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Tabletop 2008: Amsterdam, The Netherlands
- Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), October 1-3 2008, Amsterdam, The Netherlands. IEEE Computer Society 2008, ISBN 978-1-4244-2897-7
Interaction Techniques and Systems for Interactive Surfaces
- Christian Kray, Michael Rohs, Jonathan Hook, Sven G. Kratz:
Group coordination and negotiation through spatial proximity regions around mobile devices on augmented tabletops. 1-8 - Jun Liu, David Pinelle, Carl Gutwin, Sriram Subramanian:
Improving digital handoff in shared tabletop workspaces. 9-16 - Florian Block, Carl Gutwin, Michael Haller, Hans Gellersen, Mark Billinghurst:
Pen and paper techniques for physical customisation of tabletop interfaces. 17-24 - Katherine Everitt, Meredith Ringel Morris, A. J. Bernheim Brush, Andrew D. Wilson:
DocuDesk: An interactive surface for creating and rehydrating many-to-many linkages among paper and digital documents. 25-28 - Luc Vlaming, Jasper Smit, Tobias Isenberg:
Presenting using Two-Handed Interaction in Open Space. 29-32
Surfaces for Collaboration: Design and Evaluation
- Paul Marshall, Eva Hornecker, Richard Morris, Nick Sheep Dalton, Yvonne Rogers:
When the fingers do the talking: A study of group participation with varying constraints to a tabletop interface. 33-40 - David Pinelle, Tadeusz Stach, Carl Gutwin:
TableTrays: Temporary, reconfigurable work surfaces for tabletop groupware. 41-48 - Christian Müller-Tomfelde, Anja Wessels, Claudia Schremmer:
Tilted tabletops: In between horizontal and vertical workspaces. 49-56 - James R. Wallace, Stacey D. Scott:
Contextual design considerations for co-located, collaborative tables. 57-64
Expression, Play and Learning
- Peter Vandoren, Tom Van Laerhoven, Luc Claesen, Johannes Taelman, Chris Raymaekers, Frank Van Reeth:
IntuPaint: Bridging the gap between physical and digital painting. 65-72 - Jochen Rick, Yvonne Rogers:
From DigiQuilt to DigiTile: Adapting educational technology to a multi-touch table. 73-80 - Davy Vanacken, Alexandre Demeure, Kris Luyten, Karin Coninx:
Ghosts in the interface: Meta-user interface visualizations as guides for multi-touch interaction. 81-84 - Silvia Gabrielli, Sergio Bellutti, Anthony Jameson, Chiara Leonardi, Massimo Zancanaro:
A single-user tabletop card game system for older persons: General lessons learned from an in-situ study. 85-88 - Daniel Gallardo, Carles Fernandes Julià, Sergi Jordà:
TurTan: A tangible programming language for creative exploration. 89-92 - Evi Indriasari Mansor, Antonella De Angeli, Oscar de Bruijn:
Little fingers on the tabletop: A usability evaluation in the kindergarten. 93-96
Real World Applications and Experiences
- Hao Jiang, Daniel Wigdor, Clifton Forlines, Chia Shen:
System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment. 97-104 - Meredith Ringel Morris, A. J. Bernheim Brush, Brian Meyers:
A field study of knowledge workers' use of interactive horizontal displays. 105-112 - Eva Hornecker:
"I don't understand it either, but it is cool" - visitor interactions with a multi-touch table in a museum. 113-120 - Xin Wang, Frank Maurer:
Tabletop AgilePlanner: A tabletop-based project planning tool for agile software development teams. 121-128
Touching the Surface: Gesture and Touch for Surface Interactions
- Xiang Cao, Andrew D. Wilson, Ravin Balakrishnan, Ken Hinckley, Scott E. Hudson:
ShapeTouch: Leveraging contact shape on interactive surfaces. 129-136 - Toshiki Sato, Kentaro Fukuchi, Hideki Koike:
Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops. 137-144 - Yoshihiro Watanabe, Álvaro Cassinelli, Takashi Komuro, Masatoshi Ishikawa:
The deformable workspace: A membrane between real and virtual space. 145-152 - Johannes Hirche, Peter Bomark, Mikael Bauer, Pawel Solyga:
Adaptive interface for text input on large-scale interactive surfaces. 153-156 - Otmar Hilliges, David Kim, Shahram Izadi:
Creating malleable interactive surfaces using liquid displacement sensing. 157-160
Different Views: Display Techniques for Interactive Surfaces
- Satoshi Sakurai, Yoshifumi Kitamura, Sriram Subramanian, Fumio Kishino:
Visibility control using revolving polarizer. 161-168 - Li-Wei Chan, Ting-Ting Hu, Jin-Yao Lin, Yi-Ping Hung, Jane Yung-jen Hsu:
On top of tabletop: A virtual touch panel display. 169-176 - Ting-Ting Hu, Yi-Wei Chia, Li-Wei Chan, Yi-Ping Hung, Jane Yung-jen Hsu:
i-m-Top: An interactive multi-resolution tabletop system accommodating to multi-resolution human vision. 177-180 - Shahram Izadi, Alex Butler, Steve Hodges, Darren West, Malcolm Hall, Bill Buxton, Mike Molloy:
Experiences with building a thin form-factor touch and tangible tabletop. 181-184 - Christopher Richard Wren, Yuri A. Ivanov, Paul A. Beardsley, Biliana Kaneva, Shoji Tanaka:
Pokey: Interaction through covert structured light. 185-188 - Yasuaki Kakehi, Takeshi Naemura:
UlteriorScape: Interactive optical superimposition on a view-dependent tabletop display. 189-192
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