default search action
Minhua Ma
Person information
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [j21]Yunshui Jin, Minhua Ma, Zhejun Liu:
Evaluating User Engagement and Preference in Virtual Reality and Augmented Virtuality for Interactive Storytelling. Interact. Comput. 36(6): 383-397 (2024) - [j20]Yunshui Jin, Eunice Minhua Ma, Yun Liu:
Comparative Study of HMD-based Virtual and Augmented Realities for Immersive Museums: User Acceptance, Medium, and Learning. ACM Journal on Computing and Cultural Heritage 17(1): 13:1-13:17 (2024) - 2023
- [j19]Zhejun Liu, Yunshui Jin, Eunice Minhua Ma, Jiachen Li:
A Comparison of Immersive and Non-Immersive VR for the Education of Filmmaking. Int. J. Hum. Comput. Interact. 39(12): 2478-2491 (2023) - 2022
- [j18]Yunshui Jin, Minhua Ma, Yongning Zhu:
A comparison of natural user interface and graphical user interface for narrative in HMD-based augmented reality. Multim. Tools Appl. 81(4): 5795-5826 (2022) - 2021
- [j17]Carl Strathearn, Eunice Minhua Ma:
A Novel Speech to Mouth Articulation System for Realistic Humanoid Robots. J. Intell. Robotic Syst. 101(3): 54 (2021) - [j16]Ramy Hammady, Minhua Ma, Ziad Al-Kalha, Carl Strathearn:
A framework for constructing and evaluating the role of MR as a holographic virtual guide in museums. Virtual Real. 25(4): 895-918 (2021) - [c24]Carl Strathearn, Minhua Ma:
The Multimodal Turing Test for Realistic Humanoid Robots with Embodied Artificial Intelligence. LIFELIKE 2021 - [e12]Bobbie Fletcher, Minhua Ma, Stefan Göbel, Jannicke Baalsrud Hauge, Tim Marsh:
Serious Games - Joint International Conference, JCSG 2021, Virtual Event, January 12-13, 2022, Proceedings. Lecture Notes in Computer Science 12945, Springer 2021, ISBN 978-3-030-88271-6 [contents] - 2020
- [j15]Carl Strathearn, Minhua Ma:
Modelling User Preference for Embodied Artificial Intelligence and Appearance in Realistic Humanoid Robots. Informatics 7(3): 28 (2020) - [j14]Ramy Hammady, Minhua Ma, Carl Strathearn:
Ambient Information Visualisation and Visitors' Technology Acceptance of Mixed Reality in Museums. ACM Journal on Computing and Cultural Heritage 13(2): 9:1-9:22 (2020) - [j13]Ramy Hammady, Minhua Ma, Carl Strathern, Mostafa Mohamad:
Design and development of a spatial mixed reality touring guide to the Egyptian museum. Multim. Tools Appl. 79(5-6): 3465-3494 (2020) - [c23]Yunshui Jin, Minhua Ma, Yun Liu:
Interactive Narrative in Augmented Reality: An Extended Reality of the Holocaust. HCI (11) 2020: 249-269 - [c22]Yunshui Jin, Minhua Ma, Jiachen Li:
Immersive Storytelling in Augmented Reality: Witnessing the Kindertransport. JCSG 2020: 17-33 - [e11]Minhua Ma, Bobbie Fletcher, Stefan Göbel, Jannicke Baalsrud Hauge, Tim Marsh:
Serious Games - Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19-20, 2020, Proceedings. Lecture Notes in Computer Science 12434, Springer 2020, ISBN 978-3-030-61813-1 [contents]
2010 – 2019
- 2019
- [j12]Daniel Boduszek, Agata Debowska, Adele Jones, Minhua Ma, David Smith, Dominic Willmott, Ena Trotman Jemmott, Hazel Da Breo, Gillian Kirkman:
Prosocial video game as an intimate partner violence prevention tool among youth: A randomised controlled trial. Comput. Hum. Behav. 93: 260-266 (2019) - [j11]Jennifer Challenor, Eunice Minhua Ma:
A Review of Augmented Reality Applications for History Education and Heritage Visualisation. Multimodal Technol. Interact. 3(2): 39 (2019) - [j10]Tingting Liu, Zhen Liu, Minhua Ma, Tian Chen, Cuijuan Liu, Yan-Jie Chai:
3D visual simulation of individual and crowd behavior in earthquake evacuation. Simul. 95(1) (2019) - 2018
- [j9]Carl Strathearn, Minhua Ma:
Biomimetic pupils for augmenting eye emulation in humanoid robots. Artif. Life Robotics 23(4): 540-546 (2018) - [j8]Zhen Liu, Tingting Liu, Minhua Ma, Hui-Huang Hsu, Zhongrui Ni, Yan-Jie Chai:
A perception-based emotion contagion model in crowd emergent evacuation simulation. Comput. Animat. Virtual Worlds 29(3-4) (2018) - [c21]Ramy Hammady, Minhua Ma, Anna Powell:
User Experience of Markerless Augmented Reality Applications in Cultural Heritage Museums: 'MuseumEye' as a Case Study. AVR (2) 2018: 349-369 - [e10]Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tim Marsh, Polona Caserman:
Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings. Lecture Notes in Computer Science 11243, Springer 2018, ISBN 978-3-030-02761-2 [contents] - 2017
- [j7]Polina Zioga, Paul Chapman, Minhua Ma, Frank E. Pollick:
Enheduanna - A Manifesto of Falling: first demonstration of a live brain-computer cinema performance with multi-brain BCI interaction for one performer and two audience members. Digit. Creativity 28(2): 103-122 (2017) - [c20]Yunshui Jin, Minhua Ma, Dong Hua, Sarah Coward:
Games for Mental and Moral Development of Youth: A Review of Empirical Studies. JCSG 2017: 245-258 - [c19]David Smith, Minhua Ma, Adele Jones, Ertu Unver:
None in Three: The Design and Development of a Low-Cost Violence Prevention Game for the Caribbean Region. JCSG 2017: 259-270 - [p3]Tingting Liu, Minhua Ma, Zhen Liu, Gerard Jounghyun Kim, Cuijuan Liu, Qintao Geng:
Intelligent Behaviors of Virtual Characters in Serious Games for Child Safety Education. Serious Games and Edutainment Applications 2017: 289-306 - [p2]Minhua Ma, Sarah Coward, Chris Walker:
Question-Answering Virtual Humans Based on Pre-recorded Testimonies for Holocaust Education. Serious Games and Edutainment Applications 2017: 391-409 - [e9]Minhua Ma, Andreas Oikonomou:
Serious Games and Edutainment Applications, Volume II. Springer 2017, ISBN 978-3-319-51643-1 [contents] - [e8]Mariano Alcañiz, Stefan Göbel, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Tim Marsh:
Serious Games - Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings. Lecture Notes in Computer Science 10622, Springer 2017, ISBN 978-3-319-70110-3 [contents] - 2016
- [c18]Murat Akser, Brian Bridges, Giuliano Campo, Abbas Cheddad, Kevin Curran, Lisa Fitzpatrick, Linley Hamilton, John Harding, Ted Leath, Tom Lunney, Frank Lyons, Minhua Ma, John MacRae, Tom Maguire, Aiden McCaughey, Eileen McClory, Victoria McCollum, Paul Mc Kevitt, Adam Melvin, Paul Moore, Eleanor Mulholland, Karla Muñoz, Greg O'Hanlon, Laurence Roman:
SceneMaker: Creative Technology for Digital StoryTelling. ArtsIT/DLI 2016: 29-38 - [c17]Ramy Hammady, Minhua Ma, Nicholas Temple:
Augmented Reality and Gamification in Heritage Museums. JCSG 2016: 181-187 - [e7]Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel:
Serious Games - Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings. Lecture Notes in Computer Science 9894, Springer 2016, ISBN 978-3-319-45840-3 [contents] - 2015
- [c16]Jannicke Madeleine Baalsrud Hauge, Theodore Lim, Sandy Louchart, Ioana A. Stanescu, Minhua Ma, Tim Marsh:
Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media. ICEC 2015: 560-565 - [c15]Minhua Ma, Sarah Coward, Chris Walker:
Interact: A Mixed Reality Virtual Survivor for Holocaust Testimonies. OZCHI 2015: 250-254 - [c14]Yeshwanth Pulijala, Minhua Ma, Ashraf F. Ayoub:
Design and Development of Sur-Face: An interactive mobile app for educating patients regarding corrective surgery of facial deformities. JCSG 2015: 26-35 - [c13]Polina Zioga, Paul Chapman, Minhua Ma, Frank E. Pollick:
A Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfaces. JCSG 2015: 103-113 - [e6]Stefan Göbel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Fradinho Oliveira, Josef Wiemeyer, Viktor Wendel:
Serious Games - First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings. Lecture Notes in Computer Science 9090, Springer 2015, ISBN 978-3-319-19125-6 [contents] - 2014
- [c12]Yeshwanth Pulijala, Minhua Ma:
Sense: An Interactive Learning Application That Visualizes the Nerve Supply of Face. SGDA 2014: 59-67 - [c11]Hanan Makki Zakari, Minhua Ma, David Simmons:
A Review of Serious Games for Children with Autism Spectrum Disorders (ASD). SGDA 2014: 93-106 - [c10]Jessica Argo, Minhua Ma, Christoph Kayser:
Immersive Composition for Sensory Rehabilitation: 3D Visualisation, Surround Sound, and Synthesised Music to Provoke Catharsis and Healing. SGDA 2014: 134-149 - [e5]Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge:
Serious Games Development and Applications - 5th International Conference, SGDA 2014, Berlin, Germany, October 9-10, 2014. Proceedings. Lecture Notes in Computer Science 8778, Springer 2014, ISBN 978-3-319-11622-8 [contents] - 2013
- [c9]Andreas Jönsson, Ronan Breslin, Minhua Ma:
The Ambience Table: A Serious Gaming Interface for Aiding Sound Design. SGDA 2013: 151-164 - [e4]Minhua Ma, Manuel Fradinho Duarte de Oliveira, Sobah Abbas Petersen, Jannicke Baalsrud Hauge:
Serious Games Development and Applications - 4th International Conference, SGDA 2013, Trondheim, Norway, September 25-27, 2013. Proceedings. Lecture Notes in Computer Science 8101, Springer 2013, ISBN 978-3-642-40789-5 [contents] - 2012
- [c8]Jannicke Madeleine Baalsrud Hauge, Heiko Duin, Minhua Ma, Manuel Oliveira:
SGDA2012. ICEC 2012: 494-495 - [c7]Minhua Ma, Kim Bale, Paul Rea:
Constructionist Learning in Anatomy Education - What Anatomy Students Can Learn through Serious Games Development. SGDA 2012: 43-58 - [e3]Minhua Ma, Manuel Fradinho, Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben:
Serious Games Development and Applications - Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012. Proceedings. Lecture Notes in Computer Science 7528, Springer 2012, ISBN 978-3-642-33686-7 [contents] - 2011
- [j6]Minhua Ma:
Introduction to Serious Games Development and Applications. Entertain. Comput. 2(2): 59-60 (2011) - [j5]Matthew Brittain, Minhua Ma:
Simulation of autonomous crowd behaviour on Xbox 360. Intell. Decis. Technol. 5(3): 253-271 (2011) - [c6]Andrew Thorpe, Minhua Ma, Andreas Oikonomou:
History and alternative game input methods. CGAMES 2011: 76-93 - [p1]Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain:
Innovations in Serious Games for Future Learning. Serious Games and Edutainment Applications 2011: 3-7 - [e2]Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain:
Serious Games and Edutainment Applications. Springer 2011, ISBN 978-1-447-12160-2 [contents] - [e1]Minhua Ma, Manuel Fradinho, João Madeiras Pereira:
Serious Games Development and Applications - Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings. Lecture Notes in Computer Science 6944, Springer 2011, ISBN 978-3-642-23833-8 [contents] - 2010
- [j4]Minhua Ma, Andreas Oikonomou:
Network Architectures and Data Management for Massively Multiplayer Online Games. Int. J. Grid High Perform. Comput. 2(4): 40-50 (2010) - [j3]Minhua Ma, Bhavinder Bassi:
Narrative Time in Video Games. Int. J. Intell. Games Simul. 6(1): 16-25 (2010) - [c5]David J. Day, Zhengxu Zhao, Minhua Ma:
Detecting Return-to-libc Buffer Overflow Attacks Using Network Intrusion Detection Systems. ICDS 2010: 172-177 - [c4]Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condell, Minhua Ma:
SceneMaker: Multimodal Visualisation of Natural Language Film Scripts. KES (4) 2010: 430-439
2000 – 2009
- 2008
- [c3]Minhua Ma, Kamal Bechkoum:
Serious games for movement therapy after stroke. SMC 2008: 1872-1877 - 2007
- [c2]Minhua Ma, Michael McNeill, Darryl Charles, Suzanne McDonough, Jacqui Crosbie, Louise Oliver, Clare McGoldrick:
Adaptive Virtual Reality Games for Rehabilitation of Motor Disorders. HCI (6) 2007: 681-690 - 2006
- [j2]Minhua Ma, Paul McKevitt:
Virtual human animation in natural language visualisation. Artif. Intell. Rev. 25(1-2): 37-53 (2006) - 2004
- [j1]Minhua Ma, Paul McKevitt:
Interval Relations in Lexical Semantics of Verbs. Artif. Intell. Rev. 21(3-4): 293-316 (2004) - [c1]Minhua Ma, Paul McKevitt:
Visual Semantics and Ontology of Eventive Verbs. IJCNLP 2004: 187-196
Coauthor Index
aka: Jannicke Madeleine Baalsrud Hauge
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-12-02 22:34 CET by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint