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Journal of Visualization and Computer Animation, Volume 12
Volume 12, Number 1, February 2001
- Nadia Magnenat-Thalmann, Bernd Eberhardt:
Editorial. i - Mark Meyer, Gilles Debunne, Mathieu Desbrun, Alan H. Barr:
Interactive animation of cloth-like objects in virtual reality. 1-12 - Hua Zhong, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum:
Realistic and efficient rendering of free-form knitwear. 13-22 - Jun'ichi Hoshino, Masanobu Yamamoto, Hirofumi Saito:
A match moving technique for merging CG cloth and human movie sequences. 23-29 - Christos Anagnostopoulos, Dimitrios D. Vergados, Eleftherios Kayafas, Vassilis Loumos, George I. Stassinopoulos:
A computer vision approach for textile quality control. 31-44 - Frederic Cordier, Pascal Volino, Nadia Magnenat-Thalmann:
Integrating deformations between bodies and clothes. 45-53
Volume 12, Number 2, May 2001
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. i - Soo-Mi Choi, Myoung-Hee Kim:
Motion visualization of human left ventricle with a time-varying deformable model for cardiac diagnosis. 55-66 - Byoungwon Choe, Hanook Lee, Hyeong-Seok Ko:
Performance-driven muscle-based facial animation. 67-79 - Dongkyoo Lee, Hee-Jung Bae, Chang Tae Kim, Dong-Chun Lee, Dae-Hyun Jung, Nam-Kyung Lee, Kyoo-Ho Lee, Nakhoon Baek, Jong Won Lee, Kwan Woo Ryu, James K. Hahn:
Reproducing works of Calder. 81-91 - Gonzalo Besuievsky, Xavier Pueyo:
Animating radiosity environments through the Multi-Frame Lighting Method. 93-106
Volume 12, Number 3, July 2001
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. i - Scott A. King, Richard E. Parent:
A 3D parametric tongue model for animated speech. 107-115 - Maciej Kalisiak, Michiel van de Panne:
A grasp-based motion planning algorithm for character animation. 117-129 - Xavier Skapin, Pascal Lienhardt:
Using Cartesian product for animation. 131-144 - Stephen A. Ehmann, Arthur D. Gregory, Ming C. Lin:
A touch-enabled system for multi-resolution modeling and 3D painting. 145-157 - Kyoung-Su Oh, Byeong-Seok Shin, Yeong-Gil Shin:
Mobility culling: an efficient rendering algorithm using temporal coherence. 159-166 - Susumu Handa, Hiroshi Kashiwagi, Toshikazu Takada:
Visualization techniques for 3D vector fields: an application to electrostatic fields of molecules. 167-180
Volume 12, Number 4, September 2001
- Isaac Rudomín:
Editorial. i - Ergun Akleman, Zeki Melek, Jeff S. Haberl:
Function-based flow modeling and animation. 181-189 - Bedrich Benes, Enrique David Espinosa:
Using particles for 3D texture sculpting. 191-201 - Charles E. Hughes, J. Michael Moshell, Dean Reed, Diane Z. Chase, Arlen Chase:
The Caracol Time Travel Project. 203-214 - Isaac Rudomín, Roberto E. Pérez-Urbiola, Maria Elena Melón, José Luis Castillo:
Multilayer garments using isosurfaces and physics. 215-226 - Zicheng Liu, Zhengyou Zhang, Chuck Jacobs, Michael F. Cohen:
Rapid modeling of animated faces from video. 227-240
Volume 12, Number 5, December 2001
- Roman Durikovic, Andrej Ferko:
Editorial. iii-iv - Markus Grabner:
Advanced techniques for interactive visualization of multi-resolution meshes. 241-252 - Anna Vilanova Bartrolí, Rainer Wegenkittl, M. Eduard Gröller:
Projected slabs: approximation of perspective projection and error analysis. 253-262 - Alexander Bornik, Konrad F. Karner, Joachim Bauer, Franz Leberl, Heinz Mayer:
High-quality texture reconstruction from multiple views. 263-276 - Jirí Bittner, Vlastimil Havran:
Exploiting coherence in hierarchical visibility algorithms. 277-286 - Roman Durikovic, Silvester Czanner, Hirofumi Inoue:
Growth animation of human organs. 287-295 - Benjamin Schmitt, Alexander A. Pasko, Valery Adzhiev, Christophe Schlick:
Constructive texturing based on hypervolume modeling. 297-310
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