- Ellen Kathrine Hansen, Stine Maria Louring Nielsen, Diana Georgieva, Kathrine Marie Schledermann:
The Impact of Dynamic Lighting in Classrooms. A Review on Methods. ArtsIT/DLI 2017: 479-489 - Christian Lebek Jakobsen, Jon Byrdal Larsen, Mads Luther Nørlem, Martin Kraus:
Improving User Experience for Lost Heritage Sites with a User-Centered Indirect Augmented Reality Application. ArtsIT/DLI 2017: 54-63 - Nicolai B. K. Jensen, Michael B. Holte:
A Review on Individual Assessment of Strength Training Using Smartphone Applications. ArtsIT/DLI 2017: 294-303 - Michael Johansson, Ulrich Gehmann:
Ideal Spaces Exhibition. ArtsIT/DLI 2017: 22-32 - Michael A. Kalogerakis, Emmanuel K. Skarsoulis:
On the Design of Digital Game-Based Learning Environments for Education of the General Public on Focused Scientific Topics with an Application to Underwater Acoustics. ArtsIT/DLI 2017: 324-336 - Effie Karuzaki, Nikolaos Partarakis, Margherita Antona, Constantine Stephanidis:
BubbleFeed: Visualizing RSS Information in Public Spaces. ArtsIT/DLI 2017: 151-161 - Boa Kim, Emmanouil Xylakis, Andrei-Ducu Predescu, Georgios Triantafyllidis, Ellen Kathrine Hansen, Michael Mullins:
Designing a Lighting Installation Through Virtual Reality Technology - The Brighter Brunnshög Case Study. ArtsIT/DLI 2017: 43-53 - Artur Krukowski, Emmanouela Vogiatzaki:
User Interfaces and 3D Environment Scanning for Game-Based Training in Mixed-Reality Spaces. ArtsIT/DLI 2017: 227-237 - Jianze Li, Andreas Hamacher, Daniel Waghorn, David G. Barnes, Stephen Jia Wang:
Interact with Show-Window at Stores: Exploratory Study and Design Solution for Physical Retailers' Product Demonstration. ArtsIT/DLI 2017: 116-126 - Jianze Li, Jun Liu, Stephen Jia Wang:
In-Store Shopping Experience Enhancement: Designing a Physical Object-Recognition Interactive Renderer. ArtsIT/DLI 2017: 105-115 - Danica Mast, Sylvia Schipper, Fenne van Doorn, Alice Schut, Mathieu Gielen, Sanne de Vries:
Creativity in Co-design for Physical Education: Comparing Contributions of Children and Professionals. ArtsIT/DLI 2017: 469-478 - Masaki Oshita, Kei Yamamura, Aoi Honda:
Expressive Human Pose Deformation Based on the Rules of Attractive Poses. ArtsIT/DLI 2017: 162-171 - Stamatios Papadakis, Michail Kalogiannakis:
Using Gamification for Supporting an Introductory Programming Course. The Case of ClassCraft in a Secondary Education Classroom. ArtsIT/DLI 2017: 366-375 - Stamatios Papadakis, Michail Kalogiannakis, Eirini Sifaki, Nikolas Vidakis:
Access Moodle Using Smart Mobile Phones. A Case Study in a Greek University. ArtsIT/DLI 2017: 376-385 - Koralia Papadokostaki, Spyros Panagiotakis, Kostas Vassilakis, Athanasios G. Malamos:
Implementing an Adaptive Learning System with the Use of Experience API. ArtsIT/DLI 2017: 393-402 - Linda Paxling:
Design Fiction as Norm-Critical Practice. ArtsIT/DLI 2017: 490-499 - Andrei-Ducu Predescu, Georgios Triantafyllidis:
New Forms of Creative Artistic Expression Through Technology: An Alternative Perspective to Education. ArtsIT/DLI 2017: 500-509 - Lars Reng, Lise Busk Kofoed, Henrik Schoenau-Fog:
Change of Learning Environment Using Game Production - Theory, Methods and Practice. ArtsIT/DLI 2017: 424-434 - Alexandros Roniotis, Manolis Tsiknakis:
Detecting Depression Using Voice Signal Extracted by Chatbots: A Feasibility Study. ArtsIT/DLI 2017: 386-392 - Alwin de Rooij, Michel van Dartel, Antal Ruhl, Hanna Schraffenberger, Bente van Melick, Mathijs Bontje, Mischa Daams, Michel Witter:
Sensory Augmentation: Toward a Dialogue Between the Arts and Sciences. ArtsIT/DLI 2017: 213-223 - Vanessa Santos, Roc Parés Burguès:
Authoring a Serious Pervasive Game for Reflecting upon Urban Spaces. ArtsIT/DLI 2017: 74-84 - Hanna Schraffenberger, Edwin van der Heide:
Reconsidering Registration: New Perspectives on Augmented Reality. ArtsIT/DLI 2017: 172-183 - Sule Serubugo, Denisa Skantárová, Nicolaj Evers, Martin Kraus:
Facilitating Asymmetric Collaborative Navigation in Room-Scale Virtual Reality for Public Spaces. ArtsIT/DLI 2017: 64-73 - Sule Serubugo, Denisa Skantárová, Nicolaj Evers, Martin Kraus:
Self-overlapping Maze and Map Design for Asymmetric Collaboration in Room-Scale Virtual Reality for Public Spaces. ArtsIT/DLI 2017: 194-203 - Elsebeth Korsgaard Sorensen:
Promoting Inclusion and Global Democratic Citizenship Through Digital Dialogic Collaborative Learning: Diversity Matters! ArtsIT/DLI 2017: 262-272 - Elsebeth Korsgaard Sorensen, Eva Brooks:
Designing Inclusive Reflective Learning with Digital Democratic Dialogue Across Boundaries and Diversities. ArtsIT/DLI 2017: 251-261 - Christian Stary:
Walking on 2 Legs: 3D-Structured Method Alignment in Project Management. ArtsIT/DLI 2017: 33-42 - Afroditi Stathaki, Haridimos Kondylakis, Emmanouil I. Marakakis, Michael Kalogerakis:
i-Prolog: A Web-Based Intelligent Tutoring System for Learning Prolog. ArtsIT/DLI 2017: 337-346 - Cristina Sylla, Eva Brooks, Lisa Tümmler:
Blocks as Symbolic Tools for Children's Playful Collaboration. ArtsIT/DLI 2017: 413-423 - Andreas Lindenskov Tamborg, Benjamin Brink Allsopp:
Mapping Situations in Implementing Learning Platforms. ArtsIT/DLI 2017: 435-444