Computer Graphics Forum, Volume 40

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Volume 40, Number 1, February 2021

Editorial Articles Major Revision from Eurographics Conference Articles Major Revision from EuroVis Symposium Major Revision from Eurographics Conference Articles Major Revision from EG Symposium on Geometry Articles Major Revision from Eurographics Conference Major Revision from Pacific Graphics Articles Major Revision from Pacific Graphics Major Revision from Symposium on Computer Animation Articles Major Revision from Pacific Graphics Major Revision from EuroVis Symposium Major Revision from Pacific Graphics Articles Erratum Miscellaneous

Volume 40, Number 2, May 2021

Front Matter Geometry and Transformations Navigating and Exploring Images and Videos 3D and Beyond Rendering Generative Models Deep Rendering Fabrication Sampling Theory Learning Pose Manifolds and Motor Skills Mesh Generation Material Acquisition and Estimation Fluids Learning from Human Motion Visualization Shape Analysis Physically-based Simulation Flow Visualization Data Structures Analyzing and Integrating RGB-D Images Skinning and Deformation Expressive Modeling State of the Art Reports

Volume 40, Number 3, June 2021

Front Matter Social Science, Security, and Accessibility Best Papers Multivariate Data and Dimension Reduction Volume and Vector Computing and Representation Situated Displays and Guidance Machine Learning and Explainable AI Medical Applications and GPUs Analytics in Science and Engineering Geo-spatial Design and Analysis Charts, Design, and Interaction Bio-Medical Image Analysis Design Guidelines Temporal Data and Animation Machine Learning and Networks Interaction and Physicalization Scalar Field Topology and Astrophysics From Music to Medical Imaging

Volume 40, Number 4, July 2021

Front Matter Denoising Neural Rendering Integration Image and Video Editing Differentiable Rendering High Performance Rendering Path Tracing, Monte Carlo Rendering Material Models Faces and Body

Volume 40, Number 5, August 2021

Front Matter Data and Acquisition Shape Synthesis and Editing Shape Matching Surface Reconstruction Direction Fields and Quads Differential Operators Distances Fabrication

Volume 40, Number 6, September 2021

Articles

Volume 40, Number 7, October 2021

Front Matter Stylization and Layout Animation Global Illumination Real-Time Rendering Image Synthesis and Enhancement Interaction and Interfaces Modelling

Volume 40, Number 8, December 2021

Front Matter High-Performance Rendering Rendering Geometry and Optimization