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Hans-Werner Gellersen
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- affiliation: Lancaster University, UK
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2020 – today
- 2024
- [j65]Ken Pfeuffer, Hans Gellersen, Mar González-Franco:
Design Principles and Challenges for Gaze + Pinch Interaction in XR. IEEE Computer Graphics and Applications 44(3): 74-81 (2024) - [j64]Baosheng James Hou, Joshua Newn, Ludwig Sidenmark, Anam Ahmad Khan, Hans Gellersen:
GazeSwitch: Automatic Eye-Head Mode Switching for Optimised Hands-Free Pointing. Proc. ACM Hum. Comput. Interact. 8(ETRA): 1-20 (2024) - [j63]Uta Wagner, Matthias Albrecht, Andreas Asferg Jacobsen, Haopeng Wang, Hans Gellersen, Ken Pfeuffer:
Gaze, Wall, and Racket: Combining Gaze and Hand-Controlled Plane for 3D Selection in Virtual Reality. Proc. ACM Hum. Comput. Interact. 8(ISS): 189-213 (2024) - [j62]Pavel Manakhov, Ludwig Sidenmark, Ken Pfeuffer, Hans Gellersen:
Filtering on the Go: Effect of Filters on Gaze Pointing Accuracy During Physical Locomotion in Extended Reality. IEEE Trans. Vis. Comput. Graph. 30(11): 7234-7244 (2024) - [c183]Pavel Manakhov, Ludwig Sidenmark, Ken Pfeuffer, Hans Gellersen:
Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality. CHI 2024: 373:1-373:16 - [c182]Hock Siang Lee, Florian Weidner, Ludwig Sidenmark, Hans Gellersen:
Snap, Pursuit and Gain: Virtual Reality Viewport Control by Gaze. CHI 2024: 375:1-375:14 - [c181]Mathias N. Lystbæk, Ken Pfeuffer, Tobias Langlotz, Jens Emil Sloth Grønbæk, Hans Gellersen:
Spatial Gaze Markers: Supporting Effective Task Switching in Augmented Reality. CHI 2024: 633:1-633:11 - [c180]Jens Emil Sloth Grønbæk, Juan Sánchez Esquivel, Germán Leiva, Eduardo Velloso, Hans Gellersen, Ken Pfeuffer:
Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality Collaboration. CHI 2024: 798:1-798:16 - [c179]Joseph McVelia, Florian Weidner, Hans Gellersen:
VR/AR for Users with Tic Disorders: Challenges and Opportunities. ISMAR-Adjunct 2024: 239-242 - [c178]Uta Wagner, Andreas Asferg Jacobsen, Tiare Feuchtner, Hans Gellersen, Ken Pfeuffer:
Eye-Hand Movement of Objects in Near Space. ISS Companion 2024: 18-21 - [c177]Mathias N. Lystbæk, Thorbjørn Mikkelsen, Roland Krisztandl, Eric J. Gonzalez, Mar González-Franco, Hans Gellersen, Ken Pfeuffer:
Hands-on, Hands-off: Gaze-Assisted Bimanual 3D Interaction. UIST 2024: 80:1-80:12 - [c176]Uta Wagner, Andreas Asferg Jacobsen, Tiare Feuchtner, Hans Gellersen, Ken Pfeuffer:
Eye-Hand Movement of Objects in Near Space Extended Reality. UIST 2024: 84:1-84:13 - [c175]Hock Siang Lee, Florian Weidner, Hans Gellersen:
Patterns in Motion: On Head- and Non-Head Movers in VR During Viewport Control. VR Workshops 2024: 636-641 - [c174]Ludwig Sidenmark, Zibo Sun, Hans Gellersen:
Cone&Bubble: Evaluating Combinations of Gaze, Head and Hand Pointing for Target Selection in Dense 3D Environments. VR Workshops 2024: 642-649 - [c173]Baosheng James Hou, Yasmeen Abdrabou, Florian Weidner, Hans Gellersen:
Unveiling Variations: A Comparative Study of VR Headsets Regarding Eye Tracking Volume, Gaze Accuracy, and Precision. VR Workshops 2024: 650-655 - 2023
- [j61]Andrew T. Duchowski, Krzysztof Krejtz, Zoya Bylinskii, Hans Gellersen:
PACMHCI V7, ETRA, May 2023 Editorial. Proc. ACM Hum. Comput. Interact. 7(ETRA): 1 (2023) - [j60]Ludwig Sidenmark, Franziska Prummer, Joshua Newn, Hans Gellersen:
Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-Mounted Displays. IEEE Trans. Vis. Comput. Graph. 29(11): 4740-4750 (2023) - [c172]Riccardo Bovo, Daniele Giunchi, Ludwig Sidenmark, Joshua Newn, Hans Gellersen, Enrico Costanza, Thomas Heinis:
Speech-Augmented Cone-of-Vision for Exploratory Data Analysis. CHI 2023: 162:1-162:18 - [c171]Uta Wagner, Mathias N. Lystbæk, Pavel Manakhov, Jens Emil Sloth Grønbæk, Ken Pfeuffer, Hans Gellersen:
A Fitts' Law Study of Gaze-Hand Alignment for Selection in 3D User Interfaces. CHI 2023: 252:1-252:15 - [c170]Baosheng James Hou, Joshua Newn, Ludwig Sidenmark, Anam Ahmad Khan, Per Bækgaard, Hans Gellersen:
Classifying Head Movements to Separate Head-Gaze and Head Gestures as Distinct Modes of Input. CHI 2023: 253:1-253:14 - [c169]Ludwig Sidenmark, Christopher Clarke, Joshua Newn, Mathias N. Lystbæk, Ken Pfeuffer, Hans Gellersen:
Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection. CHI 2023: 257:1-257:15 - [c168]Jens Emil Sloth Grønbæk, Ken Pfeuffer, Eduardo Velloso, Morten Astrup, Melanie Isabel Sønderkær Pedersen, Martin Kjær, Germán Leiva, Hans Gellersen:
Partially Blended Realities: Aligning Dissimilar Spaces for Distributed Mixed Reality Meetings. CHI 2023: 456:1-456:16 - [c167]Ludwig Sidenmark, Mathias N. Lystbæk, Hans Gellersen:
GE-Simulator: An Open-Source Tool for Simulating Real-Time Errors for HMD-based Eye Trackers. ETRA 2023: 8:1-8:6 - [c166]Joshua Newn, Sophia Quesada, Baosheng James Hou, Anam Ahmad Khan, Florian Weidner, Hans Gellersen:
Exploring Eye Expressions for Enhancing EOG-Based Interaction. INTERACT (4) 2023: 68-79 - 2022
- [j59]Tobias Röddiger, Christopher Clarke, Paula Breitling, Tim Schneegans, Haibin Zhao, Hans Gellersen, Michael Beigl:
Sensing with Earables: A Systematic Literature Review and Taxonomy of Phenomena. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 6(3): 135:1-135:57 (2022) - [j58]Hans Gellersen, Enkelejda Kasneci, Krzysztof Krejtz, Daniel Weiskopf:
PACMHCI V6, ETRA, May 2022 Editorial. Proc. ACM Hum. Comput. Interact. 6(ETRA): 137:1 (2022) - [j57]Mathias N. Lystbæk, Ken Pfeuffer, Jens Emil Sloth Grønbæk, Hans Gellersen:
Exploring Gaze for Assisting Freehand Selection-based Text Entry in AR. Proc. ACM Hum. Comput. Interact. 6(ETRA): 141:1-141:16 (2022) - [j56]Mathias N. Lystbæk, Peter Rosenberg, Ken Pfeuffer, Jens Emil Grønbæk, Hans Gellersen:
Gaze-Hand Alignment: Combining Eye Gaze and Mid-Air Pointing for Interacting with Menus in Augmented Reality. Proc. ACM Hum. Comput. Interact. 6(ETRA): 145:1-145:18 (2022) - [c165]Rumeysa Türkmen, Ken Pfeuffer, Mayra Donaji Barrera Machuca, Anil Ufuk Batmaz, Hans Gellersen:
Exploring Discrete Drawing Guides to Assist Users in Accurate Mid-air Sketching in VR. CHI Extended Abstracts 2022: 276:1-276:7 - [c164]Riccardo Bovo, Daniele Giunchi, Ludwig Sidenmark, Hans Gellersen, Enrico Costanza, Thomas Heinis:
Real-time head-based deep-learning model for gaze probability regions in collaborative VR. ETRA 2022: 6:1-6:8 - [c163]Tobias Röddiger, Christopher Clarke, Paula Breitling, Tim Schneegans, Haibin Zhao, Hans Gellersen, Michael Beigl:
Excerpt from "Sensing with Earables: A Systematic Literature Review and Taxonomy of Phenomena". UbiComp/ISWC Adjunct 2022: 244-245 - [e15]Frederick Shic, Enkelejda Kasneci, Mohamed Khamis, Hans Gellersen, Krzysztof Krejtz, Daniel Weiskopf, Tanja Blascheck, Jessica Bradshaw, Hana Vrzakova, Kamran Binaee, Michael Burch, Peter Kiefer, Roman Bednarik, Diako Mardanbegi, Christopher Clarke, Rakshit Sunil Kothari, Vijay Rajanna, Sampath Jayarathna, Arantxa Villanueva, Adham Atyabi, Shahram Eivazi:
ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8 - 11, 2022. ACM 2022, ISBN 978-1-4503-9252-5 [contents] - 2021
- [c162]Ludwig Sidenmark, Dominic Potts, Bill Bapisch, Hans Gellersen:
Radi-Eye: Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-Crossing. CHI 2021: 740:1-740:11 - [c161]Argenis Ramirez Gomez, Christopher Clarke, Ludwig Sidenmark, Hans Gellersen:
Gaze+Hold: Eyes-only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye. ETRA Full Papers 2021: 10:1-10:12 - [c160]Ken Pfeuffer, Jason Alexander, Hans Gellersen:
Multi-user Gaze-based Interaction Techniques on Collaborative Touchscreens. ETRA Short Papers 2021: 26:1-26:7 - [e14]Andreas Bulling, Anke Huckauf, Hans Gellersen, Daniel Weiskopf, Mihai Bace, Teresa Hirzle, Florian Alt, Thies Pfeiffer, Roman Bednarik, Krzysztof Krejtz, Tanja Blascheck, Michael Burch, Peter Kiefer, Michael D. Dodd, Bonita Sharif:
2021 Symposium on Eye Tracking Research and Applications, ETRA 2020, Virtual Event, Germany, May 25-27, 2021, Full Papers. ACM 2021, ISBN 978-1-4503-8344-8 [contents] - [e13]Andreas Bulling, Anke Huckauf, Hans Gellersen, Daniel Weiskopf, Mihai Bace, Teresa Hirzle, Florian Alt, Thies Pfeiffer, Roman Bednarik, Krzysztof Krejtz, Tanja Blascheck, Michael Burch, Peter Kiefer, Michael D. Dodd, Bonita Sharif:
ETRA '21 Adjunct: 2021 Symposium on Eye Tracking Research and Applications, Virtual Event, Germany, May 25-27, 2021. ACM 2021, ISBN 978-1-4503-8357-8 [contents] - [e12]Andreas Bulling, Anke Huckauf, Hans Gellersen, Daniel Weiskopf, Mihai Bace, Teresa Hirzle, Florian Alt, Thies Pfeiffer, Roman Bednarik, Krzysztof Krejtz, Tanja Blascheck, Michael Burch, Peter Kiefer, Michael D. Dodd, Bonita Sharif:
2021 Symposium on Eye Tracking Research and Applications, ETRA 2020, Virtual Event, Germany, May 25-27, 2021, Short Papers. ACM 2021, ISBN 978-1-4503-8345-5 [contents] - 2020
- [j55]Ludwig Sidenmark, Hans Gellersen:
Eye, Head and Torso Coordination During Gaze Shifts in Virtual Reality. ACM Trans. Comput. Hum. Interact. 27(1): 4:1-4:40 (2020) - [c159]Ludwig Sidenmark, Christopher Clarke, Xuesong Zhang, Jenny Phu, Hans Gellersen:
Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality. CHI 2020: 1-13 - [c158]Argenis Ramirez Gomez, Hans Gellersen:
More than Looking: Using Eye Movements Behind the Eyelids as a New Game Mechanic. CHI PLAY 2020: 362-373 - [c157]Ludwig Sidenmark, Diako Mardanbegi, Argenis Ramirez Gomez, Christopher Clarke, Hans Gellersen:
BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement. ETRA 2020: 8:1-8:9 - [c156]Argenis Ramirez Gomez, Hans Gellersen:
KryptonEyed: Playing with Gaze Without Looking. FDG 2020: 52:1-52:4 - [c155]Christopher Clarke, Peter Ehrich, Hans Gellersen:
Motion Coupling of Earable Devices in Camera View. MUM 2020: 13-17
2010 – 2019
- 2019
- [c154]Argenis Ramirez Gomez, Hans Gellersen:
SuperVision: Playing with Gaze Aversion and Peripheral Vision. CHI 2019: 473 - [c153]Diako Mardanbegi, Tobias Langlotz, Hans Gellersen:
Resolving Target Ambiguity in 3D Gaze Interaction through VOR Depth Estimation. CHI 2019: 612 - [c152]Argenis Ramirez Gomez, Hans Gellersen:
Looking Outside the Box: Reflecting on Gaze Interaction in Gameplay. CHI PLAY 2019: 625-637 - [c151]Diako Mardanbegi, Christopher Clarke, Hans Gellersen:
Monocular gaze depth estimation using the vestibulo-ocular reflex. ETRA 2019: 20:1-20:9 - [c150]Diako Mardanbegi, Thomas D. W. Wilcockson, Pete Sawyer, Hans Gellersen, Trevor J. Crawford:
SaccadeMachine: software for analyzing saccade tests (anti-saccade and pro-saccade). ETRA 2019: 72:1-72:8 - [c149]Argenis Ramirez Gomez, Hans Gellersen:
Exploring the Sensed and Unexpected: Not Looking in Gaze Interaction. HTTF 2019: 35:1-35:7 - [c148]Ludwig Sidenmark, Hans Gellersen:
Eye&Head: Synergetic Eye and Head Movement for Gaze Pointing and Selection. UIST 2019: 1161-1174 - [c147]Diako Mardanbegi, Benedikt Mayer, Ken Pfeuffer, Shahram Jalaliniya, Hans Gellersen, Alexander Perzl:
EyeSeeThrough: Unifying Tool Selection and Application in Virtual Environments. VR 2019: 474-483 - 2018
- [j54]Baris Serim, Ken Pfeuffer, Hans Gellersen, Giulio Jacucci:
Visual Attention-Based Access: Granting Access Based on Users' Joint Attention on Shared Workspaces. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 2(3): 133:1-133:23 (2018) - [c146]Michael Lankes, Joshua Newn, Bernhard Maurer, Eduardo Velloso, Martin Dechant, Hans Gellersen:
EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games. CHI PLAY (Companion) 2018: 689-693 - [c145]Pierre Weill-Tessier, Hans Gellersen:
Correlation between gaze and hovers during decision-making interaction. ETRA 2018: 5:1-5:5 - [c144]Argenis Ramirez Gomez, Hans Gellersen:
Smooth-i: smart re-calibration using smooth pursuit eye movements. ETRA 2018: 10:1-10:5 - 2017
- [j53]Christopher Clarke, Alessio Bellino, Augusto Esteves, Hans Gellersen:
Remote Control by Body Movement in Synchrony with Orbiting Widgets: an Evaluation of TraceMatch. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 1(3): 45:1-45:22 (2017) - [j52]Yanxia Zhang, Ken Pfeuffer, Ming Ki Chong, Jason Alexander, Andreas Bulling, Hans Gellersen:
Look together: using gaze for assisting co-located collaborative search. Pers. Ubiquitous Comput. 21(1): 173-186 (2017) - [j51]Eduardo Velloso, Marcus Carter, Joshua Newn, Augusto Esteves, Christopher Clarke, Hans Gellersen:
Motion Correlation: Selecting Objects by Matching Their Movement. ACM Trans. Comput. Hum. Interact. 24(3): 22:1-22:35 (2017) - [c143]Pierre Weill-Tessier, Hans Gellersen:
Touch Input and Gaze Correlation on Tablets. KES-IDT (2) 2017: 287-296 - [c142]Ken Pfeuffer, Benedikt Mayer, Diako Mardanbegi, Hans Gellersen:
Gaze + pinch interaction in virtual reality. SUI 2017: 99-108 - [c141]Christopher Clarke, Hans Gellersen:
MatchPoint: Spontaneous Spatial Coupling of Body Movement for Touchless Pointing. UIST 2017: 179-192 - 2016
- [c140]Eduardo Velloso, Markus Wirth, Christian Weichel, Augusto Esteves, Hans Gellersen:
AmbiGaze: Direct Control of Ambient Devices by Gaze. Conference on Designing Interactive Systems 2016: 812-817 - [c139]Adalberto Lafcadio Simeone, Andreas Bulling, Jason Alexander, Hans Gellersen:
Three-Point Interaction: Combining Bi-manual Direct Touch with Gaze. AVI 2016: 168-175 - [c138]Ken Pfeuffer, Jason Alexander, Hans Gellersen:
Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. CHI 2016: 2845-2856 - [c137]Laura Sesma-Sanchez, Yanxia Zhang, Andreas Bulling, Hans Gellersen:
Gaussian processes as an alternative to polynomial gaze estimation functions. ETRA 2016: 229-232 - [c136]Pierre Weill-Tessier, Jayson Turner, Hans Gellersen:
How do you look at what you touch?: a study of touch interaction and gaze correlation on tablets. ETRA 2016: 329-330 - [c135]Christopher Clarke, Alessio Bellino, Augusto Esteves, Eduardo Velloso, Hans Gellersen:
TraceMatch: a computer vision technique for user input by tracing of animated controls. UbiComp 2016: 298-303 - [c134]Ken Pfeuffer, Jason Alexander, Hans Gellersen:
GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game. MUM 2016: 213-216 - [c133]Markus Löchtefeld, Antonio Krüger, Hans Gellersen:
DeceptiBike: Assessing the Perception of Speed Deception in a Virtual Reality Training Bike System. NordiCHI 2016: 40 - [c132]Ken Pfeuffer, Hans Gellersen:
Gaze and Touch Interaction on Tablets. UIST 2016: 301-311 - 2015
- [j50]Eduardo Velloso, Dominik Schmidt, Jason Alexander, Hans Gellersen, Andreas Bulling:
The Feet in Human-Computer Interaction: A Survey of Foot-Based Interaction. ACM Comput. Surv. 48(2): 21:1-21:35 (2015) - [j49]Tero Jokela, Ming Ki Chong, Andrés Lucero, Hans Gellersen:
Connecting devices for collaborative interactions. Interactions 22(4): 39-43 (2015) - [j48]Christian Weichel, Jason Alexander, Abhijit Karnik, Hans Gellersen:
Connected Tools in Digital Design. IEEE Pervasive Comput. 14(2): 18-21 (2015) - [j47]Adalberto Lafcadio Simeone, Ming Ki Chong, Corina Sas, Hans Gellersen:
Select & Apply: understanding how users act upon objects across devices. Pers. Ubiquitous Comput. 19(5-6): 881-896 (2015) - [j46]Yanxia Zhang, Ming Ki Chong, Jörg Müller, Andreas Bulling, Hans Gellersen:
Eye tracking for public displays in the wild. Pers. Ubiquitous Comput. 19(5-6): 967-981 (2015) - [c131]Adalberto Lafcadio Simeone, Hans Gellersen:
Comparing indirect and direct touch in a stereoscopic interaction task. 3DUI 2015: 105-108 - [c130]Mélodie Vidal, Rémi Bismuth, Andreas Bulling, Hans Gellersen:
The Royal Corgi: Exploring Social Gaze Interaction for Immersive Gameplay. CHI 2015: 115-124 - [c129]Adalberto Lafcadio Simeone, Eduardo Velloso, Hans Gellersen:
Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences. CHI 2015: 3307-3316 - [c128]Jayson Turner, Jason Alexander, Andreas Bulling, Hans Gellersen:
Gaze+RST: Integrating Gaze and Multitouch for Remote Rotate-Scale-Translate Tasks. CHI 2015: 4179-4188 - [c127]Eduardo Velloso, Carl Oechsner, Katharina Sachmann, Markus Wirth, Hans Gellersen:
Arcade+: A Platform for Public Deployment and Evaluation of Multi-Modal Games. CHI PLAY 2015: 271-275 - [c126]Eduardo Velloso, Amy Fleming, Jason Alexander, Hans Gellersen:
Gaze-Supported Gaming: MAGIC Techniques for First Person Shooters. CHI PLAY 2015: 343-347 - [c125]Ken Pfeuffer, Yanxia Zhang, Hans Gellersen:
A collaborative gaze aware information display. UbiComp/ISWC Adjunct 2015: 389-391 - [c124]Augusto Esteves, Eduardo Velloso, Andreas Bulling, Hans Gellersen:
Orbits: enabling gaze interaction in smart watches using moving targets. UbiComp/ISWC Adjunct 2015: 419-422 - [c123]Eduardo Velloso, Jayson Turner, Jason Alexander, Andreas Bulling, Hans Gellersen:
An Empirical Investigation of Gaze Selection in Mid-Air Gestural 3D Manipulation. INTERACT (2) 2015: 315-330 - [c122]Ken Pfeuffer, Jason Alexander, Hans Gellersen:
Gaze+touch vs. Touch: What's the Trade-off When Using Gaze to Extend Touch to Remote Displays? INTERACT (2) 2015: 349-367 - [c121]Eduardo Velloso, Jason Alexander, Andreas Bulling, Hans Gellersen:
Interactions Under the Desk: A Characterisation of Foot Movements for Input in a Seated Position. INTERACT (1) 2015: 384-401 - [c120]Christian Weichel, Jason Alexander, Abhijit Karnik, Hans Gellersen:
SPATA: Spatio-Tangible Tools for Fabrication-Aware Design. TEI 2015: 189-196 - [c119]Christian Weichel, John Hardy, Jason Alexander, Hans Gellersen:
ReForm: Integrating Physical and Digital Design through Bidirectional Fabrication. UIST 2015: 93-102 - [c118]Ken Pfeuffer, Jason Alexander, Ming Ki Chong, Yanxia Zhang, Hans Gellersen:
Gaze-Shifting: Direct-Indirect Input with Pen and Touch Modulated by Gaze. UIST 2015: 373-383 - [c117]Augusto Esteves, Eduardo Velloso, Andreas Bulling, Hans Gellersen:
Orbits: Gaze Interaction for Smart Watches using Smooth Pursuit Eye Movements. UIST 2015: 457-466 - [e11]Kenji Mase, Marc Langheinrich, Daniel Gatica-Perez, Hans Gellersen, Tanzeem Choudhury, Koji Yatani:
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp 2015, Osaka, Japan, September 7-11, 2015. ACM 2015, ISBN 978-1-4503-3574-4 [contents] - [e10]Kenji Mase, Marc Langheinrich, Daniel Gatica-Perez, Hans Gellersen, Tanzeem Choudhury, Koji Yatani:
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, UbiComp/ISWC Adjunct 2015, Osaka, Japan, September 7-11, 2015. ACM 2015, ISBN 978-1-4503-3575-1 [contents] - [e9]Sebastian Boring, Enrico Rukzio, Hans Gellersen, Ken Hinckley:
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2015, Copenhagen, Denmark, August 24-27, 2015. ACM 2015, ISBN 978-1-4503-3652-9 [contents] - [e8]Sebastian Boring, Enrico Rukzio, Hans Gellersen, Ken Hinckley:
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, MobileHCI '15, Copenhagen, Denmark, August 24-27, 2015. ACM 2015, ISBN 978-1-4503-3653-6 [contents] - 2014
- [j45]Ming Ki Chong, Rene Mayrhofer, Hans Gellersen:
A Survey of User Interaction for Spontaneous Device Association. ACM Comput. Surv. 47(1): 8:1-8:40 (2014) - [j44]Steve Hodges, Björn Hartmann, Hans Gellersen, Albrecht Schmidt:
A Revolution in the Making [Guest editors' introduction]. IEEE Pervasive Comput. 13(3): 18-21 (2014) - [j43]Mélodie Vidal, Andreas Bulling, Hans-Werner Gellersen:
Pursuits: Spontaneous Eye-Based Interaction for Dynamic Interfaces. GetMobile Mob. Comput. Commun. 18(4): 8-10 (2014) - [c116]Adalberto Lafcadio Simeone, Eduardo Velloso, Jason Alexander, Hans Gellersen:
Feet movement in desktop 3D interaction. 3DUI 2014: 71-74 - [c115]Yanxia Zhang, Andreas Bulling, Hans Gellersen:
Pupil-canthi-ratio: a calibration-free method for tracking horizontal gaze direction. AVI 2014: 129-132 - [c114]Christian Weichel, Manfred Lau, David Kim, Nicolas Villar, Hans-Werner Gellersen:
MixFab: a mixed-reality environment for personal fabrication. CHI 2014: 3855-3864 - [c113]Jayson Turner, Eduardo Velloso, Hans Gellersen, Veronica Sundstedt:
EyePlay: applications for gaze in games. CHI PLAY 2014: 465-468 - [c112]Jayson Turner, Andreas Bulling, Jason Alexander, Hans Gellersen:
Cross-device gaze-supported point-to-point content transfer. ETRA 2014: 19-26 - [c111]Yanxia Zhang, Jörg Müller, Ming Ki Chong, Andreas Bulling, Hans Gellersen:
GazeHorizon: enabling passers-by to interact with public displays by gaze. UbiComp 2014: 559-563 - [c110]Ken Pfeuffer, Jason Alexander, Ming Ki Chong, Hans Gellersen:
Gaze-touch: combining gaze with multi-touch for interaction on the same surface. UIST 2014: 509-518 - 2013
- [j42]David Molyneaux, Hans Gellersen, Joe Finney:
Cooperative augmentation of mobile smart objects with projected displays. ACM Trans. Interact. Intell. Syst. 3(2): 7:1-7:35 (2013) - [c109]Eduardo Velloso, Andreas Bulling, Hans Gellersen:
AutoBAP: Automatic Coding of Body Action and Posture Units from Wearable Sensors. ACII 2013: 135-140 - [c108]Eduardo Velloso, Andreas Bulling, Hans Gellersen, Wallace Ugulino, Hugo Fuks:
Qualitative activity recognition of weight lifting exercises. AH 2013: 116-123 - [c107]Andreas Bulling, Christian Weichel, Hans Gellersen:
EyeContext: recognition of high-level contextual cues from human visual behaviour. CHI 2013: 305-308 - [c106]Yanxia Zhang, Andreas Bulling, Hans Gellersen:
SideWays: a gaze interface for spontaneous interaction with situated displays. CHI 2013: 851-860 - [c105]Corina Sas, Tomasz Fratczak, Matthew Rees, Hans Gellersen, Vaiva Kalnikaité, Alina Coman, Kristina Höök:
AffectCam: arousal- augmented sensecam for richer recall of episodic memories. CHI Extended Abstracts 2013: 1041-1046 - [c104]Eduardo Velloso, Andreas Bulling, Hans Gellersen:
MotionMA: motion modelling and analysis by demonstration. CHI 2013: 1309-1318 - [c103]Ming Ki Chong, Hans-Werner Gellersen:
How groups of users associate wireless devices. CHI 2013: 1559-1568 - [c102]Mélodie Vidal, Ken Pfeuffer, Andreas Bulling, Hans-Werner Gellersen:
Pursuits: eye-based interaction with moving targets. CHI Extended Abstracts 2013: 3147-3150 - [c101]Dominik Schmidt, Corina Sas, Hans Gellersen:
Personal clipboards for individual copy-and-paste on shared multi-user surfaces. CHI 2013: 3335-3344 - [c100]Mélodie Vidal, Andreas Bulling, Hans Gellersen:
Pursuits: spontaneous interaction with displays based on smooth pursuit eye movement and moving targets. UbiComp 2013: 439-448 - [c99]Jayson Turner, Jason Alexander, Andreas Bulling, Dominik Schmidt, Hans Gellersen:
Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch. INTERACT (2) 2013: 170-186 - [c98]Adalberto Lafcadio Simeone, Julian Seifert, Dominik Schmidt, Paul Holleis, Enrico Rukzio, Hans Gellersen:
A cross-device drag-and-drop technique. MUM 2013: 10:1-10:4 - [c97]Jayson Turner, Andreas Bulling, Jason Alexander, Hans Gellersen:
Eye drop: an interaction concept for gaze-supported point-to-point content transfer. MUM 2013: 37:1-37:4 - [c96]Adalberto Lafcadio Simeone, Julian Seifert, Dominik Schmidt, Paul Holleis, Enrico Rukzio, Hans Gellersen:
Technical framework supporting a cross-device drag-and-drop technique. MUM 2013: 40:1-40:3 - [c95]Christian Weichel, Manfred Lau, Hans Gellersen:
Enclosed: a component-centric interface for designing prototype enclosures. TEI 2013: 215-218 - [c94]Ken Pfeuffer, Mélodie Vidal, Jayson Turner, Andreas Bulling, Hans Gellersen:
Pursuit calibration: making gaze calibration less tedious and more flexible. UIST 2013: 261-270 - 2012
- [j41]Mélodie Vidal, Jayson Turner, Andreas Bulling, Hans Gellersen:
Wearable eye tracking for mental health monitoring. Comput. Commun. 35(11): 1306-1311 (2012) - [j40]Hans Gellersen, Florian Block:
Novel Interactions on the Keyboard. Computer 45(4): 36-40 (2012) - [j39]Widyawan, Gerald Pirkl, Daniele Munaretto, Carl Fischer, Chunlei An, Paul Lukowicz, Martin Klepal, Andreas Timm-Giel, Joerg Widmer, Dirk Pesch, Hans Gellersen:
Virtual lifeline: Multimodal sensor data fusion for robust navigation in unknown environments. Pervasive Mob. Comput. 8(3): 388-401 (2012) - [j38]Enrico Rukzio, Paul Holleis, Hans Gellersen:
Personal Projectors for Pervasive Computing. IEEE Pervasive Comput. 11(2): 30-37 (2012) - [j37]Ming Ki Chong, Hans Gellersen:
Usability classification for spontaneous device association. Pers. Ubiquitous Comput. 16(1): 77-89 (2012) - [j36]Andreas Bulling, Jamie A. Ward, Hans Gellersen:
Multimodal recognition of reading activity in transit using body-worn sensors. ACM Trans. Appl. Percept. 9(1): 2:1-2:21 (2012) - [c93]Dominik Schmidt, Julian Seifert, Enrico Rukzio, Hans Gellersen:
A cross-device interaction style for mobiles and surfaces. Conference on Designing Interactive Systems 2012: 318-327 - [c92]Mélodie Vidal, Andreas Bulling, Hans Gellersen:
Detection of smooth pursuits using eye movement shape features. ETRA 2012: 177-180 - [c91]Yanxia Zhang, Andreas Bulling, Hans Gellersen:
Towards pervasive eye tracking using low-level image features. ETRA 2012: 261-264 - [c90]Jayson Turner, Andreas Bulling, Hans Gellersen:
Extending the visual field of a head-mounted eye tracker for pervasive eye-based interaction. ETRA 2012: 269-272 - [c89]David Molyneaux, Shahram Izadi, David Kim, Otmar Hilliges, Steve Hodges, Xiang Cao, Alex Butler, Hans Gellersen:
Interactive Environment-Aware Handheld Projectors for Pervasive Computing Spaces. Pervasive 2012: 197-215 - [c88]Julian Seifert, Adalberto Lafcadio Simeone, Dominik Schmidt, Paul Holleis, Christian Reinartz, Matthias Wagner, Hans Gellersen, Enrico Rukzio:
MobiSurf: improving co-located collaboration through integrating mobile devices and interactive surfaces. ITS 2012: 51-60 - 2011
- [j35]Andreas Bulling, Jamie A. Ward, Hans Gellersen, Gerhard Tröster:
Eye Movement Analysis for Activity Recognition Using Electrooculography. IEEE Trans. Pattern Anal. Mach. Intell. 33(4): 741-753 (2011) - [j34]Joseph A. Paradiso, Prabal Dutta, Hans Gellersen, Eve M. Schooler:
Guest Editors' Introduction: Smart Energy Systems. IEEE Pervasive Comput. 10(1): 11-12 (2011) - [j33]Paul Lukowicz, Tanzeem Choudhury, Hans Gellersen:
Beyond Context Awareness. IEEE Pervasive Comput. 10(4): 15-17 (2011) - [j32]Jamie A. Ward, Paul Lukowicz, Hans-Werner Gellersen:
Performance metrics for activity recognition. ACM Trans. Intell. Syst. Technol. 2(1): 6:1-6:23 (2011) - [c87]Ming Ki Chong, Hans Gellersen:
How users associate wireless devices. CHI 2011: 1909-1918 - [c86]Yanxia Zhang, Andreas Bulling, Hans Gellersen:
Discrimination of gaze directions using low-level eye image features. PETMEI@Ubicomp 2011: 9-14 - [c85]Mélodie Vidal, Andreas Bulling, Hans Gellersen:
Analysing EOG signal features for the discrimination of eye movements with wearable devices. PETMEI@Ubicomp 2011: 15-20 - [c84]Jayson Turner, Andreas Bulling, Hans Gellersen:
Combining gaze with manual interaction to extend physical reach. PETMEI@Ubicomp 2011: 33-36 - [c83]Eduardo Velloso, Andreas Bulling, Hans Gellersen:
Towards qualitative assessment of weight lifting exercises using body-worn sensors. UbiComp 2011: 587-588 - 2010
- [j31]Carl Fischer, Hans Gellersen:
Location and Navigation Support for Emergency Responders: A Survey. IEEE Pervasive Comput. 9(1): 38-47 (2010) - [j30]Andreas Bulling, Hans Gellersen:
Toward Mobile Eye-Based Human-Computer Interaction. IEEE Pervasive Comput. 9(4): 8-12 (2010) - [j29]Hans Gellersen, Paul Lukowicz, Michael Beigl, Till Riedel:
Cooperative Relative Positioning. IEEE Pervasive Comput. 9(4): 78-89 (2010) - [c82]Dominik Bial, Florian Block, Hans Gellersen:
A study of two-handed scrolling and selection on standard notebook computers. BCS HCI 2010: 355-364 - [c81]Florian Block, Hans Gellersen, Nicolas Villar:
Touch-display keyboards: transforming keyboards into interactive surfaces. CHI 2010: 1145-1154 - [c80]Albrecht Schmidt, Adrian Friday, Hans-Werner Gellersen, Friedemann Mattern:
Ubiquitous computing for sustainable energy (UCSE2010). UbiComp (Adjunct Papers) 2010: 495-496 - [c79]Ming Ki Chong, Gary Marsden, Hans Gellersen:
GesturePIN: using discrete gestures for associating mobile devices. Mobile HCI 2010: 261-264 - [c78]Florian Block, Hans Gellersen:
Two-handed input in a standard configuration of notebook with external mouse. NordiCHI 2010: 62-71 - [c77]Dominik Schmidt, Ming Ki Chong, Hans Gellersen:
HandsDown: hand-contour-based user identification for interactive surfaces. NordiCHI 2010: 432-441 - [c76]Florian Block, Hans Gellersen:
Space-multiplexed input on mouse-extended notebooks. NordiCHI 2010: 603-606 - [c75]Florian Block, Hans Gellersen:
The impact of cognitive load on the perception of time. NordiCHI 2010: 607-610 - [c74]Dominik Schmidt, Ming Ki Chong, Hans Gellersen:
IdLenses: dynamic personal areas on shared surfaces. ITS 2010: 131-134 - [c73]Dominik Schmidt, Fadi Chehimi, Enrico Rukzio, Hans Gellersen:
PhoneTouch: a technique for direct phone interaction on surfaces. UIST 2010: 13-16
2000 – 2009
- 2009
- [j28]Hans Gellersen, Carl Fischer, Dominique Guinard, Roswitha Gostner, Gerd Kortuem, Christian Kray, Enrico Rukzio, Sara Streng:
Supporting device discovery and spontaneous interaction with spatial references. Pers. Ubiquitous Comput. 13(4): 255-264 (2009) - [j27]Rene Mayrhofer, Hans Gellersen:
Shake Well Before Use: Intuitive and Secure Pairing of Mobile Devices. IEEE Trans. Mob. Comput. 8(6): 792-806 (2009) - [c72]Monika Büscher, Paul Coulton, Christos Efstratiou, Hans Gellersen, Drew Hemment, Rashid Mehmood, Daniela Sangiorgi:
Intelligent Mobility Systems: Some Socio-technical Challenges and Opportunities. EuropeComm 2009: 140-152 - [c71]Andreas Bulling, Jamie A. Ward, Hans Gellersen, Gerhard Tröster:
Eye movement analysis for activity recognition. UbiComp 2009: 41-50 - [c70]Dominik Schmidt, Florian Block, Hans Gellersen:
A Comparison of Direct and Indirect Multi-touch Input for Large Surfaces. INTERACT (1) 2009: 582-594 - [c69]David Molyneaux, Hans Gellersen:
Projected interfaces: enabling serendipitous interaction with smart tangible objects. TEI 2009: 385-392 - [e7]Sumi Helal, Hans Gellersen, Sunny Consolvo:
UbiComp 2009: Ubiquitous Computing, 11th International Conference, UbiComp 2009, Orlando, Florida, USA, September 30 - October 3, 2009, Proceedings. ACM International Conference Proceeding Series, ACM 2009, ISBN 978-1-60558-431-7 [contents] - 2008
- [j26]Rene Mayrhofer, Hans Gellersen:
Spontaneous mobile device authentication based on sensor data. Inf. Secur. Tech. Rep. 13(3): 136-150 (2008) - [c68]David Molyneaux, Hans Gellersen, Bernt Schiele:
Vision-Based Detection of Mobile Smart Objects. EuroSSC 2008: 27-40 - [c67]Roswitha Gostner, Enrico Rukzio, Hans Gellersen:
Usage of spatial information for selection of co-located devices. Mobile HCI 2008: 427-430 - [c66]Carl Fischer, Kavitha Muthukrishnan, Mike Hazas, Hans Gellersen:
Ultrasound-aided pedestrian dead reckoning for indoor navigation. MELT 2008: 31-36 - [c65]Andreas Bulling, Jamie A. Ward, Hans Gellersen, Gerhard Tröster:
Robust Recognition of Reading Activity in Transit Using Wearable Electrooculography. Pervasive 2008: 19-37 - [c64]Florian Block, Carl Gutwin, Michael Haller, Hans Gellersen, Mark Billinghurst:
Pen and paper techniques for physical customisation of tabletop interfaces. Tabletop 2008: 17-24 - [c63]Florian Block, Michael Haller, Hans Gellersen, Carl Gutwin, Mark Billinghurst:
VoodooSketch: extending interactive surfaces with adaptable interface palettes. TEI 2008: 55-58 - [c62]Florian Block, Nicolas Villar, Hans Gellersen:
A malleable physical interface for copying, pasting, and organizing digital clips. TEI 2008: 117-120 - [e6]Albrecht Schmidt, Hans Gellersen, Elise van den Hoven, Ali Mazalek, Paul Holleis, Nicolas Villar:
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, Bonn, Germany, February 18-20, 2008. ACM 2008, ISBN 978-1-60558-004-3 [contents] - 2007
- [j25]Nicolas Villar, Kiel Mark Gilleade, Devina Ramduny-Ellis, Hans Gellersen:
The VoodooIO gaming kit: a real-time adaptable gaming controller. Comput. Entertain. 5(3): 7 (2007) - [c61]Rene Mayrhofer, Hans Gellersen, Mike Hazas:
Security by Spatial Reference: Using Relative Positioning to Authenticate Devices for Spontaneous Interaction. UbiComp 2007: 199-216 - [c60]David Molyneaux, Hans Gellersen, Gerd Kortuem, Bernt Schiele:
Cooperative Augmentation of Smart Objects with Projector-Camera Systems. UbiComp 2007: 501-518 - [c59]Rene Mayrhofer, Hans Gellersen:
On the Security of Ultrasound as Out-of-band Channel. IPDPS 2007: 1-6 - [c58]Nicolas Villar, Hans Gellersen, Matthew Jervis, Alexander Lang:
The ColorDex DJ System: A New Interface for Live Music Mixing. NIME 2007: 264-269 - [c57]Rene Mayrhofer, Hans Gellersen:
Shake Well Before Use: Authentication Based on Accelerometer Data. Pervasive 2007: 144-161 - [c56]Nicolas Villar, Hans Gellersen:
A malleable control structure for softwired user interfaces. TEI 2007: 49-56 - [c55]Wolfgang Spiessl, Nicolas Villar, Hans-Werner Gellersen, Albrecht Schmidt:
VoodooFlash: authoring across physical and digital form. TEI 2007: 97-100 - [e5]Bernt Schiele, Anind K. Dey, Hans Gellersen, Boris E. R. de Ruyter, Manfred Tscheligi, Reiner Wichert, Emile H. L. Aarts, Alejandro P. Buchmann:
Ambient Intelligence, European Conference, AmI 2007, Darmstadt, Germany, November 7-10, 2007, Proceedings. Lecture Notes in Computer Science 4794, Springer 2007, ISBN 978-3-540-76651-3 [contents] - 2006
- [c54]Nicolas Villar, Kiel Mark Gilleade, Devina Ramduny-Ellis, Hans-Werner Gellersen:
The VoodooIO gaming kit: a real-time adaptable gaming controller. Advances in Computer Entertainment Technology 2006: 1 - [c53]Nicolas Villar, Kiel Mark Gilleade, Devina Ramduny-Ellis, Hans-Werner Gellersen:
The VoodooIO gaming kit: a real-time adaptable gaming controller. Advances in Computer Entertainment Technology 2006: 82 - [c52]Kristof Van Laerhoven, Hans-Werner Gellersen, Yanni G. Malliaris:
Long-Term Activity Monitoring with a Wearable Sensor Node. BSN 2006: 171-174 - [c51]Florian Block, Hans-Werner Gellersen, Mike Hazas, David Molyneaux, Nicolas Villar:
Locating Physical Interface Objects on Interactive Surfaces. GI Jahrestagung (2) 2006: 374-381 - [c50]Nicolas Villar, Hans Gellersen:
The Friday Afternoon Project: A Two-Hour VoodooIO Prototyping Exercise. GI Jahrestagung (2) 2006: 411-420 - [c49]Kristof Van Laerhoven, Hans-Werner Gellersen:
Fair Dice: A Tilt and Motion-Aware Cube with a Conscience. ICDCS Workshops 2006: 66 - [c48]Nicolas Villar, Florian Block, David Molyneaux, Hans Gellersen:
VoodooIO. SIGGRAPH Emerging Technologies 2006: 36 - 2005
- [j24]Hans Gellersen:
Smart-Its: computers for artifacts in the physical world. Commun. ACM 48(3): 66 (2005) - [j23]Steve Benford, Holger Schnädelbach, Boriana Koleva, Rob Anastasi, Chris Greenhalgh, Tom Rodden, Jonathan Green, Ahmed Ghali, Tony P. Pridmore, Bill Gaver, Andy Boucher, Brendan Walker, Sarah Pennington, Albrecht Schmidt, Hans Gellersen, Anthony Steed:
Expected, sensed, and desired: A framework for designing sensing-based interaction. ACM Trans. Comput. Hum. Interact. 12(1): 3-30 (2005) - [c47]Hans Gellersen:
Cooperative systems of physical objects. sOc-EUSAI 2005: 5 - [c46]Albert Krohn, Michael Beigl, Mike Hazas, Hans-Werner Gellersen:
Using Fine-Grained Infrared Positioning to Support the Surface-Based Activities of Mobile Users. ICDCS Workshops 2005: 463-468 - [c45]Mike Hazas, Christian Kray, Hans-Werner Gellersen, Henoc Agbota, Gerd Kortuem, Albert Krohn:
A relative positioning system for co-located mobile devices. MobiSys 2005: 177-190 - [c44]Nicolas Villar, Adam Lindsay, Hans-Werner Gellersen:
Pin&Play&Perform: A rearrangeable tangible interface for musical composition and performance. NIME 2005: 188-191 - [c43]Gerd Kortuem, Christian Kray, Hans-Werner Gellersen:
Sensing and visualizing spatial relations of mobile devices. UIST 2005: 93-102 - [e4]Hans Gellersen, Kjeld Schmidt, Michel Beaudouin-Lafon, Wendy E. Mackay:
Proceedings of the Ninth European Conference on Computer Supported Cooperative Work, 18-22 September 2005, Paris, France. Springer 2005, ISBN 1-4020-4022-9 [contents] - [e3]Hans-Werner Gellersen, Roy Want, Albrecht Schmidt:
Pervasive Computing, Third International Conference, PERVASIVE 2005, Munich, Germany, May 8-13, 2005, Proceedings. Lecture Notes in Computer Science 3468, Springer 2005, ISBN 3-540-26008-0 [contents] - 2004
- [j22]Lars Erik Holmquist, Hans-Werner Gellersen, Gerd Kortuem, Albrecht Schmidt, Martin Strohbach, Stavros Antifakos, Florian Michahelles, Bernt Schiele, Michael Beigl, Ramia Mazé:
Building Intelligent Environments with Smart-Its. IEEE Computer Graphics and Applications 24(1): 56-64 (2004) - [j21]Hans Gellersen, Gerd Kortuem, Albrecht Schmidt, Michael Beigl:
Physical Prototyping with Smart-Its. IEEE Pervasive Comput. 3(3): 74-82 (2004) - [c42]William W. Gaver, John Bowers, Andrew Boucher, Hans Gellersen, Sarah Pennington, Albrecht Schmidt, Anthony Steed, Nicolas Villar, Brendan Walker:
The drift table: designing for ludic engagement. CHI Extended Abstracts 2004: 885-900 - [c41]Hans-Werner Gellersen:
Cooperative Artefacts. CoopIS/DOA/ODBASE (2) 2004: 1124 - [c40]Nicolas Villar, Kristof Van Laerhoven, Hans Gellersen:
A physical notice board with digital logic and display. EUSAI (adjunct) 2004: 35-38 - [c39]Martin Strohbach, Gerd Kortuem, Hans-Werner Gellersen, Christian Kray:
Using Cooperative Artefacts as Basis for Activity Recognition. EUSAI 2004: 49-60 - [c38]Florian Block, Albrecht Schmidt, Nicolas Villar, Hans-Werner Gellersen:
Towards a Playful User Interface for Home Entertainment Systems. EUSAI 2004: 207-217 - [c37]Martin Strohbach, Hans-Werner Gellersen, Gerd Kortuem, Christian Kray:
Cooperative Artefacts: Assessing Real World Situations with Embedded Technology. UbiComp 2004: 250-267 - [c36]Kristof Van Laerhoven, Hans-Werner Gellersen:
Spine versus Porcupine: A Study in Distributed Wearable Activity Recognition. ISWC 2004: 142-149 - [c35]Tara Matthews, Hans-Werner Gellersen, Kristof Van Laerhoven, Anind K. Dey:
Augmenting Collections of Everyday Objects: A Case Study of Clothes Hangers As an Information Display. Pervasive 2004: 340-344 - 2003
- [j20]Nicolas Villar, Albrecht Schmidt, Gerd Kortuem, Hans-Werner Gellersen:
Interacting with proactive public displays. Comput. Graph. 27(6): 849-857 (2003) - [j19]Kristof Van Laerhoven, Nicolas Villar, Albrecht Schmidt, Hans-Werner Gellersen, Maria Håkansson, Lars Erik Holmquist:
Pin&Play: the surface as network medium. IEEE Commun. Mag. 41(4): 90-95 (2003) - [j18]Michael Beigl, Hans-Werner Gellersen, Theo Ungerer, Lars C. Wolf:
Selected papers of the ARCS02 conference: an introduction. Pers. Ubiquitous Comput. 7(2): 81 (2003) - [c34]Kristof Van Laerhoven, Nicolas Villar, Albrecht Schmidt, Gerd Kortuem, Hans-Werner Gellersen:
Using an autonomous cube for basic navigation and input. ICMI 2003: 203-210 - [c33]Albrecht Schmidt, Frank Siegemund, Michael Beigl, Stavros Antifakos, Florian Michahelles, Hans-Werner Gellersen:
Mobile Ad Hoc Communication Issues in Ubiquitous Computing - The Smart-Its Experimentation Platforms. PWC 2003: 213-218 - [c32]Hans-Werner Gellersen:
Embedded Interactive Systems: Toward Everyday Environments as the Interface. MuC 2003: 25-28 - 2002
- [j17]Hans-Werner Gellersen, Albrecht Schmidt:
Look who's visiting: supporting visitor awareness in the web. Int. J. Hum. Comput. Stud. 56(1): 25-46 (2002) - [j16]Hans-Werner Gellersen, Albrecht Schmidt, Michael Beigl:
Multi-Sensor Context-Awareness in Mobile Devices and Smart Artifacts. Mob. Networks Appl. 7(5): 341-351 (2002) - [j15]Nigel Davies, Hans-Werner Gellersen:
Beyond Prototypes: Challenges in Deploying Ubiquitous Systems. IEEE Pervasive Comput. 1(1): 26-35 (2002) - [j14]Gregory D. Abowd, Maria Ebling, Hans-Werner Gellersen, Guerney D. H. Hunt, Hui Lei:
Guest Editors' Introduction: Context-Aware Computing. IEEE Pervasive Comput. 1(3): 22-23 (2002) - [c31]Gerd Kortuem, Hans-Werner Gellersen, Mark Billinghurst:
Mobile ad hoc collaboration. CHI Extended Abstracts 2002: 931 - [c30]Kristof Van Laerhoven, Albrecht Schmidt, Hans-Werner Gellersen:
Pin&Play: Networking Objects through Pins. UbiComp 2002: 219-228 - [c29]Albrecht Schmidt, Martin Strohbach, Kristof Van Laerhoven, Adrian Friday, Hans-Werner Gellersen:
Context Acquisition Based on Load Sensing. UbiComp 2002: 333-350 - [c28]Kristof Van Laerhoven, Albrecht Schmidt, Hans-Werner Gellersen:
Multi-Sensor Context Aware Clothing. ISWC 2002: 49-56 - [c27]Albrecht Schmidt, Martin Strohbach, Kristof Van Laerhoven, Hans-Werner Gellersen:
Ubiquitous Interaction - Using Surfaces in Everyday Environments as Pointing Devices. User Interfaces for All 2002: 263-279 - 2001
- [j13]Michael Beigl, Hans-Werner Gellersen, Albrecht Schmidt:
Mediacups: experience with design and use of computer-augmented everyday artefacts. Comput. Networks 35(4): 401-409 (2001) - [j12]Albrecht Schmidt, Hans-Werner Gellersen:
Modell, Architektur und Plattform für Informationssysteme mit Kontextbezug. Inform. Forsch. Entwickl. 16(4): 213-224 (2001) - [j11]Peter J. Thomas, Hans-Werner Gellersen:
Ensemble Computing. Int. J. Hum. Comput. Interact. 13(2): 113-121 (2001) - [j10]Albrecht Schmidt, Hans-Werner Gellersen:
Nutzung von Kontext in ubiquitären Informationssystemen (Context-Awareness in Ubiquitous Computing). Informationstechnik Tech. Inform. 43(2): 83-89 (2001) - [c26]Lars Erik Holmquist, Friedemann Mattern, Bernt Schiele, Petteri Alahuhta, Michael Beigl, Hans-Werner Gellersen:
Smart-Its Friends: A Technique for Users to Easily Establish Connections between Smart Artefacts. UbiComp 2001: 116-122 - [c25]Albrecht Schmidt, Hans-Werner Gellersen, Michael Beigl, Oliver Frick:
Entwicklung von WAP-Anwendungen. Kommunikation in Verteilten Systemen 2001: 81-90 - [c24]Hans-Werner Gellersen, Dirk Richtsteiger, Albrecht Schmidt, Karsten Schulz:
Paper-to-Web: Papier als Eingabemedium für Formulare im World-Wide Web. MuC 2001: 145-152 - [c23]Michael Beigl, Hans-Werner Gellersen, Norbert A. Streitz:
Mensch-Computer-Interaktion in allgegenwärtigen Informationssystemen. MuC 2001: 401-402 - [c22]Albrecht Schmidt, Hans-Werner Gellersen:
Visitor awareness in the web. WWW 2001: 745-753 - 2000
- [j9]Peter J. Thomas, Hans-Werner Gellersen:
Editoral. Pers. Ubiquitous Comput. 4(4): 201 (2000) - [c21]Martin Gaedke, Daniel Schwabe, Gustavo Rossi, Hans-Werner Gellersen:
Web Engineering - Introduction. HICSS 2000 - [c20]Albrecht Schmidt, Hans-Werner Gellersen, Christian Merz:
Enabling Implicit Human Computer Interaction: A Wearable RFID-Tag Reader. ISWC 2000: 193-194 - [c19]Markus Lauff, Hans-Werner Gellersen:
Adapation in a Ubiquitous Computing Management Architecture. SAC (2) 2000: 566-567 - [c18]Martin Gaedke, Christian Segor, Hans-Werner Gellersen:
WCML: Paving the Way for Reuse in Object-Oriented Web Engineering. SAC (2) 2000: 748-755 - [c17]Hans-Werner Gellersen, Albrecht Schmidt, Michael Beigl:
Adding some smartness to devices and everyday things. WMCSA 2000: 3- - [e2]Peter J. Thomas, Hans-Werner Gellersen:
Handheld and Ubiquitous Computing, Second International Symposium, HUC 2000, Bristol, UK, September 25-27, 2000, Proceedings. Lecture Notes in Computer Science 1927, Springer 2000, ISBN 3-540-41093-7 [contents]
1990 – 1999
- 1999
- [j8]Albrecht Schmidt, Michael Beigl, Hans-Werner Gellersen:
There is more to context than location. Comput. Graph. 23(6): 893-901 (1999) - [j7]Albrecht Schmidt, Hans-Werner Gellersen:
Suchen im Internet - Finden und Gefunden werden. HMD Prax. Wirtsch. 205: 88-103 (1999) - [j6]Hans-Werner Gellersen:
Wearable Computing - Technologie und Anwendung tragbarer Rechner. HMD Prax. Wirtsch. 209: 105-114 (1999) - [j5]Hans-Werner Gellersen, Martin Gaedke:
Object-Oriented Web Application Development. IEEE Internet Comput. 3(1): 60-68 (1999) - [j4]Hans-Werner Gellersen:
Handheld CSCW: Personal Technologies for Collaboration. Pers. Ubiquitous Comput. 3(1/2): 1-7 (1999) - [j3]Albrecht Schmidt, Hans-Werner Gellersen, Michael Beigl:
Matching Information and Ambient Media. Pers. Ubiquitous Comput. 3(4) (1999) - [c16]Albrecht Schmidt, Hans-Werner Gellersen, Michael Beigl:
Matching Information and Ambient Media. CoBuild 1999: 140-149 - [c15]Martin Gaedke, Hans-Werner Gellersen, Silvia E. Gordillo, Fernando Lyardet, Gustavo Rossi, Daniel Schwabe:
Using Components in Web Document Engineering. German-Argentinian Workshop on Information Technology 1999: 75-80 - [c14]Datong Chen, Hans-Werner Gellersen:
Recognition and reasoning in an awareness support system for generation of storyboard-like views of recent activity. GROUP 1999: 356-364 - [c13]Albrecht Schmidt, Michael Beigl, Hans-Werner Gellersen:
Sensor-based adaptive mobile user interfaces. HCI (2) 1999: 251-255 - [c12]Martin Gaedke, Hans-Werner Gellersen, Albrecht Schmidt, Ulf Stegemüller, Wolfgang Kurr:
Object-oriented Web Engineering for Large-scale Web Service Management. HICSS 1999 - [c11]Hans-Werner Gellersen, Michael Beigl, Holger Krull:
The MediaCup: Awareness Technology Embedded in a Everyday Object. HUC 1999: 308-310 - [c10]Albrecht Schmidt, Hans-Werner Gellersen, Michael Beigl:
A Wearable Context-Awareness Component: Finally a Good Reason to Wear a Tie. ISWC 1999: 176-177 - [c9]Hans-Werner Gellersen, Michael Beigl, Albrecht Schmidt:
Environment-Mediated Mobile Computing. SAC 1999: 416-418 - [e1]Hans-Werner Gellersen:
Handheld and Ubiquitous Computing, First International Symposium, HUC'99, Karlsruhe, Germany, September 27-29, 1999, Proceedings. Lecture Notes in Computer Science 1707, Springer 1999, ISBN 3-540-66550-1 [contents] - 1998
- [c8]Martin Gaedke, Michael Beigl, Hans-Werner Gellersen, Christian Segor:
Web Content Delivery to Heterogeneous Mobile Platforms. ER Workshops 1998: 205-217 - 1997
- [j2]Hans-Werner Gellersen, Robert Wicke, Martin Gaedke:
WebComposition: An Object-Oriented Support System for the Web Engineering Lifecycle. Comput. Networks 29(8-13): 1429-1437 (1997) - [j1]Hans-Werner Gellersen:
Web Engineering: Softwaretechnik für Anwendungen im World-Wide Web. HMD Prax. Wirtsch. 196 (1997) - [c7]Markus Lauff, Hans-Werner Gellersen:
Multimedia Client Implementation on Personal Digital Assistants. IDMS 1997: 283-295 - 1996
- [b1]Hans-Werner Gellersen:
Methodische Entwicklung flexibler interaktiver Software. Karlsruhe Institute of Technology, Germany, Shaker 1996, ISBN 978-3-8265-1877-5, pp. 1-184 - 1995
- [c6]Hans-Werner Gellersen:
Software Engineering Meets Human-Computer Interaction: Integrating User Interface Design in an Object-Oriented Methodology. SOFSEM 1995: 375-378 - [c5]Hans-Werner Gellersen, Max Mühlhäuser:
Arbeitsplatzintegration und Medienintegration: Mensch-Computer-Interaktion in kooperativen Anwendungen. Software-Ergonomie 1995: 143-162 - 1994
- [c4]Hans-Werner Gellersen:
Aspects in User Interface Design for Mobile Multi-User Applications. GI Jahrestagung 1994: 134-141 - [c3]Oliver Frick, Max Mühlhäuser, Hans-Werner Gellersen:
Developing Cooperative Media-Integrated Software. GI Jahrestagung 1994: 227-234 - [c2]Hans-Werner Gellersen:
Support of User Interface Design Aspects in a Framework for Distributed Cooperative Applications. ICSE Workshop on SE-HCI 1994: 196-210 - 1993
- [c1]Hans-Werner Gellersen:
Graphical Design Support for DCE Applications. DCE Workshop 1993: 267-281
Coauthor Index
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last updated on 2024-12-11 21:41 CET by the dblp team
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