default search action
Veronica Sundstedt
Person information
- affiliation: Blekinge Institute of Technology, Karlskrona, Sweden
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [c56]Yu Fu, Yan Hu, Veronica Sundstedt:
A Pilot Study of User Preferences of Posture and Display Technologies in Virtual Reality Exercise Games. ICVARS 2024 - [c55]Yan Hu, Kurt Tutschku, Veselka Boeva, Prashant Goswami, Shahrooz Abghari, Veronica Sundstedt:
Towards an Ethical and Data Privacy Metrology for AI-Enriched Human-Centered XR Systems. MetroXRAINE 2024: 119-124 - 2023
- [c54]Jean-Marie Normand, Maki Sugimoto, Veronica Sundstedt:
ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments. ICAT-EGVE 2023: i-xii - [c53]Veronica Sundstedt, Veselka Boeva, Hans-Jürgen Zepernick, Prashant Goswami, Abbas Cheddad, Kurt Tutschku, Håkan Grahn, Emiliano Casalicchio, Markus Fiedler, Emilia Mendes, Shahrooz Abghari, Yan Hu, Valeria Garro, Thi My Chinh Chu, Lars Lundberg, Patrik Arlos:
HINTS: Human-Centered Intelligent Realities. SAIS 2023: 9-17 - [e4]Jean-Marie Normand, Maki Sugimoto, Veronica Sundstedt:
Virtual Environments 2023, ICAT-EGVE, 33rd International Conference on Artificial Reality and Telexistence, 28th Eurographics Symposium on Virtual Environments, Trinity College Dublin, Ireland, December 6-8, 2023. Eurographics Association 2023, ISBN 978-3-03868-218-9 [contents] - 2022
- [j13]Yu Fu, Yan Hu, Veronica Sundstedt:
A Systematic Literature Review of Virtual, Augmented, and Mixed Reality Game Applications in Healthcare. ACM Trans. Comput. Heal. 3(2): 22:1-22:27 (2022) - [c52]Valeria Garro, Veronica Sundstedt:
Augmented Reality and 3D Printing for Archaeological Heritage: Evaluation of Visitor Experience. XR (2) 2022: 360-372 - [c51]Yu Fu, Yan Hu, Veronica Sundstedt, Yvonne Forsell:
A Review of Extended Reality Exercise Games for Elderly. HEALTHINF 2022: 201-210 - [c50]Yu Fu, Yan Hu, Veronica Sundstedt, Yvonne Forsell:
A Systematic Literature Review of Extended Reality Exercise Games for the Elderly. BIOSTEC (Selected Papers) 2022: 333-352 - [c49]Diego Navarro, Valeria Garro, Veronica Sundstedt:
The Electrodermal Activity of Player Experience in Virtual Reality Games: An Extended Evaluation of the Phasic Component. VISIGRAPP (Revised Selected Papers) 2022: 203-221 - [c48]Diego Navarro, Valeria Garro, Veronica Sundstedt:
Electrodermal Activity Evaluation of Player Experience in Virtual Reality Games: A Phasic Component Analysis. VISIGRAPP (2: HUCAPP) 2022: 108-116 - [c47]Valeria Garro, Veronica Sundstedt:
Panoptic Visual Analytics of Eye Tracking Data. VISIGRAPP (3: IVAPP) 2022: 171-178 - 2021
- [j12]Diego Navarro, Veronica Sundstedt, Valeria Garro:
Biofeedback Methods in Entertainment Video Games: A Review of Physiological Interaction Techniques. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 268:1-268:32 (2021) - [c46]Yu Fu, Yan Hu, Veronica Sundstedt, Cecilia Fagerström:
A Survey of Possibilities and Challenges with AR/VR/MR and Gamification Usage in Healthcare. HEALTHINF 2021: 733-740 - 2020
- [j11]Jonah Napieralla, Veronica Sundstedt:
Ultrawide Field of View by Curvilinear Projection Methods. J. WSCG 28(1-2): 163-167 (2020) - [c45]Majed Elwardy, Yan Hu, Hans-Jürgen Zepernick, Thi My Chinh Chu, Veronica Sundstedt:
Comparison of ACR Methods for 360° Video Quality Assessment Subject to Participants' Experience with Immersive Media. ICSPCS 2020: 1-10 - [c44]Valeria Garro, Veronica Sundstedt, Advaith Putta, Christoffer Sandahl:
Possibilities and Challenges of Portraying Cultural Heritage Artefacts using Augmented Reality: the Mjällby Crucifix Case Study. GCH 2020: 81 - [c43]Majed Elwardy, Hans-Jürgen Zepernick, Yan Hu, Thi My Chinh Chu, Veronica Sundstedt:
Evaluation of Simulator Sickness for 360° Videos on an HMD Subject to Participants' Experience with Virtual Reality. VR Workshops 2020: 477-484
2010 – 2019
- 2019
- [j10]Petar Jercic, Veronica Sundstedt:
Practicing emotion-regulation through biofeedback on the decision-making performance in the context of serious games: A systematic review. Entertain. Comput. 29: 75-86 (2019) - [c42]Francisco López Luro, Veronica Sundstedt:
A comparative study of eye tracking and hand controller for aiming tasks in virtual reality. ETRA 2019: 68:1-68:9 - [c41]Diego Navarro, Veronica Sundstedt:
Evaluating Player Performance and Experience in Virtual Reality Game Interactions using the HTC Vive Controller and Leap Motion Sensor. VISIGRAPP (2: HUCAPP) 2019: 103-110 - [c40]Majed Elwardy, Hans-Jürgen Zepernick, Veronica Sundstedt:
Annotated 360-Degree Image and Video Databases: A Comprehensive Survey. ICSPCS 2019: 1-6 - [c39]Majed Elwardy, Hans-Jürgen Zepernick, Veronica Sundstedt, Yan Hu:
Impact of Participants' Experiences with Immersive Multimedia on 360° Video Quality Assessment. ICSPCS 2019: 1-10 - [c38]Hans-Jürgen Zepernick, Majed Elwardy, Yan Hu, Veronica Sundstedt:
On the Number of Participants Needed for Subjective Quality Assessment of 360° Videos. ICSPCS 2019: 1-10 - [c37]Majed Elwardy, Hans-Jürgen Zepernick, Thi My Chinh Chu, Veronica Sundstedt:
Objective Perceptual Video Quality Prediction Using Spatial and Temporal Information Differences. ISCIT 2019: 436-441 - 2018
- [j9]Beatriz Sousa Santos, Jean-Michel Dischler, Valery Adzhiev, Eike Falk Anderson, Andrej Ferko, Oleg Fryazinov, Martin Ilcík, Ivana Ilcíková, Pavel Slavík, Veronica Sundstedt, Lucie Svobodova, Michael Wimmer, Jiri Zara:
Distinctive Approaches to Computer Graphics Education. Comput. Graph. Forum 37(1): 403-412 (2018) - [j8]Petar Jercic, Wei Wen, Johan Hagelbäck, Veronica Sundstedt:
The Effect of Emotions and Social Behavior on Performance in a Collaborative Serious Game Between Humans and Autonomous Robots. Int. J. Soc. Robotics 10(1): 115-129 (2018) - [c36]Thi My Chinh Chu, Hans-Jürgen Zepernick, Veronica Sundstedt:
Analysis of Variance of Opinion Scores for MPEG-4 Scalable and Advanced Video Coding. ICSPCS 2018: 1-10 - 2017
- [c35]Francisco López Luro, Diego Navarro Prada, Veronica Sundstedt:
Ethical Considerations for the Use of Virtual Reality: An Evaluation of Practices in Academia and Industry. ICAT-EGVE 2017: 141-148 - [c34]Erik Pettersson, Veronica Sundstedt:
A perceptual evaluation of social interaction with emotes and real-time facial motion capture. MIG 2017: 18:1-18:6 - [c33]Diego Navarro, Veronica Sundstedt:
Simplifying game mechanics: gaze as an implicit interaction method. SIGGRAPH Asia Technical Briefs 2017: 4:1-4:4 - 2016
- [c32]Veronica Sundstedt:
A Visualisation Course in a Game Development Curriculum. Eurographics (Education Papers) 2016: 9-16 - [c31]Veronica Sundstedt, Diego Navarro, Julian Mautner:
Possibilities and challenges with eye tracking in video games and virtual reality applications. SIGGRAPH ASIA Courses 2016: 17:1-17:150 - 2015
- [c30]Andreas Lambrant, Francisco López Luro, Veronica Sundstedt:
Avatar preference selection in game design based on color theory. SAP 2015: 15-18 - 2014
- [c29]Jayson Turner, Eduardo Velloso, Hans Gellersen, Veronica Sundstedt:
EyePlay: applications for gaze in games. CHI PLAY 2014: 465-468 - 2013
- [c28]Andreas Bulling, Raimund Dachselt, Andrew T. Duchowski, Robert J. K. Jacob, Sophie Stellmach, Veronica Sundstedt:
Gaze interaction in the Post-WIMP world. CHI Extended Abstracts 2013: 3195-3198 - [p1]Veronica Sundstedt, Matthias Bernhard, Efstathios Stavrakis, Erik Reinhard, Michael Wimmer:
Visual Attention and Gaze Behavior in Games: An Object-Based Approach. Game Analytics, Maximizing the Value of Player Data 2013: 543-583 - 2012
- [b2]Veronica Sundstedt:
Gazing at Games: An Introduction to Eye Tracking Control. Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers 2012, ISBN 978-3-031-79551-0 - [j7]Adrián Jarabo, Tom Van Eyck, Veronica Sundstedt, Kavita Bala, Diego Gutierrez, Carol O'Sullivan:
Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes. Comput. Graph. Forum 31(2pt3): 565-574 (2012) - [j6]Rachel McDonnell, Veronica Sundstedt:
Introduction to special issue SAP 2012. ACM Trans. Appl. Percept. 9(3): 10:1-10:2 (2012) - [c27]Andreas Bulling, Raimund Dachselt, Andrew T. Duchowski, Robert J. K. Jacob, Sophie Stellmach, Veronica Sundstedt:
Gaze interaction in the post-WIMP world. CHI Extended Abstracts 2012: 1221-1224 - [c26]Veronica Sundstedt, Martin Lanner:
Evaluation of a Curriculum for Technical Artists. Eurographics (Education Papers) 2012: 17-24 - [e3]Peter Khooshabeh, Matthias Harders, Rachel McDonnell, Veronica Sundstedt:
ACM Symposium on Applied Perception 2012, SAP '12, Los Angeles, CA, USA - August 03 - 04, 2012. ACM 2012, ISBN 978-1-4503-1431-2 [contents] - 2011
- [c25]Anneli Olsen, Albrecht Schmidt, Paul Marshall, Veronica Sundstedt:
Using eye tracking for interaction. CHI Extended Abstracts 2011: 741-744 - [c24]Jan van der Kamp, Veronica Sundstedt:
Gaze and voice controlled drawing. NGCA 2011: 9 - [e2]Veronica Sundstedt, Charlotte C. Sennersten:
NGCA 2011, First Conference on Novel Gaze-Controlled Applications, Karlskrona, Sweden, May 26 - 27, 2011. ACM 2011, ISBN 978-1-4503-0680-5 [contents] - 2010
- [j5]Jorge Jimenez, D. Whelan, Veronica Sundstedt, Diego Gutierrez:
Real-Time Realistic Skin Translucency. IEEE Computer Graphics and Applications 30(4): 32-41 (2010) - [c23]Jorge Lopez-Moreno, Veronica Sundstedt, Francisco Sangorrin, Diego Gutierrez:
Measuring the perception of light inconsistencies. APGV 2010: 25-32 - [c22]Francisco López Luro, Ramón Mollá Vayá, Veronica Sundstedt:
Exploring peripheral LOD change detections during interactive gaming tasks. APGV 2010: 73-80 - [c21]Alan Purvis, Veronica Sundstedt:
Perceptibility of clones in tree rendering. APGV 2010: 166 - [c20]Veronica Sundstedt:
Gazing at games: using eye tracking to control virtual characters. SIGGRAPH Courses 2010: 5:1-5:160 - [c19]Alan Purvis, Veronica Sundstedt:
Perception of Clones in Forest Rendering. TPCG 2010: 107-114
2000 – 2009
- 2009
- [j4]Jorge Jimenez, Veronica Sundstedt, Diego Gutierrez:
Screen-space perceptual rendering of human skin. ACM Trans. Appl. Percept. 6(4): 23:1-23:15 (2009) - [c18]Veronica Sundstedt, Mary C. Whitton, Marina Bloj:
The whys, how tos, and pitfalls of user studies. SIGGRAPH Courses 2009: 25:1-25:205 - 2008
- [j3]Diego Gutierrez, Veronica Sundstedt, Fermin Gomez, Alan Chalmers:
Modeling light scattering for virtual heritage. ACM Journal on Computing and Cultural Heritage 1(2): 8:1-8:15 (2008) - [c17]Veronica Sundstedt, Efstathios Stavrakis, Michael Wimmer, Erik Reinhard:
A psychophysical study of fixation behavior in a computer game. APGV 2008: 43-50 - [c16]Veronica Sundstedt:
A Psychophysical Study of Foveal Gradient Based Selective Rendering. GRAPP 2008: 207-214 - [c15]Tom Wilcox, Mike Evans, Chris Pearce, Nick Pollard, Veronica Sundstedt:
Gaze and voice based game interaction: the revenge of the killer penguins. SIGGRAPH Posters 2008: 81 - 2007
- [b1]Karin Veronica Sundstedt:
Rendering and validation of high-fidelity graphics using region-of-interest. University of Bristol, UK, 2007 - [j2]Kurt Debattista, Alan Chalmers, Richard Gillibrand, Peter William Longhurst, Georgia Mastoropoulou, Veronica Sundstedt:
Parallel selective rendering of high-fidelity virtual environments. Parallel Comput. 33(6): 361-376 (2007) - [j1]Veronica Sundstedt, Diego Gutierrez, Oscar Anson, Francesco Banterle, Alan Chalmers:
Perceptual rendering of participating media. ACM Trans. Appl. Percept. 4(3): 15 (2007) - [e1]Christian Wallraven, Veronica Sundstedt:
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, APGV 2007, Tübingen, Germany, July 25-27, 2007. ACM International Conference Proceeding Series 253, ACM 2007, ISBN 978-1-59593-670-7 [contents] - 2006
- [c14]Oscar Anson, Veronica Sundstedt, Diego Gutierrez, Alan Chalmers:
Efficient selective rendering of participating media. APGV 2006: 135-142 - [c13]Alan Chalmers, Kurt Debattista, Veronica Sundstedt, Peter William Longhurst, Richard Gillibrand:
Rendering on Demand. EGPGV@EuroVis/EGVE 2006: 9-17 - [c12]Veronica Sundstedt, Alan Chalmers:
Evaluation of perceptually-based selective rendering techniques using eye-movements analysis. SCCG 2006: 153-160 - 2005
- [c11]Veronica Sundstedt, Kurt Debattista, Alan Chalmers:
Perceived aliasing thresholds in high-fidelity rendering. APGV 2005: 166 - [c10]Kurt Debattista, Veronica Sundstedt, Luís Paulo Santos, Alan Chalmers:
Selective component-based rendering. GRAPHITE 2005: 13-22 - [c9]Veronica Sundstedt, Kurt Debattista, Peter William Longhurst, Alan Chalmers, Tom Troscianko:
Visual attention for efficient high-fidelity graphics. SCCG 2005: 169-175 - [c8]Diego Gutierrez, Oscar Anson, Francisco J. Serón, Veronica Sundstedt, Alan Chalmers:
Efficient physically-based perceptual rendering of participating media. SIGGRAPH Posters 2005: 49 - [c7]Kurt Debattista, Veronica Sundstedt, Francisco Pereira, Alan Chalmers:
Selective Parallel Rendering for High-Fidelity Graphics. TPCG 2005: 59-66 - [c6]Veronica Sundstedt, Diego Gutierrez, Fermin Gomez, Alan Chalmers:
Participating Media for High-Fidelity Cultural Heritage. VAST 2005: 83-90 - 2004
- [c5]Veronica Sundstedt, Alan Chalmers, Philippe Martinez:
High fidelity reconstruction of the ancient Egyptian temple of Kalabsha. Afrigraph 2004: 107-113 - [c4]Veronica Sundstedt, Alan Chalmers, Kirsten Cater:
Selective rendering of task related scenes. APGV 2004: 174 - [c3]Veronica Sundstedt, Kurt Debattista, Alan Chalmers:
Selective rendering using task-importance maps. APGV 2004: 175 - [c2]Veronica Sundstedt, Alan Chalmers, Kirsten Cater, Kurt Debattista:
Top-Down Visual Attention for Efficient Rendering of Task Related Scenes. VMV 2004: 209-216 - 2003
- [c1]Veronica Sundstedt, Alan Chalmers, Philippe Martinez:
A high fidelity reconstruction of ancient Egypt: the temple of Kalabsha. SIGGRAPH 2003
Coauthor Index
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2025-01-21 00:20 CET by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint