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Zhiyong Huang 0001
Person information
- unicode name: 黄智勇
- affiliation: Institute for Infocomm Research, Singapore
Other persons with the same name
- Zhiyong Huang — disambiguation page
- Zhiyong Huang 0002 — Renmin University of China, School of Information, Uncertain Systems Laboratory, Beijing, China
- Zhiyong Huang 0003 — Tianjin University, MoE Key Laboratory of Smart Grid, China
- Zhiyong Huang 0004 — Chongqing University, School of Microelectronics and Communication Engineering, Chongqing, China
- Zhiyong Huang 0005 — Fuzhou University, College of Mathematics and Computer Science, Fuzhou, China
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2010 – 2019
- 2017
- [i1]Raj Kumar Gupta, Alex Yong Sang Chia, Deepu Rajan, Zhiyong Huang:
A learning-based approach for automatic image and video colorization. CoRR abs/1704.04610 (2017) - 2016
- [c27]Keng Peng Tee, Yuanwei Chua, Zhiyong Huang:
Tracking Human Gestures under Field-of-View Constraints. HAI 2016: 51-54 - [c26]Longjiang Zhou, Keng Peng Tee, Zhiyong Huang:
Simulation of a Tele-operated Task under Human-Robot Shared Control. HAI 2016: 355-358 - 2015
- [j9]Qianli Xu, Jamie Ng, Odelia Yiling Tan, Zhiyong Huang, Benedict Tay Tiong Chee, Taezoon Park:
Methodological Issues in Scenario-Based Evaluation of Human-Robot Interaction. Int. J. Soc. Robotics 7(2): 279-291 (2015) - [j8]Qianli Xu, Jamie Suat Ling Ng, Odelia Yiling Tan, Zhiyong Huang:
Needs and attitudes of Singaporeans towards home service robots: a multi-generational perspective. Univers. Access Inf. Soc. 14(4): 477-486 (2015) - 2014
- [c25]Keng Peng Tee, Rui Yan, Yuanwei Chua, Zhiyong Huang, Somchaya Liemhetcharat:
Gesture-based attention direction for a telepresence robot: Design and experimental study. IROS 2014: 4090-4095 - 2013
- [j7]Mingcen Gao, Thanh-Tung Cao, Ashwin Nanjappa, Tiow Seng Tan, Zhiyong Huang:
gHull: A GPU algorithm for 3D convex hull. ACM Trans. Math. Softw. 40(1): 3:1-3:19 (2013) - [c24]Rui Yan, Keng Peng Tee, Yuanwei Chua, Zhiyong Huang:
A User Study for an Attention-Directed Robot for Telepresence. ICOST 2013: 110-117 - [c23]Mingcen Gao, Thanh-Tung Cao, Tiow Seng Tan, Zhiyong Huang:
Flip-flop: convex hull construction via star-shaped polyhedron in 3D. I3D 2013: 45-54 - 2012
- [j6]Peng Song, Shuhong Xu, Wee Teck Fong, Ching-Ling Chin, Gim Guan Chua, Zhiyong Huang:
An Immersive VR System for Sports Education. IEICE Trans. Inf. Syst. 95-D(5): 1324-1331 (2012) - [j5]Keng Peng Tee, Rui Yan, Yuanwei Chua, Zhiyong Huang, Haizhou Li:
Modular IK: a Robust Inverse Kinematic Algorithm for Gesture Imitation in an Upper-Body Humanoid Robot. Int. J. Humanoid Robotics 9(2) (2012) - [c22]Raj Kumar Gupta, Alex Yong Sang Chia, Deepu Rajan, Ee Sin Ng, Zhiyong Huang:
Image colorization using similar images. ACM Multimedia 2012: 369-378 - [c21]Arthur Niswar, Ee Ping Ong, Zhiyong Huang:
Face replacement in video from a single image. SIGGRAPH ASIA Posters 2012: 12 - [c20]Wee Teck Fong, Ching-Ling Chin, Farzam Farbiz, Zhiyong Huang:
Ungrounded haptic rendering device for torque simulation in virtual tennis. SIGGRAPH Emerging Technologies 2012: 26 - [c19]Yuanwei Chua, Keng Peng Tee, Rui Yan, Liyuan Li, Zhiyong Huang:
Towards more engaging telepresence by face tracking. WASA 2012: 137-141 - 2011
- [c18]Mingcen Gao, Thanh-Tung Cao, Tiow Seng Tan, Zhiyong Huang:
gHull: a three-dimensional convex hull algorithm for graphics hardware. SI3D 2011: 204 - [c17]Wee Teck Fong, Zhiyong Huang, Farzam Farbiz, Cher Jingting, Ching-Ling Chin, Susanto Rahardja:
Ungrounded handheld device for simulating high-forces of ball impacts in virtual tennis. SIGGRAPH Asia Emerging Technologies 2011: 20:1 - [c16]Hong Thai Nguyen, Ee Ping Ong, Zhiyong Huang:
Fast and automatic 3D full head synthesis using iPhone. SIGGRAPH Asia Sketches 2011: 20:1-20:2 - [c15]Wee Teck Fong, Cher Jingting, Farzam Farbiz, Zhiyong Huang:
Variable frequency 60-g haptic renderer for virtual tennis simulation. SIGGRAPH Asia Posters 2011: 54:1 - [c14]Miaolong Yuan, Ishtiaq Rasool Khan, Farzam Farbiz, Arthur Niswar, Zhiyong Huang:
A mixed reality system for virtual glasses try-on. VRCAI 2011: 363-366 - 2010
- [j4]Daniel Thalmann, Zhiyong Huang:
Editorial Issue VRCAI'08. Comput. Animat. Virtual Worlds 21(2) (2010) - [c13]Keng Peng Tee, Rui Yan, Yuanwei Chua, Zhiyong Huang:
Singularity-robust modular inverse kinematics for robotic gesture imitation. ROBIO 2010: 920-925 - [c12]Arthur Niswar, Ee Ping Ong, Zhiyong Huang:
Pose-invariant 3D face reconstruction from a single image. SIGGRAPH ASIA (Sketches) 2010: 13:1-13:2 - [c11]Wee Teck Fong, Cher Jingting, Farzam Farbiz, Zhiyong Huang:
Sub-100 grams ungrounded haptics device for 14-g impact simulation. SIGGRAPH ASIA (Sketches) 2010: 32:1-32:2
2000 – 2009
- 2009
- [j3]Pak-San Liew, Ching-Ling Chin, Zhiyong Huang:
Development of a computational cognitive architecture for intelligent virtual character. Comput. Animat. Virtual Worlds 20(2-3): 257-266 (2009) - [c10]Shuhong Xu, Peng Song, Ching-Ling Chin, Gim Guan Chua, Zhiyong Huang, Susanto Rahardja:
Tennis Space: An Interactive and Immersive Environment for Tennis Simulation. ICIG 2009: 652-657 - [c9]Susanto Rahardja, Farzam Farbiz, Corey Manders, Zhiyong Huang, Jamie Suat Ling Ng, Ishtiaq Rasool Khan, Ee Ping Ong, Peng Song:
Eye HDR: gaze-adaptive system for displaying high-dynamic-range images. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 68 - [c8]Ishtiaq Rasool Khan, Zhiyong Huang, Farzam Farbiz, Corey Manders, Susanto Rahardja:
HVS based histogram adjustment for tone mapping. SIGGRAPH ASIA Sketches 2009: 29:1 - [c7]Arthur Niswar, Ee Ping Ong, Hong Thai Nguyen, Zhiyong Huang:
Real-time 3D talking head from a synthetic viseme dataset. VRCAI 2009: 29-33 - [c6]Hong Thai Nguyen, Ee Ping Ong, Arthur Niswar, Zhiyong Huang, Susanto Rahardja:
Automatic and real-time 3D face synthesis. VRCAI 2009: 103-106 - [e2]Stephen N. Spencer, Masayuki Nakajima, Enhua Wu, Kazunori Miyata, Daniel Thalmann, Zhiyong Huang:
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2009, Yokohama, Japan, December 14-15, 2009. ACM 2009, ISBN 978-1-60558-912-1 [contents] - 2008
- [e1]Susanto Rahardja, Enhua Wu, Daniel Thalmann, Zhiyong Huang:
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2008, Singapore, December 8-9, 2008. ACM 2008, ISBN 978-1-60558-335-8 [contents] - 2004
- [c5]Ravinder Namboori, Hung Chuan Teh, Zhiyong Huang:
An Adaptive Sampling Method for Layered Depth Image. Computer Graphics International 2004: 206-213 - 2001
- [c4]Xuetao Li, Tong Wing Woon, Tiow Seng Tan, Zhiyong Huang:
Decomposing polygon meshes for interactive applications. SI3D 2001: 35-42
1990 – 1999
- 1997
- [c3]Tom Molet, Zhiyong Huang, Ronan Boulic, Daniel Thalmann:
An Animation Interface Designed for Motion Capture. CA 1997: 77- - [c2]Daniel Thalmann, Hansrudi Noser, Zhiyong Huang:
Autonomous Virtual Actors Based on Virtual Sensors. Creating Personalities for Synthetic Actors 1997: 25-42 - 1995
- [j2]Ronan Boulic, Tolga K. Capin, Zhiyong Huang, Prem Kalra, B. Linterrnann, Nadia Magnenat-Thalmann, Laurent Moccozet, Tom Molet, Igor S. Pandzic, Kurt Saar, Alfred A. Schmitt, Jianhua Shen, Daniel Thalmann:
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. Comput. Graph. Forum 14(3): 337-348 (1995) - [c1]Serge Rezzonico, Ronan Boulic, Zhiyong Huang, Nadia Magnenat-Thalmann, Daniel Thalmann:
Consistent Grasping in Virtual Environments based on the Interactive Grasping Automata. Virtual Environments 1995: 107-118 - [p2]Zhiyong Huang, Ronan Boulic, Nadia Magnenat-Thalmann, Daniel Thalmann:
A Multi-sensor Approach for Grasping and 3D Interaction. Computer Graphics 1995: 235-253 - [p1]Nadia Magnenat-Thalmann, Igor Sunday Pandzic, Jean-Claude Moussaly, Daniel Thalmann, Zhiyong Huang, Jianhua Shen:
The Making of the Xian Terra-cotta Soldiers. Computer Graphics 1995: 281-295 - 1994
- [j1]Ronan Boulic, Zhiyong Huang, Nadia Magnenat-Thalmann, Daniel Thalmann:
Goal-oriented design and correction of articulated figure motion with the TRACK system. Comput. Graph. 18(4): 443-452 (1994)
Coauthor Index
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