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1st Virtual Environments 1993: Barcelona, Spain and
2nd Virtual Environments 1995: Monte Carlo, Monaco
- Martin Göbel:
Virtual Environments '95 - Selected papers of the Eurographics Workshops in Barcelona, Spain, 1993, and Monte Carlo, Monaco, 1995. Eurographics, Springer 1995, ISBN 978-3-211-82737-6 - David Mizell, Stephen Jones, Paul Jackson, Dasal Pickett:
Is VR Better than a Workstation? A Report on Human Performance Experiments in Progress. 1-7 - Mel Slater, Martin Usoh, Yiorgos Chrysanthou:
The Influence of Dynamic Shadows on Presence in Immersive Virtual Environments. 8-21 - Rolf Dieter Schraft, Jens Neugebauer, Thomas Flaig, R. Däinghaus:
A Fuzzy Controlled Rendering System for Virtual Reality Systems Optimised by Genetic Algorithms. 22-32 - Gernot Schaufler, Wolfgang Stürzlinger:
Generating Multiple Levels of Detail from Polygonal Geometry Models. 33-41 - Ryugo Kijima, Michitaka Hirose:
Fine Object Manipulation in Virtual Environment. 42-58 - Massimo Bergamasco, D. Bucciarelli, P. Degl'Innocenti:
Fast algorithms for drawing Nonuniform B-spline surfaces: a practical application in Virtual Environment. 59-69 - Helmut Haase, Johannes Strassner, Fan Dai:
Virtual molecules, rendering speed, and image quality. 70-86 - Heedong Ko, Jeong-Hwan Kim, Jaihie Kim:
Searching for Facial Expression by Genetic Algorithm. 87-98 - Catherine Pelachaud, Scott Prevost:
Coordinating Vocal and Visual Parameters for 3D Virtual Agents. 99-106 - Serge Rezzonico, Ronan Boulic, Zhiyong Huang, Nadia Magnenat-Thalmann, Daniel Thalmann:
Consistent Grasping in Virtual Environments based on the Interactive Grasping Automata. 107-118 - Ulrich Bröckl-Fox:
Hand-Gesture Recognition as a 3-D Input Technique. 119-134 - Mel Slater, Anthony Steed, Martin Usoh:
The Virtual Treadmill: A Naturalistic Metaphor for Navigation in Immersive Virtual Environments. 135-148 - Jussi Karlgren, Ivan Bretan, Niklas Frost, Lars Jonsson:
Interaction Models, Reference, and Interactivity in Speech Interfaces to Virtual Environments. 149-159 - James F. Cremer, Joseph K. Kearney, Michael Bartelme, Michael Booth, Douglas Evans, Richard Romano:
Experiment Authoring for Virtual Driving Environments. 160-170 - Bruno Arnaldi, Rémi Cozot, Stéphane Donikian:
Simulating Automated Cars in a Virtual Urban Environment. 171-184 - Terrence Fernando, Peter M. Dew, Mingxian Fa, John Maxfield, Neil Hunter:
A Shared Virtual Workspace for Constraint-based Solid Modelling. 185-198 - Peter Astheimer, Wolfgang Felger:
An interactive virtual world experience - the cyberspace roadshow. 199-210 - Rob Ingram, Steve Benford:
Improving the Legibility of Virtual Environments. 211-223 - Roger J. Hubbold, Alan Murta, Adrian J. West, Toby Howard:
Design Issues for Virtual Reality Systems. 224-236 - Bernd Fröhlich, Berthold Kirsch, Wolfgang Krüger, Gerold Wesche:
Further Development of the Responsive Workbench. 237-246 - Peter Astheimer, Martin Göbel:
Virtual Design II - an advanced VR development environment. 247-272 - M. Sokolewicz, Hanno Wirth, Klaus Böhm, Werner John:
Using the GIVEN toolkit for system development in MuSE. 273-289
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