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Anders I. Mørch
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- affiliation: University of Oslo, Norway
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2020 – today
- 2024
- [j32]Anders I. Mørch, Renate Andersen, Siv Eie, Louise Mifsud:
Emergent group understanding: Investigating intersubjectivity in sociotechnical interdependencies. Int. J. Comput. Support. Collab. Learn. 19(4): 401-431 (2024) - [c59]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Advancing the Integration of Artificial Intelligence in Meta-Design. AVI 2024: 49:1-49:5 - [c58]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Differentiating and Deepening the Concept of End User in the Digital Age (CoPDA 2024). AVI 2024: 118:1-118:4 - [c57]Jo Herstad, Anders I. Mørch:
Mutual Configuration: Exploring the Dynamic Interplay of Human-Computer Interaction as a Socio-Technical System. CoPDA@AVI 2024 - [c56]Omid Mirmotahari, Anders I. Mørch, Yngvar Berg:
Evolution of Technological Innovations, User Experiences, and Literacies. CoPDA@AVI 2024 - [c55]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Supporting End-User Development by Transforming Participatory Design into Meta-Design. PDEUD@NordiCHI 2024 - [c54]Daniel Tetteroo, Sebastian S. Feger, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Marie Utterberg Modén:
Participatory Design & End-User Development: Building Bridges. NordiCHI (Adjunct) 2024: 51:1-51:3 - [e11]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Proceedings of the Eight International Workshop on Cultures of Participation in the Digital Age: Differentiating and Deepening the Concept of "End User" in the Digital Age co-located with the International Conference on Advanced Visual Interfaces (AVI 2024), Arenzano, Italy, June 4, 2024. CEUR Workshop Proceedings 3685, CEUR-WS.org 2024 [contents] - [e10]Daniel Tetteroo, Sebastian S. Feger, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Marie Utterberg Modén:
Proceedings of the First International Workshop on Participatory Design & End-User Development - Building Bridges co-located with the International Nordic Conference on Human-Computer Interaction (NordiCHI 2024), Uppsala, Sweden, October 13, 2024. CEUR Workshop Proceedings 3778, CEUR-WS.org 2024 [contents] - 2023
- [c53]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Cultures of Participation in the Digital Age - Artificial and/or Human Intelligence: Nurturing Computational Fluency in the Digital Age. IS-EUD Workshops 2023 - [c52]Anders I. Mørch, Renate Andersen:
Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts. IS-EUD 2023: 230-240 - [c51]Anders I. Mørch, Renate Andersen:
Human-Centred AI in Education in the Age of Generative AI Tools. IS-EUD Workshops 2023 - [e9]Andrea Bellucci, Luigi De Russis, Paloma Díaz, Anders I. Mørch, Daniela Fogli, Fabio Paternò:
Joint Proceedings of the Workshops, Work in Progress Demos and Doctoral Consortium at the IS-EUD 2023 co-located with the 9th International Symposium on End-User Development (IS-EUD 2023), Cagliari, Italy, June 6-8, 2023. CEUR Workshop Proceedings 3408, CEUR-WS.org 2023 [contents] - 2022
- [j31]Renate Andersen, Anders I. Mørch, Kristina Torine Litherland:
Collaborative learning with block-based programming: investigating human-centered artificial intelligence in education. Behav. Inf. Technol. 41(9): 1830-1847 (2022) - [j30]Nina Bonderup Dohn, Yasmin B. Kafai, Anders I. Mørch, Marco Ragni:
Survey: Artificial Intelligence, Computational Thinking and Learning. Künstliche Intell. 36(1): 5-16 (2022) - [j29]Anders I. Mørch, Yasmin B. Kafai:
Computational Thinking as a Social Movement. Künstliche Intell. 36(1): 87-90 (2022) - [j28]Anders I. Mørch, Yasmin B. Kafai:
Correction to: Computational Thinking as a Social Movement. Künstliche Intell. 36(2): 185 (2022) - [j27]Rogers Kaliisa, Anders I. Mørch, Anders Kluge:
'My Point of Departure for Analytics is Extreme Skepticism': Implications Derived from An Investigation of University Teachers' Learning Analytics Perspectives and Design Practices. Technol. Knowl. Learn. 27(2): 505-527 (2022) - [j26]Rogers Kaliisa, Anders I. Mørch, Anders Kluge:
Correction to: 'My Point of Departure for Analytics is Extreme Skepticism': Implications Derived from An Investigation of University Teachers' Learning Analytics Perspectives and Design Practices. Technol. Knowl. Learn. 27(2): 529-530 (2022) - [c50]Renate Andersen, Eli Gjølstad, Anders I. Mørch:
Integrating human-centered artificial intelligence in programming practices to reduce teachers' workload. CoPDA@AVI 2022: 30-35 - [c49]Anders I. Mørch, Renate Andersen:
Toward a method of visual artifact analysis: understanding learners' design activity in a makerspace. CoPDA@AVI 2022: 86-92 - [c48]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
CoPDA 2022 - Cultures of Participation in the Digital Age: AI for Humans or Humans for AI? AVI 2022: 90:1-90:3 - [e8]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Proceedings of the Sixth International Workshop on Cultures of Participation in the Digital Age: AI for Humans or Humans for AI? co-located with the International Conference on Advanced Visual Interfaces (AVI 2022), Frascati, Italy, June 7, 2022. CEUR Workshop Proceedings 3136, CEUR-WS.org 2022 [contents] - 2021
- [j25]Kristina Torine Litherland, Anders I. Mørch:
Instruction vs. emergence on r/place: Understanding the growth and control of evolving artifacts in mass collaboration. Comput. Hum. Behav. 122: 106845 (2021) - [c47]Kristina Torine Litherland, Anders Kluge, Anders I. Mørch:
Interactive Screencasts as Learning Tools in Introductory Programming. EC-TEL 2021: 342-346 - [c46]Renate Andersen, Anders I. Mørch, Kristina Torine Litherland:
Learning Domain Knowledge Using Block-Based Programming: Design-Based Collaborative Learning. IS-EUD 2021: 119-135 - 2020
- [j24]Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Design trade-offs in cultures of participation: empowering end users to improve their quality of life. Behav. Inf. Technol. 39(1): 1-4 (2020) - [j23]Rogers Kaliisa, Anders Kluge, Anders I. Mørch:
Combining Checkpoint and Process Learning Analytics to Support Learning Design Decisions in Blended Learning Environments. J. Learn. Anal. 7(3): 33-47 (2020)
2010 – 2019
- 2019
- [c45]Anders I. Mørch, Louise Mifsud, Siv Eie:
Developing a Model of Collaborative Learning with Minecraft for Social Studies Classrooms Using Role-play Theory and Practice. CSCL 2019 - [c44]Rogers Kaliisa, Anders I. Mørch, Anders Kluge:
Exploring Social Learning Analytics to Support Teaching and Learning Decisions in Online Learning Environments. EC-TEL 2019: 187-198 - [c43]Anders I. Mørch, Kristina Torine Litherland, Renate Andersen:
End-User Development Goes to School: Collaborative Learning with Makerspaces in Subject Areas. IS-EUD 2019: 200-208 - [e7]Alessio Malizia, Stefano Valtolina, Anders I. Mørch, Alan Serrano, Andrew Stratton:
End-User Development - 7th International Symposium, IS-EUD 2019, Hatfield, UK, July 10-12, 2019, Proceedings. Lecture Notes in Computer Science 11553, Springer 2019, ISBN 978-3-030-24780-5 [contents] - 2018
- [c42]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Cultures of participation in the digital age: design trade-offs for an inclusive society. AVI 2018: 7:1-7:3 - [c41]Anders I. Mørch, Siv Eie, Louise Mifsud:
Tradeoffs in Combining Domain-Specific and Generic Skills' Practice in Minecraft in Social Studies in Teacher Education. CoPDA@AVI 2018: 44-52 - [c40]Diana Saplacan, Jo Herstad, Anders I. Mørch, Anders Kluge, Zada Pajalic:
Inclusion through design and use of digital learning environments: issues, methods and stories. NordiCHI 2018: 956-959 - [e6]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Proceedings of the Fifth International Workshop on Cultures of Participation in the Digital Age: Design Trade-offs for an Inclusive Society co-located with the International Conference on Advanced Visual Interfaces (AVI 2018), Castiglione della Pescaia (GR), Italy, May 29, 2018. CEUR Workshop Proceedings 2101, CEUR-WS.org 2018 [contents] - 2017
- [j22]Anders I. Mørch, Irina Engeness, Victor C. Cheng, William K. Cheung, Kelvin C. Wong:
EssayCritic: Writing to Learn with a Knowledge-Based Design Critiquing System. J. Educ. Technol. Soc. 20(2): 213-223 (2017) - [p3]Anders I. Mørch, Valentina Caruso, Melissa D. Hartley:
End-User Development and Learning in Second Life: The Evolving Artifacts Framework with Application. New Perspectives in End-User Development 2017: 333-358 - [e5]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Proceedings of the Fourth edition of the International Workshop on Cultures of Participation in the Digital Age: From "Have to" to "Want to" Participate co-located with the 9th Nordic Conference on Human-Computer Interaction (NordiCHI 2016), Gothenburg, Sweden, October 23, 2016. CEUR Workshop Proceedings 1776, CEUR-WS.org 2017 [contents] - 2016
- [j21]Renate Andersen, Anders I. Mørch:
Mutual development in mass collaboration: Identifying interaction patterns in customer-initiated software product development. Comput. Hum. Behav. 65: 77-91 (2016) - [c39]Renate Andersen, Anders I. Mørch:
Mass Collaboration in Software Product Development Between Developers and Users: Champion as Emergent Role. CoPDA@NordiCHI 2016: 14-20 - [c38]Anders I. Mørch, Ingvill Thomassen:
From Wooden Blocks and Lego to Minecraft: Designing and Playing with Blocks to Learn in a 3D Virtual World. CoPDA@NordiCHI 2016: 61-67 - [c37]Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Cultures of Participation in the Digital Age: From "Have to" to "Want to" Participate. NordiCHI 2016: 128 - [c36]Anders I. Mørch:
End-user development and learning in second life: The "box" as multipurpose building block. VL/HCC 2016: 208-212 - [e4]Barbara Rita Barricelli, Ali Gheitasy, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Proceedings of the Second International Workshop on Cultures of Participation in the Digital Age: Social computing for Working, Learning, and Living co-located with the 2014 International Working Conference on Advanced Visual Interfaces (AVI 2014), Como, Italy, May 27, 2014. CEUR Workshop Proceedings 1640, CEUR-WS.org 2016 [contents] - [e3]Barbara Rita Barricelli, Gerhard Fischer, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Proceedings of the Third edition of the International Workshop on Cultures of Participation in the Digital Age: Coping with Information, Participation, and Collaboration Overload co-located with the Fifth International Symposium on End-User Development (IS-EUD 2015), Madrid, Spain, May 26, 2015. CEUR Workshop Proceedings 1641, CEUR-WS.org 2016 [contents] - 2015
- [c35]Anders I. Mørch, Melissa D. Hartley, Valentina Caruso:
Teaching Interpersonal Problem Solving Skills Using Roleplay in a 3D Virtual World for Special Education: A Case Study in Second Life. ICALT 2015: 464-468 - [c34]Anders I. Mørch:
Ready-to-hand Information and Computer-mediated Activity: Challenges, Opportunities, and Methods. CoPDA@IS-EUD 2015: 17-21 - [c33]Valentina Caruso, Melissa D. Hartley, Anders I. Mørch:
End-User Development in Second Life: Meta-design, Tailoring, and Appropriation. IS-EUD 2015: 92-108 - [c32]Barbara Rita Barricelli, Gerhard Fischer, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Cultures of Participation in the Digital Age: Coping with Information, Participation, and Collaboration Overload. IS-EUD 2015: 271-275 - 2014
- [j20]Ekaterina Prasolova-Førland, Mikhail Fominykh, Ramin Darisiro, Anders I. Mørch, David Hansen:
Preparing for International Operations and Developing Scenarios for Inter-cultural Communication in a Cyberworld: A Norwegian Army Example. Trans. Comput. Sci. 23: 118-138 (2014) - [c31]Barbara Rita Barricelli, Ali Gheitasy, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Culture of participation in the digital age: social computing for learning, working, and living. AVI 2014: 387-390 - [c30]Anders I. Mørch, Melissa D. Hartley, Barbara L. Ludlow, Valentina Caruso, Ingvill Thomassen:
The Teacher as Designer: Preparations for Teaching in a Second Life Distance Education Course. ICALT 2014: 691-693 - 2013
- [j19]David Díez Cebollero, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Preface. IxD&A 18 (2013) - [c29]Pål Fugelli, Leif C. Lahn, Anders I. Mørch:
Shared prolepsis and intersubjectivity in open source development: expansive grounding in distributed work. CSCW 2013: 129-144 - [c28]Ekaterina Prasolova-Førland, Mikhail Fominykh, Ramin Darisiro, Anders I. Mørch, David Hansen:
Preparing for International Operations in a Cyberworld: A Norwegian Army Example. CW 2013: 163-170 - [c27]Ekaterina Prasolova-Førland, Mikhail Fominykh, Ramin Darisiro, Anders I. Mørch:
Training Cultural Awareness in Military Operations in a Virtual Afghan Village: A Methodology for Scenario Development. HICSS 2013: 903-912 - [c26]Renate Andersen, Anders I. Mørch:
Get Satisfaction: Customer Engagement in Collaborative Software Development. IS-EUD 2013: 235-240 - [c25]Anders I. Mørch, Li Zhu:
Component-Based Design and Software Readymades. IS-EUD 2013: 278-283 - [c24]David Díez, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Cultures of Participation in the Digital Age: Empowering End Users to Improve Their Quality of Life. IS-EUD 2013: 304-309 - [p2]Anders I. Mørch:
Information Seeking and Collaborative Knowledge Creation: Exploring Collaborative Learning in Customer Service Work and Software Product Development. Computer-Supported Collaborative Learning at the Workplace 2013: 293-313 - [e2]Yvonne Dittrich, Margaret M. Burnett, Anders I. Mørch, David F. Redmiles:
End-User Development - 4th International Symposium, IS-EUD 2013, Copenhagen, Denmark, June 10-13, 2013. Proceedings. Lecture Notes in Computer Science 7897, Springer 2013, ISBN 978-3-642-38705-0 [contents] - 2012
- [j18]Kristin Børte, Sten R. Ludvigsen, Anders I. Mørch:
The role of social interaction in software effort estimation: Unpacking the "magic step" between reasoning and decision-making. Inf. Softw. Technol. 54(9): 985-996 (2012) - 2010
- [j17]Louise Mifsud, Anders I. Mørch:
Reconsidering off-task: a comparative study of PDA-mediated activities in four classrooms. J. Comput. Assist. Learn. 26(3): 190-201 (2010) - [j16]Anders I. Mørch, Renate Andersen:
Mutual Development: The Software Engineering Context of End-User Development. J. Organ. End User Comput. 22(2): 36-57 (2010) - [c23]Yrjö Engeström, Annalisa Sannino, Gerhard Fischer, Anders I. Mørch, Olav W. Bertelsen:
Grand challenges for future HCI research: cultures of participation, interfaces supporting learning, and expansive learning. NordiCHI 2010: 863-866
2000 – 2009
- 2009
- [j15]Anders I. Mørch:
From Pragmatism to Interaction Design: A Sociotechnical Design Space. Int. J. Sociotechnology Knowl. Dev. 1(2): 8-22 (2009) - [c22]José L. Abdelnour-Nocera, Anders I. Mørch:
New Sociotechnical Insights in Interaction Design. INTERACT (2) 2009: 973-974 - [c21]Renate Andersen, Anders I. Mørch:
Mutual Development: A Case Study in Customer-Initiated Software Product Development. IS-EUD 2009: 31-49 - [p1]William K. Cheung, Anders I. Mørch, Kelvin C. Wong, Cynthia Lee, Jiming Liu, Mason H. Lam:
Grounding Collaborative Learning in Semantics-Based Critiquing. Methods and Applications for Advancing Distance Education Technologies 2009: 106-119 - 2008
- [c20]Liisa Ilomäki, Sami Paavola, Christoph Richter, Anders I. Mørch, Kari Kosonen, Minna Lakkala, Jerry Andriessen, Crina Damsa, Mirjam Pardijs, Patrick Sins, Klas Karlgren, Anders Dahlström, Sari Ponzer:
Developing and applying design principles for knowledge creation practices. ICLS (3) 2008: 258-265 - 2007
- [j14]William K. Cheung, Anders I. Mørch, Kelvin C. Wong, Cynthia Lee, Jiming Liu, Mason H. Lam:
Grounding Collaborative Learning in Semantics-Based Critiquing. Int. J. Distance Educ. Technol. 5(2): 40-55 (2007) - [j13]Gloria E. Phillips-Wren, Anders I. Mørch, Jeffrey Tweedale, Nikhil Ichalkaranje:
Innovations in agent collaboration, cooperation and Teaming, Part 2. J. Netw. Comput. Appl. 30(3): 1085-1088 (2007) - [c19]Kathrine A. Nygård, Anders I. Mørch:
The Role of Boundary Crossing for Knowledge Advancement in Product Development. ICCE 2007: 183-186 - [c18]Louise Mifsud, Anders I. Mørch:
'That's my PDA!' The Role of Personalization for Handhelds in the Classroom. PerCom Workshops 2007: 187-192 - 2006
- [j12]Anders I. Mørch, Jan A. Dolonen, Jan Eirik B. Nævdal:
An evolutionary approach to prototyping pedagogical agents: from simulation to integrated system. J. Netw. Comput. Appl. 29(2-3): 177-199 (2006) - [j11]Hege-René Hansen Åsand, Anders I. Mørch:
Super Users and Local Developers: The Organization of End-User Development in an Accounting Company. J. Organ. End User Comput. 18(4): 1-21 (2006) - [e1]Anders I. Mørch, Konrad Morgan, Tone Bratteteig, Gautam Ghosh, Dag Svanaes:
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, Norway, October 14-18, 2006. ACM 2006, ISBN 1-59593-325-5 [contents] - 2005
- [j10]Anders I. Mørch, Silje Jondahl, Jan A. Dolonen:
Supporting Conceptual Awareness with Pedagogical Agents. Inf. Syst. Frontiers 7(1): 39-53 (2005) - [c17]Kelvin C. Wong, Anders I. Mørch, William K. Cheung, Mason H. Lam, Janti P. Tang:
A Critiquing System to Support English Composition through the Use of Latent Semantic Analysis. EEE 2005: 576-581 - [c16]Anders I. Mørch, William K. Cheung, Kelvin C. Wong, Jiming Liu, Cynthia Lee, Mason H. Lam, Janti P. Tang:
Grounding Collaborative Knowledge Building in Semantics-Based Critiquing. ICWL 2005: 244-255 - 2004
- [j9]Anders I. Mørch, Gunnar Stevens, Markus Won, Markus Klann, Yvonne Dittrich, Volker Wulf:
Component-based technologies for end-user development. Commun. ACM 47(9): 59-62 (2004) - [j8]Hans Christian Arnseth, Sten R. Ludvigsen, Anders I. Mørch, Barbara Wasson:
Managing Intersubjectivity in Distributed Collaboration. PsychNology J. 2(2): 189-204 (2004) - [c15]Gerhard Fischer, Anders I. Mørch, Kumiyo Nakakoji, David F. Redmiles:
Designing for reflective practitioners: sharing and assessing progress by diverse communities. CHI Extended Abstracts 2004: 1711-1712 - [c14]Anders I. Mørch, Jan Eirik B. Nævdal:
Helping Users Customize Their Pedagogical Agents: Issues, Approaches and Examples. KES 2004: 131-139 - [c13]Anders I. Mørch, Bård Ketil Engen, Hege-René Hansen Åsand:
The workplace as a learning laboratory: the winding road to E-learning in a Norwegian service company. PDC 2004: 142-151 - 2003
- [c12]Sten R. Ludvigsen, Anders I. Mørch:
Categorisation in Knowledge Building. CSCL 2003: 67-76 - [c11]Jan Dolonen, Weiqin Chen, Anders I. Mørch:
Integrating Software Agents with FLE3. CSCL 2003: 157-161 - 2002
- [c10]Silje Jondahl, Anders I. Mørch:
Simulating pedagogical agents in a virtual learning environment. CSCL 2002: 531-532 - [c9]Grégory Bourguin, Anders I. Mørch:
Evolving shared experience in distributed learning environments. CSCL 2002: 587-588 - [c8]Rune Baggetun, Anders I. Mørch:
Resources for coordination in collaborative telelearning. CSCL 2002: 658-659 - 2000
- [j7]Anders I. Mørch, Nikolay Mehandjiev:
Tailoring as Collaboration: The Mediating Role of Multiple Representations and Application Units. Comput. Support. Cooperative Work. 9(1): 75-100 (2000) - [j6]Barbara Wasson, Anders I. Mørch:
Identifying collaboration patterns in collaborative telelearning scenarios. J. Educ. Technol. Soc. 3(3) (2000)
1990 – 1999
- 1997
- [c7]Anders I. Mørch, Oliver Stiemerling, Volker Wulf:
Tailorable groupware (workshop): issues, methods, and architectures. GROUP 1997: 2 - 1996
- [j5]Anders I. Mørch:
Evolving a Generic Application into a Domain-oriented Design Environment. Scand. J. Inf. Syst. 8(2): 5 (1996) - 1995
- [c6]Anders I. Mørch:
Application Units: Basic Building Blocks of Tailorable Applications. EWHCI 1995: 45-62 - 1994
- [j4]Anders I. Mørch:
Designing for radical tailorability: coupling artifact and rationale. Knowl. Based Syst. 7(4): 253-264 (1994) - 1992
- [c5]Anders I. Mørch, Bart Burns, Jonathan L. Ostwald:
A seeded design environment for service creation. CHI Posters and Short Talks 1992: 121-122 - 1991
- [j3]Gerhard Fischer, Andreas C. Lemke, Raymond McCall, Anders I. Mørch:
Making Argumentation Serve Design. Hum. Comput. Interact. 6(3-4): 393-419 (1991) - [j2]Gerhard Fischer, Andreas C. Lemke, Thomas W. Mastaglio, Anders I. Mørch:
Critics: An Emerging Approach to Knowledge-Based Human-Computer Interaction. Int. J. Man Mach. Stud. 35(5): 695-721 (1991) - [j1]Gerhard Fischer, Andreas C. Lemke, Thomas W. Mastaglio, Anders I. Mørch:
The Role of Critiquing in Cooperative Problem Solving. ACM Trans. Inf. Syst. 9(2): 123-151 (1991) - [c4]Anders I. Mørch, Andreas Girgensohn:
JANUS: basic concepts and sample dialog. CHI 1991: 457-458 - 1990
- [c3]Gerhard Fischer, Andreas C. Lemke, Thomas W. Mastaglio, Anders I. Mørch:
Using critics to empower users. CHI 1990: 337-347
1980 – 1989
- 1989
- [c2]Gerhard Fischer, Raymond McCall, Anders I. Mørch:
Design environments for constructive and argumentative design. CHI 1989: 269-275 - [c1]Gerhard Fischer, Raymond McCall, Anders I. Mørch:
JANUS: Integrating Hypertext with a Knowledge-Based Design Environment. Hypertext 1989: 105-117
Coauthor Index
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