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ACM Transactions on Graphics, Volume 31
Volume 31, Number 1, January 2012
- Evangelos Kalogerakis, Derek Nowrouzezahrai, Simon Breslav, Aaron Hertzmann:
Learning hatching for pen-and-ink illustration of surfaces. 1:1-1:17 - Hao Li, Linjie Luo, Daniel Vlasic, Pieter Peers, Jovan Popovic, Mark Pauly, Szymon Rusinkiewicz:
Temporally coherent completion of dynamic shapes. 2:1-2:11 - Iman Sadeghi, Adolfo Muñoz, Philip Laven, Wojciech Jarosz, Francisco J. Serón, Diego Gutierrez, Henrik Wann Jensen:
Physically-based simulation of rainbows. 3:1-3:12 - James F. O'Brien, Hany Farid:
Exposing photo manipulation with inconsistent reflections. 4:1-4:11 - Changsoo Je, Min Tang, Youngeun Lee, Minkyoung Lee, Young J. Kim:
PolyDepth: Real-time penetration depth computation using iterative contact-space projection. 5:1-5:14 - Matthias Nießner, Charles T. Loop, Mark Meyer, Tony DeRose:
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces. 6:1-6:11 - Lakulish Antani, Anish Chandak, Lauri Savioja, Dinesh Manocha:
Interactive sound propagation using compact acoustic transfer operators. 7:1-7:12 - Eakta Jain, Yaser Sheikh, Moshe Mahler, Jessica K. Hodgins:
Three-dimensional proxies for hand-drawn characters. 8:1-8:16 - Joakim Löw, Joel Kronander, Anders Ynnerman, Jonas Unger:
BRDF models for accurate and efficient rendering of glossy surfaces. 9:1-9:14 - Tyler de Witt, Christian Lessig, Eugene Fiume:
Fluid simulation using Laplacian eigenfunctions. 10:1-10:11 - Piti Irawan, Stephen R. Marschner:
Specular reflection from woven cloth. 11:1-11:20
Volume 31, Number 2, April 2012
- Art Tevs, Alexander Berner, Michael Wand, Ivo Ihrke, Martin Bokeloh, Jens Kerber, Hans-Peter Seidel:
Animation cartography - intrinsic reconstruction of shape and motion. 12:1-12:15 - Daniel G. Aliaga, Yu Hong Yeung, Alvin J. Law, Behzad Sajadi, Aditi Majumder:
Fast high-resolution appearance editing using superimposed projections. 13:1-13:13 - Yeongho Seol, John P. Lewis, Jaewoo Seo, Byungkuk Choi, Ken Anjyo, Junyong Noh:
Spacetime expression cloning for blendshapes. 14:1-14:12 - Floraine Berthouzoz, Raanan Fattal:
Resolution enhancement by vibrating displays. 15:1-15:14 - Landon Boyd, Robert Bridson:
MultiFLIP for energetic two-phase fluid simulation. 16:1-16:12 - Ijaz Akhter, Tomas Simon, Sohaib Khan, Iain A. Matthews, Yaser Sheikh:
Bilinear spatiotemporal basis models. 17:1-17:12
Volume 31, Number 3, May 2012
- Pradeep Sen, Soheil Darabi:
On filtering the noise from the random parameters in Monte Carlo rendering. 18:1-18:15 - Yu-Ting Tsai, Zen-Chung Shih:
K-clustered tensor approximation: A sparse multilinear model for real-time rendering. 19:1-19:17 - Tom Malzbender, Ramin Samadani, Steven Scher, Adam Crume, Douglas Dunn, James Davis:
Printing reflectance functions. 20:1-20:11 - Juyong Zhang, Jianmin Zheng, Chunlin Wu, Jianfei Cai:
Variational mesh decomposition. 21:1-21:14 - Vladimir G. Kim, Yaron Lipman, Thomas A. Funkhouser:
Symmetry-guided texture synthesis and manipulation. 22:1-22:14 - Derek Nowrouzezahrai, Patricio D. Simari, Eugene Fiume:
Sparse zonal harmonic factorization for efficient SH rotation. 23:1-23:9 - Marek Krzysztof Misztal, Jakob Andreas Bærentzen:
Topology-adaptive interface tracking using the deformable simplicial complex. 24:1-24:12
Volume 31, Number 4, July 2012
- Jane McGonigal:
Keynote: Jane McGonigal. - Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vladlen Koltun:
Optimizing locomotion controllers using biologically-based actuators and objectives. 25:1-25:11 - Jie Tan, Greg Turk, C. Karen Liu:
Soft body locomotion. 26:1-26:11 - Marek Vondrak, Leonid Sigal, Jessica K. Hodgins, Odest Chadwicke Jenkins:
Video-based 3D motion capture through biped control. 27:1-27:12 - Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran Popovic, Vladlen Koltun:
Continuous character control with low-dimensional embeddings. 28:1-28:10 - Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas A. Funkhouser:
Schelling points on 3D surface meshes. 29:1-29:12 - Maks Ovsjanikov, Mirela Ben-Chen, Justin Solomon, Adrian Butscher, Leonidas J. Guibas:
Functional maps: a flexible representation of maps between shapes. 30:1-30:11 - Mathias Eitz, Ronald Richter, Tamy Boubekeur, Kristian Hildebrand, Marc Alexa:
Sketch-based shape retrieval. 31:1-31:10 - Jonathan Ragan-Kelley, Andrew Adams, Sylvain Paris, Marc Levoy, Saman P. Amarasinghe, Frédo Durand:
Decoupling algorithms from schedules for easy optimization of image processing pipelines. 32:1-32:12 - Eduardo Simoes Lopes Gastal, Manuel M. Oliveira:
Adaptive manifolds for real-time high-dimensional filtering. 33:1-33:13 - Manuel Lang, Oliver Wang, Tunç Ozan Aydin, Aljoscha Smolic, Markus H. Gross:
Practical temporal consistency for image-based graphics applications. 34:1-34:8 - Peng Guan, Loretta Reiss, David A. Hirshberg, Alexander Weiss, Michael J. Black:
DRAPE: DRessing Any PErson. 35:1-35:10 - Rémi Brouet, Alla Sheffer, Laurence Boissieux, Marie-Paule Cani:
Design preserving garment transfer. 36:1-36:11 - Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Steve Marschner:
Stitch meshes for modeling knitted clothing with yarn-level detail. 37:1-37:12 - Min H. Kim, Holly E. Rushmeier, Julie Dorsey, Todd Alan Harvey, Richard O. Prum, David S. Kittle, David J. Brady:
3D imaging spectroscopy for measuring hyperspectral patterns on solid objects. 38:1-38:11 - Matthew O'Toole, Ramesh Raskar, Kiriakos N. Kutulakos:
Primal-dual coding to probe light transport. 39:1-39:11 - Yue Dong, Xin Tong, Fabio Pellacini, Baining Guo:
Printing spatially-varying reflectance for reproducing HDR images. 40:1-40:7 - Yuting Ye, C. Karen Liu:
Synthesis of detailed hand manipulations using contact sampling. 41:1-41:10 - Sang Hoon Yeo, Martin Lesmana, Debanga Raj Neog, Dinesh K. Pai:
Eyecatch: simulating visuomotor coordination for object interception. 42:1-42:10 - Igor Mordatch, Emanuel Todorov, Zoran Popovic:
Discovery of complex behaviors through contact-invariant optimization. 43:1-43:8 - Mathias Eitz, James Hays, Marc Alexa:
How do humans sketch objects? 44:1-44:10 - Cloud Shao, Adrien Bousseau, Alla Sheffer, Karan Singh:
CrossShade: shading concept sketches using cross-section curves. 45:1-45:11 - Jingwan Lu, Fisher Yu, Adam Finkelstein, Stephen DiVerdi:
HelpingHand: example-based stroke stylization. 46:1-46:10 - Moritz Bächer, Bernd Bickel, Doug L. James, Hanspeter Pfister:
Fabricating articulated characters from skinned meshes. 47:1-47:9 - Ondrej Stava, Juraj Vanek, Bedrich Benes, Nathan A. Carr, Radomír Mech:
Stress relief: improving structural strength of 3D printable objects. 48:1-48:11 - Yuki Igarashi, Takeo Igarashi, Jun Mitani:
Beady: interactive beadwork design and construction. 49:1-49:9 - Sören Pirk, Ondrej Stava, Julian Kratt, Michel Abdul-Massih Said, Boris Neubert, Radomír Mech, Bedrich Benes, Oliver Deussen:
Plastic trees: interactive self-adapting botanical tree models. 50:1-50:10 - Jaakko Lehtinen, Timo Aila, Samuli Laine, Frédo Durand:
Reconstructing the indirect light field for global illumination. 51:1-51:10 - James Gregson, Michael Krimerman, Matthias B. Hullin, Wolfgang Heidrich:
Stochastic tomography and its applications in 3D imaging of mixing fluids. 52:1-52:10 - Morten Bojsen-Hansen, Hao Li, Chris Wojtan:
Tracking surfaces with evolving topology. 53:1-53:10 - Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Stephen DiVerdi, Thomas A. Funkhouser:
Exploring collections of 3D models using fuzzy correspondences. 54:1-54:11 - Evangelos Kalogerakis, Siddhartha Chaudhuri, Daphne Koller, Vladlen Koltun:
A probabilistic model for component-based shape synthesis. 55:1-55:11 - Yi-Ting Yeh, Lingfeng Yang, Matthew Watson, Noah D. Goodman, Pat Hanrahan:
Synthesizing open worlds with constraints using locally annealed reversible jump MCMC. 56:1-56:11 - Kai Xu, Hao Zhang, Daniel Cohen-Or, Baoquan Chen:
Fit and diverse: set evolution for inspiring 3D shape galleries. 57:1-57:10 - Wenzel Jakob, Steve Marschner:
Manifold exploration: a Markov Chain Monte Carlo technique for rendering scenes with difficult specular transport. 58:1-58:13 - Bruce Walter, Pramook Khungurn, Kavita Bala:
Bidirectional lightcuts. 59:1-59:11 - Jan Novák, Derek Nowrouzezahrai, Carsten Dachsbacher, Wojciech Jarosz:
Virtual ray lights for rendering scenes with participating media. 60:1-60:11 - Hagit Schechter, Robert Bridson:
Ghost SPH for animating water. 61:1-61:8 - Nadir Akinci, Markus Ihmsen, Gizem Akinci, Barbara Solenthaler, Matthias Teschner:
Versatile rigid-fluid coupling for incompressible SPH. 62:1-62:8 - Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong Ren:
Animating bubble interactions in a liquid foam. 63:1-63:8 - Sunghyun Cho, Jue Wang, Seungyong Lee:
Video deblurring for hand-held cameras using patch-based synthesis. 64:1-64:9 - Hao-Yu Wu, Michael Rubinstein, Eugene Shih, John V. Guttag, Frédo Durand, William T. Freeman:
Eulerian video magnification for revealing subtle changes in the world. 65:1-65:8 - Jiamin Bai, Aseem Agarwala, Maneesh Agrawala, Ravi Ramamoorthi:
Selectively de-animating video. 66:1-66:10 - Floraine Berthouzoz, Wilmot Li, Maneesh Agrawala:
Tools for placing cuts and transitions in interview video. 67:1-67:8 - James Tompkin, Kwang In Kim, Jan Kautz, Christian Theobalt:
Videoscapes: exploring sparse, unstructured video collections. 68:1-68:12 - Stelian Coros, Sebastian Martin, Bernhard Thomaszewski, Christian Schumacher, Robert W. Sumner, Markus H. Gross:
Deformable objects alive! 69:1-69:9 - Jernej Barbic, Funshing Sin, Eitan Grinspun:
Interactive editing of deformable simulations. 70:1-70:8 - Klaus Hildebrandt, Christian Schulz, Christoph von Tycowicz, Konrad Polthier:
Interactive spacetime control of deformable objects. 71:1-71:8 - Fabian Hahn, Sebastian Martin, Bernhard Thomaszewski, Robert W. Sumner, Stelian Coros, Markus H. Gross:
Rig-space physics. 72:1-72:8 - Bruno Galerne, Ares Lagae, Sylvain Lefebvre, George Drettakis:
Gabor noise by example. 73:1-73:9 - Xin Sun, Guofu Xie, Yue Dong, Stephen Lin, Weiwei Xu, Wencheng Wang, Xin Tong, Baining Guo:
Diffusion curve textures for resolution independent texture mapping. 74:1-74:9 - Shuang Zhao, Wenzel Jakob, Steve Marschner, Kavita Bala:
Structure-aware synthesis for predictive woven fabric appearance. 75:1-75:10 - Yahan Zhou, Haibin Huang, Li-Yi Wei, Rui Wang:
Point sampling with general noise spectrum. 76:1-76:11 - Alec Jacobson, Ilya Baran, Ladislav Kavan, Jovan Popovic, Olga Sorkine:
Fast automatic skinning transformations. 77:1-77:10 - Martin Bokeloh, Michael Wand, Hans-Peter Seidel, Vladlen Koltun:
An algebraic model for parameterized shape editing. 78:1-78:10 - Behzad Sajadi, M. Gopi, Aditi Majumder:
Edge-guided resolution enhancement in projectors via optical pixel sharing. 79:1-79:122 - Gordon Wetzstein, Douglas Lanman, Matthew Hirsch, Ramesh Raskar:
Tensor displays: compressive light field synthesis using multilayer displays with directional backlighting. 80:1-80:11 - Vitor F. Pamplona, Manuel M. Oliveira, Daniel G. Aliaga, Ramesh Raskar:
Tailored displays to compensate for visual aberrations. 81:1-81:12 - Soheil Darabi, Eli Shechtman, Connelly Barnes, Dan B. Goldman, Pradeep Sen:
Image melding: combining inconsistent images using patch-based synthesis. 82:1-82:10 - Brian Summa, Julien Tierny, Valerio Pascucci:
Panorama weaving: fast and flexible seam processing. 83:1-83:11 - Su Xue, Aseem Agarwala, Julie Dorsey, Holly E. Rushmeier:
Understanding and improving the realism of image composites. 84:1-84:10 - Hao Pan, Yi-King Choi, Yang Liu, Wenchao Hu, Qiang Du, Konrad Polthier, Caiming Zhang, Wenping Wang:
Robust modeling of constant mean curvature surfaces. 85:1-85:11 - Nobuyuki Umetani, Takeo Igarashi, Niloy J. Mitra:
Guided exploration of physically valid shapes for furniture design. 86:1-86:11 - Etienne Vouga, Mathias Höbinger, Johannes Wallner, Helmut Pottmann:
Design of self-supporting surfaces. 87:1-87:11 - Alec R. Rivers, Ilan E. Moyer, Frédo Durand:
Position-correcting tools for 2D digital fabrication. 88:1-88:7 - Olivier Bau, Ivan Poupyrev:
REVEL: tactile feedback technology for augmented reality. 89:1-89:11 - Ludovic Hoyet, Rachel McDonnell, Carol O'Sullivan:
Push it real: perceiving causality in virtual interactions. 90:1-90:9 - Rachel McDonnell, Martin Breidt, Heinrich H. Bülthoff:
Render me real?: investigating the effect of render style on the perception of animated virtual humans. 91:1-91:11 - Krzysztof Templin, Piotr Didyk, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel:
Highlight microdisparity for improved gloss depiction. 92:1-92:5 - Xuan S. Yang, Linling Zhang, Tien-Tsin Wong, Pheng-Ann Heng:
Binocular tone mapping. 93:1-93:10 - Romain Vergne, Pascal Barla, Roland W. Fleming, Xavier Granier:
Surface flows for image-based shading design. 94:1-94:9 - Lukas Hosek, Alexander Wilkie:
An analytic model for full spectral sky-dome radiance. 95:1-95:9 - Tyson Brochu, Essex Edwards, Robert Bridson:
Efficient geometrically exact continuous collision detection. 96:1-96:7 - Bin Wang, François Faure, Dinesh K. Pai:
Adaptive image-based intersection volume. 97:1-97:9 - Changxi Zheng, Doug L. James:
Energy-based self-collision culling for arbitrary mesh deformations. 98:1-98:12 - Youyi Zheng, Xiang Chen, Ming-Ming Cheng, Kun Zhou, Shi-Min Hu, Niloy J. Mitra:
Interactive images: cuboid proxies for smart image manipulation. 99:1-99:11 - Sudipta N. Sinha, Johannes Kopf, Michael Goesele, Daniel Scharstein, Richard Szeliski:
Image-based rendering for scenes with reflections. 100:1-100:10 - Carl Doersch, Saurabh Singh, Abhinav Gupta, Josef Sivic, Alexei A. Efros:
What makes Paris look like Paris? 101:1-101:9 - Steven S. An, Doug L. James, Steve Marschner:
Motion-driven concatenative synthesis of cloth sounds. 102:1-102:10 - Jeffrey N. Chadwick, Changxi Zheng, Doug L. James:
Precomputed acceleration noise for improved rigid-body sound. 103:1-103:9 - Steffen Weißmann, Ulrich Pinkall:
Underwater rigid body dynamics. 104:1-104:7 - Richard Tonge, Feodor Benevolenski, Andrey Voroshilov:
Mass splitting for jitter-free parallel rigid body simulation. 105:1-105:8 - Breannan Smith, Danny M. Kaufman, Etienne Vouga, Rasmus Tamstorf, Eitan Grinspun:
Reflections on simultaneous impact. 106:1-106:12 - Min Tang, Dinesh Manocha, Miguel A. Otaduy, Ruofeng Tong:
Continuous penalty forces. 107:1-107:9 - Yaron Lipman:
Bounded distortion mapping spaces for triangular meshes. 108:1-108:13 - Ashish Myles, Denis Zorin:
Global parametrization by incremental flattening. 109:1-109:11 - Marcel Campen, David Bommes, Leif Kobbelt:
Dual loops meshing: quality quad layouts on manifolds. 110:1-110:11 - Daniele Panozzo, Yaron Lipman, Enrico Puppo, Denis Zorin:
Fields on symmetric surfaces. 111:1-111:12 - Tobias Pfaff, Nils Thürey, Markus H. Gross:
Lagrangian vortex sheets for animating fluids. 112:1-112:8 - Christopher Batty, Andres Uribe, Basile Audoly, Eitan Grinspun:
Discrete viscous sheets. 113:1-113:7 - Zhan Yuan, Yizhou Yu, Wenping Wang:
Object-space multiphase implicit functions. 114:1-114:10 - Powei Feng, Joe D. Warren:
Discrete bi-Laplacians and biharmonic b-splines. 115:1-115:11 - Menglei Chai, Lvdi Wang, Yanlin Weng, Yizhou Yu, Baining Guo, Kun Zhou:
Single-view hair modeling for portrait manipulation. 116:1-116:8 - Thabo Beeler, Bernd Bickel, Gioacchino Noris, Paul A. Beardsley, Steve Marschner, Robert W. Sumner, Markus H. Gross:
Coupled 3D reconstruction of sparse facial hair and skin. 117:1-117:10 - Bernd Bickel, Peter Kaufmann, Mélina Skouras, Bernhard Thomaszewski, Derek Bradley, Thabo Beeler, Philip Jackson, Steve Marschner, Wojciech Matusik, Markus H. Gross:
Physical face cloning. 118:1-118:10
Volume 31, Number 5, August 2012
- Yotam I. Gingold, Ariel Shamir, Daniel Cohen-Or:
Micro perceptual human computation for visual tasks. 119:1-119:12 - Sen Wang, Tingbo Hou, John Border, Hong Qin, Rodney L. Miller:
High-quality image deblurring with panchromatic pixels. 120:1-120:11 - Ravi Ramamoorthi, John Anderson, Mark Meyer, Derek Nowrouzezahrai:
A theory of monte carlo visibility sampling. 121:1-121:16 - Tom Cuypers, Tom Haber, Philippe Bekaert, Se Baek Oh, Ramesh Raskar:
Reflectance model for diffraction. 122:1-122:11 - Florian Hecht, Yeon Jin Lee, Jonathan Richard Shewchuk, James F. O'Brien:
Updated sparse cholesky factors for corotational elastodynamics. 123:1-123:13 - Yaron Lipman, Vladimir G. Kim, Thomas A. Funkhouser:
Simple formulas for quasiconformal plane deformations. 124:1-124:13 - Wojciech Jarosz, Volker Schönefeld, Leif Kobbelt, Henrik Wann Jensen:
Theory, analysis and applications of 2D global illumination. 125:1-125:21 - Amit Goldstein, Raanan Fattal:
Video stabilization using epipolar geometry. 126:1-126:10
Volume 31, Number 6, November 2012
- Lifeng Zhu, Weiwei Xu, John M. Snyder, Yang Liu, Guoping Wang, Baining Guo:
Motion-guided mechanical toy modeling. 127:1-127:10 - Peng Song, Chi-Wing Fu, Daniel Cohen-Or:
Recursive interlocking puzzles. 128:1-128:10 - Linjie Luo, Ilya Baran, Szymon Rusinkiewicz, Wojciech Matusik:
Chopper: partitioning models into 3D-printable parts. 129:1-129:9 - Jacques Calì, Dan Andrei Calian, Cristina Amati, Rébecca Kleinberger, Anthony Steed, Jan Kautz, Tim Weyrich:
3D-printing of non-assembly, articulated models. 130:1-130:8
- Johannes Kopf, Wolf Kienzle, Steven Mark Drucker, Sing Bing Kang:
Quality prediction for image completion. 131:1-131:8 - Xiaowu Chen, Dongqing Zou, Qinping Zhao, Ping Tan:
Manifold preserving edit propagation. 132:1-132:7 - Markus Hadwiger, Ronell Sicat, Johanna Beyer, Jens H. Krüger, Torsten Möller:
Sparse PDF maps for non-linear multi-resolution image operations. 133:1-133:12 - Lap-Fai Yu, Sai Kit Yeung, Demetri Terzopoulos, Tony F. Chan:
DressUp!: outfit synthesis through automatic optimization. 134:1-134:14
- Matthew Fisher, Daniel Ritchie, Manolis Savva, Thomas A. Funkhouser, Pat Hanrahan:
Example-based synthesis of 3D object arrangements. 135:1-135:11 - Tianjia Shao, Weiwei Xu, Kun Zhou, Jingdong Wang, Dongping Li, Baining Guo:
An interactive approach to semantic modeling of indoor scenes with an RGBD camera. 136:1-136:11 - Liangliang Nan, Ke Xie, Andrei Sharf:
A search-classify approach for cluttered indoor scene understanding. 137:1-137:10 - Young Min Kim, Niloy J. Mitra, Dong-Ming Yan, Leonidas J. Guibas:
Acquiring 3D indoor environments with variability and repetition. 138:1-138:11
- Li Xu, Qiong Yan, Yang Xia, Jiaya Jia:
Structure extraction from texture via relative total variation. 139:1-139:10 - Johannes Kopf, Dani Lischinski:
Digital reconstruction of halftoned color comics. 140:1-140:10 - Ying Cao, Antoni B. Chan, Rynson W. H. Lau:
Automatic stylistic manga layout. 141:1-141:10 - Pengfei Xu, Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai:
Lazy selection: a scribble-based tool for smart shape elements selection. 142:1-142:9
- Arjun Jain, Thorsten Thormählen, Tobias Ritschel, Hans-Peter Seidel:
Material memex: automatic material suggestions for 3D objects. 143:1-143:8 - Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita:
Interactive bi-scale editing of highly glossy materials. 144:1-144:7 - Yoshinori Dobashi, Wataru Iwasaki, Ayumi Ono, Tsuyoshi Yamamoto, Yonghao Yue, Tomoyuki Nishita:
An inverse problem approach for automatically adjusting the parameters for rendering clouds using photographs. 145:1-145:10 - Tomás Lay Herrera, Arno Zinke, Andreas Weber:
Lighting hair from the inside: a thermal approach to hair reconstruction. 146:1-146:9 - Martin Cadík, Robert Herzog, Rafal Mantiuk, Karol Myszkowski, Hans-Peter Seidel:
New measurements reveal weaknesses of image quality metrics in evaluating graphics artifacts. 147:1-147:10
- Abhinav Golas, Rahul Narain, Jason Sewall, Pavel Krajcevski, Pradeep Dubey, Ming C. Lin:
Large-scale fluid simulation using velocity-vorticity domain decomposition. 148:1-148:9 - Xiaowei He, Ning Liu, Guoping Wang, Fengjun Zhang, Sheng Li, Songdong Shao, Hongan Wang:
Staggered meshless solid-fluid coupling. 149:1-149:12 - Shu-Wei Hsu, John Keyser:
Automated constraint placement to maintain pile shape. 150:1-150:6 - Samantha Ainsley, Etienne Vouga, Eitan Grinspun, Rasmus Tamstorf:
Speculative parallel asynchronous contact mechanics. 151:1-151:8 - Rahul Narain, Armin Samii, James F. O'Brien:
Adaptive anisotropic remeshing for cloth simulation. 152:1-152:10
- Jianyuan Min, Jinxiang Chai:
Motion graphs++: a compact generative model for semantic motion analysis and synthesis. 153:1-153:12 - Libin Liu, KangKang Yin, Michiel van de Panne, Baining Guo:
Terrain runner: control, parameterization, composition, and planning for highly dynamic motions. 154:1-154:10 - Sehoon Ha, Yuting Ye, C. Karen Liu:
Falling and landing motion control for character animation. 155:1-155:9 - Yunfei Bai, Kristin Siu, C. Karen Liu:
Synthesis of concurrent object manipulation tasks. 156:1-156:9
- Alec R. Rivers, Andrew Adams, Frédo Durand:
Sculpting by numbers. 157:1-157:7 - Honghua Li, Ibraheem Alhashim, Hao Zhang, Ariel Shamir, Daniel Cohen-Or:
Stackabilization. 158:1-158:9 - Emily Whiting, Hijung Shin, Robert Wang, John Ochsendorf, Frédo Durand:
Structural optimization of 3D masonry buildings. 159:1-159:11
- Ge Chen, Pedro V. Sander, Diego Nehab, Lei Yang, Liang Hu:
Depth-presorted triangle lists. 160:1-160:9 - Markus Steinberger, Bernhard Kainz, Bernhard Kerbl, Stefan Hauswiesner, Michael Kenzel, Dieter Schmalstieg:
Softshell: dynamic scheduling on GPUs. 161:1-161:11 - Rasmus Barringer, Carl Johan Gribel, Tomas Akenine-Möller:
High-quality curve rendering using line sampled visibility. 162:1-162:10 - Soham Uday Mehta, Brandon Wang, Ravi Ramamoorthi:
Axis-aligned filtering for interactive sampled soft shadows. 163:1-163:10 - Brian K. Guenter, Mark Finch, Steven Mark Drucker, Desney S. Tan, John M. Snyder:
Foveated 3D graphics. 164:1-164:10
- Yunhai Wang, Shmulik Asafi, Oliver van Kaick, Hao Zhang, Daniel Cohen-Or, Baoquan Chen:
Active co-analysis of a set of shapes. 165:1-165:10 - Mehmet Ersin Yümer, Levent Burak Kara:
Co-abstraction of shape collections. 166:1-166:11 - Qi-Xing Huang, Guo-Xin Zhang, Lin Gao, Shi-Min Hu, Adrian Butscher, Leonidas J. Guibas:
An optimization approach for extracting and encoding consistent maps in a shape collection. 167:1-167:11 - Carlos A. Vanegas, Ignacio Garcia-Dorado, Daniel G. Aliaga, Bedrich Benes, Paul Waddell:
Inverse design of urban procedural models. 168:1-168:11 - Sören Pirk, Till Niese, Oliver Deussen, Boris Neubert:
Capturing and animating the morphogenesis of polygonal tree models. 169:1-169:10
- A. Cengiz Öztireli, Markus H. Gross:
Analysis and synthesis of point distributions based on pair correlation. 170:1-170:10 - Fernando de Goes, Katherine Breeden, Victor Ostromoukhov, Mathieu Desbrun:
Blue noise through optimal transport. 171:1-171:11 - Mark J. Kilgard, Jeff Bolz:
GPU-accelerated path rendering. 172:1-172:10 - Simon Boyé, Pascal Barla, Gaël Guennebaud:
A vectorial solver for free-form vector gradients. 173:1-173:9
- Claudia Kuster, Tiberiu Popa, Jean-Charles Bazin, Craig Gotsman, Markus H. Gross:
Gaze correction for home video conferencing. 174:1-174:6 - Fan Zhong, Xueying Qin, Qunsheng Peng, Xiangxu Meng:
Discontinuity-aware video object cutout. 175:1-175:10 - Kaan Yücer, Alec Jacobson, Alexander Hornung, Olga Sorkine:
Transfusive image manipulation. 176:1-176:9
- Yufei Li, Yang Liu, Weiwei Xu, Wenping Wang, Baining Guo:
All-hex meshing using singularity-restricted field. 177:1-177:11 - Mikhail Bessmeltsev, Caoyu Wang, Alla Sheffer, Karan Singh:
Design-driven quadrangulation of closed 3D curves. 178:1-178:11 - Hui Huang, Minglun Gong, Daniel Cohen-Or, Yaobin Ouyang, Fuwen Tan, Hao Zhang:
Field-guided registration for feature-conforming shape composition. 179:1-179:11 - Chao-Hui Shen, Hongbo Fu, Kang Chen, Shi-Min Hu:
Structure recovery by part assembly. 180:1-180:11 - Kai Xu, Hao Zhang, Wei Jiang, Ramsay Dyer, Zhi-Quan Cheng, Ligang Liu, Baoquan Chen:
Multi-scale partial intrinsic symmetry detection. 181:1-181:11
- Sheng-Jie Luo, I-Chao Shen, Bing-Yu Chen, Wen-Huang Cheng, Yung-Yu Chuang:
Perspective-aware warping for seamless stereoscopic image cloning. 182:1-182:8 - Yuzhen Niu, Wu-chi Feng, Feng Liu:
Enabling warping on stereoscopic images. 183:1-183:7 - Piotr Didyk, Tobias Ritschel, Elmar Eisemann, Karol Myszkowski, Hans-Peter Seidel, Wojciech Matusik:
A luminance-contrast-aware disparity model and applications. 184:1-184:10 - Fu-Chung Huang, Douglas Lanman, Brian A. Barsky, Ramesh Raskar:
Correcting for optical aberrations using multilayer displays. 185:1-185:12 - Marios Papas, Thomas Houit, Derek Nowrouzezahrai, Markus H. Gross, Wojciech Jarosz:
The magic lens: refractive steganography. 186:1-186:10
- Levi Valgaerts, Chenglei Wu, Andrés Bruhn, Hans-Peter Seidel, Christian Theobalt:
Lightweight binocular facial performance capture under uncontrolled lighting. 187:1-187:11 - Xiaolin K. Wei, Peizhao Zhang, Jinxiang Chai:
Accurate realtime full-body motion capture using a single depth camera. 188:1-188:12 - Sophie Jörg, Jessica K. Hodgins, Alla Safonova:
Data-driven finger motion synthesis for gesturing characters. 189:1-189:7 - Stephen J. Guy, Jur van den Berg, Wenxi Liu, Rynson W. H. Lau, Ming C. Lin, Dinesh Manocha:
A statistical similarity measure for aggregate crowd dynamics. 190:1-190:11
- Toshiya Hachisuka, Jacopo Pantaleoni, Henrik Wann Jensen:
A path space extension for robust light transport simulation. 191:1-191:10 - Iliyan Georgiev, Jaroslav Krivánek, Tomás Davidovic, Philipp Slusallek:
Light transport simulation with vertex connection and merging. 192:1-192:10 - Jorge Schwarzhaupt, Henrik Wann Jensen, Wojciech Jarosz:
Practical Hessian-based error control for irradiance caching. 193:1-193:10 - Tzu-Mao Li, Yu-Ting Wu, Yung-Yu Chuang:
SURE-based optimization for adaptive sampling and reconstruction. 194:1-194:9 - Fabrice Rousselle, Claude Knaus, Matthias Zwicker:
Adaptive rendering with non-local means filtering. 195:1-195:11
- Ladislav Kavan, Olga Sorkine:
Elasticity-inspired deformers for character articulation. 196:1-196:8 - Taylor Patterson, Nathan Mitchell, Eftychios Sifakis:
Simulation of complex nonlinear elastic bodies using lattice deformers. 197:1-197:10 - Péter Borosán, Ming Jin, Doug DeCarlo, Yotam I. Gingold, Andrew Nealen:
RigMesh: automatic rigging for part-based shape modeling and deformation. 198:1-198:9 - Binh Huy Le, Zhigang Deng:
Smooth skinning decomposition with rigid bones. 199:1-199:10
- Ivaylo Boyadzhiev, Kavita Bala, Sylvain Paris, Frédo Durand:
User-guided white balance for mixed lighting conditions. 200:1-200:10 - Erik Reinhard, Tania Pouli, Timo Kunkel, Benjamin Long, Anders Ballestad, Gerwin Damberg:
Calibrated image appearance reproduction. 201:1-201:11 - Pierre-Yves Laffont, Adrien Bousseau, Sylvain Paris, Frédo Durand, George Drettakis:
Coherent intrinsic images from photo collections. 202:1-202:11 - Pradeep Sen, Nima Khademi Kalantari, Maziar Yaesoubi, Soheil Darabi, Dan B. Goldman, Eli Shechtman:
Robust patch-based hdr reconstruction of dynamic scenes. 203:1-203:11
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