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Kentaro Fukuchi
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2020 – today
- 2022
- [j1]Hirotaka Osawa, Dohjin Miyamoto, Satoshi Hase, Reina Saijo, Kentaro Fukuchi, Yoichiro Miyake:
Visions of Artificial Intelligence and Robots in Science Fiction: a computational analysis. Int. J. Soc. Robotics 14(10): 2123-2133 (2022) - [c25]Toranosuke Yamamoto, Kentaro Fukuchi:
Experiencing High-Speed Slash Action in Virtual Reality Environment. ICAT-EGVE (Posters and Demos) 2022: 41-42
2010 – 2019
- 2018
- [c24]Hiroto Saito, Kentaro Fukuchi:
The Effect of Predictability of Visual Motion from Motor Commands on the Recognition Process of Self-Attribution. CHI Extended Abstracts 2018 - [c23]Miho Izuka, Kentaro Fukuchi:
FlexFace: A Head Gesture Motion Display with Flexible Screen for Telecommunication. ISS 2018: 409-410 - [e2]Hideki Koike, Carlo Ratti, Yuichiro Takeuchi, Kentaro Fukuchi, Stacey D. Scott, Diego Martínez Plasencia:
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, ISS 2018, Tokyo, Japan, November 25-28, 2018. ACM 2018, ISBN 978-1-4503-5694-7 [contents] - 2012
- [c22]Kentaro Fukuchi, Kazuhiro Jo, Akifumi Tomiyama, Shunsuke Takao:
Laser cooking: a novel culinary technique for dry heating using a laser cutter and vision technology. CEA@ACM Multimedia 2012: 55-58 - [c21]Keiichi Seko, Kentaro Fukuchi:
A guidance technique for motion tracking with a handheld camera using auditory feedback. UIST (Adjunct Volume) 2012: 95-96 - 2011
- [c20]Haruna Eto, Yasushi Matoba, Toshiki Sato, Kentaro Fukuchi, Hideki Koike:
Biri-biri: pressure-sensitive touch interface with electrical stimulation. ITS 2011: 1 - [c19]Kentaro Fukuchi, Ryusuke Nakabayashi, Toshiki Sato, Yuta Takada:
Ficon: a tangible display device for tabletop system using optical fiber. ITS 2011: 1 - [e1]Jun Rekimoto, Hideki Koike, Kentaro Fukuchi, Yoshifumi Kitamura, Daniel Wigdor:
ACM International Conference on Interactive Tabletops and Surfaces, ITS 2011, Kobe, Japan, November 13-16, 2011. ACM 2011, ISBN 978-1-4503-0871-7 [contents] - 2010
- [c18]Kentaro Fukuchi, Toshiki Sato, Haruko Mamiya, Hideki Koike:
Pac-pac: pinching gesture recognition for tabletop entertainment system. AVI 2010: 267-273 - [p1]Hideki Koike, Toshiki Sato, Wataru Nishikawa, Kentaro Fukuchi:
Hand and Object Recognition on Liquid Crystal Displays. Tabletops 2010: 131-146
2000 – 2009
- 2009
- [c17]Hideki Koike, Wataru Nishikawa, Kentaro Fukuchi:
Transparent 2-D markers on an LCD tabletop system. CHI 2009: 163-172 - [c16]Toshiki Sato, Haruko Mamiya, Taro Tokui, Hideki Koike, Kentaro Fukuchi:
PhotoelasticTouch: transparent rubbery interface using a LCD and photoelasticity. SIGGRAPH Emerging Technologies 2009: 18:1 - [c15]Toshiki Sato, Haruko Mamiya, Kentaro Fukuchi, Hideki Koike:
PAC-PAC: pinching gesture recognition for augmented tabletop video game. ITS 2009: 8 - [c14]Toshiki Sato, Haruko Mamiya, Hideki Koike, Kentaro Fukuchi:
PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity. UIST 2009: 43-50 - 2008
- [c13]Osamu Izuta, Jun Nakamura, Toshiki Sato, Sachiko Kodama, Hideki Koike, Kentaro Fukuchi, Kaoru Shibasaki, Haruko Mamiya:
Digital sports using the "Bouncing Star" rubber ball comprising IR and full-color LEDs and an acceleration sensor. SIGGRAPH New Tech Demos 2008: 13 - [c12]Toshiki Sato, Haruko Mamiya, Hideki Koike, Kentaro Fukuchi:
An augmented tabletop video game with pinching gesture recognition. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2008: 38 - [c11]Toshiki Sato, Kentaro Fukuchi, Hideki Koike:
Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops. Tabletop 2008: 137-144 - 2007
- [c10]Kentaro Fukuchi:
Multi-track Scratch Player on a Multi-touch Sensing Device. ICEC 2007: 211-218 - [c9]Kentaro Fukuchi, Jun Rekimoto:
Marble Market: Bimanual Interactive Game with a Body Shape Sensor. ICEC 2007: 374-380 - [c8]Hideki Koike, Shintaro Kajiwara, Kentaro Fukuchi, Yoichi Sato:
Information Layout and Interaction on Virtual and Real Rotary Tables. Tabletop 2007: 95-102 - 2006
- [c7]Toshiki Sato, Kentaro Fukuchi, Hideki Koike:
OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera. ICEC 2006: 205-210 - [c6]Tetsuo Fukasawa, Kentaro Fukuchi, Hideki Koike:
A Vision-Based Non-contact Interactive Advertisement with a Display Wall. ICEC 2006: 394-397 - 2005
- [c5]Shintaro Kajiwara, Hideki Koike, Kentaro Fukuchi, Kenji Oka, Yoichi Sato:
Information Layout and Interaction Techniques on an Augmented Round Table. ICCV-HCI 2005: 141-149 - [c4]Kentaro Fukuchi:
A Laser Pointer/Laser Trails Tracking System for Visual Performance. INTERACT 2005: 1050-1053 - 2004
- [c3]Kentaro Fukuchi, Sam Mertens, Ed Tannenbaum:
EffecTV: A Real-Time Software Video Effect Processor for Entertainment. ICEC 2004: 602-605 - 2001
- [c2]Kentaro Fukuchi, Satoshi Matsuoka:
An Evaluation of Multiple Pointing Input Systems. INTERACT 2001: 739-740
1990 – 1999
- 1999
- [c1]Itiro Siio, Toshiyuki Masui, Kentaro Fukuchi:
Real-world Interaction Using the FieldMouse. ACM Symposium on User Interface Software and Technology 1999: 113-119
Coauthor Index
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