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Alexander Repenning
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2020 – today
- 2024
- [c86]Alexander Repenning, Ashok R. Basawapatna:
RULER: Prebugging with Proxy-Based Programming. VL/HCC 2024: 275-281 - [c85]Alexander Repenning, Susanne Grabowski:
Scaffolding Creative Programming Projects. WiPSCE 2024: 16:1-16:6 - [c84]Alexander Repenning:
Escaping the Turing Tar-Pit with AI Programming Blocks. WiPSCE 2024: 29:1-29:2 - [p4]Alexander Repenning, Susanne Grabowski:
Eine anders gerichtete Fehlerkultur. Wirksamer Informatikunterricht 2024: 130-142 - 2023
- [c83]Alexander Repenning, Susan Grabowski:
Proomting is Computational Thinking. IS-EUD Workshops 2023 - 2022
- [c82]Nicolas Fahrni, Alexander Repenning:
Quantifying the Corona Effect: How much the pandemic-induced switch from face-to-face to online teaching increased students' self-efficacy - a practical report. WiPSCE 2022: 11:1-11:6 - 2021
- [j22]Alexander Repenning, Ashok R. Basawapatna:
Explicative programming. Commun. ACM 64(11): 30-33 (2021) - [c81]Alexander Repenning, Ashok R. Basawapatna:
Smacking Screws with Hammers: Experiencing Affordances of Block-based Programming through the Hourglass Challenge. SIGCSE 2021: 267-273 - [c80]Alexander Repenning, Anna Lamprou, Ashok R. Basawapatna:
Computing Effect Sizes of a Science-first-then-didactics Computational Thinking Module for Preservice Elementary School Teachers. SIGCSE 2021: 274-280 - 2020
- [c79]Alexander Repenning, Jürg Zurmühle, Anna Lamprou, Daniel Hug:
Computational Music Thinking Patterns: Connecting Music Education with Computer Science Education through the Design of Interactive Notations. CSEDU (1) 2020: 641-652
2010 – 2019
- 2019
- [c78]Alexander Repenning, Anna Lamprou, Serge Petralito, Ashok R. Basawapatna:
Making Computer Science Education Mandatory: Exploring a Demographic Shift in Switzerland. ITiCSE 2019: 422-428 - [c77]Ashok R. Basawapatna, Alexander Repenning, Mark Savignano:
The Zones of Proximal Flow Tutorial: Designing Computational Thinking Cliffhangers. SIGCSE 2019: 428-434 - 2018
- [j21]Alexander Repenning:
Scale or fail. Commun. ACM 61(5): 40-42 (2018) - [c76]Anna Lamprou, Alexander Repenning:
Teaching how to teach computational thinking. ITiCSE 2018: 69-74 - [c75]Ashok R. Basawapatna, Alexander Repenning, Mark Savignano, Josiane Manera, Nora A. Escherle, Lorenzo Repenning:
Is drawing video game characters in an hour of code activity a waste of time? ITiCSE 2018: 93-98 - 2017
- [j20]Alexander Repenning:
Moving Beyond Syntax: Lessons from 20 Years of Blocks Programing in AgentSheets. J. Vis. Lang. Sentient Syst. 3: 68-91 (2017) - [c74]Daniel Hug, Serge Petralito, Sarah Hauser, Anna Lamprou, Alexander Repenning, Didier Bertschinger, Nadine Stüber, Markus Cslovjecsek:
Exploring Computational Music Thinking in a Workshop Setting with Primary and Secondary School Children. Audio Mostly Conference 2017: 21:1-21:8 - [c73]Anna Lamprou, Alexander Repenning, Nora A. Escherle:
The Solothurn Project: Bringing Computer Science Education to Primary Schools in Switzerland. ITiCSE 2017: 218-223 - [c72]Ashok R. Basawapatna, Alexander Repenning:
Employing Retention of Flow to Improve Online Tutorials. SIGCSE 2017: 63-68 - [p3]Alexander Repenning, Ashok R. Basawapatna, Nora A. Escherle:
Principles of Computational Thinking Tools. Emerging Research, Practice, and Policy on Computational Thinking 2017: 291-305 - 2016
- [c71]Alexander Repenning:
Transforming "Hard and Boring" into "Accessible and Exciting". CoPDA@NordiCHI 2016: 25-34 - [c70]Nora A. Escherle, Silvia I. Ramirez-Ramirez, Ashok R. Basawapatna, Dorit Assaf, Alexander Repenning, Carmine Maiello, Yasko Chanoki Endo, Juan Arturo Nolazco-Flores:
Piloting Computer Science Education Week in Mexico. SIGCSE 2016: 431-436 - [c69]Alexander Repenning, Ashok R. Basawapatna, Dorit Assaf, Carmine Maiello, Nora A. Escherle:
Retention of Flow: Evaluating a Computer Science Education Week Activity. SIGCSE 2016: 633-638 - [c68]Alexander Repenning, Ashok R. Basawapatna, Nora A. Escherle:
Computational thinking tools. VL/HCC 2016: 218-222 - [c67]Alexander Repenning, Ashok R. Basawapatna:
Drops and Kinks: Modeling the Retention of Flow for Hour of Code Style Tutorials. WiPSCE 2016: 76-79 - 2015
- [j19]Alexander Repenning, David C. Webb, Kyu Han Koh, Hilarie Nickerson, Susan B. Miller, Catharine Brand, Ian Her Many Horses, Ashok R. Basawapatna, Fred Gluck, Ryan Grover, Kris D. Gutiérrez, Nadia Repenning:
Scalable Game Design: A Strategy to Bring Systemic Computer Science Education to Schools through Game Design and Simulation Creation. ACM Trans. Comput. Educ. 15(2): 11:1-11:31 (2015) - [c66]Hilarie Nickerson, Catharine Brand, Alexander Repenning:
Grounding Computational Thinking Skill Acquisition Through Contextualized Instruction. ICER 2015: 207-216 - [c65]Ashok Ram Basawapatna, Alexander Repenning, Kyu Han Koh:
Closing The Cyberlearning Loop: Enabling Teachers To Formatively Assess Student Programming Projects. SIGCSE 2015: 12-17 - [c64]Benjamin Worrell, Catharine Brand, Alexander Repenning:
Collaboration and Computational Thinking: A classroom structure. VL/HCC 2015: 183-187 - [c63]Nora A. Escherle, Dorit Assaf, Ashok R. Basawapatna, Carmine Maiello, Alexander Repenning:
Launching Swiss Computer Science Education Week. WiPSCE 2015: 11-16 - 2014
- [j18]Alexander Repenning, David C. Webb, Catharine Brand, Fred Gluck, Ryan Grover, Susan B. Miller, Hilarie Nickerson, Muyang Song:
Beyond Minecraft: Facilitating Computational Thinking through Modeling and Programming in 3D. IEEE Computer Graphics and Applications 34(3): 68-71 (2014) - [c62]Kyu Han Koh, Hilarie Nickerson, Ashok R. Basawapatna, Alexander Repenning:
Early validation of computational thinking pattern analysis. ITiCSE 2014: 213-218 - [c61]Ashok R. Basawapatna, Alexander Repenning, Kyu Han Koh, Mark Savignano:
The consume - create spectrum: balancing convenience and computational thinking in stem learning. SIGCSE 2014: 659-664 - [c60]Kyu Han Koh, Ashok R. Basawapatna, Hilarie Nickerson, Alexander Repenning:
Real Time Assessment of Computational Thinking. VL/HCC 2014: 49-52 - 2013
- [j17]Alexander Repenning:
Making Programming Accessible and Exciting. Computer 46(6): 78-81 (2013) - [c59]Alexander Repenning, Ashok R. Basawapatna, Michael Klymkowsky:
Making educational games that work in the classroom: A new approach for integrating STEM simulations. IGIC 2013: 228-235 - [c58]Ashok R. Basawapatna, Alexander Repenning, Kyu Han Koh, Hilarie Nickerson:
The zones of proximal flow: guiding students through a space of computational thinking skills and challenges. ICER 2013: 67-74 - [c57]Alexander Repenning:
Conversational programming: exploring interactive program analysis. Onward! 2013: 63-74 - [c56]Vicki E. Bennett, Kyu Han Koh, Alexander Repenning:
Computing creativity: divergence in computational thinking. SIGCSE 2013: 359-364 - [c55]Ashok R. Basawapatna, Alexander Repenning, Clayton H. Lewis:
The simulation creation toolkit: an initial exploration into making programming accessible while preserving computational thinking. SIGCSE 2013: 501-506 - [c54]Kyu Han Koh, Alexander Repenning, Hilarie Nickerson, Yasko Chanoki Endo, Pate Motter:
Will it stick?: exploring the sustainability of computational thinking education through game design. SIGCSE 2013: 597-602 - 2012
- [j16]Alexander Repenning:
Programming goes back to school. Commun. ACM 55(5): 38-40 (2012) - [c53]Navid Ahmadi, Mehdi Jazayeri, Alexander Repenning:
Engineering an Open-Web Educational Game Design Environment. APSEC 2012: 867-876 - [c52]Navid Ahmadi, Mehdi Jazayeri, Alexander Repenning:
Performance evaluation of user-created open-web games. SAC 2012: 730-732 - [c51]David C. Webb, Alexander Repenning, Kyu Han Koh:
Toward an emergent theory of broadening participation in computer science education. SIGCSE 2012: 173-178 - 2011
- [c50]Kyu Han Koh, Vicki E. Bennett, Alexander Repenning:
Computing indicators of creativity. Creativity & Cognition 2011: 357-358 - [c49]Alexander Repenning:
Social computational thinking tools: reinventing computation education in public schools. IHC+CLIHC 2011: 1 - [c48]Clarisse Sieckenius de Souza, Ana Cristina Bicharra Garcia, Cleyton Slaviero, Higor Pinto, Alexander Repenning:
Semiotic Traces of Computational Thinking Acquisition. IS-EUD 2011: 155-170 - [c47]Alexander Repenning, Navid Ahmadi, Nadia Repenning, Andri Ioannidou, David C. Webb, Krista Sekeres Marshall:
Collective Programming: Making End-User Programming (More) Social. IS-EUD 2011: 325-330 - [c46]Vicki E. Bennett, Kyu Han Koh, Alexander Repenning:
CS education re-kindles creativity in public schools. ITiCSE 2011: 183-187 - [c45]Ashok R. Basawapatna, Kyu Han Koh, Alexander Repenning, David C. Webb, Krista Sekeres Marshall:
Recognizing computational thinking patterns. SIGCSE 2011: 245-250 - [c44]Brad A. Myers, Alexander Repenning, Peter Lucas, Walter van Roggen, Allen Cypher, Andrew P. Dove, Ofer Brandes:
Successful visual and end-user programming systems from industry. VL/HCC 2011: 5 - [c43]Alexander Repenning:
Making programming more conversational. VL/HCC 2011: 191-194 - [c42]Vicki E. Bennett, Kyu Han Koh, Alexander Repenning:
Computing learning acquisition? VL/HCC 2011: 243-244 - [c41]Alexander Repenning:
Conversational programming in action. VL/HCC 2011: 263-264 - 2010
- [j15]Andri Ioannidou, Alexander Repenning, David C. Webb, Diane Keyser, Lisa Luhn, Christof Daetwyler:
Mr. Vetro: A Collective Simulation for teaching health science. Int. J. Comput. Support. Collab. Learn. 5(2): 141-166 (2010) - [c40]Ashok R. Basawapatna, Alexander Repenning:
Visualizing Student Game Design Project Similarities. Diagrams 2010: 285-287 - [c39]Ashok R. Basawapatna, Alexander Repenning:
Cyberspace meets brick and mortar: an investigation into how students engage in peer to peer feedback using both cyberlearning and physical infrastructures. ITiCSE 2010: 184-188 - [c38]Ashok R. Basawapatna, Kyu Han Koh, Alexander Repenning:
Using scalable game design to teach computer science from middle school to graduate school. ITiCSE 2010: 224-228 - [c37]Alexander Repenning, David C. Webb, Andri Ioannidou:
Scalable game design and the development of a checklist for getting computational thinking into public schools. SIGCSE 2010: 265-269 - [c36]Kyu Han Koh, Ashok R. Basawapatna, Vicki E. Bennett, Alexander Repenning:
Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning. VL/HCC 2010: 59-66 - [c35]Kyu Han Koh, Vicki E. Bennett, Alexander Repenning:
Inspiring collaborative benefits: an interaction between a virtual and a physical group learning infrastructure. WCCCE 2010: 16:1-16:5
2000 – 2009
- 2009
- [j14]Andri Ioannidou, Alexander Repenning, David C. Webb:
AgentCubes: Incremental 3D end-user development. J. Vis. Lang. Comput. 20(4): 236-251 (2009) - [c34]Navid Ahmadi, Mehdi Jazayeri, Francesco Lelli, Alexander Repenning:
Towards the web of applications: incorporating end user programming into the web 2.0 communities. SoSEA@ESEC/FSE 2009: 9-14 - 2008
- [c33]Alexander Repenning, Andri Ioannidou:
Agent warp engine: formula based shape warping for networked applications. AVI 2008: 279-286 - [c32]Alexander Repenning, Andri Ioannidou:
End-user visualizations. AVI 2008: 492-493 - [c31]Alexander Repenning, Andri Ioannidou:
Broadening participation through scalable game design. SIGCSE 2008: 305-309 - [c30]Andri Ioannidou, Alexander Repenning, David C. Webb:
Using scalable game design to promote 3D fluency: Assessing the AgentCubes incremental 3D end-user development framework. VL/HCC 2008: 47-54 - [c29]Navid Ahmadi, Alexander Repenning, Andri Ioannidou:
Collaborative end-user development on handheld devices. VL/HCC 2008: 237-241 - 2007
- [c28]Alexander Repenning, Andri Ioannidou:
X-expressions in XMLisp: S-expressions and extensible markup language unite. ILC 2007: 23 - [i1]Alexander Repenning:
End-User Design. End-User Software Engineering 2007 - 2006
- [c27]Alexander Repenning, Andri Ioannidou:
Mobility agents: guiding and tracking public transportation users. AVI 2006: 127-134 - [c26]Alexander Repenning:
Collaborative diffusion: programming antiobjects. OOPSLA Companion 2006: 574-585 - [c25]Alexander Repenning:
Excuse me, I need better AI!: employing collaborative diffusion to make game AI child's play. Sandbox@SIGGRAPH 2006: 169-178 - [c24]Alexander Repenning, Andri Ioannidou:
AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D. VL/HCC 2006: 27-34 - [p2]Alexander Repenning, Andri Ioannidou:
What Makes End-User Development Tick? 13 Design Guidelines. End User Development 2006: 51-85 - 2005
- [j13]Alexander Repenning:
Inflatable Icons: Diffusion-Based Interactive Extrusion of 2D Images into 3D Models. J. Graph. Tools 10(1): 1-15 (2005) - 2004
- [j12]Alexander Repenning, Andri Ioannidou:
Agent-based end-user development. Commun. ACM 47(9): 43-46 (2004) - 2003
- [j11]Andri Ioannidou, Alexander Repenning, Clayton H. Lewis, Gina Cherry, Cyndi Rader:
Making Constructionism Work in the Classroom. Int. J. Comput. Math. Learn. 8(1): 63-108 (2003) - [c23]Henry Lieberman, Fabio Paternò, Alexander Repenning, Volker Wulf:
Perspectives on end user development. CHI Extended Abstracts 2003: 1048-1049 - [c22]Fabio Paternò, Alexander Repenning, Alistair G. Sutcliffe:
End-user Development. INTERACT 2003 - [c21]Alexander Repenning, James Sullivan:
The Pragmatic Web: Agent-Based Multimodal Web Interaction with no Browser in Sight. INTERACT 2003 - 2001
- [j10]Alexander Repenning, Andri Ioannidou, Michele Payton, Wenming Ye, Jeremy Roschelle:
Using Components for Rapid Distributed Software Development. IEEE Softw. 18(2): 38-45 (2001) - [p1]Alexander Repenning, Corrina Perrone:
Programming by Analogous Examples. Your Wish is My Command 2001: 351-370 - 2000
- [j9]Alexander Repenning, Corrina Perrone:
Programming by Analogous Examples. Commun. ACM 43(3): 90-97 (2000) - [j8]Alexander Repenning, Andri Ioannidou, John Zola:
AgentSheets: End-User Programmable Simulations. J. Artif. Soc. Soc. Simul. 3(3) (2000)
1990 – 1999
- 1999
- [j7]Jeremy Roschelle, Chris DiGiano, Manolis Koutlis, Alexander Repenning, Jonathan Phillips, Nickolas Jackiw, Daniel D. Suthers:
Developing Educational Software Components. Computer 32(9): 50-58 (1999) - [c20]Alexander Repenning, Andri Ioannidou, Jonathan Phillips:
Collaborative use & design of interactive simulations. CSCL 1999: 59 - 1998
- [c19]Alexander Repenning:
Programming for the rest of us: Lessons learned from programmers who do not want to be programmers. PPIG 1998: 11 - [c18]Corrina Perrone, Alexander Repenning:
Graphical Rewrite Rule Analogies: Avoiding the Inherior Copy & Paste Reuse Dilemma. VL 1998: 40-46 - [c17]Cyndi Rader, Gina Cherry, Cathy Brand, Alexander Repenning, Clayton H. Lewis:
Designing Mixed Textual and Iconic Programming Languages for Novice Users. VL 1998: 187-194 - [c16]Alexander Repenning, Martin Rausch, Jonathan Phillips, Andri Ioannidou:
Using Agents as a Currency of Exchange between End-Users. WebNet 1998 - 1997
- [c15]Alexander Repenning, James Ambach:
The Agentsheets Behavior Exchange: Supporting Social Behavior Processing. CHI Extended Abstracts 1997: 26-27 - [c14]Allen L. Ambler, Thomas Green, Takayuki Dan Kimura, Alexander Repenning, Trevor J. Smedley:
1997 Visual Programming Challenge Summary. VL 1997: 11-18 - [c13]Alexander Repenning, Andri Ioannidou:
Behavior Processors: Layers between End-Users and Java Virtual Machines. VL 1997: 406-413 - 1996
- [j6]Hal Eden, Michael Eisenberg, Gerhard Fischer, Alexander Repenning:
Making Learning a Part of Life. Commun. ACM 39(4): 40-42 (1996) - [j5]Corrina Perrone, David Clark, Alexander Repenning:
WebQuest: Substantiating Education in Edutainment Through Interactive Learning Games. Comput. Networks 28(7-11): 1307-1319 (1996) - [j4]Corrina Perrone, Alexander Repenning, David Clark:
WebQuest: Using the World Wide Web & Interactive Simulation Games in the Classroom. First Monday 1(5) (1996) - [j3]James Ambach, Alexander Repenning:
Participatory theater: interacting with autonomous tools for creative applications. Knowl. Based Syst. 9(6): 351-358 (1996) - [c12]Alexander Repenning, James Ambach:
Tactile Programming: A Unified Manipulation Paradigm Supporting Program Comprehension, Composition and Sharing. VL 1996: 102-109 - 1995
- [j2]Alexander Repenning, Tamara Sumner:
Agentsheets: A Medium for Creating Domain-Oriented Languages. Computer 28(3): 17-25 (1995) - [c11]Kurt Schneider, Alexander Repenning:
Deceived by Ease of Use: Using Paradigmatic Applications to Build Visual Design Environments. Symposium on Designing Interactive Systems 1995: 177-188 - [c10]Corrina Perrone, Alexander Repenning:
Remote exploratoriums: combining network media with design environments. CHI 95 Conference Companion 1995: 117-118 - [c9]Gerry Stahl, Tamara Sumner, Alexander Repenning:
Internet repositories for collaborative learning: supporting both students and teachers. CSCL 1995: 321-328 - [c8]Jim Gindling, Andri Ioannidou, Jennifer Loh, Olav Lokkebo, Alexander Repenning:
LEGOsheets: A Rule-Based Programming, Simulation and Manipulation Environment for the LEG0 Programmable Brick. VL 1995: 172-179 - [c7]Alexander Repenning:
Bending the Rules: Steps Toward Semantically Enriched Graphical Rewrite Rules. VL 1995: 226-233 - 1994
- [j1]Alexander Repenning:
Programming Substrates to Create Interactive Learning Environments. Interact. Learn. Environ. 4(1): 45-74 (1994) - [c6]Alexander Repenning, Tamara Sumner:
Programming as Problem Solving: A Participatory Theater Approach. Advanced Visual Interfaces 1994: 182-191 - [c5]Alexander Repenning:
Bending Icons: Syntactic and Semantic Transformations of Icons. VL 1994: 296-303 - 1993
- [c4]Alexander Repenning:
Agentsheets: a tool for building domain-oriented visual programming environments. INTERCHI 1993: 142-143 - [c3]Alexander Repenning, Wayne Citrin:
Agentsheets: Applying Grid-Based Spatial Reasoning to Human-Computer Interaction. VL 1993: 77-82 - 1992
- [c2]Alexander Repenning, Tamara Sumner:
Agentsheets: a tool for building visual programming environments. CHI Posters and Short Talks 1992: 30 - [c1]Alexander Repenning, Tamara Sumner:
Using Agentsheets to create a voice dialog design environment. SAC 1992: 1199-1207
Coauthor Index
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last updated on 2024-10-23 21:21 CEST by the dblp team
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