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2020 – today
- 2024
- [j18]Payod Panda, Lev Tankelevitch, Becky Spittle, Kori Inkpen, John Tang, Sasa Junuzovic, Qianqian Qi, Pat Sweeney, Andrew D. Wilson, William A. S. Buxton, Abigail Sellen, Sean Rintel:
Hybridge: Bridging Spatiality for Inclusive and Equitable Hybrid Meetings. Proc. ACM Hum. Comput. Interact. 8(CSCW2): 1-39 (2024) - [c82]Becky Spittle, Payod Panda, Lev Tankelevitch, Kori Inkpen, John C. Tang, Sasa Junuzovic, Qianqian Qi, Pat Sweeney, Andrew D. Wilson, William A. S. Buxton, Abigail Sellen, Sean Rintel:
Comparing the Agency of Hybrid Meeting Remote Users in 2D and 3D Interfaces of the Hybridge System. CHI Extended Abstracts 2024: 82:1-82:12 - [c81]Mose Sakashita, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew David Wilson:
SharedNeRF: Leveraging Photorealistic and View-dependent Rendering for Real-time and Remote Collaboration. CHI 2024: 675:1-675:14 - [c80]Shwetha Rajaram, Nels Numan, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew D. Wilson:
BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AI. UIST 2024: 40:1-40:19 - [c79]Nels Numan, Shwetha Rajaram, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew D. Wilson:
SpaceBlender: Creating Context-Rich Collaborative Spaces Through Generative 3D Scene Blending. UIST 2024: 41:1-41:25 - [i6]Shwetha Rajaram, Nels Numan, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew D. Wilson:
BlendScape: Enabling Unified and Personalized Video-Conferencing Environments through Generative AI. CoRR abs/2403.13947 (2024) - [i5]Nels Numan, Shwetha Rajaram, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew D. Wilson:
SpaceBlender: Creating Context-Rich Collaborative Spaces Through Generative 3D Scene Blending. CoRR abs/2409.13926 (2024) - [i4]Ananya Bhattacharjee, Jina Suh, Mahsa Ershadi, Shamsi T. Iqbal, Andrew D. Wilson, Javier Hernandez:
Understanding Communication Preferences of Information Workers in Engagement with Text-Based Conversational Agents. CoRR abs/2410.20468 (2024) - 2023
- [j17]John C. Tang, Kori Inkpen, Sasa Junuzovic, Keri Mallari, Andrew D. Wilson, Sean Rintel, Shiraz Cupala, Tony Carbary, Abigail Sellen, William A. S. Buxton:
Perspectives: Creating Inclusive and Equitable Hybrid Meeting Experiences. Proc. ACM Hum. Comput. Interact. 7(CSCW2): 1-25 (2023) - [c78]Hakim Si-Mohammed, Christian Holz, Andrew D. Wilson, Hannes Gamper, Adrian K. C. Lee, Dimitra Emmanouilidou, Edward Cutrell, Ivan Tashev:
On the Effect of Size and Contrast of the SSVEP Visual Stimuations on Classification Accuracy and User-Friendliness in Virtual Reality. BCI 2023: 1-6 - [c77]Yujie Tao, Cheng Yao Wang, Andrew D. Wilson, Eyal Ofek, Mar González-Franco:
Embodying Physics-Aware Avatars in Virtual Reality. CHI 2023: 254:1-254:15 - [c76]Jeremy Hyrkas, Andrew D. Wilson, John C. Tang, Hannes Gamper, Hong Sodoma, Lev Tankelevitch, Kori Inkpen, Shreya Chappidi, Brennan Jones:
Spatialized Audio and Hybrid Video Conferencing: Where Should Voices be Positioned for People in the Room and Remote Headset Users? CHI 2023: 794:1-794:14 - [c75]You-Jin Kim, Andrew D. Wilson, Jennifer Jacobs, Tobias Höllerer:
Reality Distortion Room: A Study of User Locomotion Responses to Spatial Augmented Reality Effects. ISMAR 2023: 1201-1210 - 2022
- [j16]Momona Yamagami, Sasa Junuzovic, Mar González-Franco, Eyal Ofek, Edward Cutrell, John R. Porter, Andrew D. Wilson, Martez E. Mott:
Two-In-One: A Design Space for Mapping Unimanual Input into Bimanual Interactions in VR for Users with Limited Movement. ACM Trans. Access. Comput. 15(3): 23:1-23:25 (2022) - [c74]Justin Kilmarx, Hannes Gamper, Dimitra Emmanouilidou, David Johnston, Ed Cutrell, Andrew D. Wilson, Ivan Tashev:
Investigating Visual Imagery as a BCI Control Strategy: A Pilot Study. BCI 2022: 1-6 - [c73]Balasaravanan Thoravi Kumaravel, Andrew D. Wilson:
DreamStream: Immersive and Interactive Spectating in VR. CHI 2022: 636:1-636:17 - 2021
- [j15]Karan Ahuja, Eyal Ofek, Mar González-Franco, Christian Holz, Andrew D. Wilson:
CoolMoves: User Motion Accentuation in Virtual Reality. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 5(2): 52:1-52:23 (2021) - [c72]Winko W. An, Barbara G. Shinn-Cunningham, Hannes Gamper, Dimitra Emmanouilidou, David Johnston, Mihai Jalobeanu, Edward Cutrell, Andrew D. Wilson, Kuan-Jung Chiang, Ivan Tashev:
Decoding Music Attention from "EEG Headphones": A User-Friendly Auditory Brain-Computer Interface. ICASSP 2021: 985-989 - [c71]Kuan-Jung Chiang, Dimitra Emmanouilidou, Hannes Gamper, David Johnston, Mihai Jalobeanu, Edward Cutrell, Andrew D. Wilson, Winko W. An, Ivan Tashev:
A Closed-loop Adaptive Brain-computer Interface Framework: Improving the Classifier with the Use of Error-related Potentials. NER 2021: 487-490 - [i3]Momona Yamagami, Sasa Junuzovic, Mar González-Franco, Eyal Ofek, Edward Cutrell, John R. Porter, Andrew D. Wilson, Martez E. Mott:
Two-In-One: A Design Space for Mapping Unimanual Input into Bimanual Interactions in VR for Users with Limited Movement. CoRR abs/2108.12390 (2021) - 2020
- [j14]Andrew D. Wilson:
Combating the Spread of Coronavirus by Modeling Fomites with Depth Cameras. Proc. ACM Hum. Comput. Interact. 4(ISS): 203:1-203:13 (2020) - [c70]Winko W. An, Hakim Si-Mohammed, Nicholas Huang, Hannes Gamper, Adrian K. C. Lee, Christian Holz, David Johnston, Mihai Jalobeanu, Dimitra Emmanouilidou, Edward Cutrell, Andrew D. Wilson, Ivan Tashev:
Decoding auditory and tactile attention for use in an EEG-based brain-computer interface. BCI 2020: 1-6
2010 – 2019
- 2019
- [c69]Yuhang Zhao, Edward Cutrell, Christian Holz, Meredith Ringel Morris, Eyal Ofek, Andrew D. Wilson:
SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision. CHI 2019: 111 - [c68]Jeremy Hartmann, Christian Holz, Eyal Ofek, Andrew D. Wilson:
RealityCheck: Blending Virtual Environments with Situated Physical Reality. CHI 2019: 347 - [c67]Yuhang Zhao, Edward Cutrell, Christian Holz, Meredith Ringel Morris, Eyal Ofek, Andrew D. Wilson:
Demonstration of SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision. CHI Extended Abstracts 2019 - [c66]Sebastian Marwecki, Andrew D. Wilson, Eyal Ofek, Mar González-Franco, Christian Holz:
Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight. UIST 2019: 777-789 - [c65]Jackie (Junrui) Yang, Christian Holz, Eyal Ofek, Andrew D. Wilson:
DreamWalker: Substituting Real-World Walking Experiences with a Virtual Reality. UIST 2019: 1093-1107 - [c64]Lung-Pan Cheng, Eyal Ofek, Christian Holz, Andrew D. Wilson:
VRoamer: Generating On-The-Fly VR Experiences While Walking inside Large, Unknown Real-World Building Environments. VR 2019: 359-366 - 2018
- [j13]Robert Xiao, Julia Schwarz, Nick Throm, Andrew D. Wilson, Hrvoje Benko:
MRTouch: Adding Touch Input to Head-Mounted Mixed Reality. IEEE Trans. Vis. Comput. Graph. 24(4): 1653-1660 (2018) - [c63]Andrew D. Wilson, Shane Williams:
Autopager: exploiting change blindness for gaze-assisted reading. ETRA 2018: 46:1-46:5 - 2017
- [j12]Andrew D. Wilson, Jarvis A. Schultz, Alex R. Ansari, Todd D. Murphey:
Dynamic Task Execution Using Active Parameter Identification With the Baxter Research Robot. IEEE Trans Autom. Sci. Eng. 14(1): 391-397 (2017) - [c62]Andrew D. Wilson, Hrvoje Benko:
Holograms without Headsets: Projected Augmented Reality with the RoomAlive Toolkit. CHI Extended Abstracts 2017: 425-428 - [c61]Nicolai Marquardt, Steven Houben, Michel Beaudouin-Lafon, Andrew D. Wilson:
HCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits. CHI Extended Abstracts 2017: 624-627 - [c60]Lung-Pan Cheng, Eyal Ofek, Christian Holz, Hrvoje Benko, Andrew D. Wilson:
Sparse Haptic Proxy: Touch Feedback in Virtual Environments Using a General Passive Prop. CHI 2017: 3718-3728 - [c59]Jiajun Lu, Hrvoje Benko, Andrew D. Wilson:
Hybrid HFR Depth: Fusing Commodity Depth and Color Cameras to Achieve High Frame Rate, Low Latency Depth Camera Interactions. CHI 2017: 5966-5975 - [c58]Andrew D. Wilson:
Fast Lossless Depth Image Compression. ISS 2017: 100-105 - [i2]Andrew D. Wilson, Jarvis A. Schultz, Todd D. Murphey:
Trajectory Synthesis for Fisher Information Maximization. CoRR abs/1709.03426 (2017) - [i1]Andrew D. Wilson, Jarvis A. Schultz, Alex R. Ansari, Todd D. Murphey:
Dynamic Task Execution using Active Parameter Identification with the Baxter Research Robot. CoRR abs/1709.03474 (2017) - 2016
- [j11]Emmanouil Tzorakoleftherakis, Alex Ansari, Andrew D. Wilson, Jarvis A. Schultz, Todd D. Murphey:
Model-Based Reactive Control for Hybrid and High-Dimensional Robotic Systems. IEEE Robotics Autom. Lett. 1(1): 431-438 (2016) - [c57]Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
Haptic Retargeting Video Showcase: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experience. CHI Extended Abstracts 2016: 3 - [c56]Benjamin Nuernberger, Eyal Ofek, Hrvoje Benko, Andrew D. Wilson:
SnapToReality: Aligning Augmented Reality to the Real World. CHI 2016: 1233-1244 - [c55]Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. CHI 2016: 1968-1979 - [c54]Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
A Demonstration of Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experience. CHI Extended Abstracts 2016: 3647-3650 - [c53]Tomislav Pejsa, Julian Kantor, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
Room2Room: Enabling Life-Size Telepresence in a Projected Augmented Reality Environment. CSCW 2016: 1714-1723 - [c52]Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
A Demonstration of Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. ISS 2016: 501-504 - [c51]Andrew D. Wilson, Hrvoje Benko:
Projected Augmented Reality with the RoomAlive Toolkit. ISS 2016: 517-520 - 2015
- [j10]Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
IllumiRoom: immersive experiences beyond the TV screen. Commun. ACM 58(6): 93-100 (2015) - [j9]Andrew D. Wilson, Jarvis A. Schultz, Todd D. Murphey:
Trajectory Optimization for Well-Conditioned Parameter Estimation. IEEE Trans Autom. Sci. Eng. 12(1): 28-36 (2015) - [c50]Andrew D. Wilson, Sabrina Golonka:
Task Dynamics & the (Ecological) Information They Create. ECAL 2015: 69 - [c49]Andrew D. Wilson, Todd D. Murphey:
Maximizing fisher information using discrete mechanics and projection-based trajectory optimization. ICRA 2015: 2403-2409 - [c48]Andrew D. Wilson, Jarvis A. Schultz, Alex R. Ansari, Todd D. Murphey:
Real-time trajectory synthesis for information maximization using Sequential Action Control and least-squares estimation. IROS 2015: 4935-4940 - [c47]Jarrod Knibbe, Hrvoje Benko, Andrew D. Wilson:
Juggling the Effects of Latency: Software Approaches to Minimizing Latency in Dynamic Projector-Camera Systems. UIST (Adjunct Volume) 2015: 93-94 - [c46]Hrvoje Benko, Eyal Ofek, Feng Zheng, Andrew D. Wilson:
FoveAR: Combining an Optically See-Through Near-Eye Display with Projector-Based Spatial Augmented Reality. UIST 2015: 129-135 - 2014
- [j8]Andrew D. Wilson, Jarvis A. Schultz, Todd D. Murphey:
Trajectory Synthesis for Fisher Information Maximization. IEEE Trans. Robotics 30(6): 1358-1370 (2014) - [c45]Andrew D. Wilson, Todd D. Murphey:
Local E-optimality conditions for trajectory design to estimate parameters in nonlinear systems. ACC 2014: 443-450 - [c44]Andrew D. Wilson, Hrvoje Benko:
CrossMotion: Fusing Device and Image Motion for User Identification, Tracking and Device Association. ICMI 2014: 216-223 - [c43]Brett R. Jones, Rajinder Sodhi, Michael Murdock, Ravish Mehra, Hrvoje Benko, Andrew D. Wilson, Eyal Ofek, Blair MacIntyre, Nikunj Raghuvanshi, Lior Shapira:
RoomAlive: magical experiences enabled by scalable, adaptive projector-camera units. UIST 2014: 637-644 - [c42]Hrvoje Benko, Andrew D. Wilson, Federico Zannier:
Dyadic projected spatial augmented reality. UIST 2014: 645-655 - 2013
- [j7]Karl D. D. Willis, Andrew D. Wilson:
InfraStructs: fabricating information inside physical objects for imaging in the terahertz region. ACM Trans. Graph. 32(4): 138:1-138:10 (2013) - [c41]Andrew D. Wilson, Todd D. Murphey:
Optimal trajectory design for well-conditioned parameter estimation. CASE 2013: 13-19 - [c40]Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
IllumiRoom: peripheral projected illusions for interactive experiences. CHI 2013: 869-878 - [c39]Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
IllumiRoom: peripheral projected illusions for interactive experiences. CHI Extended Abstracts 2013: 2825-2826 - [c38]Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
IllumiRoom: peripheral projected illusions for interactive experiences. SIGGRAPH Emerging Technologies 2013: 7:1 - 2012
- [c37]Rajinder Sodhi, Hrvoje Benko, Andrew D. Wilson:
LightGuide: projected visualizations for hand movement guidance. CHI 2012: 179-188 - [c36]Mahsan Rofouei, Andrew D. Wilson, A. J. Bernheim Brush, Stewart Tansley:
Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction. CHI 2012: 1915-1918 - 2011
- [c35]Chris Harrison, Hrvoje Benko, Andrew D. Wilson:
OmniTouch: wearable multitouch interaction everywhere. UIST 2011: 441-450 - 2010
- [c34]Hrvoje Benko, Andrew D. Wilson:
Pinch-the-sky dome: freehand multi-point interactions with immersive omni-directional data. CHI Extended Abstracts 2010: 3045-3050 - [c33]Björn Hartmann, Meredith Ringel Morris, Hrvoje Benko, Andrew D. Wilson:
Pictionaire: supporting collaborative design work by integrating physical and digital artifacts. CSCW 2010: 421-424 - [c32]Hrvoje Benko, Shahram Izadi, Andrew D. Wilson, Xiang Cao, Dan Rosenfeld, Ken Hinckley:
Design and evaluation of interaction models for multi-touch mice. Graphics Interface 2010: 253-260 - [c31]Meredith Ringel Morris, Jacob O. Wobbrock, Andrew D. Wilson:
Understanding users' preferences for surface gestures. Graphics Interface 2010: 261-268 - [c30]Hrvoje Benko, Andrew D. Wilson:
Multi-point interactions with immersive omnidirectional visualizations in a dome. ITS 2010: 19-28 - [c29]Andrew D. Wilson:
Using a depth camera as a touch sensor. ITS 2010: 69-72 - [c28]Julia Schwarz, Scott E. Hudson, Jennifer Mankoff, Andrew D. Wilson:
A framework for robust and flexible handling of inputs with uncertainty. UIST 2010: 47-56 - [c27]Andrew D. Wilson, Hrvoje Benko:
Combining multiple depth cameras and projectors for interactions on, above and between surfaces. UIST 2010: 273-282 - [p1]Otmar Hilliges, Andreas Butz, Shahram Izadi, Andrew D. Wilson:
Interaction on the Tabletop: Bringing the Physical to the Digital. Tabletops 2010: 189-221
2000 – 2009
- 2009
- [c26]Jacob O. Wobbrock, Meredith Ringel Morris, Andrew D. Wilson:
User-defined gestures for surface computing. CHI 2009: 1083-1092 - [c25]Andrew D. Wilson:
Simulating grasping behavior on an imaging interactive surface. ITS 2009: 125-132 - [c24]Otmar Hilliges, Shahram Izadi, Andrew D. Wilson, Steve Hodges, Armando Garcia-Mendoza, Andreas Butz:
Interactions in the air: adding further depth to interactive tabletops. UIST 2009: 139-148 - [c23]Björn Hartmann, Meredith Ringel Morris, Hrvoje Benko, Andrew D. Wilson:
Augmenting interactive tables with mice & keyboards. UIST 2009: 149-152 - [e1]Andrew D. Wilson, François Guimbretière:
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, Victoria, BC, Canada, October 4-7, 2009. ACM 2009, ISBN 978-1-60558-745-5 [contents] - 2008
- [c22]Alex Olwal, Andrew D. Wilson:
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces. Graphics Interface 2008: 235-242 - [c21]Katherine Everitt, Meredith Ringel Morris, A. J. Bernheim Brush, Andrew D. Wilson:
DocuDesk: An interactive surface for creating and rehydrating many-to-many linkages among paper and digital documents. Tabletop 2008: 25-28 - [c20]Xiang Cao, Andrew D. Wilson, Ravin Balakrishnan, Ken Hinckley, Scott E. Hudson:
ShapeTouch: Leveraging contact shape on interactive surfaces. Tabletop 2008: 129-136 - [c19]Andrew D. Wilson, Shahram Izadi, Otmar Hilliges, Armando Garcia-Mendoza, David S. Kirk:
Bringing physics to the surface. UIST 2008: 67-76 - [c18]Hrvoje Benko, Andrew D. Wilson, Ravin Balakrishnan:
Sphere: multi-touch interactions on a spherical display. UIST 2008: 77-86 - 2007
- [c17]Andrew D. Wilson, Raman Sarin:
BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking. Graphics Interface 2007: 119-125 - [c16]Andrew D. Wilson:
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction. Tabletop 2007: 201-204 - [c15]Jacob O. Wobbrock, Andrew D. Wilson, Yang Li:
Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes. UIST 2007: 159-168 - 2006
- [c14]Andrew D. Wilson, Maneesh Agrawala:
Text entry using a dual joystick game controller. CHI 2006: 475-478 - [c13]Hrvoje Benko, Andrew D. Wilson, Patrick Baudisch:
Precise selection techniques for multi-touch screens. CHI 2006: 1263-1272 - [c12]Andrew D. Wilson:
Robust computer vision-based detection of pinching for one and two-handed gesture input. UIST 2006: 255-258 - 2005
- [c11]Andrew D. Wilson, Edward Cutrell:
FlowMouse: A Computer Vision-Based Pointing and Gesture Input Device. INTERACT 2005: 565-578 - [c10]Andrew D. Wilson:
TouchLight: an imaging touch screen and display for gesture-based interaction. SIGGRAPH Emerging Technologies 2005: 25 - [c9]Andrew D. Wilson:
PlayAnywhere: a compact interactive tabletop projection-vision system. UIST 2005: 83-92 - 2004
- [c8]Andrew D. Wilson:
TouchLight: an imaging touch screen and display for gesture-based interaction. ICMI 2004: 69-76 - 2001
- [j6]Andrew D. Wilson, Aaron F. Bobick:
Hidden Markov Models for Modeling and Recognizing Gesture Under Variation. Int. J. Pattern Recognit. Artif. Intell. 15(1): 123-160 (2001) - 2000
- [j5]Aaron F. Bobick, Stephen S. Intille, James W. Davis, Freedom Baird, Claudio S. Pinhanez, Lee W. Campbell, Yuri A. Ivanov, Arjan Schütte, Andrew D. Wilson:
The KidsRoom. Commun. ACM 43(3): 60-61 (2000) - [j4]Claudio S. Pinhanez, James W. Davis, Stephen S. Intille, Michael Patrick Johnson, Andrew D. Wilson, Aaron F. Bobick, Bruce Blumberg:
Physically interactive story environments. IBM Syst. J. 39(3&4): 438-455 (2000) - [c7]Andrew D. Wilson, Aaron F. Bobick:
Realtime Online Adaptive Gesture Recognition. ICPR 2000: 1270-1275
1990 – 1999
- 1999
- [j3]Andrew D. Wilson, Aaron F. Bobick:
Parametric Hidden Markov Models for Gesture Recognition. IEEE Trans. Pattern Anal. Mach. Intell. 21(9): 884-900 (1999) - [j2]Aaron F. Bobick, Stephen S. Intille, James W. Davis, Freedom Baird, Claudio S. Pinhanez, Lee W. Campbell, Yuri A. Ivanov, Arjan Schütte, Andrew D. Wilson:
The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment. Presence Teleoperators Virtual Environ. 8(4): 369-393 (1999) - [c6]Michael Patrick Johnson, Andrew D. Wilson, Bruce Blumberg, Christopher Kline, Aaron F. Bobick:
Sympathetic Interfaces: Using a Plush Toy to Direct Synthetic Characters. CHI 1999: 152-158 - 1998
- [c5]Andrew D. Wilson, Aaron F. Bobick:
Nonlinear PHMMs for the Interpretation of Parameterized Gesture. CVPR 1998: 879-884 - [c4]Andrew D. Wilson, Aaron F. Bobick:
Recognition and Interpretation of Parametric Gesture. ICCV 1998: 329-336 - 1997
- [j1]Aaron F. Bobick, Andrew D. Wilson:
A State-Based Approach to the Representation and Recognition of Gesture. IEEE Trans. Pattern Anal. Mach. Intell. 19(12): 1325-1337 (1997) - [c3]Andrew D. Wilson, Aaron F. Bobick, Justine Cassell:
Temporal Classification of Natural Gesture and Application to Video Coding. CVPR 1997: 948-954 - 1996
- [c2]Andrew D. Wilson, Aaron F. Bobick, Justine Cassell:
Recovering the Temporal Structure of Natural Gesture. FG 1996: 66-71 - 1995
- [c1]Andrew D. Wilson, Aaron F. Bobick:
A State-Based Technique for the Summarization and Recognition of Gesture. ICCV 1995: 382-
Coauthor Index
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