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CA 1997: Geneva, Switzerland
- Computer Animation 1997, CA 1997, Geneva, Switzerland, June 4-7, 1997. IEEE Computer Society 1997, ISBN 0-8186-7984-0
Algorithms and Methods in Animation
- Dong-Jin Kim, Sung Yong Shin, Leonidas J. Guibas:
Fast Collision Detection among Multiple Moving Spheres. 1-7 - D. J. Densley, Philip J. Willis:
Emotional posturing: a method towards achieving emotional figure animation. 8-12 - Rainer Wegenkittl, M. Eduard Gröller, Werner Purgathofer:
Animating Flow Fields: Rendering of Oriented Line Integral Convolution. 15-
Virtual Reality and Augmented Reality
- Yoshihiro Okada, Yuzuru Tanaka:
Collaborative Environments of IntelligentBox for Distributed 3D Graphic Applications. 22-30 - Selim Balcisoy, Daniel Thalmann:
Interaction between Real and Virtual Humans in Augmented Reality. 31-38 - Olivier Balet, Hervé Luga, Yves Duthen, René Caubet:
PROVIS : A Platform for Virtual Prototyping and Maintenance Tests. 39-47 - Yoshihisa Shinagawa, Jun-ichi Nakajima, Tosiyasu L. Kunii, Kazuhiro Hara:
Capturing and analyzing stability of human body motions using video cameras. 48-57 - Marc Escher, Nadia Magnenat-Thalmann:
Automatic 3D Cloning and Real-Time Animation of a Human Face. 58-66 - Alireza Darvishi, Helmut Schauer:
Formal Description Of Auditory Scenes. 67-76 - Tom Molet, Zhiyong Huang, Ronan Boulic, Daniel Thalmann:
An Animation Interface Designed for Motion Capture. 77-
Geometric Deformations
- Qunsheng Peng, Xiaogang Jin, Jieqing Feng:
Arc-Length-Based Axial Deformation and Length Preserved Animation. 86-92 - Laurent Moccozet, Nadia Magnenat-Thalmann:
Dirichlet Free-Form Deformations and their Application to Hand Simulation. 93-102 - Jinhui Yu, John W. Patterson:
Assessment Criteria for 2D Shape Transformations in Animation. 103-
Behavioural Animation
- Jun'ichi Sato, Tsutomu Miyasato:
Autonomous Behavior Control of Virtual Actors Based on the AIR Model. 113-118 - Hongwen Zhang, Brian Wyvill:
Behavioural simulation in voxel space. 119-126 - Stéphane Donikian:
Multilevel Modelling of Virtual Urban Environments for Behavioural Animation. 127-
Animation Systems
- Kristinn R. Thórisson:
Layered Modular Action Control for Communicative Humanoids. 134-143 - Volker Luckas, Tanja Broll:
CASUS - An Object-oriented Three-dimensional Animation System for Event-oriented Simulators. 144-150 - Ian J. Palmer:
Dynamic Behaviors for Computer Animation: the Use of Java. 151-156 - António C. Valente, Óscar Mealha:
Virtual images as a "line-test" to real image animation. 157-162
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