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Publication search results
found 389 matches
- 2024
- Marie-Luce Bourguet, Jule M. Krüger, Daniela Pedrosa, Andreas Dengel, Anasol Peña-Ríos, Jonathon Richter:
Immersive Learning Research Network - 9th International Conference, iLRN 2023, San Luis Obispo, USA, June 26-29, 2023, Revised Selected Papers. Communications in Computer and Information Science 1904, Springer 2024, ISBN 978-3-031-47327-2 [contents] - 2023
- Andreas Dengel, Alexander Steinmaurer, Lea Marie Müller, Melanie Platz, Minjuan Wang, Christian Gütl, Andreas Pester, Leonel Morgado:
Research Agenda 2030: The Great Questions of Immersive Learning Research. iLRN 2023: 161-172 - Hao He, Xinhao Xu, Jhon Bueno Vesga, Shangman Li, Yuanyuan Gu:
Outdated or Not? A Case Study of How 3D Desktop VR Is Accepted Today. iLRN 2023: 150-160 - Anna Ansone, Lana Franceska Dreimane, Zinta Zalite-Supe:
Framework of Pedagogic and Usability Principles for Effective Multi-user VR Learning Applications. iLRN 2023: 96-110 - Jorge Bacca-Acosta, Myriam Sierra-Puentes, Cecilia Avila-Garzon, Natalia Molina-Pinzon, Guillermo Luigui Nieto, Carol Torres-Urrea, Juan Rodriguez-Velasquez:
Emotional and Cognitive Empathy, Enjoyment and Ease of Use of a Virtual Reality Environment about Migration in Colombia. iLRN 2023: 533-542 - Alec M. Bodzin, Robson Araujo Junior, Thomas C. Hammond, David Anastasio, Chad Schwartz:
Evaluating the Efficacy of a Desktop Virtual Reality Field Trip for Public Outreach. iLRN 2023: 411-425 - Carl Boel, Tijs Rotsaert, Martin Valcke, Yves Rosseel, Alexander Vanhulsel, Tammy Schellens:
Are Students Ready to Be Immersed? Acceptance of Mobile Immersive Virtual Reality by Secondary Education Students. iLRN 2023: 84-95 - Rhonda Bondie, Zid Mancenido, Happi Adams, Chris Dede:
Exploring Data Visualization in Mixed Reality Simulations to Measure Teacher Responsiveness. iLRN 2023: 173-181 - Hubert Cecotti:
A Serious Game Based on Hidden Objects for Art History in Fully Immersive Virtual Reality. iLRN 2023: 223-238 - David Fernes, Sebastian Oberdörfer, Marc Erich Latoschik:
Work, Trade, Learn: Developing an Immersive Serious Game for History Education. iLRN 2023: 379-396 - André Roberto Guerra, Luciano Frontino de Medeiros, Manuel G. Gericota:
A Review of Immersivity in Distance Higher Education STEM Subjects. iLRN 2023: 543-550 - Birte Heinemann, Ulrik Schroeder:
Learning Analytics and Classroom Management in Specialized Environments: Enhancing the VR Classroom for CS Teacher Education. iLRN 2023: 37-52 - Michael Holly, Sandra Brettschuh, Johanna Pirker:
An Immersive Laboratory Environment for a Customized Learning Experience. iLRN 2023: 365-375 - Elliot Hu-Au, Pooja Addla, Janani Harinarayanan, Zhanlan Wei, Chuhe Wu, Zoey Yichen Liu, Mara Danoff:
Novel Behaviors of Youth in a Virtual Reality Chemistry Lab. iLRN 2023: 313-329 - Georgia Iatraki, Tassos A. Mikropoulos:
Introducing a New Technology Quality Indicator for Intervention Design in Special Education. iLRN 2023: 289-299 - Robson Araujo Junior, Zilong Pan, Alec M. Bodzin, Kathryn Semmens, Thomas C. Hammond, David Anastasio, Sarah Sechrist, Nathan Lerro, Evan Rubin, Jessica Vogel:
Flood Adventures: Evaluation Study of Final Prototype. iLRN 2023: 426-435 - Francis Kambili-Mzembe, Neil A. Gordon:
A Portable Multi-user Cross-Platform Virtual Reality Platform for School Teaching in Malawi. iLRN 2023: 182-192 - Georgia Kazakou, George Koutromanos:
Teachers' Perceptions Towards the Use of Augmented Reality Smart Glasses in Their Teaching. iLRN 2023: 124-137 - George Koutromanos, Ioannis Vrellis, Tassos A. Mikropoulos, Tryfon Sivenas:
Teachers' Experience When Using Interactive Applications with Augmented Reality Glasses. iLRN 2023: 111-123 - Jule M. Krüger, Mariam Koch, Daniel Bodemer:
The Role of Context and Interaction When Learning With Augmented 360° Photos. iLRN 2023: 3-21 - Xichen Li, Joey J. Lee:
Failure Stories and Surprising Findings: Learning from When VR Did Not Work. iLRN 2023: 22-36 - Fengyuan Liu, May Kristine Jonson Carlon, Mohamed Rami Gaddem, Jeffrey S. Cross:
Trial Assessment of Online Learners' Engagement with 360-Degree Architecture Videos. iLRN 2023: 70-83 - Gustavo Alberto Moreno López, Hernando Recaman Chaux, Paula Andrea Molina Parra:
Digital Twins, Metaverse, and Learning. Review and Proposal of Conceptual Framework. iLRN 2023: 515-532 - Jie Lu, Matthew Schmidt:
Exploring the Needs and Preferences of Autistic Users in Extended Reality: A Participatory and Human-Centered Approach. iLRN 2023: 138-149 - Eileen McGivney, Tessa Forshaw, Rodrigo Medeiros, Mingyue Sun, Tina A. Grotzer:
Opening the "Black Box" of VR for Workforce Development: Investigating Learners' Device, Usage, and Identities. iLRN 2023: 439-452 - Shari J. Metcalf, David J. Gagnon, Stefan Slater:
Shifts in Student Attitudes and Beliefs About Science Through Extended Play in an Immersive Science Game. iLRN 2023: 330-342 - Leonel Morgado, Dennis Beck, Christian Gütl, Teresa Oliveira, Jonathon Richter:
Immersive Learning Research from the Perspective of Its Researchers and Practitioners: Questionnaire Validation and Early Results from a Survey on a Conceptual Framework for the Field. iLRN 2023: 53-69 - Stylianos Mystakidis, Peny Theologi-Gouti, Ioannis Iliopoulos:
STEAM Project Exhibition in the Metaverse for Deaf High School Students' Affective Empowerment: The Power of Student Museum Exhibitions in Social Virtual Reality. iLRN 2023: 239-249 - Sebastian Oberdörfer, Anne Elsässer, Silke Grafe, Marc Erich Latoschik:
Superfrog: Comparing Learning Outcomes and Potentials of a Worksheet, Smartphone, and Tangible AR Learning Environment. iLRN 2023: 343-364 - Richard Owoputi, Md Rafiul Kabir, Sandip Ray:
sc IVE: An Immersive Virtual Environment for Automotive Security Exploration. iLRN 2023: 484-496
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