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SCCG 2008: Budmerice, Slovakia
- Karol Myszkowski:
Spring Conference on Computer Graphics, SCCG 2008, Budmerice Castle, Slovakia, April 21-23, 2008. ACM 2008, ISBN 978-1-60558-957-2
Keynote talk
- Radoslaw Mantiuk, Dorota Zdrojewska, Anna M. Tomaszewska, Rafal Mantiuk
, Karol Myszkowski
:
Selected problems of high dynamic range video compression and GPU-based contrast domain tone mapping. 7-14
Invited talks (abstracts)
- Wolfgang Heidrich:
Putting high dynamic range in your living room. 15 - Ramesh Raskar:
The poor man's palace: special effects in the real world. 16 - Johannes Wallner:
Meshes for multilayer freeform structures. 17
Invited paper
- Alan Chalmers, Andrej Ferko
:
Levels of realism: from virtual reality to real virtuality. 19-25
High dynamic range imaging
- Ildar V. Valiev
, Alexey G. Voloboy
, Vladimir A. Galaktionov:
Improved model of IBL sunlight simulation. 27-32 - Francesco Banterle
, Patrick Ledda, Kurt Debattista, Alan Chalmers:
Expanding low dynamic range videos for high dynamic range applications. 33-41 - Jerzy Stachera, Przemyslaw Rokita
:
Real-time high-dynamic range texture compression based on local fractal transform. 43-50
Procedural techniques
- Andrea Weidlich, Alexander Wilkie
:
Modeling aventurescent gems with procedural textures. 51-58 - Nuno Rodrigues
, Mara Dionísio, Alexandrino Gonçalves
, Luís Gonzaga Magalhães
, João-Paulo Moura
, Alan Chalmers:
Incorporating legal rules on procedural house generation. 59-66 - Katarína Smolenová, Reinhard Hemmerling:
Growing virtual plants for virtual worlds. 67-74
Rendering
- Tamás Umenhoffer, László Szirmay-Kalos
, László Szécsi, Balázs Tóth, Mateu Sbert
:
Partial, multi-scale precomputed radiance transfer. 75-82 - Vincent Tourre
, Jean-Yves Martin, Gérard Hégron:
An inverse daylighting model for CAAD. 83-90 - David James Coulthurst, Piotr Dubla, Kurt Debattista, Simon McIntosh-Smith
, Alan Chalmers:
Parallel path tracing using incoherent path-atom binning. 91-95
CPU techniques
- Thomas Kalbe, Tatiana Tekusová, Tobias Schreck
, Frank Zeilfelder:
GPU-accelerated 2D point cloud visualization using smooth splines for visual analytics applications. 97-104 - Thomas Huwe, Reinhard Hemmerling:
Stochastic path tracing on consumer graphics cards. 105-111 - Duoduo Liao:
GPU-accelerated multi-valued solid voxelization by slice functions in real time. 113-120
Education
- Zuzana Cernekova
, Cornelius Malerczyk, Nikos Nikolaidis
, Ioannis Pitas:
Single camera pointing gesture recognition for interaction in edutainment applications. 121-125 - Silvester Czanner
, Andrej Ferko, Juraj Stugel:
Computer graphics virtual textbook. 127-133
Multimedia
- Alexander Sabov, Jörg Krüger:
Identification and correction of flying pixels in range camera data. 135-142 - Karen Simonyan, Sergey Grishin, Dmitriy S. Vatolin
, Dmitriy Popov:
Video super-resolution using motion compensation and classification-aided fusion. 143-148 - Dominik Durikovic, Roman Durikovic
:
Quality metrics for WEB page content representation in audio space. 149-154
Computer vision
- Michal Hradis
:
Framework for research on detection classifiers. 155-161 - Jirí Zapletal, Petr Vanecek
, Václav Skala:
Influence of essential parameters on the RBF based image reconstruction. 163-170
Geometric methods in graphics
- J. Andreas Bærentzen, Steen Lund Nielsen, Mikkel Gjøl, Bent Dalgaard Larsen:
Two methods for antialiased wireframe drawing with hidden line removal. 171-177 - Julie S. Chalfant, Nicholas M. Patrikalakis:
Three-dimensional object registration using the wavelet transform. 179-186 - Leonel Deusdado, António Ramires Fernandes
, Orlando Belo
:
Path planning for complex 3D multilevel environments. 187-194
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