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Hideyuki Nakanishi
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2020 – today
- 2024
- [j11]Yuya Onishi, Kosuke Ogawa, Kazuaki Tanaka, Hideyuki Nakanishi:
Embodied, visible, and courteous: exploring robotic social touch with virtual idols. Frontiers Robotics AI 11 (2024) - [j10]Kazuaki Tanaka, Kentaro Oshiro, Naomi Yamashita, Hideyuki Nakanishi:
Tangible document sharing: handing over paper documents across a videoconferencing display. Frontiers Robotics AI 11 (2024) - 2023
- [c36]Masaya Iwasaki, Kosuke Ogawa, Tatsuyuki Kawamura, Hideyuki Nakanishi:
Gaze-Aware Social Interaction Techniques for Human-Robot Collaborative Shopping. CollabTech 2023: 193-200 - 2022
- [c35]Masaya Iwasaki, Kosuke Ogawa, Akiko Yamazaki, Keiichi Yamazaki, Yuji Miyazaki, Tatsuyuki Kawamura, Hideyuki Nakanishi:
Enabling Shared Attention with Customers Strengthens a Sales Robot's Social Presence. HAI 2022: 176-184 - 2020
- [j9]Masaya Iwasaki, Mizuki Ikeda, Tatsuyuki Kawamura, Hideyuki Nakanishi:
State-Transition Modeling of Human-Robot Interaction for Easy Crowdsourced Robot Control. Sensors 20(22): 6529 (2020)
2010 – 2019
- 2019
- [j8]Masaya Iwasaki, Jian Zhou, Mizuki Ikeda, Yuki Koike, Yuya Onishi, Tatsuyuki Kawamura, Hideyuki Nakanishi:
"That Robot Stared Back at Me!": Demonstrating Perceptual Ability Is Key to Successful Human-Robot Interactions. Frontiers Robotics AI 6: 85 (2019) - [c34]Masaya Iwasaki, Jian Zhou, Mizuki Ikeda, Yuya Onishi, Tatsuyuki Kawamura, Hideyuki Nakanishi:
Acting as if Being Aware of Visitors' Attention Strengthens a Robotic Salesperson's Social Presence. HAI 2019: 19-27 - [c33]Yuta Watanabe, Yuya Onishi, Kazuaki Tanaka, Hideyuki Nakanishi:
Trainability Leads to Animacy: A Case of a Toy Drone. HAI 2019: 234-235 - [e2]Hideyuki Nakanishi, Hironori Egi, Irene-Angelica Chounta, Hideyuki Takada, Satoshi Ichimura, Ulrich Hoppe:
Collaboration Technologies and Social Computing - 25th International Conference, CRIWG/CollabTech 2019, Kyoto, Japan, September 4-6, 2019, Proceedings. Lecture Notes in Computer Science 11677, Springer 2019, ISBN 978-3-030-28010-9 [contents] - [e1]Natsuki Oka, Tomoko Koda, Mohammad Obaid, Hideyuki Nakanishi, Omar Mubin, Kazuaki Tanaka:
Proceedings of the 7th International Conference on Human-Agent Interaction, HAI 2019, Kyoto, Japan, October 06-10, 2019. ACM 2019, ISBN 978-1-4503-6922-0 [contents] - 2018
- [c32]Kana Kushida, Hideyuki Nakanishi:
PopObject: A Robotic Screen for Embodying Video-Mediated Object Presentations. CollabTech 2018: 200-212 - [c31]Masaya Iwasaki, Jian Zhou, Mizuki Ikeda, Hideyuki Nakanishi, Tatsuyuki Kawamura:
A Customer's Attitude to a Robotic Salesperson Depends on Their Initial Interaction. RO-MAN 2018: 300-305 - 2017
- [c30]Hideyuki Nakanishi, Kazuaki Tanaka, Ryoji Kato, Xing Geng, Naomi Yamashita:
Robotic Table and Bench Enhance Mirror Type Social Telepresence. Conference on Designing Interactive Systems 2017: 779-790 - [c29]Yuya Onishi, Kazuaki Tanaka, Hideyuki Nakanishi:
Spatial Continuity and Robot-Embodied Pointing Behavior in Videoconferencing. CRIWG 2017: 1-14 - 2016
- [j7]Kazuaki Tanaka, Hideyuki Nakanishi, Hiroshi Ishiguro:
Appearance, motion, and embodiment: unpacking avatars by fine-grained communication analysis. Concurr. Comput. Pract. Exp. 28(9): 2747 (2016) - [c28]Yuya Onishi, Kazuaki Tanaka, Hideyuki Nakanishi:
Embodiment of Video-mediated Communication Enhances Social Telepresence. HAI 2016: 171-178 - [c27]Kazuaki Tanaka, Naomi Yamashita, Hideyuki Nakanishi, Hiroshi Ishiguro:
Teleoperated or Autonomous?: How to Produce a Robot Operator's Pseudo Presence in HRI. HRI 2016: 133-140 - [c26]Kana Kushida, Hideyuki Nakanishi:
A telepresence system using a flexible textile display. ICMI 2016: 412-413 - 2015
- [j6]Kazuaki Tanaka, Hideyuki Nakanishi, Hiroshi Ishiguro:
Appearance, motion, and embodiment: unpacking avatars by fine-grained communication analysis. Concurr. Comput. Pract. Exp. 27(11): 2706-2724 (2015) - [j5]Kazuaki Tanaka, Hideyuki Nakanishi, Hiroshi Ishiguro:
Physical Embodiment Can Produce Robot Operator's Pseudo Presence. Frontiers ICT 2: 8 (2015) - 2014
- [c25]Kazuaki Tanaka, Hideyuki Nakanishi, Hiroshi Ishiguro:
Robot conferencing: physically embodied motions enhance social telepresence. CHI Extended Abstracts 2014: 1591-1596 - [c24]Hideyuki Nakanishi, Kazuaki Tanaka, Yuya Wada:
Remote handshaking: touch enhances video-mediated social telepresence. CHI 2014: 2143-2152 - [c23]Kazuaki Tanaka, Hideyuki Nakanishi, Hiroshi Ishiguro:
Comparing Video, Avatar, and Robot Mediated Communication: Pros and Cons of Embodiment. CollabTech 2014: 96-110 - [c22]Yuya Onishi, Kazuaki Tanaka, Hideyuki Nakanishi:
PopArm: A robot arm for embodying video-mediated pointing behaviors. CTS 2014: 137-141 - 2013
- [c21]Kazuaki Tanaka, Satoshi Onoue, Hideyuki Nakanishi, Hiroshi Ishiguro:
Motion is enough: How real-time avatars improve distant communication. CTS 2013: 465-472 - 2011
- [c20]Hideyuki Nakanishi, Kei Kato, Hiroshi Ishiguro:
Zoom cameras and movable displays enhance social telepresence. CHI 2011: 63-72
2000 – 2009
- 2009
- [c19]Hideyuki Nakanishi, Yuki Murakami, Kei Kato:
Movable cameras enhance social telepresence in media spaces. CHI 2009: 433-442 - [p1]Hideyuki Nakanishi, Toru Ishida, Satoshi Koizumi:
Virtual Cities for Simulating Smart Urban Public Spaces. Handbook of Research on Urban Informatics 2009: 257-269 - 2008
- [c18]Hideyuki Nakanishi, Yuki Murakami, Daisuke Nogami, Hiroshi Ishiguro:
Minimum movement matters: impact of robot-mounted cameras on social telepresence. CSCW 2008: 303-312 - 2007
- [c17]Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuki Nakanishi:
Augmented Experiment: Participatory Design with Multiagent Simulation. IJCAI 2007: 1341-1346 - [c16]Hideyuki Nakanishi:
Designing an Aural Comprehension Aid for Interlingual Communication. IWIC 2007: 170-181 - 2006
- [c15]Rie Tanaka, Hideyuki Nakanishi, Toru Ishida:
Coordination of Concurrent Scenarios in Multi-agent Interaction. PRIMA 2006: 293-304 - 2005
- [j4]Hideyuki Nakanishi, Shinya Shimizu, Katherine Isbister:
Sensitizing Social Agents For Virtual Training. Appl. Artif. Intell. 19(3-4): 341-361 (2005) - 2004
- [j3]Hideyuki Nakanishi:
FreeWalk: a social interaction platform for group behaviour in a virtual space. Int. J. Hum. Comput. Stud. 60(4): 421-454 (2004) - [c14]Hideyuki Nakanishi, Satoshi Koizumi, Toru Ishida, Hideaki Ito:
Transcendent communication: location-based guidance for large-scale public spaces. CHI 2004: 655-662 - [c13]Hideyuki Nakanishi, Toru Ishida:
Designing Emergency Guidance in a Social Interaction Platform. MMAS 2004: 283-294 - [c12]Hideyuki Nakanishi:
Virtual City Simulator for Education, Training, and Guidance. MSRAS 2004: 423-437 - [c11]Hideyuki Nakanishi, Toru Ishida:
FreeWalk/Q: social interaction platform in virtual space. VRST 2004: 97-104 - 2003
- [c10]Hideyuki Nakanishi, Satoshi Nakazawa, Toru Ishida, Katsuya Takanashi, Katherine Isbister:
Can software agents influence human relations?: balance theory in agent-mediated communities. AAMAS 2003: 717-724 - [c9]Hideyuki Nakanishi, Satoshi Koizumi, Toru Ishida:
Virtual Cities for Real-World Crisis Management. Digital Cities 2003: 204-216 - 2002
- [j2]Masayuki Okamoto, Katherine Isbister, Hideyuki Nakanishi, Toru Ishida:
Supporting Cross-Cultural Communication with a Large-Screen System. New Gener. Comput. 20(2): 165-186 (2002) - 2001
- [c8]Toru Ishida, Hiroshi Ishiguro, Hideyuki Nakanishi:
Connecting Digital and Physical Cities. Digital Cities 2001: 246-256 - 2000
- [c7]Katherine Isbister, Hideyuki Nakanishi, Toru Ishida, Clifford Nass:
Helper agent: designing an assistant for human-human interaction in a virtual meeting space. CHI 2000: 57-64
1990 – 1999
- 1999
- [j1]Hideyuki Nakanishi, Chikara Yoshida, Toshikazu Nishimura, Toru Ishida:
FreeWalk: A 3D Virtual Space for Casual Meetings. IEEE Multim. 6(2): 20-28 (1999) - [c6]Toru Ishida, Jun-ichi Akahani, Kaoru Hiramatsu, Katherine Isbister, Stefan Lisowski, Hideyuki Nakanishi, Masayuki Okamoto, Yasuhiko Miyazaki, Ken Tsutsuguchi:
Digital City Kyoto: Towards a Social Information Infrastructure. CIA 1999: 34-46 - [c5]Masayuki Okamoto, Hideyuki Nakanishi, Katherine Isbister, Toru Ishida:
Supporting cross-cultural communication in real-world encounters. HCI (2) 1999: 442-446 - 1998
- [c4]Masayuki Okamoto, Hideyuki Nakanishi, Toshikazu Nishimura, Toru Ishida:
Silhouettell: Awareness Support for Real-World Encounter. Community Computing and Support Systems 1998: 316-329 - [c3]Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Yoshida, Toru Ishida:
Applying videogame technologies to video conferencing systems. SAC 1998: 471-476 - 1996
- [c2]Toru Ishida, Hirofumi Yamaki, Hideyuki Nakanishi, Toshikazu Nishimura:
Casual meetings in a Network. CODAS 1996: 391-397 - [c1]Hideyuki Nakanishi, Chikara Yoshida, Toshikazu Nishimura, Toru Ishida:
FreeWalk: Supporting Casual Meetings in a Network. CSCW 1996: 308-314
Coauthor Index
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