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Chris Dede
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- affiliation: Harvard University, Cambridge, MA, USA
- affiliation (former): George Mason University, Graduate School of Education, Fairfax, VA, USA
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Journal Articles
- 2024
- [j22]Ashok K. Goel, Chris Dede, Myk Garn, Chaohua Ou:
AI-ALOE: AI for reskilling, upskilling, and workforce development. AI Mag. 45(1): 77-82 (2024) - [j21]Edward Dieterle, Chris Dede, Michael Walker:
The cyclical ethical effects of using artificial intelligence in education. AI Soc. 39(2): 633-643 (2024) - [j20]Juanjuan Chen, Minhong Wang, Tina A. Grotzer, Chris Dede:
Analysing students' concept mapping style and its association with task performance in computer-based inquiry learning. J. Comput. Assist. Learn. 40(4): 1727-1744 (2024) - 2021
- [j19]Shari J. Metcalf, Joseph M. Reilly, Soobin Jeon, Annie Wang, Allyson Pyers, Karen Brennan, Chris Dede:
Assessing computational thinking through the lenses of functionality and computational fluency. Comput. Sci. Educ. 31(2): 199-223 (2021) - [j18]Iulian Radu, Chris Dede, Mohamed Raouf Seyam, Tianyi Feng, Michelle Chung:
Using 360-Video Virtual Reality to Influence Caregiver Emotions and Behaviors for Childhood Literacy. Int. J. Gaming Comput. Mediat. Simulations 13(1): 12-33 (2021) - 2019
- [j17]Amanda Catherine Dickes, Amy Kamarainen, Shari J. Metcalf, Semiha Gün-Yildiz, Karen Brennan, Tina A. Grotzer, Chris Dede:
Scaffolding ecosystems science practice by blending immersive environments and computational modeling. Br. J. Educ. Technol. 50(5): 2181-2202 (2019) - 2018
- [j16]Shari J. Metcalf, Joseph M. Reilly, Amy M. Kamarainen, Jeffrey King, Tina A. Grotzer, Chris Dede:
Supports for deeper learning of inquiry-based ecosystem science in virtual environments - Comparing virtual and physical concept mapping. Comput. Hum. Behav. 87: 459-469 (2018) - 2017
- [j15]Chris Dede, Tina A. Grotzer, Amy Kamarainen, Shari Metcalf:
EcoXPT: Designing for Deeper Learning through Experimentation in an Immersive Virtual Ecosystem. J. Educ. Technol. Soc. 20(4): 166-178 (2017) - [j14]Juanjuan Chen, Minhong Wang, Chris Dede, Tina A. Grotzer:
Design of a Three-Dimensional Cognitive Mapping Approach to Support Inquiry Learning. J. Educ. Technol. Soc. 20(4): 191-204 (2017) - 2015
- [j13]Hunter Gehlbach, Geoff Marietta, Aaron M. King, Cody Karutz, Jeremy N. Bailenson, Chris Dede:
Many ways to walk a mile in another's moccasins: Type of social perspective taking and its effect on negotiation outcomes. Comput. Hum. Behav. 52: 523-532 (2015) - [j12]Tina A. Grotzer, Megan M. Powell, Katarzyna M. Derbiszewska, Caroline J. Courter, Amy M. Kamarainen, Shari J. Metcalf, Christopher J. Dede:
Turning Transfer Inside Out: The Affordances of Virtual Worlds and Mobile Devices in Real World Contexts for Teaching About Causality Across Time and Distance in Ecosystems. Technol. Knowl. Learn. 20(1): 43-69 (2015) - 2014
- [j11]Shari Metcalf, Jason Chen, Amy Kamarainen, Kim Frumin, Trisha Vickrey, Tina A. Grotzer, Chris Dede:
Shifts in Student Motivation during Usage of a Multi-User Virtual Environment for Ecosystem Science. Int. J. Virtual Pers. Learn. Environ. 5(4): 1-16 (2014) - 2013
- [j10]Amy Kamarainen, Shari Metcalf, Tina A. Grotzer, Allison Browne, Diana Mazzuca, M. Shane Tutwiler, Chris Dede:
EcoMOBILE: Integrating augmented reality and probeware with environmental education field trips. Comput. Educ. 68: 545-556 (2013) - [j9]Shari Metcalf, Amy Kamarainen, Tina A. Grotzer, Chris Dede:
Teacher Perceptions of the Practicality and Effectiveness of Immersive Ecological Simulations as Classroom Curricula. Int. J. Virtual Pers. Learn. Environ. 4(3): 66-77 (2013) - [j8]Joke Voogt, Ola Erstad, Chris Dede, Punya Mishra:
Challenges to learning and schooling in the digital networked world of the 21st century. J. Comput. Assist. Learn. 29(5): 403-413 (2013) - 2011
- [j7]Shari Metcalf, Amy Kamarainen, M. Shane Tutwiler, Tina A. Grotzer, Chris Dede:
Ecosystem Science Learning via Multi-User Virtual Environments. Int. J. Gaming Comput. Mediat. Simulations 3(1): 86-90 (2011) - [j6]Patrick M. O'Shea, Christopher J. Dede, Matthew Cherian:
Research Note: The Results of Formatively Evaluating an Augmented Reality Curriculum Based on Modified Design Principles. Int. J. Gaming Comput. Mediat. Simulations 3(2): 57-66 (2011) - 2010
- [j5]Diane Jass Ketelhut, Brian C. Nelson, Jody Clarke-Midura, Chris Dede:
A multi-user virtual environment for building and assessing higher order inquiry skills in science. Br. J. Educ. Technol. 41(1): 56-68 (2010) - 2009
- [j4]Patrick M. O'Shea, Rebecca Mitchell, Catherine Johnston, Christopher J. Dede:
Lessons Learned about Designing Augmented Realities. Int. J. Gaming Comput. Mediat. Simulations 1(1): 1-15 (2009) - 2002
- [j3]Christopher J. Dede:
Comparative analysis on the roles of message, medium and communicative method in empowering learning. J. Comput. Assist. Learn. 18(4): 498-500 (2002) - 1999
- [j2]Marilyn C. Salzman, Christopher J. Dede, R. Bowen Loftin, Jim X. Chen:
A Model for Understanding How Virtual Reality Aids Complex Conceptual Learning. Presence Teleoperators Virtual Environ. 8(3): 293-316 (1999) - 1986
- [j1]Christopher J. Dede:
A Review and Synthesis of Recent Research in Intelligent Computer-Assisted Instruction. Int. J. Man Mach. Stud. 24(4): 329-353 (1986)
Conference and Workshop Papers
- 2024
- [c29]Chris Dede:
Designing a Model for Massive Digital Lifelong Learning. L@S 2024: 3-4 - 2023
- [c28]Rhonda Bondie, Zid Mancenido, Happi Adams, Chris Dede:
Exploring Data Visualization in Mixed Reality Simulations to Measure Teacher Responsiveness. iLRN 2023: 173-181 - 2022
- [c27]Iulian Radu, Chris Dede, Jennifer Wang, Guanhua Nie, Karan Bhola, Mitch Scuzzarella:
Using Virtual Environments to Reveal Teacher Bias Towards Students' Socioeconomic Status. iLRN 2022: 1-8 - 2020
- [c26]Shuchi Grover, Gautam Biswas, Amanda Dickes, Amy Voss Farris, Pratim Sengupta, Beth Covitt, Kristin Gunckel, Alan Berkowitz, John Moore, Golnaz Arastoopour Irgens, Michael Horn, Uri Wilensky, Shari Metcalf, Soobin Jeon, Chris Dede, Gillian Puttick, Debra Bernstein, Kristen B. Wendell, Ethan Danahy, Michael P. Cassidy, Fayette Shaw, Daniel Damelin, Steve Roderick, A. Lynn Stephens, Namsoo Shin, Irene A. Lee, Emma Anderson, Ximena Dominguez, Phil Vahey, Aman Yadav, Kathryn Rich, Christina V. Schwarz, Rachel A. Larimore, Paulo Blikstein:
Integrating STEM and Computing in PK-12: Operationalizing Computational Thinking for STEM Learning and Assessment. ICLS 2020 - 2019
- [c25]Joseph M. Reilly, Chris Dede:
Exploring Stealth Assessment via Deep Learning in an Open-Ended Virtual Environment. EDM 2019 - [c24]Shari Metcalf, Amanda Dickes, Karen Brennan, Chris Dede:
Design of an Agent-Based Visual Programming Tool for Elementary Ecosystem Science Learning. ICER 2019: 309 - [c23]Joseph M. Reilly, Chris Dede:
Differences in Student Trajectories via Filtered Time Series Analysis in an Immersive Virtual World. LAK 2019: 130-134 - 2018
- [c22]Amy M. Kamarainen, Meredith M. Thompson, Shari J. Metcalf, Tina A. Grotzer, Michael Shane Tutwiler, Chris Dede:
Prompting Connections Between Content and Context: Blending Immersive Virtual Environments and Augmented Reality for Environmental Science Learning. iLRN 2018: 36-54 - [c21]Amanda Dickes, Shari Metcalf, Amy Kamarainen, Joseph M. Reilly, Karen Brennan, Tina A. Grotzer, Chris Dede:
EcoMOD: Integrating Computational Thinking into Ecosystems Science Education via Modeling in Immersive Virtual Worlds (Abstract Only). SIGCSE 2018: 1076 - 2014
- [c20]Amy Kamarainen, Shari Metcalf, Tina A. Grotzer, Chris Dede:
Understanding Data Variability in Ecosystems: Blending MUVE and Mobile Technologies to Support Reasoning with Real World Data. ICLS 2014 - [c19]Shari Metcalf, Amy Kamarainen, Tina A. Grotzer, Chris Dede:
Collaborative Hypothesis-Building Using Immersive Virtual Environments for Ecosystems Science. ICLS 2014 - [c18]Christopher J. Dede:
New wine in no bottles: immersive, personalized ubiquitous learning. L@S 2014: 1-2 - 2013
- [c17]Amy M. Kamarainen, Shari Metcalf, Tina A. Grotzer, Chris Dede:
Learning About Ecosystems Through Collaborative Augmented Reality Experiences. CSCL (2) 2013: 281-282 - [c16]Shari Metcalf, Amy M. Kamarainen, Tina A. Grotzer, Chris Dede:
Collaborative Learning in Virtual Environments: Role-Based Exploration of Causality in Ecosystems Over Time and Scale. CSCL (2) 2013: 315-316 - 2012
- [c15]Jodi L. Davenport, Edys S. Quellmalz, Jody Clarke-Midura, Chris Dede, Janice D. Gobert, Kenneth R. Koedinger, Marty McCall, Michael J. Timms:
The Future of Assessment: Measuring Science Reasoning and Inquiry Skills Using Simulations and Immersive Environments. ICLS 2012 - 2011
- [c14]M. Shane Tutwiler, Tina A. Grotzer, Amy Kamarainen, Shari Metcalf, Chris Dede:
Exploring Student Understanding of Complex Causality in an Ecosystems-Based Multi-User Virtual Environment. CSCL 2011 - [c13]Chris Dede:
Emerging Technologies, Ubiquitous Learning, and Educational Transformation. EC-TEL 2011: 1-8 - 2010
- [c12]Jody Clarke-Midura, Michael Charles Mayrath, Chris Dede:
Measuring inquiry: new methods, promises & challenges. ICLS 2010: 89-92 - 2007
- [c11]Janice D. Gobert, James D. Slotta, Jody Clarke-Midura, Chris Dede, Hannie Gijlers, Nadira Saab, Wouter R. van Joolingen, Ton de Jong, Kenneth R. Koedinger:
Fostering peer collaboration with technology. CSCL 2007: 23-27 - [c10]Jody Clarke-Midura, Chris Dede:
MUVEs as a powerful means to study situated learning. CSCL 2007: 144-147 - 2006
- [c9]Chris Dede:
How Mediated Immersion Shapes Learning. VR 2006 - 2004
- [c8]Chris Dede, Brian C. Nelson, Diane Jass Ketelhut, Jody Clarke-Midura, Cassie Bowman:
Design-based Research Strategies for Studying Situated Learning and Knowledge Transfer in a Multi-user Virtual Environment. ICLS 2004 - 1999
- [c7]Marilyn C. Salzman, Christopher J. Dede, R. Bowen Loftin:
VR's Frames of Reference: A Visualization Technique for Mastering Abstract Multidimensional Information. CHI 1999: 489-495 - [c6]Jim X. Chen, Christopher J. Dede, Xiaodong Fu, Yonggao Yang:
Distributed Interactive Learning Environment. DIS-RT 1999: 49- - 1998
- [c5]R. Bowen Loftin, Frederick P. Brooks Jr., Christopher J. Dede:
Virtual Reality In Education: Promise And Reality (Panel). VRAIS 1998: 208 - 1996
- [c4]Marilyn C. Salzman, R. Bowen Loftin, Christopher J. Dede, Deirdre McGlynn:
ScienceSpace: Lessons for Designing Immersive Virtual Realities. CHI Conference Companion 1996: 89-90 - [c3]Chris Dede, Marilyn C. Salzman, R. Bowen Loftin:
MaxwellWorld: Learning Complex Scientific Concepts via Immersion in Virtual Reality. ICLS 1996 - [c2]Christopher J. Dede, Marilyn C. Salzman, R. Bowen Loftin:
ScienceSpace: virtual realities for learning complex and abstract scientific concepts. VRAIS 1996: 246-252 - 1994
- [c1]Christopher J. Dede, Marilyn C. Salzman, R. Bowen Loftin:
The Development of a Virtual world for Learning Newtonian Mechanics. MHVR 1994: 87-106
Coauthor Index
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last updated on 2024-10-07 22:19 CEST by the dblp team
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