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Henry J. Gardner
Person information
- affiliation: Australian National University, Canberra, ACT, Australia
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2020 – today
- 2022
- [c46]Yichen Wang, Henry Gardner, Charles P. Martin
, Matt Adcock:
Augmenting Sculpture with Immersive Sonification. VR Workshops 2022: 626-627 - [c45]Septian Razi
, Henry Gardner
, Andrew Sorensen, Matt Adcock
:
A Live-Coded Add-On System for Video Conferencing in Virtual Reality. VR Workshops 2022: 692-693 - 2021
- [c44]Wennan He, Mingze Xi
, Henry Gardner, Ben Swift
, Matt Adcock:
Spatial Anchor Based Indoor Asset Tracking. VR 2021: 255-259 - [c43]Septian Razi
, Henry Gardner, Matt Adcock:
Immersive Pedigree Graph Visualisations. VR Workshops 2021: 659-660 - 2020
- [j8]Henry Gardner, Alan F. Blackwell, Luke Church:
The patterns of user experience for sticky-note diagrams in software requirements workshops. J. Comput. Lang. 61: 100997 (2020) - [c42]Zhiheng Zhou, Yue Cao, Xuanying Zhu, Henry Gardner, Hongdong Li
:
3D Human Pose Estimation with 2D Human Pose and Depthmap. ICONIP (4) 2020: 267-274 - [c41]Charles Patrick Martin, Zeruo Liu, Yichen Wang, Wennan He, Henry Gardner:
Sonic Sculpture: Activating Engagement with Head-Mounted Augmented Reality. NIME 2020: 39-42 - [c40]Ushini Attanayake, Ben Swift
, Henry Gardner, Andrew Sorensen:
Disruption and creativity in live coding. VL/HCC 2020: 1-5 - [i2]Charles P. Martin, Henry Gardner, Ben Swift:
Tracking Ensemble Performance on Touch-Screens with Gesture Classification and Transition Matrices. CoRR abs/2012.00296 (2020) - [i1]Charles Patrick Martin, Zeruo Liu, Yichen Wang, Wennan He, Henry Gardner:
Sonic Sculpture: Activating Engagement with Head-Mounted Augmented Reality. CoRR abs/2012.02311 (2020)
2010 – 2019
- 2019
- [c39]Chris Pelling, Henry J. Gardner
:
Two Human-Like Imitation-Learning Bots with Probabilistic Behaviors. CoG 2019: 1-7 - [c38]Wanqi Zhao, Kit Devine, Henry Gardner
:
Fantasy Gaming and Virtual Heritage. VR 2019: 1279-1280 - [c37]Wennan He, Ben Swift
, Henry J. Gardner
, Mingze Xi
, Matt Adcock:
Reducing Latency in a Collaborative Augmented Reality Service. VRCAI 2019: 1:1-1:9 - [c36]Wanqi Zhao, Duncan Stevenson, Henry Gardner
, Matt Adcock:
Dealing with Clutter in Augmented Museum Environments. VRCAI 2019: 21:1-21:9 - [c35]Zeruo Liu, Matt Adcock, Henry Gardner
:
An evaluation of augmented reality music notation. VRCAI 2019: 38:1-38:2 - [p2]Charles P. Martin
, Henry J. Gardner
:
Free-Improvised Rehearsal-as-Research for Musical HCI. New Directions in Music and Human-Computer Interaction 2019: 269-284 - 2018
- [p1]Kieran Browne
, Ben Swift
, Henry J. Gardner:
Critical Challenges for the Visual Representation of Deep Neural Networks. Human and Machine Learning 2018: 119-136 - 2017
- [c34]Andrew Sorensen, Henry J. Gardner
:
Systems level liveness with extempore. Onward! 2017: 214-228 - 2016
- [j7]Duncan Stevenson, Henry J. Gardner
, Wendell Neilson, Edwin Beenen, Sivakumar Gananadha
, James Fergusson, Phillip Jeans, Peter Mews
, Hari Bandi:
Evidence from the surgeons: gesture control of image data displayed during surgery. Behav. Inf. Technol. 35(12): 1063-1079 (2016) - [c33]Charles Martin
, Henry J. Gardner
, Ben Swift
, Michael A. Martin
:
Intelligent Agents and Networked Buttons Improve Free-Improvised Ensemble Music-Making on Touch-Screens. CHI 2016: 2295-2306 - 2015
- [j6]Ben Swift
, Andrew Sorensen, Henry Gardner
, Peter Davis, Viktor K. Decyk:
Live Programming in Scientific Simulation. Supercomput. Front. Innov. 2(4): 4-15 (2015) - [c32]David F. Marshall, Henry J. Gardner, Bruce H. Thomas:
Interactive Visualisation for Surface Proximity Monitoring. AUIC 2015: 41-50 - [c31]Charles Martin
, Henry J. Gardner, Ben Swift:
Tracking ensemble performance on touch-screens with gesture classification and transition matrices. NIME 2015: 359-364 - 2014
- [c30]Charles Martin
, Henry J. Gardner
:
A Percussion-Focussed Approach to Preserving Touch-Screen Improvisation. Art@CHI 2014: 51-72 - [c29]Charles Martin
, Henry J. Gardner
, Ben Swift
:
Metatravels and metalonsdale: ipad apps for percussive improvisation. CHI Extended Abstracts 2014: 547-550 - [c28]Ben Swift
, Andrew Sorensen, Michael A. Martin
, Henry J. Gardner
:
Coding livecoding. CHI 2014: 1021-1024 - [c27]Charles Martin
, Henry J. Gardner
, Ben Swift
:
Exploring percussive gesture on iPads with ensemble metatone. CHI 2014: 1025-1028 - [c26]Arrian Purcell, Henry J. Gardner
, Ben Swift
:
Visualising a live coding arts process. OZCHI 2014: 141-144 - [c25]Benjamin Swift
, Henry J. Gardner
, Andrew Sorensen:
Networked livecoding at VL/HCC 2013. VL/HCC 2014: 221-222 - 2013
- [c24]Torben Sko, Henry J. Gardner
, Michael A. Martin
:
Non-parametric decision trees and online HCI. CHI 2013: 2103-2106 - [c23]Ben Swift
, Andrew Sorensen, Henry J. Gardner
, John G. Hosking
:
Visual code annotations for cyberphysical programming. LIVE@ICSE 2013: 27-30 - [c22]Peter Radoll
, Sebastian Fleissner, Duncan Stevenson, Henry J. Gardner
:
Improving ICT support for aboriginal land councils in New South Wales. ICTD (2) 2013: 116-119 - [c21]Torben Sko, Henry J. Gardner
, Michael A. Martin
:
Studying a Head Tracking Technique for First-Person-Shooter Games in a Home Setting. INTERACT (4) 2013: 246-263 - [c20]Jiaolong Yang
, Yuchao Dai, Hongdong Li
, Henry Gardner
, Yunde Jia:
Single-shot extrinsic calibration of a generically configured RGB-D camera rig from scene constraints. ISMAR 2013: 181-188 - 2012
- [j5]Jaeyong Chung, Henry J. Gardner
:
Temporal Presence Variation in Immersive Computer Games. Int. J. Hum. Comput. Interact. 28(8): 511-529 (2012) - [c19]Torben Sko, Henry J. Gardner:
Video mediated recruitment for online studies. CHI Extended Abstracts 2012: 1441-1442 - 2010
- [c18]Andrew Sorensen, Henry J. Gardner
:
Programming with time: cyber-physical programming with impromptu. OOPSLA 2010: 822-834 - [c17]Ben Swift
, Henry J. Gardner
, Alistair Riddell:
Engagement networks in social music-making. OZCHI 2010: 104-111
2000 – 2009
- 2009
- [c16]Torben Sko, Henry J. Gardner
:
The Wiimote with multiple sensor bars: creating an affordable, virtual reality controller. CHINZ 2009: 41-44 - [c15]Ian D. Wood
, Jay Walter Larson, Henry J. Gardner
:
A Vision and Agenda for Theory Provenance in Scientific Publishing. DASFAA Workshops 2009: 112-121 - [c14]Torben Sko, Henry J. Gardner
:
Head Tracking in First-Person Games: Interaction Using a Web-Camera. INTERACT (1) 2009: 342-355 - [c13]Chris Pelling, Torben Sko, Henry J. Gardner
:
Be careful how you point that thing: Wiimote aiming for large displays. OZCHI 2009: 397-400 - [c12]Jaeyong Chung, Henry J. Gardner
:
Measuring temporal variation in presence during game playing. VRCAI 2009: 163-168 - 2008
- [j4]Viktor K. Decyk
, Henry J. Gardner
:
Object-oriented design patterns in Fortran 90/95: mazev1, mazev2 and mazev3. Comput. Phys. Commun. 178(8): 611-620 (2008) - [c11]Torben Schou, Henry J. Gardner
:
A surround interface using the Wii controller with multiple sensor bars. VRST 2008: 287-288 - 2007
- [b1]Henry Gardner, Gabriele Manduchi:
Design patterns for e-science. Texts in computational science and engineering 4, Springer 2007, ISBN 978-3-540-68088-8, pp. I-XX, 1-382 - [j3]Viktor K. Decyk, Charles D. Norton, Henry J. Gardner
:
Why Fortran?. Comput. Sci. Eng. 9(4): 68-71 (2007) - [j2]Henry J. Gardner
, Michael A. Martin
:
Analyzing Ordinal Scales in Studies of Virtual Environments: Likert or Lump It! Presence Teleoperators Virtual Environ. 16(4): 439-446 (2007) - [j1]Charles D. Norton, Viktor K. Decyk, Boleslaw K. Szymanski
, Henry J. Gardner
:
The transition and adoption to modern programming concepts for scientific computing in Fortran. Sci. Program. 15(1): 27-44 (2007) - [c10]Yifan Lu, Henry Gardner
, Huidong Jin
, Nianjun Liu, Rhys Hawkins
, Ian Farrington:
Interactive Reconstruction of Archaeological Fragments in a Collaborative Environment. DICTA 2007: 23-29 - [c9]Viktor K. Decyk, Henry J. Gardner:
A Factory Pattern in Fortran 95. International Conference on Computational Science (1) 2007: 583-590 - [c8]Ben Swift
, James Sheridan, Yang Zhen, Henry J. Gardner:
Mind-modulated music in the mind attention interface. OZCHI 2007: 83-86 - [c7]Torben Schou, Henry J. Gardner:
A Wii remote, a game engine, five sensor bars and a virtual reality theatre. OZCHI 2007: 231-234 - 2006
- [c6]Henry J. Gardner, Duan Lifeng, Qing Wang, Guyin Zhou:
Line drawing in virtual reality using a game pad. AUIC 2006: 177-180 - 2005
- [c5]Henry J. Gardner, Chris W. Johnson, Geoff Leach, Pascal Vuylsteker:
eScience curricula at two Australian universities. ACE 2005: 211-216 - 2004
- [c4]Shayne Flint, Henry J. Gardner, Clive Boughton:
Executable/Translatable UML in Computing Education. ACE 2004: 69-75 - [c3]James Sheridan, Gaurav Sood, Thomas Jacob, Henry J. Gardner, Stephen Barrass:
Soundstudio 4D: A VR Interface for Gestural Composition of Spatial Soundscapes. ICAD 2004 - [c2]Stephen G. Roberts
, Henry J. Gardner
, Shaun Press, Linda Stals:
Teaching Computational Science Using VPython and Virtual Reality. International Conference on Computational Science 2004: 1218-1225 - [c1]Henry J. Gardner
:
Design Patterns in Scientific Software. ICCSA (3) 2004: 776-785
Coauthor Index
aka: Benjamin Swift
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