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Guido Brunnett
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- affiliation: Chemnitz University of Technology, Germany
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2020 – today
- 2024
- [j33]Carsten Rudolph, Guido Brunnett, Maximilian Bretschneider, Bertolt Meyer, Frank Asbrock:
TechnoSapiens: merging humans with technology in augmented reality. Vis. Comput. 40(2): 1021-1036 (2024) - 2023
- [j32]Tom Uhlmann, Sabrina Bräuer, Falk Zaumseil, Guido Brunnett:
A Novel Inexpensive Camera-Based Photoelectric Barrier System for Accurate Flying Sprint Time Measurement. Sensors 23(17): 7339 (2023) - [c39]S. Amin Dadgar, Guido Brunnett:
Using a 1D Pose-Descriptor on the Finger-Level to Reduce the Dimensions in Hand Posture Estimation. ICPRAM 2023: 501-508 - [c38]S. Amin Dadgar, Guido Brunnett:
Hand Segmentation with Mask-RCNN Using Mainly Synthetic Images as Training Sets and Repetitive Training Strategy. VISIGRAPP (4: VISAPP) 2023: 220-228 - 2022
- [j31]David Brunner, Guido Brunnett, Thomas Kronfeld, Robin Strand:
Efficient Parallel Thinning of 3d Objects on the Body-centered Cubic Lattice. Comput. Aided Des. 151: 103328 (2022) - [c37]Tom Uhlmann, Guido Brunnett:
Dual-IMU-WIP: An easy-to-build Walk-in-Place System based on Inertial Measurement Units. CIVEMSA 2022: 1-5 - 2021
- [c36]Daniel Rösner, Guido Brunnett, Steffen Israel, Gerd Kaden, Marko Kehr, Thomas Kronfeld:
Virtual Hippotherapy for the Treatment of Idiopathic Scoliosis. ICAT-EGVE 2021: 53-61
2010 – 2019
- 2019
- [j30]Marcel Heinz, Guido Brunnett:
Optimized GPU-based post-processing for stereoscopic multi-projector display systems. Virtual Real. 23(1): 45-60 (2019) - [c35]Tom Uhlmann, Guido Brunnett:
Towards Point-based Facial Movement Simulation. Eurographics (Posters) 2019: 21-22 - [c34]S. Amin Dadgar, Guido Brunnett:
Topolet: From Atomic Hand Posture Structures to a Comprehensive Gesture Set. VISIGRAPP (5: VISAPP) 2019: 157-164 - 2018
- [j29]Liang Zhang, Guido Brunnett, Katharina Petri, Marco Danneberg, Steffen Masik, Nicole Bandow, Kerstin Witte:
KaraKter: An autonomously interacting Karate Kumite character for VR-based training and research. Comput. Graph. 72: 59-69 (2018) - [c33]S. Amin Dadgar, Guido Brunnett:
Multi-Forest Classification and Layered Exhaustive Search using a Fully Hierarchical Hand Posture/Gesture Database. VISIGRAPP (4: VISAPP) 2018: 121-128 - 2017
- [c32]Danny Kowerko, Daniel Richter, Manuel Heinzig, Stefan Kahl, Stefan Helmert, Guido Brunnett:
Evaluation of CNN-based algorithms for human pose analysis of persons in red carpet scenarios. GI-Jahrestagung 2017: 2201-2209 - [c31]Danny Kowerko, Robert Manthey, Marcel Heinz, Thomas Kronfeld, Guido Brunnett:
Fast and accurate creation of annotated head pose image test beds as prerequisite for training neural networks. GI-Jahrestagung 2017: 2221-2229 - 2016
- [j28]Shengjun Liu, Charlie C. L. Wang, Guido Brunnett, Jun Wang:
A closed-form formulation of HRBF-based surface reconstruction by approximate solution. Comput. Aided Des. 78: 147-157 (2016) - [j27]Alexander Skulmowski, Simon Pradel, Tom Kühnert, Guido Brunnett, Günter Daniel Rey:
Embodied learning using a tangible user interface: The effects of haptic perception and selective pointing on a spatial learning task. Comput. Educ. 92-93: 64-75 (2016) - [j26]Liang Zhang, Guido Brunnett:
Combining inverse blending and Jacobian-based inverse kinematics to improve accuracy in human motion generation. Comput. Animat. Virtual Worlds 27(1): 3-13 (2016) - [j25]Timon Zietlow, Marcel Heinz, Guido Brunnett:
Advanced luminance control and black offset correction for multi-projector display systems. J. Virtual Real. Broadcast. 12(4) (2016) - 2015
- [j24]Stefano Marras, Libor Vása, Guido Brunnett, Kai Hormann:
Perception-driven adaptive compression of static triangle meshes. Comput. Aided Des. 58: 24-33 (2015) - [c30]Marcel Heinz, Guido Brunnett:
Dense sampling of 3D color transfer functions using HDR photography. CVPR Workshops 2015: 25-32 - [c29]Tom Uhlmann, Libor Vása, Guido Brunnett:
Fast Edge-based Geodesic Poisson Disk Remeshing. Eurographics (Short Papers) 2015: 1-4 - [c28]Vincent Küszter, Guido Brunnett, Daniel Pietschmann:
Cooperation in virtual environments with individual views. VR 2015: 215-216 - [e7]Guido Brunnett, Sabine Coquillart, Robert van Liere, Gregory F. Welch, Libor Vása:
Virtual Realities, International Dagstuhl Seminar, Dagstuhl Castle, Germany, June 9-14, 2013, Revised Selected Papers. Lecture Notes in Computer Science 8844, Springer 2015, ISBN 978-3-319-17042-8 [contents] - [i4]Shengjun Liu, Charlie C. L. Wang, Guido Brunnett, Jun Wang:
A Closed-Form Formulation of HRBF-Based Surface Reconstruction. CoRR abs/1507.02860 (2015) - 2014
- [j23]Libor Vása, Stefano Marras, Kai Hormann, Guido Brunnett:
Compressing dynamic meshes with geometric laplacians. Comput. Graph. Forum 33(2): 145-154 (2014) - [j22]Libor Vása, Guido Brunnett:
Rate-distortion optimized compression of motion capture data. Comput. Graph. Forum 33(2): 283-292 (2014) - [j21]Libor Vása, Guido Brunnett:
Efficient encoding of texture coordinates guided by mesh geometry. Comput. Graph. Forum 33(5): 25-34 (2014) - [j20]Christian Hörr, Elisabeth Lindinger, Guido Brunnett:
Machine learning based typology development in archaeology. ACM Journal on Computing and Cultural Heritage 7(1): 2:1-2:23 (2014) - [c27]Vincent Küszter, Guido Brunnett, Daniel Pietschmann:
Exploring Stereoscopic Multi-user Interaction with Individual Views. CW 2014: 101-106 - 2013
- [j19]Libor Vása, Guido Brunnett:
Exploiting Connectivity to Improve the Tangential Part of Geometry Prediction. IEEE Trans. Vis. Comput. Graph. 19(9): 1467-1475 (2013) - [j18]Shengjun Liu, Guido Brunnett, Jun Wang:
Multi-level hermite variational interpolation and quasi-interpolation. Vis. Comput. 29(6-8): 627-637 (2013) - [c26]Samer Salamah, Liang Zhang, Guido Brunnett:
Hierarchical Method for Segmentation by Classification of Motion Capture Data. Virtual Realities 2013: 169-186 - [c25]Christian Rau, Guido Brunnett:
GPU-accelerated Real-time Markerless Human Motion Capture. GRAPP/IVAPP 2013: 397-401 - [i3]Guido Brunnett, Sabine Coquillart, Robert van Liere, Gregory F. Welch:
Virtual Realities (Dagstuhl Seminar 13241). Dagstuhl Reports 3(6): 38-66 (2013) - 2012
- [j17]Tom Kühnert, Guido Brunnett:
Fur Shading and Modification based on Cone Step Mapping. Comput. Graph. Forum 31(7): 2011-2018 (2012) - [c24]Christian Rau, Guido Brunnett:
Anatomically Correct Adaption of Kinematic Skeletons to Virtual Humans. GRAPP/IVAPP 2012: 341-346 - [c23]Thomas Kronfeld, Jens Fankhänel, Guido Brunnett:
Representation of Motion Spaces Using Spline Functions and Fourier Series. MMCS 2012: 265-282 - [c22]Vincent Küszter, Stephan Rusdorf, Guido Brunnett:
Verbesserung des Kollisionsverhaltens des Position-Based-Dynamics-Verfahrens bei Kleidungssimulation über Animationsconstraints. VR/AR 2012: 167-174 - 2011
- [j16]Tom Kühnert, Stephan Rusdorf, Guido Brunnett:
Virtual Prototyping of Shoes. IEEE Computer Graphics and Applications 31(5): 30-42 (2011) - [j15]Liang Zhang, Guido Brunnett, Stephan Rusdorf:
Real-time Human Motion Capture with Simple Marker Sets and Monocular Video. J. Virtual Real. Broadcast. 8 (2011) - [e6]Sabine Coquillart, Guido Brunnett, Greg Welch:
Virtual Realities - Dagstuhl Seminar 2008. Springer 2011, ISBN 978-3-211-99177-0 [contents] - 2010
- [j14]David Brunner, Guido Brunnett:
Divergence Analysis of Discrete 2-d Shapes. J. WSCG 18(1-3): 57-63 (2010) - [c21]Liang Zhang, Stephan Rusdorf, Guido Brunnett:
Data-Driven On-Line Generation of Interactive Gait Motion. AMDO 2010: 250-259 - [c20]Christian Hörr, Guido Brunnett, Christian Vix:
Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts. CAe 2010: 41-49
2000 – 2009
- 2009
- [c19]Enrico Kienel, Guido Brunnett:
Tile-based Image Forces for Active Contours on GPU. Eurographics (Short Papers) 2009: 89-92 - [c18]Michael Adam, Christoph Jung, Stefan Roth, Guido Brunnett:
Real-time Stereo-Image Stitching using GPU-based Belief Propagation. VMV 2009: 215-224 - 2008
- [j13]David Brunner, Guido Brunnett:
Fast Force Field Approximation and its Application to Skeletonization of Discrete 3D Objects. Comput. Graph. Forum 27(2): 261-270 (2008) - [j12]Marek Vanco, Bernd Hamann, Guido Brunnett:
Surface Reconstruction from Unorganized Point Data with Quadrics. Comput. Graph. Forum 27(6): 1593-1606 (2008) - [c17]H. Maharavo Randrianarivony, Guido Brunnett:
Molecular Surface Decomposition Using Graphical Modeling. Bildverarbeitung für die Medizin 2008: 197-201 - [p2]Enrico Kienel, Marek Vanco, Guido Brunnett, Thomas Kowalski, Roland Clauß, Wolfgang Knabe:
A Framework for the Visualization of Cross Sectional Data in Biomedical Research. Visualization in Medicine and Life Sciences 2008: 77-97 - [e5]Guido Brunnett, Sabine Coquillart, Greg Welch:
Virtual Realities, 01.06. - 06.06.2008. Dagstuhl Seminar Proceedings 08231, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, Germany 2008 [contents] - [i2]Guido Brunnett, Sabine Coquillart, Greg Welch:
08231 Abstracts Collection - Virtual Realities. Virtual Realities 2008 - 2007
- [j11]Stefanie Hahmann, Guido Brunnett, Gerald E. Farin, Ron Goldman:
Editorial: Special issue on Geometric Modeling (Dagstuhl 2005). Computing 79(2-4): 99 (2007) - [j10]Marek Vanco, Guido Brunnett:
Geometric preprocessing of noisy point sets: an experimental study. Computing 79(2-4): 365-380 (2007) - [j9]Mario Lorenz, Guido Brunnett, Marcel Heinz:
Driving tiled displays with an extended chromium system based on stream cached multicast communication. Parallel Comput. 33(6): 438-466 (2007) - [j8]Stephan Rusdorf, Guido Brunnett, Mario Lorenz, Tobias Winkler:
Real-Time Interaction with a Humanoid Avatar in an Immersive Table Tennis Simulation. IEEE Trans. Vis. Comput. Graph. 13(1): 15-25 (2007) - [c16]Mario Lorenz, Guido Brunnett, Marcel Heinz:
Rendering on Tiled Displays using Advanced Stream Caching. EGVE (Short Papers & Posters) 2007 - 2006
- [j7]Guido Brunnett, Stephan Rusdorf, Mario Lorenz:
V-Pong: An Immersive Table Tennis Simulation. IEEE Computer Graphics and Applications 26(4): 10-13 (2006) - [c15]Mario Lorenz, Guido Brunnett:
Optimized Visualization for Tiled Displays. EGPGV@EuroVis/EGVE 2006: 127-135 - [c14]Enrico Kienel, Marek Vanco, Guido Brunnett:
Speeding up snakes. VISAPP (1) 2006: 323-330 - 2005
- [c13]David Brunner, Guido Brunnett:
An extended concept of voxel neighborhoods for correct thinning in mesh segmentation. SCCG 2005: 119-125 - [c12]Stephan Rusdorf, Guido Brunnett:
Real time tracking of high speed movements in the context of a table tennis application. VRST 2005: 192-200 - [e4]Stefanie Hahmann, Guido Brunnett, Gerald E. Farin, Ron Goldman:
Geometric Modeling, 29.05. - 03.06.2005. Dagstuhl Seminar Proceedings 05221, Internationales Begegnungs- und Forschungszentrum für Informatik (IBFI), Schloss Dagstuhl, Germany 2005 [contents] - [i1]Stefanie Hahmann, Guido Brunnett, Gerald E. Farin, Ron Goldman:
05221 Report of the Dagstuhl seminar on - Geometric Modelling. Geometric Modeling 2005 - 2004
- [j6]Marek Vanco, Guido Brunnett:
Direct Segmentation of Algebraic Models for Reverse Engineering. Computing 72(1-2): 207-220 (2004) - [c11]Karsten Hilbert, Guido Brunnett:
A Hybrid LOD Based Rendering Approach for Dynamic Scenes. Computer Graphics International 2004: 274-277 - 2003
- [c10]Guido Brunnett, Marek Vanco, Christine Haller, S. Washausen, H.-J. Kuhn, Wolfgang Knabe:
Visualization of cross sectional data for morphogenetic studies. GI Jahrestagung (1) 2003: 354-359 - [c9]H. Maharavo Randrianarivony, Guido Brunnett:
Generating Well Behaved Meshes for Parameterized Surfaces. GMAG 2003: 56-61 - 2002
- [c8]Marek Vanco, Guido Brunnett:
Direct Segmentation for Reverse Engineering. CW 2002: 24-37 - 2001
- [c7]Marek Vanco, Guido Brunnett:
Consistent Orientation of Segmented Models Recovered from Digitized Data. WSCG 2001: 93-102 - [e3]Gerald E. Farin, Hanspeter Bieri, Guido Brunnett:
Geometric Modelling, Dagstuhl, Germany, May 1999. Computing Supplementa 14, Springer 2001, ISBN 3-211-83603-9 [contents] - 2000
- [j5]Frank Isselhard, Guido Brunnett, Thomas Schreiber:
Segmentation of Unstructured Point Sets Based on triangular Surface Approximations. Int. J. Shape Model. 6(1): 1-20 (2000) - [c6]Guido Brunnett, Frank Isselhard, Thomas Schreiber:
Towards Automatic Segmentation in Reverse Engineering. CAD 2000: 339-358
1990 – 1999
- 1999
- [c5]Marek Vanco, Guido Brunnett, Thomas Schreiber:
A Hashing Strategy for Efficient k-Nearest Neighbors Computation. Computer Graphics International 1999: 120-128 - [c4]Guido Brunnett:
Geometric Modeling of Parallel Curves on Surfaces. Geometric Modelling 1999: 37-53 - [e2]Hans Hagen, Guido Brunnett, Heinrich Müller, Dieter Roller:
Effiziente Methoden der geometrischen Modellierung und der wissenschaftlichen Visualisierung, Dagstuhl Seminar 1997. Teubner 1999, ISBN 3-519-02746-1 [contents] - 1998
- [c3]Frank Isselhard, Guido Brunnett, Thomas Schreiber:
Polyhedral approximation and First Order Segmentation of Unstructured Point Sets. Computer Graphics International 1998: 433- - [e1]Gerald E. Farin, Hanspeter Bieri, Guido Brunnett, Tony DeRose:
Geometric Modelling, Dagstuhl, Germany, 1996. Computing Supplementa 13, Springer 1998, ISBN 3-211-83207-6 [contents] - 1997
- [j4]Guido Brunnett, Jörg Wendt:
A univariate method for plane elastic curves. Comput. Aided Geom. Des. 14(3): 273-292 (1997) - 1996
- [j3]Guido Brunnett, Thomas Schreiber, Jörg Braun:
The geometry of optimal degree reduction of Bézier curves. Comput. Aided Geom. Des. 13(8): 773-788 (1996) - [c2]Guido Brunnett, Thomas Schreiber:
Optimal Degree Reduction of Free Form Curves . Geometric Modelling 1996: 67-75 - 1994
- [j2]Guido Brunnett, Peter E. Crouch:
Elastic curves on the sphere. Adv. Comput. Math. 2(1): 23-40 (1994) - [j1]Guido Brunnett, Johannes Kiefer:
Interpolation with minimal-energy splines. Comput. Aided Des. 26(2): 137-144 (1994) - 1993
- [c1]Guido Brunnett:
Geometric Design with Trimmed Surfaces. Geometric Modelling 1993: 101-115 - 1992
- [p1]Guido Brunnett:
1. Properties of Minimal-Energy Splines. Curve and Surface Design 1992: 3-22
Coauthor Index
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last updated on 2024-11-26 21:46 CET by the dblp team
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