default search action
Journal of Visualization and Computer Animation, Volume 21
Volume 21, Number 1, January / February 2010
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial.
- Qingqiong Deng, Xiaopeng Zhang, Gang Yang, Marc Jaeger:
Multiresolution foliage for forest rendering. 1-23 - Sun-Uk Hwang, Beom-Chan Lee, Jeha Ryu, Kwan-Heng Lee, Yong-Gu Lee:
Adaptive haptic rendering for time-varying haptic and video frame rates in multi-modal interactions. 25-38 - Nicolas Stoiber, Renaud Séguier, Gaspard Breton:
Facial animation retargeting and control based on a human appearance space. 39-54 - I-Chen Lin, Wen-Hsing Chang, Yung-Sheng Lo, Jen-Yu Peng, Chan-Yu Lin:
Image-based detail reconstruction of non-Lambertian surfaces. 55-68
Volume 21, Number 2, March / April 2010
- Daniel Thalmann, Zhiyong Huang:
Editorial Issue VRCAI'08. - Hanhoon Park, Jihyun Oh, Byung-Kuk Seo, Jong-Il Park:
Automatic confidence adjustment of visual cues in model-based camera tracking. 69-79 - Guangzheng Fei, Won-Sook Lee, Zijun Xin, Huikai Dong, Chris Joslin:
PASCAL: physics augmented space canvases for animating locomotion. 81-89 - Yimin Wang, Jianmin Zheng:
Tubular triangular mesh parameterization and applications. 91-102 - Jie Zhang, Soh-Khim Ong, Andrew Y. C. Nee:
Development of an AR system achieving in situ machining simulation on a 3-axis CNC machine. 103-115 - Corey Manders, Farzam Farbiz, Ka Yin Tang, Miaolong Yuan, Gim Guan Chua:
A gesture control system for intuitive 3D interaction with virtual objects. 117-129
Volume 21, Numbers 3-4, May 2010
- Stéphane Donikian, Elisabeth André, Shi-Min Hu, Daniel Thalmann:
Editorial. 131-135 - Jia Pan, Liangjun Zhang, Ming C. Lin, Dinesh Manocha:
A hybrid approach for simulating human motion in constrained environments. 137-149 - Yin Yang, Guodong Rong, Luis G. Torres, Xiaohu Guo:
Real-time hybrid solid simulation: spectral unification of deformable and rigid materials. 151-159 - William Steptoe, Oyewole Oyekoya, Anthony Steed:
Eyelid kinematics for virtual characters. 161-171 - Jochen Süßmuth, Michael Zollhöfer, Günther Greiner:
Animation transplantation. 173-182 - Nicolas Pronost, Anders Sandholm, Daniel Thalmann:
Correlative joint definition for motion analysis and animation. 183-192 - Xiang Li, Jun Xu, Yangchun Ren, Weidong Geng:
Animating cartoon faces by multi-view drawings. 193-201 - Robin J. S. Sloan, Brian Robinson, Ken Scott-Brown, Fhionna Moore, Malcolm Cook:
Choreographing emotional facial expressions. 203-213 - Toni Vanhala, Veikko Surakka, Harri Siirtola, Kari-Jouko Räihä, Benoît Morel, Laurent Ach:
Virtual proximity and facial expressions of computer agents regulate human emotions and attention. 215-224 - Celso M. de Melo, Patrick G. Kenny, Jonathan Gratch:
Real-time expression of affect through respiration. 225-234 - Jun Wu, Yuen-Shan Leung, Charlie C. L. Wang, Dangxiao Wang, Yuru Zhang:
Smooth force rendering on coarse polygonal meshes. 235-244 - Marcos García, Miguel A. Otaduy, Carol O'Sullivan:
Perceptually validated global/local deformations. 245-254 - Kyung-Gun Na, Moon-Ryul Jung:
Weighted local shape blending for facial motion retargetting. 255-265 - Matthew Schuerman, Shawn Singh, Mubbasir Kapadia, Petros Faloutsos:
Situation agents: agent-based externalized steering logic. 267-276 - Jun Yu, Dongquan Liu, Hock Soon Seah:
Transductive graph based cartoon synthesis. 277-288 - XueZhong Xiao, Hua Huang, Lizhuang Ma:
RBF network-based temporal color morphing. 289-296 - Lihua You, Xiaosong Yang, X. Y. You, Xiaogang Jin, Jian J. Zhang:
Shape manipulation using physically based wire deformations. 297-309 - Jun Lee, DongKyum Kim, HyungSeok Kim, Carloa Henzel, Jee-In Kim, Mingyu Lim:
Real-time fur simulation and rendering. 311-320 - Yanli Liu, Xueying Qin, Guanyu Xing, Qunsheng Peng:
A new approach to outdoor illumination estimation based on statistical analysis for augmented reality. 321-330 - Shenghui Liao, Ruofeng Tong, Jian-Ping Geng, Min Tang:
Inhomogeneous volumetric Laplacian deformation for rhinoplasty planning and simulation system. 331-341 - Yujian Gao, Qinping Zhao, Aimin Hao, Tevfik Metin Sezgin, Neil A. Dodgson:
Automatic construction of 3D animatable facial avatars. 343-354 - Wei Feng, Hongxin Zhang, Jin Huang, Caoyu Wang, Hujun Bao:
Repairing topological inconsistency of mesh sequences. 355-364 - Youngeun Lee, Young J. Kim:
Simple and parallel proximity algorithms for general polygonal models. 365-374 - Jaewoo Seo, Yeongho Seol, Daehyeon Wi, Younghui Kim, Junyong Noh:
Rigging transfer. 375-386 - Nan Hu, Suiping Zhou, Zhongke Wu, Mingquan Zhou, Benjamin Eng Keong Cho:
Spatial-temporal patterns and pedestrian simulation. 387-399 - Kai Bao, Xiaolong Wu, Hui Zhang, Enhua Wu:
Volume fraction based miscible and immiscible fluid animation. 401-410 - Chen Tang, Sheng Li, Guoping Wang, Yutong Zang:
Stable stylized wireframe rendering. 411-421 - Jaewoong Jeon, Hyunho Jang, Soon-Bum Lim, Yoon-Chul Choy:
A sketch interface to empower novices to create 3D animations. 423-432 - Ben J. H. van Basten, P. W. A. M. Peeters, Arjan Egges:
The step space: example-based footprint-driven motion synthesis. 433-441 - Nicolas Courty, Anne Cuzol:
Conditional stochastic simulation for character animation. 443-452 - Anton Gerdelan, Carol O'Sullivan:
A genetic-fuzzy system for optimising agent steering. 453-461 - Sejin Oh, Woonhyuk Baek, Woontack Woo:
Synthetic vision-based perceptual attention for augmented reality agents. 463-472 - Sin-Hwa Kang, Jonathan Gratch:
Virtual humans elicit socially anxious interactants' verbal self-disclosure. 473-482
Volume 21, Number 5, September / October 2010
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. 483-484
- Hui Chen, Hanqiu Sun, Xiaogang Jin:
Haptic-constraint modeling based on interactive metaballs. 485-497
- Chunyong Ma, Ge Chen, Yong Han, Yongyang Qi, Yong Chen:
An integrated VR-GIS navigation platform for city/region simulation. 499-507 - Jiejie Zhu, Zhigeng Pan, Chao Sun, Wenzhi Chen:
Handling occlusions in video-based augmented reality using depth information. 509-521 - Hyewon Seo, Joon-Won Bang, Ji-Man Park, Soohyun Jeon:
3D billiards game with haptic interface. 523-530 - Soo-jeong Kim, Kyung Jun Gil, HyungSeok Kim, Sang Boem Lim, Jee-In Kim:
Adaptive interactions in shared virtual environments for heterogeneous devices. 531-543
Volume 21, Number 6, November / December 2010
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. 545
- Jane Hwang, Gerard Jounghyun Kim:
Provision and maintenance of presence and immersion in hand-held virtual reality through motion based interaction. 547-559 - Jonas Spillmann, Matthias Harders:
Inextensible elastic rods with torsional friction based on Lagrange multipliers. 561-572 - Cédric Buche, Pierre Chevaillier, Alexis Nédélec, Marc Parenthoën, Jacques Tisseau:
Fuzzy cognitive maps for the simulation of individual adaptive behaviors. 573-587 - Hongquan Sun, Jiqing Han:
Particle-based realistic simulation of fluid-solid interaction. 589-595
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.