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Francesca Pozzi
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2020 – today
- 2023
- [c30]Donatella Persico, Francesca Pozzi:
Facets of Openness in a Serious Game: Opening up Format, Content, Software and Hardware. SEFM Workshops 2023: 153-167 - 2022
- [c29]Francesca Pozzi, Flavio Manganello, Donatella Persico:
A Study on Teachers' Design Choices Regarding Online Collaborative Learning. CSEDU (2) 2022: 599-605 - 2021
- [j27]César A. Collazos, Francesca Pozzi, Marta Romagnoli:
The Use of e-Learning Platforms in a Lockdown Scenario - A Study in Latin American Countries. Rev. Iberoam. de Tecnol. del Aprendiz. 16(4): 419-423 (2021) - [j26]Flavio Manganello, Francesca Pozzi, Marcello Passarelli, Donatella Persico, Francesca Maria Dagnino:
A Dashboard to Monitor Self-Regulated Learning Behaviours in Online Professional Development. Int. J. Distance Educ. Technol. 19(1): 18-34 (2021) - 2020
- [j25]Marcello Passarelli, Jeffrey Earp, Francesca Maria Dagnino, Flavio Manganello, Donatella Persico, Francesca Pozzi, Thomas P. Buijtenweg, Mata Haggis, Chris Bailey, Carlo Perrotta:
The distant Horizon: Investigating the relationship between social sciences academic research and game development. Entertain. Comput. 34: 100339 (2020)
2010 – 2019
- 2019
- [j24]Donatella Persico, Marcello Passarelli, Francesca Pozzi, Jeffrey Earp, Francesca Maria Dagnino, Flavio Manganello:
Meeting players where they are: Digital games and learning ecologies. Br. J. Educ. Technol. 50(4): 1687-1712 (2019) - [c28]Marcello Passarelli, Francesca Maria Dagnino, Jeffrey Earp, Flavio Manganello, Donatella Persico, Francesca Pozzi, Chris Bailey, Carlo Perrotta, Thomas P. Buijtenweg, Mata Haggis:
Educational Games as a Motivational Tool: Considerations on their Potential and Limitations. CSEDU (1) 2019: 330-337 - [c27]Andrea Ceregini, Donatella Persico, Francesca Pozzi, Luigi Sarti:
The 4Ts Game to Develop Teachers' Competences for the Design of Collaborative Learning. HELMeTO 2019: 192-205 - 2018
- [j23]Donatella Persico, Francesca Pozzi, Peter Goodyear:
Teachers as designers of TEL interventions. Br. J. Educ. Technol. 49(6): 975-980 (2018) - [j22]Francesca Maria Dagnino, Yannis A. Dimitriadis, Francesca Pozzi, Juan I. Asensio-Pérez, Bartolomé Rubia-Avi:
Exploring teachers' needs and the existing barriers to the adoption of Learning Design methods and tools: A literature survey. Br. J. Educ. Technol. 49(6): 998-1013 (2018) - [j21]Kosmas Dimitropoulos, Filareti Tsalakanidou, Spiros Nikolopoulos, Ioannis Kompatsiaris, Nikos Grammalidis, Sotiris Manitsaris, Bruce Denby, Lise Crevier-Buchman, Stéphane Dupont, Vasileios S. Charisis, Leontios J. Hadjileontiadis, Francesca Pozzi, Marius Cotescu, Selami Ciftci, Anastasios Katos, Athanasios Manitsaris:
A Multimodal Approach for the Safeguarding and Transmission of Intangible Cultural Heritage: The Case of i-Treasures. IEEE Intell. Syst. 33(6): 3-16 (2018) - [j20]Davinia Hernández-Leo, Juan I. Asensio-Pérez, Michael Derntl, Francesca Pozzi, Jonathan Chacón, Luis Pablo Prieto, Donatella Persico:
An Integrated Environment for Learning Design. Frontiers ICT 5: 9 (2018) - [c26]Marcello Passarelli, Jeffrey Earp, Francesca Maria Dagnino, Flavio Manganello, Donatella Persico, Francesca Pozzi, Thomas P. Buijtenweg, Mata Haggis, Chris Bailey, Carlo Perrotta:
Library Not Found - The Disconnect between Gaming Research and Development. CSEDU (2) 2018: 134-141 - [c25]Donatella Persico, Marcello Passarelli, Francesca Maria Dagnino, Flavio Manganello, Jeffrey Earp, Francesca Pozzi:
Games and Learning: Potential and Limitations from the Players' Point of View. GALA 2018: 134-145 - 2017
- [j19]Juan I. Asensio-Pérez, Yannis A. Dimitriadis, Francesca Pozzi, Davinia Hernández-Leo, Luis Pablo Prieto, Donatella Persico, Sara Villagrá-Sobrino:
Towards teaching as design: Exploring the interplay between full-lifecycle learning design tooling and Teacher Professional Development. Comput. Educ. 114: 92-116 (2017) - [j18]Giacomo Cozzani, Francesca Pozzi, Francesca Maria Dagnino, Anastasios Katos, E. F. Katsouli:
Innovative technologies for intangible cultural heritage education and preservation: the case of i-Treasures. Pers. Ubiquitous Comput. 21(2): 253-265 (2017) - [c24]Francesca Maria Dagnino, Francesca Pozzi, Donatella Persico, Flavio Manganello, Andrea Ceregini:
Supporting teachers' self- reflection and professional development with gamification. ARTEL@EC-TEL 2017 - [c23]Francesca Pozzi, Andrea Ceregini, Francesca Maria Dagnino, Donatella Persico, Luis Pablo Prieto, Luigi Sarti:
Designing Collaborative Learning Activities with an Augmented LD Tool. ICALT 2017: 207-209 - [c22]Francesca Maria Dagnino, Francesca Pozzi, Giacomo Cozzani, Luca Bernava:
Using Serious Games for Intangible Cultural Heritage (ICH) Education: A Journey into the Canto a Tenore Singing Style. VISIGRAPP (5: VISAPP) 2017: 429-435 - [p1]Marilena Alivizatou-Barakou, Alexandros Kitsikidis, Filareti Tsalakanidou, Kosmas Dimitropoulos, Giannis K. Chantas, Spiros Nikolopoulos, Samer Al Kork, Bruce Denby, Lise Buchman, Martine Adda-Decker, Claire Pillot-Loiseau, Joëlle Tillmane, Stéphane Dupont, Benjamin Picart, Francesca Pozzi, Michela Ott, Erdal Yilmaz, Vasileios S. Charisis, Stelios Hadjidimitriou, Leontios J. Hadjileontiadis, Marius Cotescu, Christina Volioti, Athanasios Manitsaris, Sotiris Manitsaris, Nikos Grammalidis:
Intangible Cultural Heritage and New Technologies: Challenges and Opportunities for Cultural Preservation and Development. Mixed Reality and Gamification for Cultural Heritage 2017: 129-158 - 2016
- [j17]Francesca Pozzi, Donatella Persico, César A. Collazos, Francesca Maria Dagnino, José Luis Jurado:
Gamifying teacher professional development: an experience with collaborative learning design. IxD&A 29: 76-92 (2016) - [c21]Marco Oreggia, Carlo Chiorri, Francesca Pozzi, Armando Tacchella:
Introducing Computer Engineering Curriculum to Upper Secondary Students: An Evaluation of Experiences Based on Educational Robotics. ICALT 2016: 293-294 - 2015
- [j16]Donatella Persico, Francesca Pozzi:
Informing learning design with learning analytics to improve teacher inquiry. Br. J. Educ. Technol. 46(2): 230-248 (2015) - [j15]Michela Ott, Francesca Maria Dagnino, Francesca Pozzi:
Intangible Cultural Heritage: Towards collaborative planning of educational interventions. Comput. Hum. Behav. 51: 1314-1319 (2015) - [c20]Silvio Beux, Daniela Briola, Andrea Corradi, Giorgio Delzanno, Angelo Ferrando, Federico Frassetto, Giovanna Guerrini, Viviana Mascardi, Marco Oreggia, Francesca Pozzi, Alessandro Solimando, Armando Tacchella:
Computational thinking for beginners: A successful experience using Prolog. CILC 2015: 31-45 - [c19]Francesca Maria Dagnino, Francesca Pozzi, Erdal Yilmaz, Nikos Grammalidis, Kosmas Dimitropoulos, Filareti Tsalakanidou:
Designing Serious Games for ICH education. Digital Heritage 2015: 615-618 - [c18]Samer Al Kork, Deniz Ugurca, C. Sahin, Patrick Chawah, Lise Crevier-Buchman, Martine Adda-Decker, Kele Xu, Bruce Denby, Pierre Roussel-Ragot, Benjamin Picart, Stéphane Dupont, Filareti Tsalakanidou, Alexandros Kitsikidis, Francesca Maria Dagnino, Michela Ott, Francesca Pozzi, Maureen Stone, Erdal Yilmaz:
A Novel Human Interaction Game-like Application to Learn, Perform and Evaluate Modern Contemporary Singing - "Human Beat Box". VISAPP (2) 2015: 640-650 - [c17]Erdal Yilmaz, Deniz Ugurca, C. Sahin, Francesca Maria Dagnino, Michela Ott, Francesca Pozzi, Kosmas Dimitropoulos, Filareti Tsalakanidou, Alexandros Kitsikidis, Samer Al Kork, Kele Xu, Bruce Denby, Pierre Roussel, Patrick Chawah, Lise Crevier-Buchman, Martine Adda-Decker, Stéphane Dupont, Benjamin Picart, Joëlle Tilmanne, Marilena Alivizatou, Leontios J. Hadjileontiadis, Vassilios S. Charisis, Alina Glushkova, Christina Volioti, Athanasios Manitsaris, Edgar Hemery, Fabien Moutarde, Nikolaos Grammalidis:
Novel 3D Game-like Applications Driven by Body Interactions for Learning Specific Forms of Intangible Cultural Heritage. VISAPP (2) 2015: 651-660 - 2014
- [j14]Donatella Persico, Stefania Manca, Francesca Pozzi:
Adapting the Technology Acceptance Model to evaluate the innovative potential of e-learning systems. Comput. Hum. Behav. 30: 614-622 (2014) - [j13]Francesca Pozzi, Rosa Maria Bottino, Donatella Persico:
Enhancing human capital in TEL research: A case study from the STELLAR Network of Excellence. Comput. Hum. Behav. 31: 425-431 (2014) - [j12]Francesca Maria Dagnino, Leontios J. Hadjileontiadis, Michela Ott, Francesca Pozzi:
An Integrated Platform Supporting Intangible Cultural Heritage Learning and Transmission: Definition of Requirements and Evaluation Criteria. J. Comput. Inf. Technol. 22(4): 277-292 (2014) - [c16]Michela Ott, Francesca Maria Dagnino, Francesca Pozzi, Mauro Tavella:
Widening Access to Intangible Cultural Heritage: towards the Development of an Innovative Platform. HCI (5) 2014: 705-713 - [c15]Francesca Pozzi, Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Mauro Tavella:
A Participatory Approach to Define User Requirements of a Platform for Intangible Cultural Heritage Education. VISAPP (2) 2014: 782-788 - 2013
- [j11]Jeffrey Earp, Michela Ott, Francesca Pozzi:
Facilitating educators' knowledge sharing with dedicated Information Systems. Comput. Hum. Behav. 29(2): 445-455 (2013) - [j10]Francesca Pozzi, Manuela Delfino, Stefania Manca, Donatella Persico, Immacolata Scancarello:
Boosting Innovation in an Italian Online University. Int. J. Online Pedagog. Course Des. 3(4): 29-43 (2013) - [c14]Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Francesca Pozzi, Paolo Bravi, Marco Lutzu, Sebastiano Pilosu:
Digital technology and transmission of Intangible Cultural Heritage: The case of Cantu a Tenore. Digital Heritage (2) 2013: 117 - 2012
- [j9]Michela Ott, Francesca Pozzi:
Digital games as creativity enablers for children. Behav. Inf. Technol. 31(10): 1011-1019 (2012) - [c13]Donatella Persico, Stefania Manca, Francesca Pozzi:
Innovation and Sustainability in Higher Education: Lessons Learnt from the Case Study of an Online University. SEFM Satellite Events 2012: 35-52 - 2011
- [j8]Michela Ott, Francesca Pozzi:
Towards a new era for Cultural Heritage Education: Discussing the role of ICT. Comput. Hum. Behav. 27(4): 1365-1371 (2011) - [j7]Francesca Pozzi:
The impact of scripted roles on online collaborative learning processes. Int. J. Comput. Support. Collab. Learn. 6(3): 471-484 (2011) - [j6]Francesca Pozzi, L. Hofmann, Donatella Persico, Karsten Stegmann, Frank Fischer:
Structuring CSCL Through Collaborative Techniques and Scripts. Int. J. Online Pedagog. Course Des. 1(4): 39-49 (2011) - 2010
- [j5]Francesca Pozzi:
Using Jigsaw and Case Study for supporting online collaborative learning. Comput. Educ. 55(1): 67-75 (2010) - [j4]Giorgio Olimpo, Rosa Maria Bottino, Jeffrey Earp, Michela Ott, Francesca Pozzi, Mauro Tavella:
Pedagogical plans as communication oriented objects. Comput. Educ. 55(2): 476-488 (2010) - [c12]Michela Ott, Francesca Pozzi, Mauro Tavella:
Teacher, What Do You Mean by "Creativity"? An Italian Survey on the Use of ICT to Foster Student Creativity. WSKS (1) 2010: 165-171
2000 – 2009
- 2009
- [j3]Donatella Persico, Francesca Pozzi, Luigi Sarti:
Design patterns for monitoring and evaluating CSCL processes. Comput. Hum. Behav. 25(5): 1020-1027 (2009) - [c11]Francesca Pozzi:
Using Collaborative Techniques in Virtual Learning Communities. EC-TEL 2009: 670-675 - [c10]Francesca Pozzi, Michela Ott:
Fostering Creativity in Online Collaborative Learning Environments. MTCSCC@EC-TEL 2009 - [c9]Francesca Pozzi:
Evaluating the Social Dimension in Online Learning Communities. HCI (12) 2009: 498-506 - [c8]Rosa Maria Bottino, Michela Ott, Francesca Pozzi:
Taking Up the Challenge of Evaluating Research Results in the Field of Technology Enhanced Learning. WSKS (1) 2009: 22-30 - 2008
- [j2]Francesca Pozzi:
Teaching Dimension in Web-Based Learning Communities. Int. J. Web Based Learn. Teach. Technol. 3(3): 34-43 (2008) - [c7]Manuela Delfino, Maria Ferraris, Donatella Persico, Francesca Pozzi:
An approach to digital literacy for adults: the EuNIC proposal. Learning to Live in the Knowledge Society 2008: 3-10 - [c6]Rosa Maria Bottino, Jeffrey Earp, Giorgio Olimpo, Michela Ott, Francesca Pozzi, Mauro Tavella:
Supporting the Design of Pilot Learning Activities with the Pedagogical Plan Manager. Learning to Live in the Knowledge Society 2008: 37-44 - [c5]Michela Ott, Francesca Pozzi:
ICT and Cultural Heritage Education: Which Added Value?. WSKS (1) 2008: 131-138 - 2007
- [c4]Francesca Pozzi:
The Impact of m-Learning in School Contexts: An "Inclusive" Perspective. HCI (7) 2007: 748-755 - 2006
- [j1]Andrew Nelson, Alexander de Sherbinin, Francesca Pozzi:
Towards development of a high quality public domain global roads database. Data Sci. J. 5: 223-265 (2006) - 2003
- [c3]Vittorio Midoro, Stefania Bocconi, Allan Martin, Francesca Pozzi, Luigi Sarti:
Developing a European Pioneer Teacher Community for School Innovation. ICT and the Teacher of the Future 2003: 71-83 - [i1]Deborah Balk, Robert Downs, W. Christopher Lenhardt, Francesca Pozzi:
Privacy and Confidentiality Issues with Spatial Data. IASSIST Conference 2003 - 2002
- [c2]Francesca Pozzi:
Comparison of 3D Measurement Techniques in Cultural Heritage Application: User Point of View. 3DPVT 2002: 762-765 - [c1]Vittorio Midoro, Stefania Bocconi, Francesca Pozzi:
ULEARN: A project for building a European community of pioneer teachers. TelE-Learning 2002: 109-112
Coauthor Index
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