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Roman Durikovic
Person information
- affiliation: Comenius University in Bratislava, Department of Computer Science
- unicode name: Roman Ďurikovič
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2020 – today
- 2024
- [c36]Frantisek Drácek, Roman Durikovic, Jirí Silha:
Validation of Unsupervised Anomaly Detection from Historical Satellite Positional Data. IV 2024: 1-5 - 2022
- [c35]Daniel Kyselica, Stanislav Krajcovic, Jirí Silha, Roman Durikovic:
Advanced Algorithms for Segmentation of Space Debris Astronomical Images. IV 2022: 336-342 - 2020
- [c34]Stanislav Krajcovic, Jirí Silha, Matej Zigo, Roman Durikovic:
Further processing of the Slovak space debris observations: light curves. IV 2020: 120-125
2010 – 2019
- 2019
- [c33]Stanislav Krajcovic, Roman Durikovic, Jirí Silha:
Selected Modules from the Slovak Image Processing Pipeline for Space Debris and Near Earth Objects Observations and Research. IV (1) 2019: 112-117 - 2018
- [j17]Jozef Hladky, Roman Durikovic:
Fire Simulation in 3D Computer Animation with Turbulence Dynamics including Fire Separation and Profile Modeling. Int. J. Netw. Comput. 8(2): 186-204 (2018) - [j16]Andrej Mihalik, Pavol Kunovsky, Roman Durikovic:
HDR Image Processing from Embedded Cell Phone Camera. Int. J. Netw. Comput. 8(2): 205-217 (2018) - [c32]Adam Riecický, Martin Madaras, Michal Piovarci, Roman Durikovic:
Optical-inertial Synchronization of MoCap Suit with Single Camera Setup for Reliable Position Tracking. VISIGRAPP (1: GRAPP) 2018: 40-47 - [c31]Roman Durikovic, Erich Siebenstich:
A Mass Spring Model for String Simulation with Stress-Strain Handling. CANDAR Workshops 2018: 8-14 - 2017
- [c30]Roman Durikovic, Jozef Hladky:
Complex Dynamics, Evolution, Separation, Profile Modeling of Fire in 3D for Computer Animation. CANDAR 2017: 80-86 - [c29]Andrej Mihalik, Pavol Kunovsky, Roman Durikovic:
HDR Image Acquisition Using Integrated Mobile Device Camera. CANDAR 2017: 106-111 - [c28]Roman Durikovic, Zuzana Palenikova:
Real-Time Watercolor Simulation with Fluid Vorticity Within Brush Stroke. IV 2017: 158-163 - 2016
- [j15]Andrea Baldacci, Rastislav Kamenický, Adam Riecický, Paolo Cignoni, Roman Durikovic, Roberto Scopigno, Martin Madaras:
GPU-based approaches for shape diameter function computation and its applications focused on skeleton extraction. Comput. Graph. 59: 151-159 (2016) - [j14]Michela Spagnuolo, Roman Durikovic:
Foreword to the Special Section on the Spring Conference on Computer Graphics 2016 (SCCG 2016). Comput. Graph. 59: A1 (2016) - [j13]Michal Piovarci, David I. W. Levin, Jason Rebello, Desai Chen, Roman Durikovic, Hanspeter Pfister, Wojciech Matusik, Piotr Didyk:
An interaction-aware, perceptual model for non-linear elastic objects. ACM Trans. Graph. 35(4): 55:1-55:13 (2016) - [c27]Martin Madaras, Rastislav Kamenický, Adam Riecický, Andrea Baldacci, Paolo Cignoni, Roman Durikovic, Roberto Scopigno:
Fast parallel computation of shape diameter function. SCCG 2016: 5 - [e2]Michela Spagnuolo, Roman Durikovic:
Proceedings of the 32nd Spring Conference on Computer Graphics, SCCG 2016, Slomenice, Slovakia, April 27-29, 2016. ACM 2016, ISBN 978-1-4503-4436-4 [contents] - 2015
- [j12]Michal Chládek, Roman Durikovic:
Particle-based shallow water simulation for irregular and sparse simulation domains. Comput. Graph. 53: 170-176 (2015) - [j11]Roman Durikovic, Luís Paulo Santos:
Foreword to the Special Section on the Spring Conference on Computer Graphics 2015 (SCCG'2015). Comput. Graph. 53: A1 (2015) - [c26]Michal Piovarci, Martin Madaras, Roman Durikovic:
Physically inspired stretching for skinning animation of non-rigid bodies. SCCG 2015: 47-53 - [c25]Michal Chládek, Roman Durikovic:
Shallow water simulation based on SPH with irregular simulation domains. SCCG 2015: 63 - [e1]Joaquim A. Jorge, Luís Paulo Santos, Roman Durikovic:
Proceedings of the 31st Spring Conference on Computer Graphics, Smolenice, Slovakia, April 22-24, 2015. ACM 2015, ISBN 978-1-4503-3693-2 [contents] - 2013
- [c24]Martin Madaras, Roman Durikovic:
Parallelization of Mesh Contraction and Fairing using OpenCL. SCCG 2013: 43-48 - 2012
- [c23]Pavol Fabo, Roman Durikovic:
Automated Usability Measurement of Arbitrary Desktop Application with Eyetracking. IV 2012: 625-629 - [c22]Martin Madaras, Roman Durikovic:
Skeleton texture mapping. SCCG 2012: 121-127 - 2011
- [c21]Juraj Onderik, Michal Chládek, Roman Durikovic:
SPH with small scale details and improved surface reconstruction. SCC 2011: 29-36 - [c20]Matej Hudák, Roman Durikovic:
Terrain Models for Mass Movement Erosion. TPCG 2011: 9-16 - 2010
- [c19]Pavol Fabo, Roman Durikovic, Tomoyuki Nishita:
Multi-touch display using combination of FTIR and HD LCD. Humans and Computers 2010: 11-14 - [c18]Martin Madaras, Roman Durikovic, Tomas Ágoston, Tomoyuki Nishita:
Skeleton extraction from a mesh for easy skinning animation. Humans and Computers 2010: 37-41
2000 – 2009
- 2008
- [c17]Dominik Durikovic, Roman Durikovic:
Quality metrics for WEB page content representation in audio space. SCCG 2008: 149-154 - [p1]Roman Durikovic, Silvester Czanner, Július Parulek, Milos Srámek:
Heterogeneous Modeling of Biological Organs and Organ Growth. Heterogeneous Objects Modelling and Applications 2008: 239-258 - 2007
- [c16]Tomas Ágoston, Csaba Csuprai, Juraj Onderik, Roman Durikovic:
Design of Modular Rendering Pipeline. CIT 2007: 322-328 - 2006
- [c15]Roman Durikovic, Ryou Kimura:
GPU Rendering of the Thin Film on Paints with Full Spectrum. IV 2006: 751-756 - [c14]Roman Durikovic, Katsuhiro Numata:
Preserving the Volume of Fluid Using Multi-phase Flow Approach. IV 2006: 757-760 - 2005
- [j10]Miloslaw Smyk, Shinichi Kinuwaki, Roman Durikovic, Karol Myszkowski:
Temporally Coherent Irradiance Caching for High Quality Animation Rendering. Comput. Graph. Forum 24(3): 401-412 (2005) - [c13]Roman Durikovic, Ryou Kimura:
Spectrum-based rendering using programmable graphics hardware. SCCG 2005: 233-236 - 2004
- [j9]Roman Durikovic:
Growth Simulation of Digestive System Using Function Representation and Skeleton Dynamics. Int. J. Shape Model. 10(1): 31-50 (2004) - [j8]Sergey V. Ershov, Roman Durikovic, Konstantin Kolchin, Karol Myszkowski:
Reverse engineering approach to appearance-based design of metallic and pearlescent paints. Vis. Comput. 20(8-9): 586-600 (2004) - [c12]Roman Durikovic, Katsuhiro Numata:
Human Hand Model based on Rigid Body Dynamics. IV 2004: 853-857 - [c11]Roman Durikovic:
Capturing optical properties of paint polymerization. SCCG 2004: 132-137 - 2003
- [c10]Roman Durikovic, Ryou Kimura, Konstantin Kolchin:
Real-time Visualization of Japanese Artcraft. Computer Graphics International 2003: 184-189 - [c9]Roman Durikovic, William L. Martens:
Simulation of sparkling and depth effect in paints. SCCG 2003: 193-198 - 2002
- [c8]Roman Durikovic, Konstantin Kolchin, Sergey V. Ershov:
Rendering of Japanese Artcraft. Eurographics (Short Presentations) 2002 - [c7]Roman Durikovic, Silvester Czanner:
Implicit Surfaces for Dynamic Growth of Digestive System. Shape Modeling International 2002: 111-118 - 2001
- [j7]Roman Durikovic:
Animation of Soap Bubble Dynamics, Cluster Formation and Collision. Comput. Graph. Forum 20(3): 67-76 (2001) - [j6]Roman Durikovic, Silvester Czanner, Hirofumi Inoue:
Growth animation of human organs. Comput. Animat. Virtual Worlds 12(5): 287-295 (2001) - [j5]Roman Durikovic, Andrej Ferko:
Editorial. Comput. Animat. Virtual Worlds 12(5): iii-iv (2001) - [j4]Roman Durikovic:
Visualization of Large-scale Atomic Interactions During the Melting and Crystallization Process. VLSI Design 13(1-4): 269-271 (2001) - [c6]Silvester Czanner, Roman Durikovic, Hirofumi Inoue:
Growth Simulation of Human Embryo Brain. SCCG 2001: 139-146
1990 – 1999
- 1999
- [c5]Roman Durikovic, Teruaki Motooka:
Molecular Dynamics Simulation and Visualization. IV 1999: 334-339 - [c4]Roman Durikovic, Teruaki Motooka:
Modeling Material Behavior: Molecular Dynamics Simulation and Visualization. Shape Modeling International 1999: 186- - 1998
- [j3]Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita:
Animation of Biological Organ Growth Based on L-systems. Comput. Graph. Forum 17(3): 1-14 (1998) - 1997
- [j2]Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita:
Reconstructing a 3-D structure with multiple deformable solid primitives. Comput. Graph. 21(5): 611-624 (1997) - [c3]Roman Durikovic, Terutaka Yauchi, Kazufumi Kaneda, Hideo Yamashita:
Shape-based calculation and visualisation of general cross-sections through biological data. IV 1997: 2-9 - [c2]Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita:
Visual modeling of stomach growth on the basis of L-systems. Shape Modeling International 1997: 121-128 - 1995
- [j1]Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita:
Dynamic contour: a texture approach and contour operations. Vis. Comput. 11(6): 277-289 (1995) - 1994
- [c1]Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita:
Adaptive Contour Model Using Texture Feature Vectors. MVA 1994: 405-408
Coauthor Index
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last updated on 2025-01-09 13:18 CET by the dblp team
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