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John Bowers 0001
Person information
- affiliation: Newcastle University, Culture Lab, Newcastle upon Tyne, UK
- affiliation: Goldsmiths University of London, Interaction Research Studio, UK
- affiliation: Royal Institute of Technology, NADA, Stockholm, Sweden
- affiliation: University of East Anglia, School of Music, Norwich, UK
- affiliation: University of Nottingham, School of Computer Science, UK
- affiliation: University of Manchester, Department of Psychology, UK
Other persons with the same name
- John Bowers — disambiguation page
- John Bowers 0002 — University of Stirling, Faculty of Management, Department of Management and Organization, UK
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2020 – today
- 2023
- [c70]John Bowers, John Richards, Tim Shaw, Robin Foster, Akihiro Kubota:
Raw Data, Rough Mix: Towards an Integrated Practice of Making, Performance and Pedagogy. NIME 2023 - 2022
- [c69]Giacomo Lepri, John Bowers, Samantha Topley, Paul Stapleton, Peter Bennett, Kristina Andersen, Andrew McPherson:
The 10, 000 Instruments Workshop - (Im)practical Research for Critical Speculation. NIME 2022 - 2020
- [c68]Tom Schofield, John Bowers, Diego Trujillo-Pisanty:
Magical Realist Design. Conference on Designing Interactive Systems 2020: 1873-1886 - [c67]Giacomo Lepri, Andrew P. McPherson, John Bowers:
Useless, not Worthless: Absurd Making as Critical Practice. Conference on Designing Interactive Systems 2020: 1887-1899 - [c66]Tim Shaw, John Bowers:
Ambulation: Exploring Listening Technologies for an Extended Sound Walking Practice. NIME 2020: 23-28
2010 – 2019
- 2018
- [c65]Sanne Verbaan, John Bowers:
Building A Better Bumphone: Designing Around Prison Phone Use. CHI Extended Abstracts 2018 - [c64]Simon J. Bowen, Tim Shaw, John Bowers, Magnus Williamson:
illuminations : Exploring Community Engagement with Intangible Heritage Through Multiple Making. DigitalHERITAGE/VSMM 2018: 1-8 - [c63]John Bowers, Owen Green:
All the Noises: Hijacking Listening Machines for Performative Research. NIME 2018: 114-119 - 2016
- [c62]John Bowers, Simon J. Bowen, Tim Shaw:
Many Makings: Entangling Publics, Participation and Things in a Complex Collaborative Context. Conference on Designing Interactive Systems 2016: 1246-1257 - [c61]William W. Gaver, Andy Boucher, Nadine Jarvis, David W. T. Cameron, Mark Hauenstein, Sarah Pennington, John Bowers, James Pike, Robin Beitra, Liliana Ovalle:
The Datacatcher: Batch Deployment and Documentation of 130 Location-Aware, Mobile Devices That Put Sociopolitically-Relevant Big Data in People's Hands: Polyphonic Interpretation at Scale. CHI 2016: 1597-1607 - [c60]Tim Shaw, Simon J. Bowen, John Bowers:
Unfoldings: Multiple Explorations of Sound and Space. NIME 2016: 152-157 - [c59]John Bowers, John Richards, Tim Shaw, Jim Frize, Ben Freeth, Samantha Topley, Neal Spowage, Steve Jones, Amit Patel, Li Rui, Will Edmondes:
One Knob To Rule Them All: Reductionist Interfaces for Expansionist Research. NIME 2016: 433-438 - 2015
- [c58]Sixian Chen, John Bowers, Abigail Durrant:
'Ambient walk': a mobile application for mindful walking with sonification of biophysical data. BCS HCI 2015: 315 - [c57]Robyn Taylor, John Bowers, Bettina Nissen, Gavin Wood, Qasim Chaudhry, Peter C. Wright, Lindsey Bruce, Sarah Glynn, Helen Mallinson, Roy Bearpark:
Making Magic: Designing for Open Interactions in Museum Settings. Creativity & Cognition 2015: 313-322 - [c56]Thomas Smith, Simon J. Bowen, Bettina Nissen, Jonathan Hook, Arno Verhoeven, John Bowers, Peter C. Wright, Patrick Olivier:
Exploring Gesture Sonification to Support Reflective Craft Practice. CHI 2015: 67-76 - [c55]Bettina Nissen, John Bowers:
Data-Things: Digital Fabrication Situated within Participatory Data Translation Activities. CHI 2015: 2467-2476 - [c54]Tim Shaw, Sébastien Piquemal, John Bowers:
Fields: an exploration into the use of mobile devices as a medium for sound diffusion. NIME 2015: 281-284 - 2014
- [c53]John Bowers, Robyn Taylor, Jonathan Hook, Dustin Freeman, Charlie Bramley, Christopher Newell:
HCI: human-computer improvisation. Conference on Designing Interactive Systems (Companion Volume) 2014: 203-206 - [c52]Ben Freeth, John Bowers, Bennett Hogg:
Musical meshworks: from networked performance to cultures of exchange. Conference on Designing Interactive Systems 2014: 219-228 - [c51]Bettina Nissen, John Bowers, Peter C. Wright, Jonathan Hook, Christopher Newell:
Volvelles, domes and wristbands: embedding digital fabrication within a visitor's trajectory of engagement. Conference on Designing Interactive Systems 2014: 825-834 - [c50]Clara Crivellaro, Rob Comber, John Bowers, Peter C. Wright, Patrick Olivier:
A pool of dreams: facebook, politics and the emergence of a social movement. CHI 2014: 3573-3582 - [c49]John Bowers, Annika Haas:
Hybrid Resonant Assemblages: Rethinking Instruments, Touch and Performance in New Interfaces for Musical Expression. NIME 2014: 7-12 - [c48]John Bowers, Tim Shaw:
Reappropriating Museum Collections: Performing Geology Specimens and Meterology Data as New Instruments for Musical Expression. NIME 2014: 175-178 - [c47]Robyn Taylor, Tom Bartindale, Qasim Chaudhry, Phil Heslop, John Bowers, Peter C. Wright, Patrick Olivier:
"Which brew are you going to choose?": an interactive 'tea-decider-er' in a teahouse shop window. VRIC 2014: 15:1-15:10 - 2013
- [c46]Robyn Taylor, Guy Schofield, Jonathan Hook, Karim Ladha, John Bowers, Peter C. Wright:
Crafting interactive systems: learning from digital art practice. CHI Extended Abstracts 2013: 3223-3226 - [c45]William W. Gaver, John Bowers, Kirsten Boehner, Andy Boucher, David W. T. Cameron, Mark Hauenstein, Nadine Jarvis, Sarah Pennington:
Indoor weather stations: investigating a ludic approach to environmental HCI through batch prototyping. CHI 2013: 3451-3460 - 2012
- [j9]Bill Gaver, John Bowers:
Annotated portfolios. Interactions 19(4): 40-49 (2012) - [c44]John Bowers:
The logic of annotated portfolios: communicating the value of 'research through design'. Conference on Designing Interactive Systems 2012: 68-77 - 2011
- [c43]William W. Gaver, Andy Boucher, John Bowers, Mark Blythe, Nadine Jarvis, David W. T. Cameron, Tobie Kerridge, Alex Wilkie, Robert Phillips, Peter C. Wright:
The photostroller: supporting diverse care home residents in engaging with the world. CHI 2011: 1757-1766 - 2010
- [c42]Mark Blythe, Peter C. Wright, John Bowers, Andy Boucher, Nadine Jarvis, Phil Reynolds, Bill Gaver:
Age and experience: ludic engagement in a residential care setting. Conference on Designing Interactive Systems 2010: 161-170 - [c41]William W. Gaver, Mark Blythe, Andy Boucher, Nadine Jarvis, John Bowers, Peter C. Wright:
The prayer companion: openness and specificity, materiality and spirituality. CHI 2010: 2055-2064
2000 – 2009
- 2009
- [j8]Gabriela Avram, Liam J. Bannon, John Bowers, Anne Sheehan, Daniel K. Sullivan:
Bridging, Patching and Keeping the Work Flowing: Defect Resolution in Distributed Software Development. Comput. Support. Cooperative Work. 18(5-6): 477-507 (2009) - [c40]William W. Gaver, John Bowers, Tobie Kerridge, Andy Boucher, Nadine Jarvis:
Anatomy of a failure: how we knew when our design went wrong, and what we learned from it. CHI 2009: 2213-2222 - 2008
- [c39]Tommaso Colombino, Antonietta Grasso, David B. Martin, Jacki O'Neill, John Bowers:
Aesthetics, digital technology and collaboration. BCS HCI (2) 2008: 199-200 - [c38]William W. Gaver, Andy Boucher, Andy Law, Sarah Pennington, John Bowers, Jacob Beaver, Jan Humble, Tobie Kerridge, Nicolas Villar, Alex Wilkie:
Threshold devices: looking out from the home. CHI 2008: 1429-1438 - 2007
- [j7]William W. Gaver, John Bowers, Andrew Boucher, Andy Law, Sarah Pennington, Brendan Walker:
Electronic Furniture for the Curious Home: Assessing Ludic Designs in the Field. Int. J. Hum. Comput. Interact. 22(1&2): 119-152 (2007) - [c37]William W. Gaver, Phoebe Sengers, Tobie Kerridge, Joseph Kaye, John Bowers:
Enhancing ubiquitous computing with user interpretation: field testing the home health horoscope. CHI 2007: 537-546 - [c36]John Bowers, Liam J. Bannon, Mike Fraser, Jon Hindmarsh, Steve Benford, Christian Heath, Gustav Taxén, Luigina Ciolfi:
From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings. The Disappearing Computer 2007: 30-49 - 2006
- [c35]William W. Gaver, John Bowers, Andy Boucher, Andy Law, Sarah Pennington, Nicolas Villar:
The history tablecloth: illuminating domestic activity. Conference on Designing Interactive Systems 2006: 199-208 - [c34]John Bowers, Nicolas Villar:
Creating Ad Hoc Instruments with Pin&Play&Perform. NIME 2006: 234-239 - 2005
- [j6]Liam J. Bannon, Steve Benford, John Bowers, Christian Heath:
Hybrid design creates innovative museum experiences. Commun. ACM 48(3): 62-65 (2005) - [c33]John Bowers, Phil Archer:
Not Hyper, Not Meta, Not Cyber but Infra-Instruments. NIME 2005: 5-10 - 2004
- [c32]William W. Gaver, John Bowers, Andrew Boucher, Hans Gellersen, Sarah Pennington, Albrecht Schmidt, Anthony Steed, Nicolas Villar, Brendan Walker:
The drift table: designing for ludic engagement. CHI Extended Abstracts 2004: 885-900 - [c31]Gustav Taxén, John Bowers, Sten-Olof Hellström, Helena Tobiasson:
Designing Mixed Media Artefacts for Public Settings. COOP 2004: 195-210 - [c30]Fredrik Winberg, John Bowers:
Assembling the senses: towards the design of cooperative interfaces for visually impaired users. CSCW 2004: 332-341 - [c29]Steve Benford, William Seager, Martin Flintham, Rob Anastasi, Duncan Rowland, Jan Humble, Danae Stanton, John Bowers, Nick Tandavanitj, Matt Adams, Ju Row-Farr, Amanda Oldroyd, Jon Sutton:
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game. UbiComp 2004: 70-87 - 2003
- [c28]Mike Fraser, Danae Stanton, Kher Hui Ng, Steve Benford, Claire O'Malley, John Bowers, Gustav Taxén, Kieran Ferris, Jon Hindmarsh:
Assembling History: Achieving Coherent Experiences with Diverse Technologies. ECSCW 2003: 179-198 - 2001
- [c27]Michael P. Craven, Ian Taylor, Adam Drozd, Jim Purbrick, Chris Greenhalgh, Steve Benford, Mike Fraser, John Bowers, Kai-Mikael Jää-Aro, Bernd Lintermann, Michael Hoch:
Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. CHI 2001: 30-37 - [c26]Adam Drozd, John Bowers, Steve Benford, Chris Greenhalgh, Mike Fraser:
Collaboratively improvising magic: An approach to managing participation in an on-line drama. ECSCW 2001: 159-178 - [c25]Kristina Groth, John Bowers:
On finding things out: Situating organisational knowledge in CSCW. ECSCW 2001: 279-298 - [c24]Michael Hoch, Kai-Mikael Jää-Aro, John Bowers:
Round Table: A Physical Interface for Virtual Camera Deployment in Electronic Arenas. EGVE/IPT 2001: 267-276 - [c23]Steve Benford, John Bowers, Paul Chandler, Luigina Ciolfi, Martin Flintham, Mike Fraser, Chris Greenhalgh, Tony Hall, Sten-Olof Hellström, Shahram Izadi, Tom Rodden, Holger Schnädelbach, Ian Taylor:
Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. UbiComp 2001: 225-231 - [c22]Tony Hall, Luigina Ciolfi, Liam J. Bannon, Mike Fraser, Steve Benford, John Bowers, Chris Greenhalgh, Sten-Olof Hellström, Shahram Izadi, Holger Schnädelbach, Martin Flintham:
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. Virtual Reality, Archeology, and Cultural Heritage 2001: 91-96 - 2000
- [c21]John Bowers, Sten-Olof Hellström:
Simple interfaces to complex sound in improvised music. CHI Extended Abstracts 2000: 125-126 - [c20]John Bowers, David B. Martin:
Machinery in the new factories: interaction and technology in a bank's telephone call centre. CSCW 2000: 49-58
1990 – 1999
- 1999
- [j5]Stephen Viller, John Bowers, Tom Rodden:
Human factors in requirements engineering: A survey of human sciences literature relevant to the improvement of dependable systems development processes. Interact. Comput. 11(6): 665-698 (1999) - [c19]Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver, John Bowers:
Broadcasting on-line social interaction as inhabited television. ECSCW 1999: 179-198 - [c18]John Bowers, David B. Martin:
Informing collaborative information visualisation through an ethnography of ambulance control. ECSCW 1999: 311-330 - [c17]Chris Greenhalgh, John Bowers, Graham Walker, John Wyver, Steve Benford, Ian Taylor:
Creating a Live Broadcast from a Virtual Environment. SIGGRAPH 1999: 375-384 - 1998
- [c16]John Bowers, Sten-Olof Hellström, Kai-Mikael Jää-Aro:
The Lightwork performance: algorithmically mediated interaction for virtual environments. CHI Conference Summary 1998: 291-292 - [c15]David B. Martin, David Graham Wastell, John Bowers:
Ethnographically informed system design: the development and evaluation of an Internet-based electronic banking application. ECIS 1998: 513-527 - 1997
- [j4]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon:
Embodiments, Avatars, Clones and Agents for Multi-User, Multi-Sensory Virtual Worlds. Multim. Syst. 5(2): 93-104 (1997) - [c14]David B. Martin, John Bowers, David Graham Wastell:
The Interactional Affordances of Technology: An Ethnography of Human-Computer Interaction in an Ambulance Control Centre. BCS HCI 1997: 263-281 - [c13]Ovidiu Sandor, Cristian Bogdan, John Bowers:
Aether: An Awareness Engine for CSCW. ECSCW 1997: 221- - 1996
- [c12]John Bowers, James Pycock, Jon O'Brien:
Talk and Embodiment in Collaborative Virtual Environments. CHI 1996: 58-65 - [c11]James Pycock, John Bowers:
Getting Others to get it Right: an Ethnography of Design Work in the Fashion Industry. CSCW 1996: 219-228 - [c10]John Bowers, Jon O'Brien, James Pycock:
Practically Accomplishing Immersion: Cooperation in and for Virtual Environments. CSCW 1996: 380-389 - [c9]Robin Bloomfield, John Bowers, Luke Emmet, Stephen Viller:
PERE: Evaluation and Improvement of Dependable Processes. SAFECOMP 1996: 322-331 - [c8]Rob Ingram, Steve Benford, John Bowers:
Building virtual cities: applying urban planning principles to the design of virtual environments. VRST 1996: 83-91 - 1995
- [j3]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, John A. Mariani, Tom Rodden:
Networked Virtual Reality and Cooperative Work. Presence Teleoperators Virtual Environ. 4(4): 364-386 (1995) - [j2]John Bowers:
Making It Work: A Field Study of a "CSCW Network. Inf. Soc. 11(3): 189-207 (1995) - [c7]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon:
User Embodiment in Collaborative Virtual Environments. CHI 1995: 242-249 - [c6]John Bowers, Graham Button, Wes Sharrock:
Workflow From Within and Without: Technology and Cooperative Work on the Print Industry Shopfloor. ECSCW 1995: 51- - 1994
- [j1]Steve Benford, John Bowers, Lennart E. Fahlén, John A. Mariani, Tom Rodden:
Supporting Cooperative Work in Virtual Environments. Comput. J. 37(8): 653-668 (1994) - [c5]John Bowers, James Pycock:
Talking through design: requirements and resistance in cooperative prototyping. CHI Conference Companion 1994: 221 - [c4]John Bowers, James Pycock:
Talking through design: requirements and resistance in cooperative prototyping. CHI 1994: 299-305 - 1993
- [c3]John Bowers, Tom Rodden:
Exploding the interface: experiences of a CSCW network. INTERCHI 1993: 255-262
1980 – 1989
- 1989
- [c2]Pippa Hennessy, Steve Benford, John Bowers:
Modelling Group Communication Structures: Analysing four European projects. ECSCW 1989 - 1988
- [c1]John Bowers, John Churcher:
Local and Global Structuring of Computer Mediated Communication: Developing Linguistic Perspectives on CSCW in Cosmos. CSCW 1988: 125-139
Coauthor Index
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