 - Yoko Akama, Ann Light, Simon J. Bowen:
Mindfulness and Technology: Traces of A Middle Way. 345-355 - Aditya Vashistha, Neha Kumar, Anil Mishra, Richard J. Anderson:
Examining Localization Approaches for Community Health. 357-368
Session 9: Wearables & Materials
- Clint Zeagler, Maribeth Gandy, Scott M. Gilliland, Delton Moore, Rocco Centrella, Brandon Montgomery:
In Harmony: Making a Wearable Musical Instrument as a Case Study of using Boundary Objects in an Interdisciplinary Collaborative Design Process. 369-378 - Sara Nabil, David S. Kirk, Thomas Plötz, Julie Trueman, David J. Chatting, Dmitry Dereshev, Patrick Olivier:
Interioractive: Smart Materials in the Hands of Designers and Architects for Designing Interactive Interiors. 379-390 - Hsin-Liu Cindy Kao, Deborah Ajilo, Oksana Anilionyte, Artem Dementyev, Inrak Choi, Sean Follmer, Chris Schmandt:
Exploring Interactions and Perceptions of Kinetic Wearables. 391-396 - Yanan Wang, Shijian Luo, Yujia Lu, Hebo Gong, Yexing Zhou, Shuai Liu, Preben Hansen:
AnimSkin: Fabricating Epidermis with Interactive, Functional and Aesthetic Color Animation. 397-401
Session 10: Games
- Rina R. Wehbe, Edward Lank, Lennart E. Nacke:
Left Them 4 Dead: Perception of Humans versus Non-Player Character Teammates in Cooperative Gameplay. 403-415 - Joe Marshall, Paul Tennent:
Touchomatic: Interpersonal Touch Gaming In The Wild. 417-428 - Joseph Seering, Saiph Savage, Michael Eagle, Joshua Churchin, Rachel Moeller, Jeffrey P. Bigham, Jessica Hammer:
Audience Participation Games: Blurring the Line Between Player and Spectator. 429-440 - Sven Krome, Joshua Batty, Stefan Greuter, Jussi Holopainen:
AutoJam: Exploring Interactive Music Experiences in Stop-and-Go Traffic. 441-450
Session 11: Affect & Emotion
- David A. Robb, Stefano Padilla, Thomas S. Methven, Britta Kalkreuter, Mike J. Chantler:
Image-based Emotion Feedback: How Does the Crowd Feel? And Why? 451-463 - Kwangyoung Lee, Hwajung Hong:
Designing for Self-Tracking of Emotion and Experience with Tangible Modality. 465-475 - Oliver Korn, Lukas Stamm, Gerd Moeckl:
Designing Authentic Emotions for Non-Human Characters: A Study Evaluating Virtual Affective Behavior. 477-487 - Samaneh Soleimani, Effie Lai-Chong Law:
What Can Self-Reports and Acoustic Data Analyses on Emotions Tell Us? 489-501
Session 12: IoT
- Ron Wakkary, Doenja Oogjes, Sabrina Hauser, Henry W. J. Lin, Cheng Cao, Leo Ma, Tijs Duel:
Morse Things: A Design Inquiry into the Gap Between Things and Us. 503-514 - Simon Klakegg, Jorge Gonçalves, Niels van Berkel, Chu Luo, Simo Hosio, Vassilis Kostakos:
Towards Commoditised Near Infrared Spectroscopy. 515-527 - Sarah Martindale, Ben Bedwell, Robert Phillips, Micaella Pedros:
"Proof in the Pudding": Designing IoT Plants to Promote Wellbeing. 529-540 - Carl F. DiSalvo, Tom Jenkins:
Fruit Are Heavy: A Prototype Public IoT System to Support Urban Foraging. 541-553
Session 13: Futures
- Lorenz Cuno Klopfenstein, Saverio Delpriori, Silvia Malatini, Alessandro Bogliolo:
The Rise of Bots: A Survey of Conversational Interfaces, Patterns, and Paradigms. 555-565 - Richmond Y. Wong, Ellen Van Wyk, James Pierce:
Real-Fictional Entanglements: Using Science Fiction and Design Fiction to Interrogate Sensing Technologies. 567-579 - Verena Fuchsberger, Thomas Meneweger, Daniela Wurhofer, Manfred Tscheligi:
Apply Now!: Fictional Job Postings as an Instrument to Discuss Interactive Futures of Work. 581-586 - Simone Mora, Francesco Gianni, Monica Divitini:
Tiles: A Card-based Ideation Toolkit for the Internet of Things. 587-598
Session 14: Communication
- Bin Xu, Yang Qin, Dan Cosley:
De-emphasizing Content to Study the Relationship between Meaning, Messages, and Content in IM Systems. 599-610 - Pawel W. Wozniak, Anton Fedosov, Eleonora Mencarini, Kristina Knaving:
Soil, Rock, and Snow: On Designing for Information Sharing in Outdoor Sports. 611-623 - Chang-Min Kim, Hyeon-Beom Yi, Ji-Won Nam, Geehyuk Lee:
Applying Real-Time Text on Instant Messaging for a Rapid and Enriched Conversation Experience. 625-629 - Jiwon Nam, Tek-Jin Nam:
TransPoint: Real-Time Remote Lecturing via Adaptive Transparency. 631-635
Session 15: Quantified Self
- Saeyoung Rho, Injung Lee, Hankyung Kim, Jonghyuk Jung, Hyungi Kim, Bong Gwan Jun, Youn-Kyung Lim:
FutureSelf: What Happens When We Forecast Self-Trackers? Future Health Statuses? 637-648 - Chris Elsden, Abigail C. Durrant, David J. Chatting, David S. Kirk:
Designing Documentary Informatics. 649-661 - Rebecca Gulotta, Aisling Kelliher, Jodi Forlizzi:
Digital Systems and the Experience of Legacy. 663-674 - Yasamin Heshmat, Carman Neustaedter, Brendan DeBrincat:
The Autobiographical Design and Long Term Usage of an Always-On Video Recording System for the Home. 675-687
Session 16: Children
- Susan Hwang, Adrian L. Jessup Schneider, Daniel Clarke, Alexander Macintosh, Lauren Switzer, Darcy Fehlings, T. C. Nicholas Graham:
How Game Balancing Affects Play: Player Adaptation in an Exergame for Children with Cerebral Palsy. 699-710 - Foad Hamidi, Melanie Baljko:
Engaging Children Using a Digital Living Media System. 711-723 - Tobias Sonne, Timothy Merritt, Paul Marshall, Johanne J. Lomholt, Jörg Müller, Kaj Grønbæk:
Calming Children When Drawing Blood Using Breath-based Biofeedback. 725-737 - Anja Thieme, Cecily Morrison, Nicolas Villar, Martin Grayson, Siân E. Lindley:
Enabling Collaboration in Learning Computer Programing Inclusive of Children with Vision Impairments. 739-752
Session 17: Robots
- David Marino, Paul Bucci, Oliver S. Schneider, Karon E. MacLean:
Voodle: Vocal Doodling to Sketch Affective Robot Motion. 753-765 - Darren Guinness, Daniel Szafir, Shaun K. Kane:
GUI Robots: Using Off-the-Shelf Robots as Tangible Input and Output Devices for Unmodified GUI Applications. 767-778 - Hideyuki Nakanishi, Kazuaki Tanaka, Ryoji Kato, Xing Geng, Naomi Yamashita:
Robotic Table and Bench Enhance Mirror Type Social Telepresence. 779-790 - Paul Worgan, Mike Fraser:
CoilMove: An Actuated to-body Energy Transfer System. 791-795
Session 18: Visualisation
- Trevor Hogan, Uta Hinrichs, Eva Hornecker:
The Visual and Beyond: Characterizing Experiences with Auditory, Haptic and Visual Data Representations. 797-809 - Nels Oscar, Shannon Mejía, Ronald A. Metoyer, Karen Hooker:
Towards Personalized Visualization: Information Granularity, Situation, and Personality. 811-819 - Renate Häuslschmid, Susanne Forster, Katharina Vierheilig, Daniel Buschek, Andreas Butz:
Recognition of Text and Shapes on a Large-Sized Head-Up Display. 821-831 - Sandy Claes, Andrew Vande Moere:
The Impact of a Narrative Design Strategy for Information Visualization on a Public Display. 833-838
Session 19: Creativity
- Michael Mose Biskjaer, Peter Dalsgaard, Kim Halskov:
Understanding Creativity Methods in Design. 839-851 - Georgios N. Marentakis, David Pirrò, Marian Weger:
Creative Evaluation. 853-864 - Ho Ryun Song, Soojin Jun:
Logue: Unitizing Interactive Fictions for Co-creation. 865-876 - Jocelyn Spence, Adrian Hazzard, Sean McGrath, Chris Greenhalgh, Steve Benford:
The Rough Mile: Testing a Framework of Immersive Practice. 877-888
Session 20: Pictorials 2
- Wenn-Chieh Tsai, Daniel Orth, Elise van den Hoven:
Designing Memory Probes to Inform Dialogue. 889-901 - Laurens Boer, Anna Vallgårda, Ben Cahill:
Giving Form to a Hedonic Haptics Player. 903-914 - Janne Mascha Beuthel, Danielle Wilde:
Wear.x: Developing Wearables that Embody Felt Experience. 915-927 - Bokyung Lee, Jiwoo Hong, Jaeheung Surh, Daniel Saakes:
Ori-mandu: Korean Dumpling into Whatever Shape You Want. 929-941 - Patrizia D'Olivo, Marco C. Rozendaal, Elisa Giaccardi:
AscoltaMe: Retracing the Computational Expressivity of a Tactful Object for Sensitive Settings. 943-955
Session 21: Essays
- Lucas Colusso, Cynthia L. Bennett, Gary Hsieh, Sean A. Munson:
Translational Resources: Reducing the Gap Between Academic Research and HCI Practice. 957-968 - Jordan Beck, Erik Stolterman:
Reviewing the Big Questions Literature;: or, Should HCI Have Big Questions? 969-981 - Netta Iivari, Kari Kuutti:
Critical Design Research and Information Technology: Searching for Empowering Design. 983-993 - Laura Devendorf, Daniela K. Rosner:
Beyond Hybrids: Metaphors and Margins in Design. 995-1000
Session 22: Human Relationships 1 (Design)
- Wen-Wei Chang, Elisa Giaccardi, Lin-Lin Chen, Rung-Huei Liang:
"Interview with Things": A First-thing Perspective to Understand the Scooter's Everyday Socio-material Network in Taiwan. 1001-1012 - Adel Al-Dawood, Norah Abokhodair, Houda el Mimouni, Svetlana Yarosh:
"Against Marrying a Stranger": Marital Matchmaking Technologies in Saudi Arabia. 1013-1024 - Rui Zhou, Zhonghe Wen, Muchao Tang, Betsy DiSalvo:
Navigating Media Use: Chinese Parents and Their Overseas Adolescent Children on WeChat. 1025-1037 - Tom Jenkins:
Living Apart, Together: Cohousing as a Site for ICT Design. 1039-1051
Session 23: Craft & Making 1 (Studies)
- Janis Lena Meissner, John Vines, Janice McLaughlin, Thomas Nappey, Jekaterina Maksimova, Peter C. Wright:
Do-It-Yourself Empowerment as Experienced by Novice Makers with Disabilities. 1053-1065 - Jeeeun Kim, Anhong Guo, Tom Yeh, Scott E. Hudson, Jennifer Mankoff:
Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and Printing. 1067-1078 - Austin L. Toombs:
Hackerspace Tropes, Identities, and Community Values. 1079-1091 - Ken Nakagaki, Udayan Umapathi, Daniel Leithinger, Hiroshi Ishii:
AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays. 1093-1097
Session 24: Gesture Interactions
- Jun Kato, Masataka Goto:
f3.js: A Parametric Design Tool for Physical Computing Devices for Both Interaction Designers and End-users. 1099-1110 - Shaishav Siddhpuria, Keiko Katsuragawa, James R. Wallace, Edward Lank:
Exploring At-Your-Side Gestural Interaction for Ubiquitous Environments. 1111-1122 - Idil Bostan, Oguz Turan Buruk, Mert Canat, Mustafa Ozan Tezcan, Celalettin Yurdakul, Tilbe Göksun, Oguzhan Özcan:
Hands as a Controller: User Preferences for Hand Specific On-Skin Gestures. 1123-1134 - Luis A. Leiva:
Large-Scale User Perception of Synthetic Stroke Gestures. 1135-1140
Session 25: Human Relationships 2 (Tech)
- Ann Light, Kate Howland, Tom Hamilton, David A. Harley:
The Meaning of Place in Supporting Sociality. 1141-1152 - Anne Marie Kanstrup, Sergi Rotger-Griful, Ariane Laplante-Lévesque, Annette Cleveland Nielsen:
Designing Connections for Hearing Rehabilitation: Exploring Future Client Journeys with Elderly Hearing Aid Users, Relatives and Healthcare Providers. 1153-1163 - Andrew B. L. Berry, Catherine Lim, Andrea L. Hartzler, Tad Hirsch, Evette Ludman, Edward H. Wagner, James D. Ralston:
Creating Conditions for Patients' Values to Emerge in Clinical Conversations: Perspectives of Health Care Team Members. 1165-1174 - Daniel Herron, Wendy Moncur, Elise van den Hoven:
Digital Decoupling and Disentangling: Towards Design for Romantic Break Up. 1175-1185
Session 26: Craft & Making 2 (Outputs)
- Vasiliki Tsaknaki, Ylva Fernaeus, Emma Rapp, Jordi Solsona Belenguer:
Articulating Challenges of Hybrid Crafting for the Case of Interactive Silversmith Practice. 1187-1200 - Nick Taylor, Loraine Clarke, Katerina Gorkovenko:
Community Inventor Days: Scaffolding Grassroots Innovation with Maker Events. 1201-1212 - David A. Mellis, Ben Zhang, Audrey Leung, Björn Hartmann:
Machine Learning for Makers: Interactive Sensor Data Classification Based on Augmented Code Examples. 1213-1225 - William Preston, Steve Benford, Emily-Clare Thorn, Boriana Koleva, Stefan Rennick Egglestone, Richard Mortier, Anthony Quinn, John G. Stell, Michael F. Worboys:
Enabling Hand-Crafted Visual Markers at Scale. 1227-1237
Session 27: VR
- Jack Shen-Kuen Chang, Georgina Yeboah, Alison Doucette, Paul G. Clifton, Michael Nitsche, Timothy N. Welsh, Ali Mazalek:
TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial Cognition. 1239-1251 - Daniel Harley, Aneesh P. Tarun, Daniel Germinario, Ali Mazalek:
Tangible VR: Diegetic Tangible Objects for Virtual Reality Narratives. 1253-1263 - Paul Tennent, Joe Marshall, Brendan Walker, Patrick Brundell, Steve Benford:
The Challenges of Visual-Kinaesthetic Experience. 1265-1276 - Aditya Vishwanath, Matthew Kam, Neha Kumar:
Examining Low-Cost Virtual Reality for Learning in Low-Resource Environments. 1277-1281
Session 28: Prototyping
- Aluna Everitt, Jason Alexander:
PolySurface: A Design Approach for Rapid Prototyping of Shape-Changing Displays Using Semi-Solid Surfaces. 1283-1294 - Terrance Tin Hoi Mok, Lora Oehlberg:
Critiquing Physical Prototypes for a Remote Audience. 1295-1307 - Anna Ståhl, Jakob Tholander, Jarmo Laaksolahti, Elsa Kosmack Vaara:
Being, Bringing and Bridging: Three Aspects of Sketching with Nature. 1309-1320 - Sandy Claes, Andrew Vande Moere:
Replicating an In-The-Wild Study One Year Later: Comparing Prototypes with Different Material Dimensions. 1321-1325
Session 29: Collaboration
- Anthony Tang, Omid Fakourfar, Carman Neustaedter, Scott Bateman:
Collaboration with 360° Videochat: Challenges and Opportunities. 1327-1339 - Seungki Kim, Donghyeon Ko, Woohun Lee:
Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative Games. 1341-1352 - Rui Pan, Henry Lo, Carman Neustaedter:
Collaboration, Awareness, and Communication in Real-Life Escape Rooms. 1353-1364 - Anna Weisling:
The Distaff: A Physical Interface to Facilitate Interdisciplinary Collaborative Performance. 1365-1368
Session 30: Pictorials 3
- Vygandas 'Vegas' Simbelis:
Time and Space in Broken Panorama. 1369-1381 - James Pierce, Carl DiSalvo:
Dark Clouds, Io&#!+, and [Crystal Ball Emoji]: Projecting Network Anxieties with Alternative Design Metaphors. 1383-1393 - Jeroen Peeters, Marlies Peeters, Ambra Trotto:
Exploring Active Perception in Disseminating Design Research. 1395-1407 - Samuel Huron, Pauline Gourlet, Uta Hinrichs, Trevor Hogan, Yvonne Jansen:
Let's Get Physical: Promoting Data Physicalization in Workshop Formats. 1409-1422
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