default search action
Ali Mazalek
Person information
- affiliation: Georgia Institute of Technology, Atlanta, USA
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [j15]Xiaoye Michael Wang, Daniel Southwick, Ian Robinson, Michael Nitsche, Gabby Resch, Ali Mazalek, Timothy N. Welsh:
The geometry of the vergence-accommodation conflict in mixed reality systems. Virtual Real. 28(2): 95 (2024) - [c90]Florian 'Floyd' Mueller, Maria F. Montoya, Sarah Jane Pell, Leif Oppermann, Mark Blythe, Paul H. Dietz, Joe Marshall, Scott Bateman, Ian C. J. Smith, Swamy Ananthanarayan, Ali Mazalek, Alexander Verni, Alexander Bakogeorge, Mathieu Simonnet, Kirsten Ellis, Nathan Arthur Semertzidis, Winslow Burleson, John Quarles, Steve Mann, Christian N. Hill, Christal Clashing, Don Samitha Elvitigala:
Grand challenges in WaterHCI. CHI 2024: 225:1-225:18 - [c89]Mohsen Ensafjoo, Alexander Bakogeorge, Chau Nguyen, Alexander Verni, Finch Gabriel Assadoullaev, Vivian Fung, David McFarlane, Paul H. Dietz, Fanny Chevalier, Ali Mazalek:
Hydrone: Bringing Interactivity to Small Water Features. CHI PLAY (Companion) 2024: 64-70 - [c88]Afroza Sultana, Litong Zeng, Megan Wang, Stacy Cernova, Xuesong Cang, Dana Gnesdilow, Alexander Bakogeorge, Tudor Tibu, Aneesh P. Tarun, Sadhana Puntambekar, Mike Tissenbaum, Ali Mazalek:
A Plant Simulation Tool for Collaborative Biology Experiments in Middle-school Classrooms: An In-the-wild Study. Graphics Interface 2024: 17:1-17:12 - [c87]Alexander Bakogeorge, Syeda Aniqa Imtiaz, Nour Abu Hantash, Roozbeh Manshaei, Ali Mazalek:
Embodied Machine Learning. TEI 2024: 22:1-22:12 - [c86]May Yu, Afroza Sultana, Stacy Cernova, Megan Wang, Alexander Bakogeorge, Tudor Tibu, Aneesh P. Tarun, Ali Mazalek:
"SimSnap" Framework: Designing Interaction Methods for Cross-device Applications". UIST (Adjunct Volume) 2024: 67:1-67:3 - 2023
- [c85]Afroza Sultana, Alexander Bakogeorge, Tudor Tibu, Litong Zeng, Shafagh Hadinezhad, Luigi Zaccagnini, Xuesong Cang, Dana Gnesdilow, Aneesh P. Tarun, Sadhana Puntambekar, Mike Tissenbaum, Ali Mazalek:
In-class Collaborative Learning Environment for Middle School Children: A Usability Study. IDC 2023: 661-666 - 2022
- [b1]Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels:
Weaving Fire into Form: Aspirations for Tangible and Embodied Interaction. ACM Books 44, ACM 2022, ISBN 978-1-4503-9769-8 - [j14]Roozbeh Manshaei, Uzair Mayat, Syeda Aniqa Imtiaz, Veronica Andric, Kazeera Aliar, Nour Abu Hantash, Kashaf Masood, Gabby Resch, Alexander Bakogeorge, Sarah Sabatinos, Ali Mazalek:
Tangible Chromatin: Tangible and Multi-surface Interactions for Exploring Datasets from High-Content Microscopy Experiments. Proc. ACM Hum. Comput. Interact. 6(ISS): 51-72 (2022) - [j13]Miriam K. Konkel, Brygg Ullmer, Orit Shaer, Ali Mazalek, Chris Branton:
Toward tangibles and display-rich interfaces for co-located and distributed genomics collaborations. Pers. Ubiquitous Comput. 26(3): 767-779 (2022) - [c84]Daniel Harley, Stefan Grambart, Rodrigo Skazufka Bergel, Ali Mazalek:
Together Alone: A Tangible Online Narrative. TEI 2022: 5:1-5:11 - [c83]Syeda Aniqa Imtiaz, Alexander Bakogeorge, Roozbeh Manshaei, Nour Abu Hantash, Ali Mazalek, Caleb Barynin:
Designing a Mixed Reality System for Exploring Genetic Mutation Data of Cancer Patients. VR Workshops 2022: 644-645 - 2021
- [c82]Marisa Samek, Tudor Tibu, Richard Lachman, Ali Mazalek:
Stories Incarnate: Designing embodied, interactive storytelling experiences for live audiences. Creativity & Cognition 2021: 10:1-10:8 - [c81]Assem Kroma, Ali Mazalek:
Interfacing & Embodiment: "Baby Tango" Dancing Robot Attempts to Communicate. Creativity & Cognition 2021: 37:1-37:5 - [c80]Gabby Resch, Joseph Manzone, Timothy N. Welsh, Michael Nitsche, Ali Mazalek:
Goal-Directed Reaching in Real, Augmented, and Virtual Environments. ICALT 2021: 398-400 - [c79]Daniel Harley, Aneesh P. Tarun, Bonnie J. Stinson, Tudor Tibu, Ali Mazalek:
Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative. TEI 2021: 16:1-16:9 - 2020
- [j12]Aarohi Pathak, Jack Shen-Kuen Chang, Gabby Resch, Alison Doucette, Georgina Yeboah, Timothy N. Welsh, Michael Nitsche, Ali Mazalek:
Thinking Through the Box: Evaluating a 3D Game to Engage Penetrative Thinking. Frontiers Virtual Real. 1: 569674 (2020)
2010 – 2019
- 2019
- [j11]Jean Ho Chu, Ali Mazalek:
Embodied Engagement with Narrative: A Design Framework for Presenting Cultural Heritage Artifacts. Multimodal Technol. Interact. 3(1): 1 (2019) - [j10]Roozbeh Manshaei, Sean DeLong, Uzair Mayat, Dhrumil Patal, Matthew J. Kyan, Ali Mazalek:
Tangible BioNets: Multi-Surface and Tangible Interactions for Exploring Structural Features of Biological Networks. Proc. ACM Hum. Comput. Interact. 3(EICS): 14:1-14:22 (2019) - [c78]Jack Shen-Kuen Chang, Alison Doucette, Georgina Yeboah, Timothy N. Welsh, Michael Nitsche, Ali Mazalek:
Keep the Ball Rolling: Designing Game-Based Tangible VR for Spatial Penetrative Thinking Ability. Conference on Designing Interactive Systems 2019: 215-226 - [c77]Daniel Harley, Aneesh P. Tarun, Sara Elsharawy, Alexander Verni, Tudor Tibu, Marko Bilic, Alexander Bakogeorge, Ali Mazalek:
Mobile Realities: Designing for the Medium of Smartphone-VR. Conference on Designing Interactive Systems 2019: 1131-1144 - [c76]Roozbeh Manshaei, Uzair Mayat, Aneesh P. Tarun, Sean DeLong, David Chiang, Justin Digregorio, Shahin Khayyer, Apurva Gupta, Matthew J. Kyan, Ali Mazalek:
Tangible Tensors: An Interactive System for Grasping Trends in Biological Systems Modeling. Creativity & Cognition 2019: 41-52 - [c75]Sean DeLong, Ahmed Sabbir Arif, Ali Mazalek:
Design and evaluation of graphical feedback on tangible interactions in a low-resolution edge display. PerDis 2019: 8:1-8:7 - [c74]Miriam K. Konkel, Brygg Ullmer, Orit Shaer, Ali Mazalek:
Envisioning tangibles and display-rich interfaces for co-located and distributed genomics collaborations. PerDis 2019: 26:1-26:8 - [c73]Aneesh P. Tarun, Nauman Baig, Jack Shen-Kuen Chang, Rabia Tanvir, Sumaiyah Shihipar, Ali Mazalek:
Third Eye: Exploring the Affordances of Third-Person View in Telepresence Robots. ICSR 2019: 707-716 - 2018
- [c72]Jack Shen-Kuen Chang, Alison F. Doucette, Georgina Yeboah, Timothy N. Welsh, Michael Nitsche, Ali Mazalek:
A Tangible VR Game Designed for Spatial Penetrative Thinking Ability. CHI Extended Abstracts 2018 - [c71]Daniel Harley, Alexander Verni, Mackenzie Willis, Ashley Ng, Lucas Bozzo, Ali Mazalek:
Sensory VR: Smelling, Touching, and Eating Virtual Reality. TEI 2018: 386-397 - 2017
- [c70]Jack Shen-Kuen Chang, Georgina Yeboah, Alison Doucette, Paul G. Clifton, Michael Nitsche, Timothy N. Welsh, Ali Mazalek:
TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial Cognition. Conference on Designing Interactive Systems 2017: 1239-1251 - [c69]Daniel Harley, Aneesh P. Tarun, Daniel Germinario, Ali Mazalek:
Tangible VR: Diegetic Tangible Objects for Virtual Reality Narratives. Conference on Designing Interactive Systems 2017: 1253-1263 - [c68]Ahmed Sabbir Arif, Sarah Fardeen, Ali Mazalek:
Mobile text entry challenges among low-income users in a developing country. SMC 2017: 624-629 - [c67]Ahmed Sabbir Arif, Cristina Sylla, Ali Mazalek:
Effects of different types of correctness feedback on children's performance with a mobile math app. SMC 2017: 2844-2849 - [c66]Jack Shen-Kuen Chang, Georgina Yeboah, Alison Doucette, Paul G. Clifton, Michael Nitsche, Timothy N. Welsh, Ali Mazalek:
Evaluating the effect of tangible virtual reality on spatial perspective taking ability. SUI 2017: 68-77 - [c65]Roozbeh Manshaei, Nauman Baig, Sean DeLong, Shahin Khayyer, Brien East, Ali Mazalek:
Tangible mtDNA: A Tangible Tabletop System for Exploring Genetic Mutations on Mitochondrial DNA Cancer Data. TEI 2017: 101-110 - [c64]Ahmed Sabbir Arif, Brien East, Sean DeLong, Roozbeh Manshaei, Apurva Gupta, Manasvi Lalwani, Ali Mazalek:
Extending the Design Space of Tangible Objects via Low-Resolution Edge Displays. TEI 2017: 481-488 - [i1]Sayan Sarcar, Ahmed Sabbir Arif, Ali Mazalek:
Metrics for Bengali Text Entry Research. CoRR abs/1706.08205 (2017) - 2016
- [c63]Jean Ho Chu, Daniel Harley, Jamie Kwan, Melanie McBride, Ali Mazalek:
Sensing History: Contextualizing Artifacts with Sensory Interactions and Narrative Design. Conference on Designing Interactive Systems 2016: 1294-1302 - [c62]Ahmed Sabbir Arif, Sunjun Kim, Wolfgang Stuerzlinger, Geehyuk Lee, Ali Mazalek:
Evaluation of a Smart-Restorable Backspace Technique to Facilitate Text Entry Error Correction. CHI 2016: 5151-5162 - [c61]Ahmed Sabbir Arif, Ali Mazalek:
A Survey of Text Entry Techniques for Smartwatches. HCI (2) 2016: 255-267 - [c60]Ali Mazalek:
Movement, Material, Mind: Tangible and Embodied Interactions for Discovery and Learning. ISS 2016: 1 - [c59]Meghna Mehta, Ahmed Sabbir Arif, Apurva Gupta, Sean DeLong, Roozbeh Manshaei, Graceline Williams, Manasvi Lalwani, Sanjay Chandrasekharan, Ali Mazalek:
Active Pathways: Using Active Tangibles and Interactive Tabletops for Collaborative Modeling in Systems Biology. ISS 2016: 129-138 - [c58]Haley Coppins, Tudor Tibu, Jack Shen-Kuen Chang, Ali Mazalek, Frauke Zeller:
Combining Mobile, Tangible and Virtual World Platforms to Support Participatory Campus Planning. ISS 2016: 325-330 - [c57]Ahmed Sabbir Arif, Cristina Sylla, Ali Mazalek:
Learning New Words and Spelling with Autocorrections. ISS 2016: 409-414 - [c56]Ahmed Sabbir Arif, Ali Mazalek:
WebTEM: A Web Application to Record Text Entry Metrics. ISS 2016: 415-420 - [c55]Roozbeh Manshaei, Nauman Baig, Sean DeLong, Shahin Khayyer, Brien East, Ali Mazalek:
Exploring Genetic Mutations on Mitochondrial DNA Cancer Data with Interactive Tabletop and Active Tangibles. ISS 2016: 461-464 - [c54]Brien East, Sean DeLong, Roozbeh Manshaei, Ahmed Sabbir Arif, Ali Mazalek:
Actibles: Open Source Active Tangibles. ISS 2016: 469-472 - [c53]Daniel Harley, Jean Ho Chu, Jamie Kwan, Ali Mazalek:
Towards a Framework for Tangible Narratives. TEI 2016: 62-69 - [c52]Ahmed Sabbir Arif, Roozbeh Manshaei, Sean DeLong, Brien East, Matthew J. Kyan, Ali Mazalek:
Sparse Tangibles: Collaborative Exploration of Gene Networks using Active Tangibles and Interactive Tabletops. TEI 2016: 287-295 - [c51]Jamie Kwan, Jean Ho Chu, Daniel Harley, Melanie McBride, Ali Mazalek:
Grasping Cultural Context through Multisensory Interactions. TEI 2016: 482-487 - [c50]Andrea Bellucci, Aneesh P. Tarun, Ahmed Sabbir Arif, Ali Mazalek:
Developing Responsive and Interactive Environments with the ROSS Toolkit. TEI 2016: 782-785 - 2015
- [c49]Jean Ho Chu, Paul G. Clifton, Daniel Harley, Jordanne Pavao, Ali Mazalek:
Mapping Place: Supporting Cultural Learning through a Lukasa-inspired Tangible Tabletop Museum Exhibit. TEI 2015: 261-268 - [c48]Jean Ho Chu, Paul G. Clifton, Hank Blumenthal, Abhishek Nandakumar, Balasubramanium Ganapathi, Janet H. Murray, Ali Mazalek:
Universal Threshold Object: Designing Haptic Interaction for Televised Interactive Narratives. TEI 2015: 285-292 - [c47]Leonardo Angelini, Denis Lalanne, Elise van den Hoven, Ali Mazalek, Omar Abou Khaled, Elena Mugellini:
Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms. TEI 2015: 473-476 - [e2]Bill Verplank, Wendy Ju, Alissa Nicole Antle, Ali Mazalek, Florian 'Floyd' Mueller:
Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '15, Stanford, California, USA, January 15-19, 2015. ACM 2015, ISBN 978-1-4503-3305-4 [contents] - 2014
- [c46]Consuelo Valdes, Diana Eastman, Casey Grote, Shantanu Thatte, Orit Shaer, Ali Mazalek, Brygg Ullmer, Miriam Konkel:
Exploring the design space of gestural interaction with active tokens through user-defined gestures. CHI 2014: 4107-4116 - [c45]Ali Mazalek, Ahmed Sabbir Arif:
Mobile-based tangible interaction techniques for shared displays. Mobile HCI 2014: 561-562 - [c44]Ahmed Sabbir Arif, Ali Mazalek, Wolfgang Stuerzlinger:
The use of pseudo pressure in authenticating smartphone users. MobiQuitous 2014: 151-160 - [c43]Ahmed Sabbir Arif, Ali Mazalek:
Slide-to-unlock revisited: two new user authentication techniques for touchscreen-based smartphones. MobiQuitous 2014: 389-390 - [c42]Rui Chen, Po-Jui (Ray) Chen, Rui Feng, Elaine Yilin Liu, Andy Wu, Ali Mazalek:
SciSketch: a tabletop collaborative sketching system. TEI 2014: 247-250 - [c41]Susan J. Robinson, Graceline Williams, Aman Parnami, Jinhyun Kim, Emmett McGregor, Dana Chandler, Ali Mazalek:
Storied numbers: supporting media-rich data storytelling for television. TVX 2014: 123-130 - 2013
- [j9]Ali Mazalek, Michael Nitsche, Sanjay Chandrasekharan, Tim Welsh, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner:
Recognising your self in virtual avatars. Int. J. Arts Technol. 6(1): 83-105 (2013) - [c40]Orit Shaer, Ali Mazalek, Brygg Ullmer, Miriam Konkel:
From big data to insights: opportunities and challenges for TEI in genomics. TEI 2013: 109-116 - [c39]Ali Mazalek, Timothy N. Welsh, Michael Nitsche, Connor Reid, Paul G. Clifton, Fred Leighton, Kai Tan:
Reach across the boundary: evidence of physical tool appropriation following virtual practice. TEI 2013: 155-158 - [c38]Paul G. Clifton, Jared Caldwell, Isaac Kulka, Riccardo Fassone, Jonathan Cutrell, Kevin Terraciano, Janet H. Murray, Ali Mazalek:
Don't open that door: designing gestural interactions for interactive narratives. TEI 2013: 259-266 - 2012
- [c37]Ali Mazalek, Michael Nitsche, Claudia Rébola, Paul G. Clifton, Andy Wu, Nick Poirier, Firaz Peer:
Pictures at an Exhibition: Design of a Hybrid Puppetry Performance Piece. ICEC 2012: 130-143 - [c36]Andy Wu, Sam Mendenhall, Jayraj Jog, Loring Scotty Hoag, Ali Mazalek:
A nested APi structure to simplify cross-device communication. TEI 2012: 225-232 - 2011
- [j8]Elise van den Hoven, Ali Mazalek:
Grasping gestures: Gesturing with physical artifacts. Artif. Intell. Eng. Des. Anal. Manuf. 25(3): 255-271 (2011) - [c35]Firaz Peer, Anne Friedlander, Ali Mazalek, Florian Mueller:
Evaluating technology that makes physical games for children more engaging. IDC 2011: 193-196 - [c34]Andy Wu, Jung-Bin Yim, Eric Caspary, Ali Mazalek, Sanjay Chandrasekharan, Nancy J. Nersessian:
Kinesthetic pathways: a tabletop visualization to support discovery in systems biology. Creativity & Cognition 2011: 21-30 - [c33]Andy Wu, Sam Mendenhall, Jayraj Jog, Ali Mazalek:
Creativity in software development in an academic research lab. Creativity & Cognition 2011: 401-402 - [c32]Ali Mazalek, Michael Nitsche, Claudia Rébola, Andy Wu, Paul G. Clifton, Firaz Peer, Matthew Drake:
Pictures at an exhibition: a physical/digital puppetry performance piece. Creativity & Cognition 2011: 441-442 - [c31]Andy Wu, Jayraj Jog, Sam Mendenhall, Ali Mazalek:
A Framework Interweaving Tangible Objects, Surfaces and Spaces. HCI (2) 2011: 148-157 - [c30]Andy Wu, Derek Reilly, Anthony Tang, Ali Mazalek:
Tangible navigation and object manipulation in virtual environments. TEI 2011: 37-44 - [c29]Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner, Dilip Athreya:
I'm in the game: embodied puppet interface improves avatar control. TEI 2011: 129-136 - [c28]Paul G. Clifton, Ali Mazalek, Jon A. Sanford, Claudia Rébola, Seunghyun Tina Lee, Natasha Powell:
SketchTop: design collaboration on a multi-touch tabletop. TEI 2011: 333-336 - 2010
- [j7]Yang Ting Shen, Ali Mazalek:
PuzzleTale: A tangible puzzle game for interactive storytelling. Comput. Entertain. 8(2): 11:1-11:15 (2010) - [j6]Derek Reilly, Stephen Voida, Matt McKeon, Christopher A. Le Dantec, Jonathan Bunde-Pedersen, W. Keith Edwards, Elizabeth D. Mynatt, Ali Mazalek, Roy Want:
Space Matters: Physical-Digital and Physical-Virtual Codesign in inSpace. IEEE Pervasive Comput. 9(3): 54-63 (2010) - [c27]Susan J. Robinson, Sam Mendenhall, Vedrana Novosel, Ali Mazalek:
Tangible anchoring: grasping news and public opinion. Advances in Computer Entertainment Technology 2010: 75-78 - [c26]Ali Mazalek, Michael Nitsche, Sanjay Chandrasekharan, Tim Welsh, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner:
Recognizing self in puppet controlled virtual avatars. Fun and Games 2010: 66-73
2000 – 2009
- 2009
- [j5]Ali Mazalek, Elise van den Hoven:
Framing tangible interaction frameworks. Artif. Intell. Eng. Des. Anal. Manuf. 23(3): 225-235 (2009) - [c25]Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Geoff Thomas, Tandav Sanka, Paul G. Clifton:
Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces. Sandbox@SIGGRAPH 2009: 161-168 - [c24]Ali Mazalek, Claudia Winegarden, Tristan Al-Haddad, Susan J. Robinson, Chih-Sung (Andy) Wu:
Architales: physical/digital co-design of an interactive story table. TEI 2009: 241-248 - 2008
- [j4]Ali Mazalek, Basil Mironer, Elijah O'Rear, Dana Van Devender:
The TViews Table Role-Playing Game. J. Virtual Real. Broadcast. 5 (2008) - [j3]Dongpyo Hong, Tobias Höllerer, Michael Haller, Haruo Takemura, Adrian David Cheok, Gerard Jounghyun Kim, Mark Billinghurst, Woontack Woo, Eva Hornecker, Robert J. K. Jacob, Caroline Hummels, Brygg Ullmer, Albrecht Schmidt, Elise van den Hoven, Ali Mazalek:
Advances in Tangible Interaction and Ubiquitous Virtual Reality. IEEE Pervasive Comput. 7(2): 90-96 (2008) - [c23]Hyun-Jean Lee, Ali Mazalek:
Cross-being: dancer (the spinning screen). SIGGRAPH Posters 2008: 19 - [c22]Hyun-Jean Lee, Chih-Sung (Andy) Wu, Yang Ting Shen, Ali Mazalek:
Moons over you: the poetic space of virtual and real. SIGGRAPH Posters 2008: 24 - [c21]Hyun-Jean Lee, Ali Mazalek:
Cross-Being: dancer (the spinning screen). SIGGRAPH Art Gallery 2008: 84 - [c20]Hyun-Jean Lee, Hyungsin Kim, Gaurav Gupta, Ali Mazalek:
WiiArts: creating collaborative art experience with WiiRemote interaction. TEI 2008: 33-36 - [c19]Chih-Sung (Andy) Wu, Susan J. Robinson, Ali Mazalek:
Turning a page on the digital annotation of physical books. TEI 2008: 109-116 - [c18]Ayoka Chenzira, Yanfeng Chen, Ali Mazalek:
RENATI: recontextualizing narratives for tangible interfaces. TEI 2008: 147-148 - [c17]Aimee Rydarowski, Özge Samanci, Ali Mazalek:
Murmur: kinetic relief sculpture, multi-sensory display, listening machine. TEI 2008: 231-238 - [e1]Albrecht Schmidt, Hans Gellersen, Elise van den Hoven, Ali Mazalek, Paul Holleis, Nicolas Villar:
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, Bonn, Germany, February 18-20, 2008. ACM 2008, ISBN 978-1-60558-004-3 [contents] - 2007
- [c16]Ali Mazalek, Michael Nitsche:
Tangible interfaces for real-time 3D virtual environments. Advances in Computer Entertainment Technology 2007: 155-162 - [c15]Özge Samanci, Yanfeng Chen, Ali Mazalek:
Tangible comics: a performance space with full-body interaction. Advances in Computer Entertainment Technology 2007: 171-178 - [c14]Chih-Sung (Andy) Wu, Susan J. Robinson, Alexandra Mazalek:
WikiTUI: leaving digital traces in physical books. Advances in Computer Entertainment Technology 2007: 264-265 - [c13]Hyun-Jean Lee, Ali Mazalek, Kirti Goel:
The spinning screen: a movable experience between virtual and real. Advances in Computer Entertainment Technology 2007: 266-267 - [c12]Ja-Young Sung, Aaron M. Levisohn, Ji-won Song, Ben Tomassetti, Ali Mazalek:
Shadow Box: an interactive learning toy for children. DIGITEL 2007: 206-208 - [c11]Elise van den Hoven, Ali Mazalek:
Tangible play: research and design for tangible and tabletop games. IUI 2007: 6 - [c10]Chih-Sung (Andy) Wu, Ali Mazalek:
WikiTUI. SIGGRAPH Posters 2007: 166 - [c9]Ali Mazalek, Matthew Reynolds, Glorianna Davenport:
The TViews Table in the Home. Tabletop 2007: 52-59 - [c8]Hyun-Jean Lee, Madhur Khandelwal, Ali Mazalek:
Tilting table: a movable screen. TEI 2007: 93-96 - [c7]Madhur Khandelwal, Ali Mazalek:
Teaching table: a tangible mentor for pre-k math education. TEI 2007: 191-194 - 2006
- [j2]Ali Mazalek, Matthew Reynolds, Glorianna Davenport:
TViews: An Extensible Architecture for Multiuser Digital Media Tables. IEEE Computer Graphics and Applications 26(5): 47-55 (2006) - [c6]Kevin Quennesson, Ali Mazalek:
Traces. SIGGRAPH Sketches 2006: 153 - 2004
- [j1]Glorianna Davenport, Ali Mazalek:
Dynamics of creativity and technological innovation. Digit. Creativity 15(1): 21-31 (2004) - 2003
- [c5]Ali Mazalek, Glorianna Davenport:
A tangible platform for documenting experiences and sharing multimedia stories. ETP@MM 2003: 105-109 - 2002
- [c4]Ali Mazalek, Glorianna Davenport, Hiroshi Ishii:
Tangible viewpoints: a physical approach to multimedia stories. ACM Multimedia 2002: 153-160 - [c3]Ali Mazalek, Glorianna Davenport:
Tangible viewpoints: a physical interface for exploring character-driven narratives. SIGGRAPH Abstracts and Applications 2002: 256 - 2001
- [c2]Hiroshi Ishii, Ali Mazalek, Jay Lee:
Bottles as a minimal interface to access digital information. CHI Extended Abstracts 2001: 187-188 - 2000
- [c1]Ali Mazalek, Tristan Jehan:
Interacting with music in a social setting. CHI Extended Abstracts 2000: 255-256
Coauthor Index
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2025-01-21 00:21 CET by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint