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Matt Adcock
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2020 – today
- 2024
- [c60]Mingze Xi, Madhawa Perera, Brandon J. Matthews, Rui Wang, Viveka Weiley, Rukshani Somarathna, Hira Maqbool, Jieshan Chen, Ulrich Engelke, Stuart Anderson, Matt Adcock, Bruce H. Thomas:
Towards Immersive AI. ISMAR-Adjunct 2024: 260-264 - [c59]Wanqi Zhao, David Cox, Jillian Ryan, Xuanying Zhu, Matt Adcock, Penny Sweetser:
Virtual Reality in Theory-Based Intervention: Examining the Efficacy of a Theory-Based Virtual Reality Intervention to Promote Physical Activity. ISMAR-Adjunct 2024: 553-556 - 2023
- [c58]Mingze Xi, Matt Adcock, Bruce H. Thomas, John McCulloch, Stuart Arnold, Andrew George:
Using Smart Glasses to Support Situated Decision Making in Aquaculture. CHI Extended Abstracts 2023: 404:1-404:9 - [c57]Madhawa Perera, Tom Gedeon, Armin Haller, Matt Adcock:
Using Virtual Reality to Overcome Legacy Bias in Remote Gesture Elicitation Studies. HCI (1) 2023: 200-225 - [c56]Yichen Wang, Mingze Xi, Matt Adcock, Charles Patrick Martin:
Mobility, Space and Sound Activate Expressive Musical Experience in Augmented Reality. NIME 2023 - [c55]Zaran Zahid, Mingze Xi, Stuart Anderson, Madhawa Perera, Matt Adcock:
Mitigating inherent latency in off-device computer vision for spatial interfaces. SUI 2023: 34:1-34:2 - 2022
- [c54]Yichen Wang, Henry Gardner, Charles P. Martin, Matt Adcock:
Augmenting Sculpture with Immersive Sonification. VR Workshops 2022: 626-627 - [c53]Septian Razi, Henry Gardner, Andrew Sorensen, Matt Adcock:
A Live-Coded Add-On System for Video Conferencing in Virtual Reality. VR Workshops 2022: 692-693 - 2021
- [c52]Andrew Cunningham, Jonathon Derek Hart, Ulrich Engelke, Matt Adcock, Bruce H. Thomas:
Towards Embodied Interaction for Geospatial Energy Sector Analytics in Immersive Environments. e-Energy 2021: 396-400 - [c51]Waldemar Jenek, Glenda Amayo Caldwell, Jared Donovan, Veronica Garcia-Hansen, Matt Adcock, Mingze Xi, Kavita Gonsalves:
Media Architecture in Architecture Studio Education capturing dynamics in the process: Exploring how architecture students design with virtual design environments tools. MAB 2021: 200-204 - [c50]Chenkai Zhang, Mingze Xi, Matt Adcock:
Improving Visual Search Tasks by Bending the Virtual City Twins: A Preliminary Study in Virtual Reality. OZCHI 2021: 252-256 - [c49]Madhawa Perera, Tom Gedeon, Matt Adcock, Armin Haller:
Towards Self-Guided Remote User Studies - Feasibility of Gesture Elicitation using Immersive Virtual Reality. SMC 2021: 2576-2583 - [c48]Adam Drogemuller, James A. Walsh, Ross T. Smith, Matt Adcock, Bruce H. Thomas:
Turning everyday objects into passive tangible controllers. TEI 2021: 54:1-54:4 - [c47]Wennan He, Mingze Xi, Henry Gardner, Ben Swift, Matt Adcock:
Spatial Anchor Based Indoor Asset Tracking. VR 2021: 255-259 - [c46]Septian Razi, Henry Gardner, Matt Adcock:
Immersive Pedigree Graph Visualisations. VR Workshops 2021: 659-660 - 2020
- [j5]Theophilus Teo, Mitchell Norman, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Exploring interaction techniques for 360 panoramas inside a 3D reconstructed scene for mixed reality remote collaboration. J. Multimodal User Interfaces 14(4): 373-385 (2020) - [c45]Zhengqing Li, Theophilus Teo, Liwei Chan, Gun A. Lee, Matt Adcock, Mark Billinghurst, Hideki Koike:
OmniGlobeVR: A Collaborative 360-Degree Communication System for VR. Conference on Designing Interactive Systems 2020: 615-625 - [c44]Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock:
WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception. ICAT-EGVE 2020: 1-9 - [c43]Madhawa Perera, Armin Haller, Sergio José Rodríguez Méndez, Matt Adcock:
HDGI: A Human Device Gesture Interaction Ontology for the Internet of Things. ISWC (2) 2020: 111-126 - [c42]Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment. SIGGRAPH Emerging Technologies 2020: 2:1-2:2
2010 – 2019
- 2019
- [c41]Theophilus Teo, Louise M. Lawrence, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction. CHI 2019: 201 - [c40]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Merging Live and Static 360 Panoramas Inside a 3D Scene for Mixed Reality Remote Collaboration. ISMAR Adjunct 2019: 22-25 - [c39]Madhawa Perera, Armin Haller, Matt Adcock:
A Roadmap for Semantically-Enabled Human Device Interactions. SAWSemStats@ISWC 2019 - [c38]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
360Drops: Mixed Reality Remote Collaboration using 360 Panoramas within the 3D Scene. SIGGRAPH ASIA Emerging Technologies 2019: 1-2 - [c37]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Supporting Visual Annotation Cues in a Live 360 Panorama-based Mixed Reality Remote Collaboration. VR 2019: 1187-1188 - [c36]Wennan He, Ben Swift, Henry J. Gardner, Mingze Xi, Matt Adcock:
Reducing Latency in a Collaborative Augmented Reality Service. VRCAI 2019: 1:1-1:9 - [c35]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Investigating the use of Different Visual Cues to Improve Social Presence within a 360 Mixed Reality Remote Collaboration. VRCAI 2019: 4:1-4:9 - [c34]Wanqi Zhao, Duncan Stevenson, Henry Gardner, Matt Adcock:
Dealing with Clutter in Augmented Museum Environments. VRCAI 2019: 21:1-21:9 - [c33]Mingze Xi, Matt Adcock, John McCulloch:
An End-to-End Augmented Reality Solution to Support Aquaculture Farmers with Data Collection, Storage, and Analysis. VRCAI 2019: 37:1-37:2 - [c32]Zeruo Liu, Matt Adcock, Henry Gardner:
An evaluation of augmented reality music notation. VRCAI 2019: 38:1-38:2 - [c31]Theophilus Teo, Ashkan F. Hayati, Gun A. Lee, Mark Billinghurst, Matt Adcock:
A Technique for Mixed Reality Remote Collaboration using 360 Panoramas in 3D Reconstructed Scenes. VRST 2019: 23:1-23:11 - 2018
- [c30]Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock:
Hand gestures and visual annotation in live 360 panorama-based mixed reality remote collaboration. OZCHI 2018: 406-410 - [e4]Koji Mikami, Zhigeng Pan, Matt Adcock, Daniel Thalmann, Xubo Yang, Tomoki Itamiya, Enhua Wu:
Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2018, Hachioji, Japan, December 02-03, 2018. ACM 2018, ISBN 978-1-4503-6087-6 [contents] - 2017
- [c29]Chuong V. Nguyen, Matt Adcock, Stuart Anderson, David R. Lovell, Nicole Fisher, John La Salle:
Towards High-Throughput 3D Insect Capture for Species Discovery and Diagnostics. eScience 2017: 559-560 - [c28]Theophilus Teo, Mitchell Norman, Matt Adcock, Bruce H. Thomas:
Data fragment: Virtual reality for viewing and querying large image sets. VR 2017: 327-328 - [c27]Yash Vyas, Emily Campbell, Stuart Anderson, Matt Adcock:
A workflow for Web3D interactive outdoor scene visualisation. Web3D 2017: 20:1-20:4 - [e3]Matt Adcock, Tomasz Bednarz:
Proceedings of the 22nd International Conference on 3D Web Technology, Web3D 2017, Brisbane, QLD, Australia, June 5-7, 2017. ACM 2017, ISBN 978-1-4503-4955-0 [contents] - [i3]Chuong V. Nguyen, Matt Adcock, Stuart Anderson, David R. Lovell, Nicole Fisher, John La Salle:
Towards high-throughput 3D insect capture for species discovery and diagnostics. CoRR abs/1709.02033 (2017) - [i2]Chuong V. Nguyen, David R. Lovell, Matt Adcock, John La Salle:
Capturing natural-colour 3D models of insects for species discovery. CoRR abs/1709.02039 (2017) - 2015
- [j4]Weidong Huang, Craig A. James, Kazys Stepanas, Eleonora Widzyk-Capehart, Leila Alem, Chris Gunn, Matt Adcock, Kerstin Haustein:
Designing a Network-Based System for Delivery of Remote Mine Services. Aust. J. Intell. Inf. Process. Syst. 14(3): 1-12 (2015) - [j3]Matt Adcock, Chris Gunn:
Using Projected Light for Mobile Remote Guidance. Comput. Support. Cooperative Work. 24(6): 591-611 (2015) - [c26]Matt Adcock, Stuart Anderson, Shlomo Berkovsky, Paul Flick, Dennis Frousheger, Brett Grandbois, Chris Gunn, David Haddon, Jane Li, Thomas Lowe, Benjamin Mackey, Frederick Pauling, Christian Richter, Kazys Stepanas, Fletcher Talbot, Gavin Walker, Belinda Ward, Luke Tomes, Sally Miles, Daniel Keogh, Ben Colenso, Hay Wie Lie, Dean Longmore, Jayden Hanly, Dave Canavan:
Exploring the Jenolan Caves: bringing the physical world to 3D online education. Web3D 2015: 161 - [c25]Stuart Anderson, Matt Adcock, Beth Mantle, John La Salle, Chuong V. Nguyen, David R. Lovell:
Towards web-based semantic enrichment of 3D insects. Web3D 2015: 163-164 - 2014
- [c24]Matt Adcock, Bruce H. Thomas, Chris Gunn, Ross T. Smith:
Enabling physical telework with spatial augmented reality. SIGGRAPH Posters 2014: 48:1 - [c23]Chuong V. Nguyen, David R. Lovell, Rolf Oberprieler, Debbie Jennings, Matt Adcock, Eleanor Gates-Stuart, John La Salle:
Natural-color 3D insect models for education, entertainment, biosecurity and science. SIGGRAPH Posters 2014: 107:1 - [c22]Matt Adcock, Dulitha Ranatunga, Ross T. Smith, Bruce H. Thomas:
Object-based touch manipulation for remote guidance of physical tasks. SUI 2014: 113-122 - [c21]Bruce H. Thomas, Michael R. Marner, Ross T. Smith, Neven Abdelaziz Mohamed ElSayed, G. Stewart Von Itzstein, Karsten Klein, Matt Adcock, Peter Eades, Andrew Irlitti, Joanne E. Zucco, Timothy M. Simon, James Baumeister, Timothy Suthers:
Spatial augmented reality - A tool for 3D data visualization. 3DVis@IEEE VIS 2014: 45-50 - [c20]Matt Adcock, Chuong V. Nguyen, David R. Lovell, John La Salle:
Accelerating entomology with Web3D insects. Web3D 2014: 143 - 2013
- [c19]Viveka Weiley, Matt Adcock:
Drawing in the lamposcope. Creativity & Cognition 2013: 382-383 - [c18]Chuong V. Nguyen, David R. Lovell, Rolf Oberprieler, Debbie Jennings, Matt Adcock, Eleanor Gates-Stuart, John La Salle:
Virtual 3D Models of Insects for Accelerated Quarantine Control. ICCV Workshops 2013: 161-167 - [c17]Jessica Tsimeris, Duncan Stevenson, Tom Gedeon, Matt Adcock:
Using ForceForm, a dynamically deformable interactive surface, for palpation simulation in medical scenarios. SMI@ICMI 2013: 19-22 - [c16]Tom Drummond, Matt Adcock:
Tutorial chairs. ISMAR 2013: 1 - [c15]Dulitha Ranatunga, David Feng, Matt Adcock, Bruce H. Thomas:
Towards object based manipulation in remote guidance. ISMAR 2013: 1-6 - [c14]Matt Adcock, David Feng, Bruce H. Thomas:
Visualization of off-surface 3D viewpoint locations in spatial augmented reality. SUI 2013: 1-8 - [c13]Jessica Tsimeris, Duncan Stevenson, Matt Adcock, Tom Gedeon, Michael Broughton:
User created tangible controls using ForceForm: a dynamically deformable interactive surface. UIST (Adjunct Volume) 2013: 95-96 - [c12]Matt Adcock, Stuart Anderson, Bruce H. Thomas:
RemoteFusion: real time depth camera fusion for remote collaboration on physical tasks. VRCAI 2013: 235-242 - [i1]Craig A. James, Weidong Huang, Kazys Stepanas, Eleonora Widzyk-Capehart, Leila Alem, Chris Gunn, Matt Adcock, Kerstin Haustein:
Designing a Network Based System for Delivery of Remote Mine Services. CoRR abs/1307.3015 (2013) - 2012
- [e2]Daniel Thalmann, Enhua Wu, Zhigeng Pan, Abdennour El Rhalibi, Nadia Magnenat-Thalmann, Matt Adcock:
Virtual Reality Continuum and its Applications in Industry, VRCAI 2012, Singapore, December 2-4, 2012. ACM 2012, ISBN 978-1-4503-1825-9 [contents] - 2011
- [c11]Chris Gunn, Matt Adcock:
Using sticky light technology for projected guidance. OZCHI 2011: 140-143 - [c10]Tomasz Bednarz, Craig A. James, Con Caris, Kerstin Haustein, Matt Adcock, Chris Gunn:
Applications of networked virtual reality for tele-operation and tele-assistance systems in the mining industry. VRCAI 2011: 459-462 - 2010
- [c9]Matt Adcock, Chris Gunn:
Annotating with 'sticky' light for remote guidance. SIGGRAPH ASIA (Posters) 2010: 62:1
2000 – 2009
- 2009
- [j2]Matt Adcock, Jaewoo Chung, Chris Schmandt:
Are We There Yet? User-Centered Temporal Awareness. Computer 42(2): 97-99 (2009) - [c8]Elliot S. Duff, Con Caris, Adrian Bonchis, Ken Taylor, Chris Gunn, Matt Adcock:
The Development of a Telerobotic Rock Breaker. FSR 2009: 411-420 - 2008
- [c7]Matt Adcock, Jaewoo Chung, Chris Schmandt:
AreWeThereYet? - A Temporally Aware Media Player. AUIC 2008: 29-32 - 2007
- [c6]Doug Palmer, Matt Adcock, Jocelyn Smith, Matthew A. Hutchins, Chris Gunn, Duncan Stevenson, Ken Taylor:
Annotating with light for remote guidance. OZCHI 2007: 103-110 - 2006
- [j1]David Hawking, Tom Rowlands, Matt Adcock:
Improving Rankings in Small-Scale Web Search Using Click Implied Descriptions. Aust. J. Intell. Inf. Process. Syst. 9(2): 17-24 (2006) - [c5]Stephen Barrass, Chris Gunn, Matt Adcock:
The air-teapot. SIGGRAPH Teapot 2006: 5 - 2005
- [c4]Chris Gunn, Matthew A. Hutchins, Duncan Stevenson, Matt Adcock, Patricia Youngblood:
Using Collaborative Haptics in Remote Surgical Training. WHC 2005: 481-482 - 2004
- [c3]Matt Adcock, Stephen Barrass:
Cultivating Design Patterns for Auditory Displays. ICAD 2004 - [c2]Matt Adcock, Matthew A. Hutchins, Chris Gunn:
Haptic collaboration with augmented reality. SIGGRAPH Posters 2004: 41 - 2003
- [c1]Chris Gunn, Matthew A. Hutchins, Matt Adcock, Rhys Hawkins:
Trans-world haptic collaboration. SIGGRAPH 2003 - [e1]Matt Adcock, Ian Gwilt, Yong Tsui Lee:
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, Melbourne, Australia, February 11-14, 2003. ACM 2003, ISBN 1-58113-578-5 [contents]
Coauthor Index
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