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International Journal of Gaming and Computer-Mediated Simulations, Volume 13
Volume 13, Number 1, 2021
- Ho Keat Leng, Ibrahim Mohamad Rozmand, Yu Hong Low, Yi Xian Philip Phua:
Effect of Social Environment on Brand Recall in Sports Video Games. 1-11 - Iulian Radu, Chris Dede, Mohamed Raouf Seyam, Tianyi Feng, Michelle Chung:
Using 360-Video Virtual Reality to Influence Caregiver Emotions and Behaviors for Childhood Literacy. 12-33 - Jeremy Riel, Kimberly A. Lawless:
Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model. 34-54
Volume 13, Number 2, 2021
- Zhou Wu, Jun Xiong:
A Novel Task-Scheduling Algorithm of Cloud Computing Based on Particle Swarm Optimization. 1-15 - Peng Li:
Research on Visual Art Design Method Based on Virtual Reality. 16-25 - Wenrui Bao:
The Application of Intelligent Algorithms in the Animation Design of 3D Graphics Engines. 26-37
Volume 13, Number 3, 2021
- Asad Hassan Butt, Hassan Ahmad, Muhammad Noman Shafique:
AI-Powered "Voice Recognition Avatar": A New Way to Play Games. 1-17 - João Costa, João Barata, Sara João, Daniel Barbosa:
Principles for Engineering Social Interaction in Asynchronous Mobile Games: Featuring Idle-Ability. 1-16 - Sandra Boric:
On Insufficient Documentation of a Virtual World's Economic Development: A Retrospective of Second Life From 2003-2008. 1-15
Volume 13, Number 4, 2021
- Philipp Busch:
Gamified Learning to Restore the Forest Landscape in Afghanistan: The Role of Immersive Playful Environments in Re-Inventing the Future of Work and Re-Imagining Organizations. 1-13 - Simeon Taylor, Thuong N. Hoang, George Aranda, Gerard T. Mulvany, Stefan Greuter:
Immersive Collaborative VR Application Design: A Case Study of Agile Virtual Design Over Distance. 1-14 - Stylianos Mystakidis:
Combat Tanking in Education: The TANC Model for Playful Distance Learning in Social Virtual Reality. 1-20 - Izabella Jedel, Adam Palmquist, David Gillberg:
A Practical View of Gamifying Information Systems for the Future. 1-13
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