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J. Michael Moshell
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2010 – 2019
- 2014
- [r1]Robb Lindgren, J. Michael Moshell, Charles E. Hughes:
Virtual Environments as a Tool for Conceptual Learning. Handbook of Virtual Environments, 2nd ed. 2014: 1043-1055 - 2013
- [c19]Darin E. Hughes, Shabnam Sabbagh, Robb Lindgren, J. Michael Moshell, Charles E. Hughes:
Mixed Reality Space Travel for Physics Learning. HCI (19) 2013: 162-169 - 2011
- [c18]Robb Lindgren, J. Michael Moshell:
Supporting children's learning with body-based metaphors in a mixed reality environment. IDC 2011: 177-180 - [c17]Jichen Zhu, Kenneth E. Ingraham, J. Michael Moshell, Santiago Ontañón:
Towards a computational model of character status in interactive storytelling. Creativity & Cognition 2011: 409-410 - [c16]Jeff Wirth, Anne E. Norris, Daniel P. Mapes, Kenneth E. Ingraham, J. Michael Moshell:
Interactive Performance: Dramatic Improvisation in a Mixed Reality Environment for Learning. HCI (14) 2011: 110-118 - [c15]Jichen Zhu, J. Michael Moshell, Santiago Ontañón, Elena Erbiceanu, Charles E. Hughes:
Why Can't a Virtual Character Be More Like a Human: A Mixed-Initiative Approach to Believable Agents. HCI (14) 2011: 289-296 - [c14]Jichen Zhu, Kenneth E. Ingraham, J. Michael Moshell:
Back-Leading through Character Status in Interactive Storytelling. ICIDS 2011: 31-36
2000 – 2009
- 2003
- [c13]Christopher B. Stapleton, Charles E. Hughes, J. Michael Moshell:
MIXED FANTASY: Exhibition of Entertainment Research for Mixed Reality. ISMAR 2003: 354-355 - 2002
- [j11]Christopher B. Stapleton, Charles E. Hughes, J. Michael Moshell, Paulius Micikevicius, Marty Altman:
Applying Mixed Reality to Entertainment. Computer 35(12): 122-124 (2002) - 2001
- [j10]Charles E. Hughes, J. Michael Moshell, Dean Reed, Diane Z. Chase, Arlen Chase:
The Caracol Time Travel Project. Comput. Animat. Virtual Worlds 12(4): 203-214 (2001) - 2000
- [c12]J. Michael Moshell, Charles E. Hughes, Dean Reed, Diane Z. Chase, Arlen Chase:
Virtual Drama as a Learning Medium: The Caracol Time Travel Project. VR 2000: 282
1990 – 1999
- 1998
- [c11]J. Michael Moshell:
Islands of adventure in cyberspace. SIGGRAPH Abstracts and Applications 1998: 127 - [c10]Hector Morelos-Borja, J. Michael Moshell, Alvin Y. Wang, Rebecca J. Parsons, Charles E. Hughes:
Agents for the Matching of Peer Tutors with Distance Learners. WebNet 1998 - 1997
- [j9]Jim X. Chen, Niels da Vitoria Lobo, Charles E. Hughes, J. Michael Moshell:
Real-Time Fluid Simulation in a Dynamic Virtual Environment. IEEE Computer Graphics and Applications 17(3): 52-61 (1997) - [j8]Charles E. Hughes, J. Michael Moshell:
Shared Virtual Worlds for Education: The ExploreNet Experiment. Multim. Syst. 5(2): 145-154 (1997) - [c9]J. Michael Moshell:
Fantasy3. SIGGRAPH Visual Proceedings 1997: 98 - 1996
- [j7]J. Michael Moshell, Charles E. Hughes:
The virtual academy: A simulated environment for constructionist learning. Int. J. Hum. Comput. Interact. 8(1): 95-110 (1996) - 1995
- [j6]Xin Li, Kien A. Hua, J. Michael Moshell:
Distributed Database Designs and Computation Strategies for Networked Interactive Simulations. J. Parallel Distributed Comput. 25(1): 72-90 (1995) - [j5]J. Michael Moshell, Art Cortes, Tom Clarke, Kimberly C. Abel, Mark Kilby, Curtis Lisle, Daniel P. Mapes, Jacquelyn Ford Morie:
Research in Virtual Environments and Simulation at the Institute for Simulation and Training of the University of Central Florida. Presence Teleoperators Virtual Environ. 4(2): 209-217 (1995) - [j4]Daniel P. Mapes, J. Michael Moshell:
A Two Handed Interface for Object Manipulation in Virtual Environments. Presence Teleoperators Virtual Environ. 4(4): 403-416 (1995) - 1994
- [j3]Donald R. Lampton, Bruce W. Knerr, Stephen L. Goldberg, James P. Bliss, J. Michael Moshell, Brian S. Blau:
The Virtual Environment Performance Assessment Battery (VEPAB): Development and Evaluation. Presence Teleoperators Virtual Environ. 3(2): 145-157 (1994) - [j2]J. Michael Moshell, Brian S. Blau, Xin Li, Curtis Lisle:
Dynamic Terrain. Simul. 62(1): 29-40 (1994) - 1993
- [c8]Xin Li, J. Michael Moshell:
Modeling soil: realtime dynamic models for soil slippage and manipulation. SIGGRAPH 1993: 361-368 - [c7]J. Michael Moshell, Brian S. Blau, Bruce W. Knerr, Donald R. Lampton, James P. Bliss:
A Research Testbed for Virtual Environment Training Applications. VRAIS 1993: 83-89 - 1992
- [c6]Brian S. Blau, Charles E. Hughes, J. Michael Moshell, Curtis Lisle:
Networked Virtual Environments. SI3D 1992: 157-160
1980 – 1989
- 1988
- [c5]John E. Mears, Charles E. Hughes, J. Michael Moshell:
Designing training scenarios by rehearsal. VL 1988: 207-212 - 1983
- [c4]William E. Baird, Charles E. Rughes, J. Michael Moshell:
Programming environments for pre-college instruction (Special Session). SIGCSE 1983: 247 - 1981
- [c3]J. Michael Moshell, Charles E. Hughes, C. R. Gregory, Robert M. Aiken:
Computer whatcha-maycallit: Insights into universal computer education. SIGCSE 1981: 8-11 - 1980
- [c2]Robert M. Aiken, Charles E. Hughes, J. Michael Moshell:
Computer science curriculum for high school students. SIGCSE 1980: 172-177
1970 – 1979
- 1979
- [j1]J. Michael Moshell, Jerome Rothstein:
Bus Automata and Immediate Languages. Inf. Control. 40(1): 88-121 (1979) - 1978
- [c1]J. Michael Moshell, Charles E. Hughes, Robert M. Aiken:
An integrated small computer laboratory using a central disk storage facility. SIGCSE 1978: 35-37
Coauthor Index
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