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Publication search results
found 32 matches
- 2023
- Rasoul Bakhtiari, Zahra Habibzadeh:
Designing a framework and validating a tool for evaluating the educational quality of serious games: a meta-synthesis. Int. J. Serious Games 10(2): 61-83 (2023) - Francesco Bellotti:
Editorial, Vol. 10, No. 3. Int. J. Serious Games 10(3): 1-2 (2023) - Francesco Bellotti:
Editorial, Vol. 10, No. 4. Int. J. Serious Games 10(4): 1-2 (2023) - Francesco Bellotti, Jannicke Baalsrud Hauge, Manuel Gentile, Johan Jeuring, Iza Marfisi-Schottman, Manuel Ninaus, Remco C. Veltkamp, Vanissa Wanick, Riccardo Berta:
Alessandro De Gloria: 1955 - 2023. Int. J. Serious Games 10(1) (2023) - Thomas Bjørner, Mads Strømberg Petersen, Niklas Lee Skjold Hansen, Gustav Søgaard Jakobsen, Daniel Bredgaard Hendriksen:
How can a foundation be outlined for a successful serious game to increase reading engagement. Int. J. Serious Games 10(1): 81-95 (2023) - Prithviraj Dasgupta, John Kliem:
Improved Reinforcement Learning in Asymmetric Real-time Strategy Games via Strategy Diversity: A Case Study for Hunting-of-the-Plark Game. Int. J. Serious Games 10(1): 19-38 (2023) - Christian DeLozier, James Shey:
Using Visual Programming Games to Study Novice Programmers. Int. J. Serious Games 10(2): 115-136 (2023) - Thomas Ford, David Long, Echo Ford:
Imparting Systems Engineering Experience via Interactive Fiction Serious Games. Int. J. Serious Games 10(2): 37-60 (2023) - Luca Forneris, Alessandro Pighetti, Luca Lazzaroni, Francesco Bellotti, Alessio Capello, Marianna Cossu, Riccardo Berta:
Implementing Deep Reinforcement Learning (DRL)-based Driving Styles for Non-Player Vehicles. Int. J. Serious Games 10(4): 153-170 (2023) - Alessandro De Gloria:
Editorial Vol. 10, Issue 1. Int. J. Serious Games 10(1): 1-2 (2023) - Abir Hamrouni, Fatima Bendella:
A taxonomy of learner-player's emotions in serious games. Int. J. Serious Games 10(4): 17-32 (2023) - Magnus M. Hellström, Dominique Jaccard, Knut Erik Bonnier:
systematic review on the use of serious games in project management education. Int. J. Serious Games 10(2): 3-24 (2023) - Yew Ken Heng, Jasy Suet Yan Liew, Mohammad Farris Iman Leong Abdullah, Ying Tang, Nathan R. Prestopnik:
ReWIND: A CBT-Based Serious Game to Improve Cognitive Emotion Regulation and Anxiety Disorder. Int. J. Serious Games 10(3): 43-65 (2023) - Andrew Hooyman, Sydney Schaefer:
Age and sex effects on SuperG performance are consistent across internet devices. Int. J. Serious Games 10(2): 25-36 (2023) - Reza Giga Isnanda, Paulus Insap Santosa, Rudy Hartanto:
The Effects of Surprising Events on Promoting Social Change in Unwinnable Persuasive Games. Int. J. Serious Games 10(1): 3-17 (2023) - Dah John, Norhayati Hussin, Muhamad Khairulnizam Zaini, Divine Senanu Ametefe, Abdulmalik Adozuka Aliu, Aziz Caliskan:
Gamification Equilibrium: The Fulcrum for Balanced Intrinsic Motivation and Extrinsic Rewards in Learning Systems: Immersive Gamification in Muhamad Khairulnizam ZainiLearning System. Int. J. Serious Games 10(3): 83-116 (2023) - Wilian Gatti Junior, Emily Marasco, Beaumie Kim, Laleh Behjat, Marjan Eggermont:
How ChatGPT can inspire and improve serious board game design. Int. J. Serious Games 10(4): 33-54 (2023) - Kristian Kiili, Juho Siuko, Elizabeth B. Cloude, Muhterem Dindar:
Demystifying the Relations of Motivation and Emotions in Game-Based Learning: Insights from Co-Occurrence Network Analysis. Int. J. Serious Games 10(4): 93-112 (2023) - Maksims Kornevs, Harsha Krishna, Ibrahim Orhan:
Framework for Using Professional Engineering Tools to Develop Games in Post-Secondary Education. Int. J. Serious Games 10(1): 39-52 (2023) - Antti Koskinen, Kristian Kiili, Francesca de Rosa, Muhterem Dindar, Michael D. Kickmeier-Rust:
Introduction to the Special Issue on GaLA Conf 2022. Int. J. Serious Games 10(4): 75-76 (2023) - Faiz Hilmawan Masyfa, Herman Tolle, Tibyani Tibyani, Pitoyo Hartono:
Fibonacci Level Adjustment for Optimizing Player's Performance and Engagement. Int. J. Serious Games 10(2): 137-157 (2023) - Jake McMullen, Phuong Bui, Boglárka Brezovszky, Erno Lehtinen, Minna Hannula-Sormunen:
Mathematical game performance as an indicator of deliberate practice. Int. J. Serious Games 10(4): 113-130 (2023) - Simon Morard, Eric Sanchez, Catherine Bonnat:
Museum Games and Personal Epistemology: A Study on Students' Critical Thinking with a Mixed Reality Game. Int. J. Serious Games 10(4): 131-151 (2023) - Morteza RezaeiZadeh, Raazieh Mohagheghiaan, Mojtaba Vahidi-Asl:
Critical meta-analysis of problem-solving serious games: Clear signs of pedagogists' disengagement and over-optimistic expectations. Int. J. Serious Games 10(2): 85-113 (2023) - Theonia Sakka, Dimitris Gouscos:
Children's rights education via game-based activities: An intervention in kindergarten. Int. J. Serious Games 10(1): 53-79 (2023) - Bilge Say, Haluk Altunel, Mehmet Kosa, Mujde Koca-Atabey:
Evaluation of an industrial case of gamification in software quality improvement. Int. J. Serious Games 10(3): 23-42 (2023) - Eliana Silva, Ricardo Lopes, Luís Paulo Reis:
CogniChallenge: Multiplayer serious games' platform for cognitive and psychosocial rehabilitation. Int. J. Serious Games 10(4): 3-16 (2023) - Serious Games Society:
Editorial: Vol. 10, No. 2. Int. J. Serious Games 10(2): 1-2 (2023) - Stefanie Vanbecelaere, Febe Demedts, Bert Reynvoet, Fien Depaepe:
Toward a framework for analyzing adaptive digital games' research effectiveness. Int. J. Serious Games 10(4): 77-91 (2023) - Ernesto Pacheco Velazquez, Virgínia Rodés Paragarino, Lucía Rábago Mayer, Andre Bester:
How to Create Serious Games? Proposal for a Participatory Methodology. Int. J. Serious Games 10(4): 55-73 (2023)
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