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Bedrich Benes
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- affiliation: Purdue University, West Lafayette, IN, USA
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2020 – today
- 2024
- [j100]Charles Warner, Fanyou Wu, Rado Gazo, Bedrich Benes, Nicole Kong, Songlin Fei:
CentralBark Image Dataset and Tree Species Classification Using Deep Learning. Algorithms 17(5): 179 (2024) - [j99]Ariyan Zarei, Bosheng Li, James C. Schnable, Eric Lyons, Duke Pauli, Kobus Barnard, Bedrich Benes:
PlantSegNet: 3D point cloud instance segmentation of nearby plant organs with identical semantics. Comput. Electron. Agric. 221: 108922 (2024) - [j98]Pedro Acevedo, Alejandra J. Magana, Yoselyn Walsh, Hector Will, Bedrich Benes, Christos Mousas:
Embodied immersive virtual reality to enhance the conceptual understanding of charged particles: A qualitative study. Comput. Educ. X Real. 5: 100075 (2024) - [j97]Yiqun Zhang, Miguel A. Feijoo-Garcia, Yiyin Gu, Voicu Popescu, Bedrich Benes, Alejandra J. Magana:
Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review. Inf. 15(9): 515 (2024) - [j96]Alejandra J. Magana, Syed Tanzim Mubarrat, Dominic Kao, Bedrich Benes:
AI-Based Automatic Detection of Online Teamwork Engagement in Higher Education. IEEE Trans. Learn. Technol. 17: 2091-2106 (2024) - [j95]Jae Joong Lee, Bosheng Li, Bedrich Benes:
Latent L-systems: Transformer-based Tree Generator. ACM Trans. Graph. 43(1): 7:1-7:16 (2024) - [j94]Aryamaan Jain, Bedrich Benes, Guillaume Cordonnier:
Efficient Debris-flow Simulation for Steep Terrain Erosion. ACM Trans. Graph. 43(4): 58:1-58:11 (2024) - [j93]Bosheng Li, Nikolas Alexander Schwarz, Wojtek Palubicki, Sören Pirk, Bedrich Benes:
Interactive Invigoration: Volumetric Modeling of Trees with Strands. ACM Trans. Graph. 43(4): 146:1-146:13 (2024) - [j92]Xiaochen Zhou, Bosheng Li, Bedrich Benes, Songlin Fei, Sören Pirk:
DeepTree: Modeling Trees With Situated Latents. IEEE Trans. Vis. Comput. Graph. 30(8): 5795-5809 (2024) - [j91]Zhiquan Wang, Bedrich Benes, Ahmed H. Qureshi, Christos Mousas:
Evolution-Based Shape and Behavior Co-Design of Virtual Agents. IEEE Trans. Vis. Comput. Graph. 30(12): 7579-7591 (2024) - [c70]Yichen Sheng, Zixun Yu, Lu Ling, Zhiwen Cao, Xuaner Zhang, Xin Lu, Ke Xian, Haiting Lin, Bedrich Benes:
Dr.Bokeh: DiffeRentiable Occlusion-Aware Bokeh Rendering. CVPR 2024: 4515-4525 - [c69]Pu Li, Jianwei Guo, Huibin Li, Bedrich Benes, Dong-Ming Yan:
SfmCAD: Unsupervised CAD Reconstruction by Learning Sketch-based Feature Modeling Operations. CVPR 2024: 4671-4680 - [c68]Yuan Li, Zhihao Liu, Bedrich Benes, Xiaopeng Zhang, Jianwei Guo:
SVDTree: Semantic Voxel Diffusion for Single Image Tree Reconstruction. CVPR 2024: 4692-4702 - [c67]Lu Ling, Yichen Sheng, Zhi Tu, Wentian Zhao, Cheng Xin, Kun Wan, Lantao Yu, Qianyu Guo, Zixun Yu, Yawen Lu, Xuanmao Li, Xingpeng Sun, Rohan Ashok, Aniruddha Mukherjee, Hao Kang, Xiangrui Kong, Gang Hua, Tianyi Zhang, Bedrich Benes, Aniket Bera:
DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision. CVPR 2024: 22160-22169 - [c66]Jae Joong Lee, Bosheng Li, Sara Beery, Jonathan Huang, Songlin Fei, Raymond A. Yeh, Bedrich Benes:
Tree-D Fusion: Simulation-Ready Tree Dataset from Single Images with Diffusion Priors. ECCV (41) 2024: 439-460 - [c65]Pedro Acevedo, Minsoo Choi, Alejandra J. Magana, Bedrich Benes, Christos Mousas:
The Effects of Immersion and Dimensionality in Virtual Reality Science Simulations: The Case of Charged Particles. ISMAR 2024: 170-179 - [c64]Yiyin Gu, Miguel Garcia, Yiqun Zhang, Alejandra J. Magana, Bedrich Benes, Voicu Popescu:
An XR Environment for AI Education: Design and First Implementation. VR Workshops 2024: 157-162 - [i20]Jorge Askur Vazquez Fernandez, Jae Joong Lee, Santiago Andrés Serrano Vacca, Alejandra J. Magana, Bedrich Benes, Voicu Popescu:
Hands-Free VR. CoRR abs/2402.15083 (2024) - [i19]Jacek Kaluzny, Yannik Schreckenberg, Karol Cyganik, Peter Annighöfer, Sören Pirk, Dominik L. Michels, Mikolaj Cieslak, Farhah Assaad-Gerbert, Bedrich Benes, Wojciech Palubicki:
LAESI: Leaf Area Estimation with Synthetic Imagery. CoRR abs/2404.00593 (2024) - [i18]Jae Joong Lee, Bosheng Li, Sara Beery, Jonathan Huang, Songlin Fei, Raymond A. Yeh, Bedrich Benes:
Tree-D Fusion: Simulation-Ready Tree Dataset from Single Images with Diffusion Priors. CoRR abs/2407.10330 (2024) - [i17]Jae Joong Lee, Bedrich Benes:
RGB2Point: 3D Point Cloud Generation from Single RGB Images. CoRR abs/2407.14979 (2024) - 2023
- [j90]Mathieu Gaillard, Bedrich Benes, Michael C. Tross, James C. Schnable:
Multi-view triangulation without correspondences. Comput. Electron. Agric. 206: 107688 (2023) - [j89]Tomas Polasek, Martin Cadík, Yosi Keller, Bedrich Benes:
Vision UFormer: Long-range monocular absolute depth estimation. Comput. Graph. 111: 180-189 (2023) - [j88]Simon Perche, Adrien Peytavie, Bedrich Benes, Eric Galin, Eric Guérin:
Authoring Terrains with Spatialised Style. Comput. Graph. Forum 42(7) (2023) - [j87]Bosheng Li, Jonathan Klein, Dominik L. Michels, Bedrich Benes, Sören Pirk, Wojtek Palubicki:
Rhizomorph: The Coordinated Function of Shoots and Roots. ACM Trans. Graph. 42(4): 59:1-59:16 (2023) - [j86]Guillaume Cordonnier, Guillaume Jouvet, Adrien Peytavie, Jean Braun, Marie-Paule Cani, Bedrich Benes, Eric Galin, Eric Guérin, James Gain:
Forming Terrains by Glacial Erosion. ACM Trans. Graph. 42(4): 61:1-61:14 (2023) - [c63]Adnan Firoze, Cameron Wingren, Raymond A. Yeh, Bedrich Benes, Daniel G. Aliaga:
Tree Instance Segmentation with Temporal Contour Graph. CVPR 2023: 2193-2202 - [c62]Yichen Sheng, Jianming Zhang, Julien Philip, Yannick Hold-Geoffroy, Xin Sun, He Zhang, Lu Ling, Bedrich Benes:
PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing. CVPR 2023: 16643-16653 - [c61]Patricia Caratozzolo, Jose Daniel Azofeifa, Luis Alberto Mejía Manzano, Valentina Rueda-Castro, Julieta Noguez, Alejandra J. Magana, Bedrich Benes:
A Matrix Taxonomy of Knowledge, Skills, and Abilities (KSA) Shaping 2030 Labor Market. FIE 2023: 1-8 - [i16]Yichen Sheng, Jianming Zhang, Julien Philip, Yannick Hold-Geoffroy, Xin Sun, He Zhang, Lu Ling, Bedrich Benes:
PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing. CoRR abs/2303.00137 (2023) - [i15]Jae Joong Lee, Bedrich Benes:
SnakeVoxFormer: Transformer-based Single Image\\Voxel Reconstruction with Run Length Encoding. CoRR abs/2303.16293 (2023) - [i14]Simon Perche, Adrien Peytavie, Bedrich Benes, Eric Galin, Eric Guérin:
StyleDEM: a Versatile Model for Authoring Terrains. CoRR abs/2304.09626 (2023) - [i13]Xiaochen Zhou, Bosheng Li, Bedrich Benes, Songlin Fei, Sören Pirk:
DeepTree: Modeling Trees with Situated Latents. CoRR abs/2305.05153 (2023) - [i12]Yichen Sheng, Zixun Yu, Lu Ling, Zhiwen Cao, Cecilia Zhang, Xin Lu, Ke Xian, Haiting Lin, Bedrich Benes:
Dr.Bokeh: DiffeRentiable Occlusion-aware Bokeh Rendering. CoRR abs/2308.08843 (2023) - [i11]Lu Ling, Yichen Sheng, Zhi Tu, Wentian Zhao, Cheng Xin, Kun Wan, Lantao Yu, Qianyu Guo, Zixun Yu, Yawen Lu, Xuanmao Li, Xingpeng Sun, Rohan Ashok, Aniruddha Mukherjee, Hao Kang, Xiangrui Kong, Gang Hua, Tianyi Zhang, Bedrich Benes, Aniket Bera:
DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision. CoRR abs/2312.16256 (2023) - 2022
- [j85]Mathieu Gaillard, Vojtech Krs, Giorgio Gori, Radomír Mech, Bedrich Benes:
Automatic Differentiable Procedural Modeling. Comput. Graph. Forum 41(2): 289-307 (2022) - [j84]C. D. Tharindu Mathew, Bedrich Benes, Daniel G. Aliaga:
Sketching Vocabulary for Crowd Motion. Comput. Graph. Forum 41(8): 119-130 (2022) - [j83]Jose Daniel Azofeifa, Julieta Noguez, Sergio Ruiz, José Martín Molina Espinosa, Alejandra J. Magana, Bedrich Benes:
Systematic Review of Multimodal Human-Computer Interaction. Informatics 9(1): 13 (2022) - [j82]Suren Deepak Rajasekaran, Hao Kang, Martin Cadík, Eric Galin, Eric Guérin, Adrien Peytavie, Pavel Slavík, Bedrich Benes:
PTRM: Perceived Terrain Realism Metric. ACM Trans. Appl. Percept. 19(2): 6:1-6:22 (2022) - [j81]Till Niese, Sören Pirk, Matthias Albrecht, Bedrich Benes, Oliver Deussen:
Procedural Urban Forestry. ACM Trans. Graph. 41(2): 20:1-20:18 (2022) - [j80]Adnan Firoze, Bedrich Benes, Daniel G. Aliaga:
Urban tree generator: spatio-temporal and generative deep learning for urban tree localization and modeling. Vis. Comput. 38(9): 3327-3339 (2022) - [c60]Yichen Sheng, Yifan Liu, Jianming Zhang, Wei Yin, A. Cengiz Öztireli, He Zhang, Zhe Lin, Eli Shechtman, Bedrich Benes:
Controllable Shadow Generation Using Pixel Height Maps. ECCV (23) 2022: 240-256 - [c59]Pedro Acevedo, Alejandra J. Magana, Christos Mousas, Yoselyn Walsh, Hector Will Pinto, Bedrich Benes:
Effects of Tactile Feedback on Conceptual Understanding of Electromagnetism in a Virtual Reality Experience. ISMAR Adjunct 2022: 588-593 - [i10]Zhiquan Wang, Bedrich Benes, Ahmed H. Qureshi, Christos Mousas:
Co-design of Embodied Neural Intelligence via Constrained Evolution. CoRR abs/2205.10688 (2022) - [i9]Yichen Sheng, Yifan Liu, Jianming Zhang, Wei Yin, A. Cengiz Öztireli, He Zhang, Zhe Lin, Eli Shechtman, Bedrich Benes:
Controllable Shadow Generation Using Pixel Height Maps. CoRR abs/2207.05385 (2022) - [i8]Fanyou Wu, Yang Liu, Rado Gazo, Bedrich Benes, Xiaobo Qu:
Some Practice for Improving the Search Results of E-commerce. CoRR abs/2208.00108 (2022) - 2021
- [j79]Alyssa P. Lawson, Richard E. Mayer, Nicoletta Adamo-Villani, Bedrich Benes, Xingyu Lei, Justin Cheng:
Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors? Int. J. Artif. Intell. Educ. 31(1): 134-153 (2021) - [j78]Simon Kolmanic, Damjan Strnad, Stefan Kohek, Bedrich Benes, Peter Hirst, Borut Zalik:
An algorithm for automatic dormant tree pruning. Appl. Soft Comput. 99: 106931 (2021) - [j77]Yoselyn Walsh, Alejandra J. Magana, Hector Will, Tugba Yuksel, Lynn Bryan, Edward J. Berger, Bedrich Benes:
A learner-centered approach for designing visuohaptic simulations for conceptual understanding of truss structures. Comput. Appl. Eng. Educ. 29(6): 1567-1588 (2021) - [j76]Helwig Hauser, Bedrich Benes:
Editorial. Comput. Graph. Forum 40(1): 5-6 (2021) - [j75]Lena Gieseke, Paul Asente, Radomír Mech, Bedrich Benes, Martin Fuchs:
A Survey of Control Mechanisms for Creative Pattern Generation. Comput. Graph. Forum 40(2): 585-609 (2021) - [j74]Alyssa P. Lawson, Richard E. Mayer, Nicoletta Adamo-Villani, Bedrich Benes, Xingyu Lei, Justin Cheng:
Recognizing the emotional state of human and virtual instructors. Comput. Hum. Behav. 114: 106554 (2021) - [j73]Luis Paredes, Sai Swarup Reddy, Subramanian Chidambaram, Devashri Vagholkar, Yunbo Zhang, Bedrich Benes, Karthik Ramani:
FabHandWear: An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 5(2): 76:1-76:22 (2021) - [j72]Pierre Ecormier-Nocca, Guillaume Cordonnier, Philippe Carrez, Anne-Marie Moigne, Pooran Memari, Bedrich Benes, Marie-Paule Cani:
Authoring consistent landscapes with flora and fauna. ACM Trans. Graph. 40(4): 105:1-105:13 (2021) - [j71]Tomas Polasek, David Hrusa, Bedrich Benes, Martin Cadík:
ICTree: automatic perceptual metrics for tree models. ACM Trans. Graph. 40(6): 230:1-230:15 (2021) - [j70]Bosheng Li, Jacek Kaluzny, Jonathan Klein, Dominik L. Michels, Wojtek Palubicki, Bedrich Benes, Sören Pirk:
Learning to reconstruct botanical trees from single images. ACM Trans. Graph. 40(6): 231:1-231:15 (2021) - [j69]Yanchao Liu, Jianwei Guo, Bedrich Benes, Oliver Deussen, Xiaopeng Zhang, Hui Huang:
TreePartNet: neural decomposition of point clouds for 3D tree reconstruction. ACM Trans. Graph. 40(6): 232:1-232:16 (2021) - [j68]Xiaowei Zhang, Aly Shehata, Bedrich Benes, Daniel G. Aliaga:
Automatic Deep Inference of Procedural Cities from Global-scale Spatial Data. ACM Trans. Spatial Algorithms Syst. 7(2): 6:1-6:28 (2021) - [j67]Alejandro Graciano, Antonio J. Rueda Ruiz, Adam Pospísil, Jirí Bittner, Bedrich Benes:
QuadStack: An Efficient Representation and Direct Rendering of Layered Datasets. IEEE Trans. Vis. Comput. Graph. 27(9): 3733-3744 (2021) - [j66]Vojtech Krs, Radomír Mech, Mathieu Gaillard, Nathan Carr, Bedrich Benes:
PICO: Procedural Iterative Constrained Optimizer for Geometric Modeling. IEEE Trans. Vis. Comput. Graph. 27(10): 3968-3981 (2021) - [j65]Innfarn Yoo, Marek Fiser, Kaimo Hu, Bedrich Benes:
Character motion in function space. Vis. Comput. 37(4): 735-748 (2021) - [j64]Hansoo Kim, Jean-Michel Dischler, Holly E. Rushmeier, Bedrich Benes:
Edge-based procedural textures. Vis. Comput. 37(9-11): 2595-2606 (2021) - [c58]Yichen Sheng, Jianming Zhang, Bedrich Benes:
SSN: Soft Shadow Network for Image Compositing. CVPR 2021: 4380-4390 - [c57]Xingyu Lei, Nicoletta Adamo-Villani, Bedrich Benes, Zhiquan Wang, Zachary Meyer, Richard E. Mayer, Alyssa P. Lawson:
Perceived Naturalness of Interpolation Methods for Character Upper Body Animation. ISVC (1) 2021: 103-115 - [c56]Zachary Meyer, Nicoletta Adamo, Bedrich Benes:
Bodily Expression of Emotions in Animated Agents. ISVC (2) 2021: 475-487 - [c55]Bedrich Benes, Xiaochen Zhou, Pascal Chang, Marie-Paule Cani:
Urban Brush: Intuitive and Controllable Urban Layout Editing. UIST 2021: 796-814 - [d1]Mathieu Gaillard, Chenyong Miao, James C. Schnable, Bedrich Benes:
Voxel Carving Based 3D Reconstruction of Sorghum. Zenodo, 2021 - 2020
- [j63]Rado Gazo, Juraj Vanek, Michel Abdul-Massih, Bedrich Benes:
A fast pith detection for computed tomography scanned hardwood logs. Comput. Electron. Agric. 170: 105107 (2020) - [j62]C. D. Tharindu Mathew, Bedrich Benes, Daniel G. Aliaga:
An output-driven approach to design a swarming model for architectural indoor environments. Comput. Graph. 87: 103-110 (2020) - [j61]Helwig Hauser, Bedrich Benes:
2019_editorial_v2. Comput. Graph. Forum 39(1): 5-6 (2020) - [j60]Pascal Guehl, Rémi Allègre, Jean-Michel Dischler, Bedrich Benes, Eric Galin:
Semi-Procedural Textures Using Point Process Texture Basis Functions. Comput. Graph. Forum 39(4): 159-171 (2020) - [j59]Damjan Strnad, Stefan Kohek, Bedrich Benes, Simon Kolmanic, Borut Zalik:
A framework for multi-objective optimization of virtual tree pruning based on growth simulation. Expert Syst. Appl. 162: 113792 (2020) - [j58]Jianwei Guo, Haiyong Jiang, Bedrich Benes, Oliver Deussen, Xiaopeng Zhang, Dani Lischinski, Hui Huang:
Inverse Procedural Modeling of Branching Structures by Inferring L-Systems. ACM Trans. Graph. 39(5): 155:1-155:13 (2020) - [c54]Mathieu Gaillard, Chenyong Miao, James C. Schnable, Bedrich Benes:
Sorghum Segmentation by Skeleton Extraction. ECCV Workshops (6) 2020: 296-311 - [c53]Justin Cheng, Wenbin Zhou, Xingyu Lei, Nicoletta Adamo, Bedrich Benes:
The Effects of Body Gestures and Gender on Viewer's Perception of Animated Pedagogical Agent's Emotions. HCI (2) 2020: 169-186 - [c52]Wenbin Zhou, Justin Cheng, Xingyu Lei, Bedrich Benes, Nicoletta Adamo:
Deep Learning-Based Emotion Recognition from Real-Time Videos. HCI (2) 2020: 321-332 - [c51]Vojtech Krs, Torsten Hädrich, Dominik L. Michels, Oliver Deussen, Sören Pirk, Bedrich Benes:
Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition. SCA (Posters) 2020: 9-11 - [c50]C. D. Tharindu Mathew, Bedrich Benes, Daniel G. Aliaga:
Interactive Inverse Spatio-Temporal Crowd Motion Design. I3D 2020: 7:1-7:9 - [i7]Yichen Sheng, Jianming Zhang, Bedrich Benes:
SSN: Soft Shadow Network for Image Compositing. CoRR abs/2007.08211 (2020) - [i6]Till Niese, Sören Pirk, Matthias Albrecht, Bedrich Benes, Oliver Deussen:
Procedural Urban Forestry. CoRR abs/2008.05567 (2020)
2010 – 2019
- 2019
- [j57]Tugba Yuksel, Yoselyn Walsh, Alejandra J. Magana, Néstor A. Nova, Vojtech Krs, Ida Ngambeki, Edward J. Berger, Bedrich Benes:
Visuohaptic experiments: Exploring the effects of visual and haptic feedback on students' learning of friction concepts. Comput. Appl. Eng. Educ. 27(6): 1376-1401 (2019) - [j56]Min Chen, Bedrich Benes:
2019_editorial_v2. Comput. Graph. Forum 38(1): 5-6 (2019) - [j55]Eric Galin, Eric Guérin, Adrien Peytavie, Guillaume Cordonnier, Marie-Paule Cani, Bedrich Benes, James Gain:
A Review of Digital Terrain Modeling. Comput. Graph. Forum 38(2): 553-577 (2019) - [j54]Adrien Peytavie, Thibault Dupont, Eric Guérin, Yann Cortial, Bedrich Benes, James Gain, Eric Galin:
Procedural Riverscapes. Comput. Graph. Forum 38(7): 35-46 (2019) - [c49]Innfarn Yoo, Marek Fiser, Kaimo Hu, Bedrich Benes:
Character Motion in Function Space. VISIGRAPP (1: GRAPP) 2019: 110-121 - [c48]Mathieu Gaillard, Bedrich Benes, Eric Guérin, Eric Galin, Damien Rohmer, Marie-Paule Cani:
Dendry: a procedural model for dendritic patterns. I3D 2019: 16:1-16:9 - [i5]Fanyou Wu, Rado Gazo, Eva Haviarova, Bedrich Benes:
Efficient Project Gradient Descent for Ensemble Adversarial Attack. CoRR abs/1906.03333 (2019) - [i4]Suren Deepak Rajasekaran, Hao Kang, Bedrich Benes, Martin Cadík, Eric Galin, Eric Guérin, Adrien Peytavie, Pavel Slavík:
PTRM: Perceived Terrain Realism Metrics. CoRR abs/1909.04610 (2019) - [i3]Hao Kang, Jianming Zhang, Haoxiang Li, Zhe Lin, T. J. Rhodes, Bedrich Benes:
LeRoP: A Learning-Based Modular Robot Photography Framework. CoRR abs/1911.12470 (2019) - 2018
- [j53]Min Chen, Bedrich Benes:
Editorial. Comput. Graph. Forum 37(1): 5-6 (2018) - [j52]Guillaume Cordonnier, P. Ecormier, Eric Galin, James Gain, Bedrich Benes, Marie-Paule Cani:
Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches. Comput. Graph. Forum 37(2): 497-509 (2018) - [j51]Hao Kang, Haoxiang Li, Jianming Zhang, Xin Lu, Bedrich Benes:
FlyCam: Multitouch Gesture Controlled Drone Gimbal Photography. IEEE Robotics Autom. Lett. 3(4): 3717-3724 (2018) - [j50]Guillaume Cordonnier, Marie-Paule Cani, Bedrich Benes, Jean Braun, Eric Galin:
Sculpting Mountains: Interactive Terrain Modeling Based on Subsurface Geology. IEEE Trans. Vis. Comput. Graph. 24(5): 1756-1769 (2018) - [c47]Petr Felkel, Alejandra J. Magana, Michal Folta, Alexa Gabrielle Sears, Bedrich Benes:
I3T: Using Interactive Computer Graphics to Teach Geometric Transformations. Eurographics (Education Papers) 2018: 1-8 - [c46]Luis Neri, Alejandra J. Magana, Julieta Noguez, Yoselyn Walsh, Andres Gonzalez-Nucamendi, Víctor Robledo-Rella, Bedrich Benes:
Visuo-haptic Simulations to Improve Students' Understanding of Friction Concepts. FIE 2018: 1-6 - [c45]Yoselyn Walsh, Alejandra J. Magana, Jenny Quintana, Vojtech Krs, Genisson Silva Coutinho, Edward J. Berger, Ida B. Ngambeki, Eddy Efendy, Bedrich Benes:
Designing a Visuohaptic Simulation to Promote Graphical Representations and Conceptual Understanding of Structural Analysis. FIE 2018: 1-7 - [c44]Vera Skorkovská, Ivana Kolingerová, Bedrich Benes:
A Simple and Robust Approach to Computation of Meshes Intersection. VISIGRAPP (1: GRAPP) 2018: 175-182 - 2017
- [j49]Bedrich Benes, David J. Kasik, Wilmot Li, Hao Zhang:
Computational Design and Fabrication. IEEE Computer Graphics and Applications 37(3): 32-33 (2017) - [j48]Torsten Hädrich, Bedrich Benes, Oliver Deussen, Sören Pirk:
Interactive Modeling and Authoring of Climbing Plants. Comput. Graph. Forum 36(2): 49-61 (2017) - [j47]Michel Abdul-Massih, Innfarn Yoo, Bedrich Benes:
Motion Style Retargeting to Characters With Different Morphologies. Comput. Graph. Forum 36(6): 86-99 (2017) - [j46]Sören Pirk, Vojtech Krs, Kai-Mo Hu, Suren Deepak Rajasekaran, Hao Kang, Yusuke Yoshiyasu, Bedrich Benes, Leonidas J. Guibas:
Understanding and Exploiting Object Interaction Landscapes. ACM Trans. Graph. 36(3): 31:1-31:14 (2017) - [j45]Vojtech Krs, Ersin Yumer, Nathan Carr, Bedrich Benes, Radomír Mech:
Skippy: single view 3D curve interactive modeling. ACM Trans. Graph. 36(4): 128:1-128:12 (2017) - [j44]Guillaume Cordonnier, Eric Galin, James Gain, Bedrich Benes, Eric Guérin, Adrien Peytavie, Marie-Paule Cani:
Authoring landscapes by combining ecosystem and terrain erosion simulation. ACM Trans. Graph. 36(4): 134:1-134:12 (2017) - [j43]Éric Guérin, Julie Digne, Eric Galin, Adrien Peytavie, Christian Wolf, Bedrich Benes, Benoît Martinez:
Interactive example-based terrain authoring with conditional generative adversarial networks. ACM Trans. Graph. 36(6): 228:1-228:13 (2017) - [j42]Kaimo Hu, Dong-Ming Yan, David Bommes, Pierre Alliez, Bedrich Benes:
Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement. IEEE Trans. Vis. Comput. Graph. 23(12): 2560-2573 (2017) - [c43]Teng-Yok Lee, Sonali Patil, Srikumar Ramalingam, Yuichi Taguchi, Bedrich Benes:
Barcode: Global Binary Patterns for Fast Visual Inference. 3DV 2017: 630-639 - [c42]Tugba Yuksel, Yoselyn Walsh, Vojtech Krs, Bedrich Benes, Ida B. Ngambeki, Edward J. Berger, Alejandra J. Magana:
Exploration of affordances of visuo-haptic simulations to learn the concept of friction. FIE 2017: 1-9 - [c41]Ilke Demir, Daniel G. Aliaga, Bedrich Benes:
Proceduralization of urban models. SIU 2017: 1-4 - 2016
- [j41]François Grosbellet, Adrien Peytavie, Éric Guérin, Eric Galin, Stéphane Mérillou, Bedrich Benes:
Environmental Objects for Authoring Procedural Scenes. Comput. Graph. Forum 35(1): 296-308 (2016) - [j40]Guillaume Cordonnier, Jean Braun, Marie-Paule Cani, Bedrich Benes, Eric Galin, Adrien Peytavie, Éric Guérin:
Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion. Comput. Graph. Forum 35(2): 165-175 (2016) - [j39]David Escobar-Castillejos, Julieta Noguez, Luis Neri, Alejandra J. Magana, Bedrich Benes:
A Review of Simulators with Haptic Devices for Medical Training. J. Medical Syst. 40(4): 104:1-104:22 (2016) - [j38]Haisen Zhao, Fanglin Gu, Qi-Xing Huang, Jorge A. Garcia Galicia, Yong Chen, Changhe Tu, Bedrich Benes, Hao Zhang, Daniel Cohen-Or, Baoquan Chen:
Connected fermat spirals for layered fabrication. ACM Trans. Graph. 35(4): 100:1-100:10 (2016) - [j37]Gen Nishida, Ignacio Garcia-Dorado, Daniel G. Aliaga, Bedrich Benes, Adrien Bousseau:
Interactive sketching of urban procedural models. ACM Trans. Graph. 35(4): 130:1-130:11 (2016) - [c40]Ilke Demir, Daniel G. Aliaga, Bedrich Benes:
Proceduralization for Editing 3D Architectural Models. 3DV 2016: 194-202 - [c39]Marek Fiser, Bedrich Benes, Jorge A. Garcia Galicia, Michel Abdul-Massih, Daniel G. Aliaga, Vojtech Krs:
Learning geometric graph grammars. SCCG 2016: 7-15 - [c38]Daniel G. Aliaga, Ilke Demir, Bedrich Benes, Michael Wand:
Inverse procedural modeling of 3D models for virtual worlds. SIGGRAPH Courses 2016: 16:1-16:316 - [c37]Bedrich Benes, Oliver Deussen, Sören Pirk, Baoquan Chen, Radomír Mech, Takashi Ijiri:
Modeling plant life in computer graphics. SIGGRAPH Courses 2016: 18:1-18:180 - [c36]Kai-Mo Hu, Dong-Ming Yan, Bedrich Benes:
Error-bounded surface remeshing with minimal angle elimination. SIGGRAPH Posters 2016: 60:1-60:2 - [i2]Sören Pirk, Vojtech Krs, Kai-Mo Hu, Suren Deepak Rajasekaran, Hao Kang, Bedrich Benes, Yusuke Yoshiyasu, Leonidas J. Guibas:
Understanding and Exploiting Object Interaction Landscapes. CoRR abs/1609.08685 (2016) - [i1]Kai-Mo Hu, Dong-Ming Yan, David Bommes, Pierre Alliez, Bedrich Benes:
Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement. CoRR abs/1611.02147 (2016) - 2015
- [j36]Innfarn Yoo, Michel Abdul-Massih, Illia Ziamtsov, Raymond Hassan, Bedrich Benes:
Motion retiming by using bilateral time control surfaces. Comput. Graph. 47: 59-67 (2015) - [j35]Julian Kratt, Marc Spicker, Alejandro Guayaquil, Marek Fiser, Sören Pirk, Oliver Deussen, John C. Hart, Bedrich Benes:
Woodification: User-Controlled Cambial Growth Modeling. Comput. Graph. Forum 34(2): 361-372 (2015) - [j34]Jean-David Génevaux, Eric Galin, Adrien Peytavie, Eric Guérin, Cyril Briquet, François Grosbellet, Bedrich Benes:
Terrain Modelling from Feature Primitives. Comput. Graph. Forum 34(6): 211-227 (2015) - [j33]Ilke Demir, Daniel G. Aliaga, Bedrich Benes:
Coupled segmentation and similarity detection for architectural models. ACM Trans. Graph. 34(4): 104:1-104:11 (2015) - [j32]Arnaud Emilien, Ulysse Vimont, Marie-Paule Cani, Pierre Poulin, Bedrich Benes:
WorldBrush: interactive example-based synthesis of procedural virtual worlds. ACM Trans. Graph. 34(4): 106:1-106:11 (2015) - [j31]Xuelin Chen, Hao Zhang, Jinjie Lin, Ruizhen Hu, Lin Lu, Qi-Xing Huang, Bedrich Benes, Daniel Cohen-Or, Baoquan Chen:
Dapper: decompose-and-pack for 3D printing. ACM Trans. Graph. 34(6): 213:1-213:12 (2015) - [c35]Luis Neri, Uzma A. S. Shaikh, David Escobar-Castillejos, Alejandra J. Magana, Julieta Noguez, Bedrich Benes:
Improving the learning of physics concepts by using haptic devices. FIE 2015: 1-7 - [c34]Ilke Demir, Daniel G. Aliaga, Bedrich Benes:
Procedural Editing of 3D Building Point Clouds. ICCV 2015: 2147-2155 - [c33]Huilong Zhuo, Shengchuan Zhou, Bedrich Benes, David Whittinghill:
User-Assisted Inverse Procedural Facade Modeling and Compressed Image Rendering. ISVC (2) 2015: 126-136 - 2014
- [j30]Voicu Popescu, Bedrich Benes, Paul Rosen, Jian Cui, Lili Wang:
A Flexible Pinhole Camera Model for Coherent Nonuniform Sampling. IEEE Computer Graphics and Applications 34(4): 30-41 (2014) - [j29]Juraj Vanek, Jorge A. Garcia Galicia, Bedrich Benes:
Clever Support: Efficient Support Structure Generation for Digital Fabrication. Comput. Graph. Forum 33(5): 117-125 (2014) - [j28]Ruben Michaël Smelik, Tim Tutenel, Rafael Bidarra, Bedrich Benes:
A Survey on Procedural Modelling for Virtual Worlds. Comput. Graph. Forum 33(6): 31-50 (2014) - [j27]Ondrej Stava, Sören Pirk, Julian Kratt, Baoquan Chen, Radomír Mech, Oliver Deussen, Bedrich Benes:
Inverse Procedural Modelling of Trees. Comput. Graph. Forum 33(6): 118-131 (2014) - [j26]Juraj Vanek, Jorge A. Garcia Galicia, Bedrich Benes, Radomír Mech, Nathan A. Carr, Ondrej Stava, Gavin S. P. Miller:
PackMerger: A 3D Print Volume Optimizer. Comput. Graph. Forum 33(6): 322-332 (2014) - [j25]Shengchuan Zhou, Innfarn Yoo, Bedrich Benes, Ge Chen:
A hybrid level-of-detail representation for large-scale urban scenes rendering. Comput. Animat. Virtual Worlds 25(3-4): 245-255 (2014) - [j24]Sören Pirk, Till Niese, Torsten Hädrich, Bedrich Benes, Oliver Deussen:
Windy trees: computing stress response for developmental tree models. ACM Trans. Graph. 33(6): 204:1-204:11 (2014) - [j23]Innfarn Yoo, Juraj Vanek, Maria Nizovtseva, Nicoletta Adamo-Villani, Bedrich Benes:
Sketching human character animations by composing sequences from large motion database. Vis. Comput. 30(2): 213-227 (2014) - [c32]Ilke Demir, Daniel G. Aliaga, Bedrich Benes:
Proceduralization of Buildings at City Scale. 3DV 2014: 456-463 - 2013
- [j22]Bedrich Benes, Daniel G. Aliaga:
Foreword to special section on advances in procedural modeling. Comput. Graph. 37(4): A3 (2013) - [j21]Micah Bojrab, Michel Abdul-Massih, Bedrich Benes:
Perceptual importance of lighting phenomena in rendering of animated water. ACM Trans. Appl. Percept. 10(1): 2:1-2:18 (2013) - [j20]Jean-David Génevaux, Eric Galin, Eric Guérin, Adrien Peytavie, Bedrich Benes:
Terrain generation using procedural models based on hydrology. ACM Trans. Graph. 32(4): 143:1-143:13 (2013) - [c31]Peter Kristof, Bedrich Benes, Carol X. Song, Lan Zhao:
A system for large-scale visualization of streaming Doppler data. IEEE BigData 2013: 33-40 - 2012
- [j19]Ondrej Stava, Juraj Vanek, Bedrich Benes, Nathan A. Carr, Radomír Mech:
Stress relief: improving structural strength of 3D printable objects. ACM Trans. Graph. 31(4): 48:1-48:11 (2012) - [j18]Sören Pirk, Ondrej Stava, Julian Kratt, Michel Abdul-Massih Said, Boris Neubert, Radomír Mech, Bedrich Benes, Oliver Deussen:
Plastic trees: interactive self-adapting botanical tree models. ACM Trans. Graph. 31(4): 50:1-50:10 (2012) - [j17]Carlos A. Vanegas, Ignacio Garcia-Dorado, Daniel G. Aliaga, Bedrich Benes, Paul Waddell:
Inverse design of urban procedural models. ACM Trans. Graph. 31(6): 168:1-168:11 (2012) - [j16]Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes:
Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans. IEEE Trans. Vis. Comput. Graph. 18(10): 1627-1637 (2012) - 2011
- [j15]Juraj Vanek, Bedrich Benes, Adam Herout, Ondrej Stava:
Large-Scale Physics-Based Terrain Editing Using Adaptive Tiles on the GPU. IEEE Computer Graphics and Applications 31(6): 35-44 (2011) - [j14]Bedrich Benes, Ondrej Stava, Radomír Mech, Gavin S. P. Miller:
Guided Procedural Modeling. Comput. Graph. Forum 30(2): 325-334 (2011) - [j13]Eric Galin, Adrien Peytavie, Eric Guérin, Bedrich Benes:
Authoring Hierarchical Road Networks. Comput. Graph. Forum 30(7): 2021-2030 (2011) - [c30]Nathan Andrysco, Paul Rosen, Voicu Popescu, Bedrich Benes, Kevin R. Gurney:
Experiences in Disseminating Educational Visualizations. ISVC (2) 2011: 239-248 - [c29]Michel Abdul-Massih, Bedrich Benes, Tong Zhang, Christopher Platzer, William Leavenworth, Huilong Zhuo, Edwin R. García, Zhiwen Liang:
Augmenting Heteronanostructure Visualization with Haptic Feedback. ISVC (2) 2011: 627-636 - [c28]Bedrich Benes, Michel Abdul-Massih, Philip Jarvis, Daniel G. Aliaga, Carlos A. Vanegas:
Urban ecosystem design. SI3D 2011: 167-174 - [e2]George Bebis, Richard D. Boyle, Bahram Parvin, Darko Koracin, Song Wang, Kyungnam Kim, Bedrich Benes, Kenneth Moreland, Christoph W. Borst, Stephen DiVerdi, Yi-Jen Chiang, Jiang Ming:
Advances in Visual Computing - 7th International Symposium, ISVC 2011, Las Vegas, NV, USA, September 26-28, 2011. Proceedings, Part I. Lecture Notes in Computer Science 6938, Springer 2011, ISBN 978-3-642-24027-0 [contents] - [e1]George Bebis, Richard D. Boyle, Bahram Parvin, Darko Koracin, Song Wang, Kyungnam Kim, Bedrich Benes, Kenneth Moreland, Christoph W. Borst, Stephen DiVerdi, Yi-Jen Chiang, Jiang Ming:
Advances in Visual Computing - 7th International Symposium, ISVC 2011, Las Vegas, NV, USA, September 26-28, 2011. Proceedings, Part II. Lecture Notes in Computer Science 6939, Springer 2011, ISBN 978-3-642-24030-0 [contents] - 2010
- [j12]Ondrej Stava, Bedrich Benes, Radomír Mech, Daniel G. Aliaga, Peter Kristof:
Inverse Procedural Modeling by Automatic Generation of L-systems. Comput. Graph. Forum 29(2): 665-674 (2010) - [j11]Martina Málková, Jindrich Parus, Ivana Kolingerová, Bedrich Benes:
An intuitive polygon morphing. Vis. Comput. 26(3): 205-215 (2010) - [c27]Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes:
Building reconstruction using manhattan-world grammars. CVPR 2010: 358-365
2000 – 2009
- 2009
- [j10]Nathan Andrysco, Kevin R. Gurney, Bedrich Benes, Kathy Corbin:
Visual Exploration of the Vulcan CO2 Data. IEEE Computer Graphics and Applications 29(1): 6-11 (2009) - [j9]Peter Kristof, Bedrich Benes, Jaroslav Krivánek, Ondrej Stava:
Hydraulic Erosion Using Smoothed Particle Hydrodynamics. Comput. Graph. Forum 28(2): 219-228 (2009) - [j8]Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul Waddell:
Interactive design of urban spaces using geometrical and behavioral modeling. ACM Trans. Graph. 28(5): 111 (2009) - [j7]Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul Waddell:
Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery. IEEE Trans. Vis. Comput. Graph. 15(3): 424-435 (2009) - [c26]Bedrich Benes, Nathan Andrysco, Ondrej Stava:
Interactive Modeling of Virtual Ecosystems. NPH 2009: 9-16 - 2008
- [j6]Daniel G. Aliaga, Bedrich Benes, Carlos A. Vanegas, Nathan Andrysco:
Interactive Reconfiguration of Urban Layouts. IEEE Computer Graphics and Applications 28(3): 38-47 (2008) - [j5]Daniel G. Aliaga, Carlos A. Vanegas, Bedrich Benes:
Interactive example-based urban layout synthesis. ACM Trans. Graph. 27(5): 160 (2008) - [c25]Nathan Andrysco, Bedrich Benes, Kevin R. Gurney:
Interactive poster: Visual analytic techniques for CO2 emissions and concentrations in the United States. IEEE VAST 2008: 173-174 - [c24]Ondrej Stava, Bedrich Benes, Matthew Brisbin, Jaroslav Krivánek:
Interactive Terrain Modeling Using Hydraulic Erosion. Symposium on Computer Animation 2008: 201-210 - 2007
- [c23]Enkhtuvshin Dorjgotov, Bedrich Benes, Krishna Madhavan:
An Immersive Granular Material Visualization System with Haptic Feedback. TPCG 2007: 107-113 - [c22]Matthew Brisbin, Bedrich Benes:
Interval-Based Motion Blending for Hand Grasping. TPCG 2007: 201-205 - [c21]David Foldes, Bedrich Benes:
Occlusion-Based Snow Accumulation Simulation. VRIPHYS 2007: 35-41 - [c20]Bedrich Benes:
Real-Time Erosion Using Shallow Water Simulation. VRIPHYS 2007: 43-50 - 2006
- [j4]Bedrich Benes, Václav Tesínský, Jan Hornys, Sanjiv K. Bhatia:
Hydraulic erosion. Comput. Animat. Virtual Worlds 17(2): 99-108 (2006) - [j3]Christopher Hartman, Bedrich Benes:
Autonomous boids. Comput. Animat. Virtual Worlds 17(3-4): 199-206 (2006) - [c19]Nicoletta Adamo-Villani, Bedrich Benes, Matthew Brisbin, Bryce Hyland:
A Natural Interface for Sign Language Mathematics. ISVC (1) 2006: 70-79 - [c18]Timothy J. Rogers, Bedrich Benes, Gary R. Bertoline:
Towards a Modular Network-Distributed Mixed-Reality Learning Space System. ISVC (2) 2006: 637-646 - [c17]Bedrich Benes:
Physically-based hydraulic erosion. SCCG 2006: 17-22 - [c16]Ivana Kolingerová, Petr März, Bedrich Benes:
Tensor product surfaces as rewriting process. SCCG 2006: 107-112 - 2005
- [j2]Enrique David Espinosa, Julieta Noguez, Bedrich Benes, Abel Bueno:
POLizied e-Learning using contract management. Comput. Educ. 45(1): 75-103 (2005) - [c15]Bedrich Benes, Xabier Arriaga:
Table Mountains by Virtual Erosion. NPH 2005: 33-39 - [c14]Bedrich Benes, Nestor Goméz Villanueva:
GI-COLLIDE: collision detection with geometry images. SCCG 2005: 95-102 - 2004
- [c13]Jiri Zara, Bedrich Benes, Rocio Ruiz-Rodarte:
Virtual Campeche: A Web Based Virtual Three-Dimensional Tour. ENC 2004: 133-140 - [c12]Bedrich Benes, Václav Tesínský:
A Compression Scheme for Volumetric animations of Running water. ICCVG 2004: 1063-1068 - [c11]Bedrich Benes, J. M. Soto Guerrero:
Clustering in Virtual Plant Ecosystems. WSCG (Short Papers) 2004: 9-16 - [c10]Bedrich Benes, Toney Roa:
Simulating Desert Scenery. WSCG (Short Papers) 2004: 17-22 - 2003
- [c9]Bedrich Benes, Enrique David Espinosa:
Modeling Virtual Ecosystems with the Proactive Guidance of Agents. CASA 2003: 126- - [c8]Bedrich Benes, Javier Abdul Cordóba, Juan Miguel Soto:
Modeling Virtual Gardens by Autonomous Procedural Agents. TPCG 2003: 58-65 - [c7]Bedrich Benes, Javier Abdul Cordóba, Juan Miguel Soto:
Interacting Agents with Memory in Virtual Ecosystems. WSCG 2003 - 2002
- [c6]Bedrich Benes, Erik Uriel Millán:
Virtual Climbing Plants Competing for Space. CA 2002: 33-42 - [c5]Bedrich Benes, Rafael Forsbach:
Visual Simulation of Hydraulic Erosion. WSCG 2002: 79-94 - 2001
- [j1]Bedrich Benes, Enrique David Espinosa:
Using particles for 3D texture sculpting. Comput. Animat. Virtual Worlds 12(4): 191-201 (2001) - [c4]Bedrich Benes, Rafael Forsbach:
Parallel implementation of terrain erosion applied to the surface of Mars. Afrigraph 2001: 53-57 - [c3]Bedrich Benes, Rafael Forsbach:
Layered Data Representation for Visual Simulation of Terrain Erosion. SCCG 2001: 80-86
1990 – 1999
- 1998
- [c2]Bedrich Benes:
Skylight Approximation for Simulation of Plant Development. IV 1998: 146-150 - 1997
- [c1]Bedrich Benes:
Visual Model of Plant Development with Respect to Influence of Light. Computer Animation and Simulation 1997: 125-136
Coauthor Index
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