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Zehui Zhan
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2020 – today
- 2024
- [j22]Zehui Zhan, Jiarong Chen, Kangming Li, Linfei Huang, Lin Xu, Gui-Bin Bian, Richard C. Millham, Victor Hugo C. de Albuquerque, Wanqing Wu:
Conditional generative adversarial network driven variable-duration single-lead to 12-lead electrocardiogram reconstruction. Biomed. Signal Process. Control. 95: 106377 (2024) - [j21]Zehui Zhan, Xuanyan Zhong, Zhihang Lin, Rubing Tan:
Exploring the effect of VR-enhanced teaching aids in STEAM education: An embodied cognition perspective. Comput. Educ. X Real. 4: 100067 (2024) - [j20]Zehui Zhan, Yao Tong, Xixin Lan, Baichang Zhong:
A systematic literature review of game-based learning in Artificial Intelligence education. Interact. Learn. Environ. 32(3): 1137-1158 (2024) - [j19]Xiuyu Lin, Zehui Zhan, Xuebo Zhang, Jiayi Xiong:
Exploring the Effectiveness of a SPOC Learning Analytics System Based on Attribution Theory: Evaluation Framework and Educational Experiment. IEEE Trans. Learn. Technol. 17: 98-111 (2024) - [i1]Nanxi Li, Hongjiang Wang, Zehui Zhan:
Reading ability detection using eye-tracking data with LSTM-based few-shot learning. CoRR abs/2409.08798 (2024) - 2023
- [j18]Baichang Zhong, Jijun Zheng, Zehui Zhan:
An exploration of combining virtual and physical robots in robotics education. Interact. Learn. Environ. 31(1): 370-382 (2023) - [j17]Zehui Zhan, Hu Mei, Ting Liang, Liming Huo, Curtis J. Bonk, Qintai Hu:
A longitudinal study into the effects of material incentives on knowledge-sharing networks and information lifecycles in an online forum. Interact. Learn. Environ. 31(5): 2678-2691 (2023) - [j16]Baichang Zhong, Siyu Su, Xiaofan Liu, Zehui Zhan:
A literature review on the empirical studies of technology-based embodied learning. Interact. Learn. Environ. 31(8): 5180-5199 (2023) - [j15]Yao Tong, Zehui Zhan:
An evaluation model based on procedural behaviors for predicting MOOC learning performance: students' online learning behavior analytics and algorithms construction. Interact. Technol. Smart Educ. 20(3): 291-312 (2023) - [c15]Xiang Zhang, Zhi Chao, Kai Tu, Jie Deng, Zehui Zhan:
A Case Study of Smart Classroom Teaching Model with Educational Drama based on Schematic Interactions Visualization. ICEEL 2023: 143-154 - [c14]Lin Yong, Zehui Zhan, Xuanxuan Zou, Li Chen, Zhihang Lin, Weiyu Zhan:
Applying a Blended Board Game System with Robotic Arm for Training Computational Thinking: Learning through Human-Machine Competition. ICEMT 2023: 74-81 - [c13]Yu Ji, Xuanxuan Zou, Tingting Li, Zehui Zhan:
The effectiveness of ChatGPT on pre-service teachers' STEM teaching literacy, learning performance, and cognitive load in a teacher training course. ICETM 2023: 16-22 - [c12]Chaocheng Zhong, Zehui Zhan, Huajun Zhang, Aerman Jigeer:
Effect of Physical and Virtual Operations Sequences on Students' Knowledge Acquisition, Learning Motivation, Engagement, and Cognitive Load in a C-STEAM Project. ICETM 2023: 112-120 - 2022
- [j14]Zehui Zhan, Luyao He, Yao Tong, Xinya Liang, Shihao Guo, Xixin Lan:
The effectiveness of gamification in programming education: Evidence from a meta-analysis. Comput. Educ. Artif. Intell. 3: 100096 (2022) - [j13]Zehui Zhan, Baichang Zhong, Xiangyang Shi, Qiuji Si, Jijun Zheng:
The design and application of IRobotQ3D for simulating robotics experiments in K-12 education. Comput. Appl. Eng. Educ. 30(2): 532-549 (2022) - [j12]Yuanmin Li, Dexin Chen, Zehui Zhan:
Research on personalized recommendation of MOOC resources based on ontology. Interact. Technol. Smart Educ. 19(4): 422-440 (2022) - [j11]Zehui Zhan, Guoqing He, Tingting Li, Luyao He, Siyu Xiang:
Effect of groups size on students' learning achievement, motivation, cognitive load, collaborative problem-solving quality, and in-class interaction in an introductory AI course. J. Comput. Assist. Learn. 38(6): 1807-1818 (2022) - [j10]Jiarong Chen, Yingfang Zheng, Yingshan Liang, Zehui Zhan, Mingzhe Jiang, Xianbin Zhang, Daniel Santos da Silva, Wanqing Wu, Victor Hugo C. de Albuquerque:
Edge2Analysis: A Novel AIoT Platform for Atrial Fibrillation Recognition and Detection. IEEE J. Biomed. Health Informatics 26(12): 5772-5782 (2022) - [c11]Qianyi Wu, Jiameng Lu, Min Yu, Zhihang Lin, Zehui Zhan:
Teaching Design Thinking in a C-STEAM Project: A Case Study of developing the Wooden Arch Bridges' Intelligent Monitoring system. IC4E 2022: 280-285 - [c10]Qianyi Wu, Yingqi Feng, Qianni Li, Zhihang Lin, Zehui Zhan, Jingxiu Huang:
A case study of Appling Combined Task-driven Teaching Strategy in STEAM Education. ICBDE 2022: 228-235 - [c9]Yujun Zhou, Zehui Zhan, Lu Liu, Jiayi Wan, Simai Liu, Xuanxuan Zou:
International Prospects and Trends of Artificial Intelligence Education: A Content Analysis of Top-level AI Curriculum across Countries. ICDTE 2022: 337-343 - [c8]Shuyao Ma, Zehui Zhan, Xuanyan Zhong:
Eliminating Learners' Confusion during Programming Problem Solving by Enhancing Procedural Knowledge and Procedural Understanding. ICEEL 2022: 213-219 - [c7]Wenyao Shen, Zehui Zhan, Chen Li, Han Chen, Ranhao Shen:
Constructing Behavioral Representation of Computational Thinking based on Event Graph: A new approach for learning analytics. ICEMT 2022: 45-52 - [c6]Qinchen Yang, Zehui Zhan, Xuanjie Du:
A Learning Engagement Analysis Model for Assignments based on Dot Matrix Pen Technology. ICEMT 2022: 90-96 - [c5]Luyao He, Jiayi Cai, Zehui Zhan:
A C-STEAM Open-Classroom Project Based on SCRUM: the Design and Development of "Cultural Guangzhou" Sand Tray. ICEMT 2022: 238-244 - [c4]Min Yu, Zehui Zhan, Zhihang Lin, Yingqi Feng, Ziqing Chen, Qianni Li:
The Design and Application of C-STEAM Instructional Resources Based on Unity 3D Blending Physical and Virtual Manipulatives. ICETC 2022: 150-157 - [c3]Yao Xiao, Zehui Zhan, Man Yuan:
Event Graph Construction Based on Disciplinary Procedural Knowledge: Concept Model and Application. ICETT 2022: 85-91 - 2021
- [j9]Baichang Zhong, Siya Kang, Zehui Zhan:
Investigating the effect of reverse engineering pedagogy in K-12 robotics education. Comput. Appl. Eng. Educ. 29(5): 1097-1111 (2021) - [j8]Zehui Zhan, Qing Wei, Jon-Chao Hong:
Cellphone addiction during the Covid-19 outbreak: How online social anxiety and cyber danger belief mediate the influence of personality. Comput. Hum. Behav. 121: 106790 (2021) - [c2]Zehui Zhan, Shuyao Ma, Weixian Li, Wenyao Shen, Liming Huo, Xiao Yao:
Effect of "6C" instructional design model on students' STEAM competency and cultural inheritance literacy in a Dragon Boat C-STEAM course. ICEEL 2021: 229-236 - [c1]Xiaokang Guan, Zehui Zhan:
Designing a C-STEAM Course for Enhancing Children's Positive Psychological Characters and Learning Performance: A Two-Stage Experiment: This study examines the effects of positive psychology education in cultural learning. ICETC 2021: 302-308 - 2020
- [j7]Zehui Zhan, Jun Wu, Hu Mei, Qianyi Wu, Patrick S. W. Fong:
Individual difference on reading ability tested by eye-tracking: from perspective of gender. Interact. Technol. Smart Educ. 17(3): 267-283 (2020)
2010 – 2019
- 2016
- [j6]Zehui Zhan, Lei Zhang, Hu Mei, Patrick S. W. Fong:
Online Learners' Reading Ability Detection Based on Eye-Tracking Sensors. Sensors 16(9): 1457 (2016) - 2015
- [j5]Dongqing Wang, Hou Han, Zehui Zhan, Jun Xu, Quanbo Liu, Guangjie Ren:
A problem solving oriented intelligent tutoring system to improve students' acquisition of basic computer skills. Comput. Educ. 81: 102-112 (2015) - [j4]Zehui Zhan, Patrick S. W. Fong, Hu Mei, Ting Liang:
Effects of gender grouping on students' group performance, individual achievements and attitudes in computer-supported collaborative learning. Comput. Hum. Behav. 48: 587-596 (2015) - 2013
- [j3]Zehui Zhan, Hu Mei:
Academic self-concept and social presence in face-to-face and online learning: Perceptions and effects on students' learning achievement and satisfaction across environments. Comput. Educ. 69: 131-138 (2013) - 2011
- [j2]Zehui Zhan, Fuyin Xu, Huiwen Ye:
Effects of an online learning community on active and reflective learners' learning performance and attitudes in a face-to-face undergraduate course. Comput. Educ. 56(4): 961-968 (2011) - [j1]Zehui Zhan, Fuyin Xu, Hu Mei:
Learner Requirement Analysis based on the Classification Framework of Online Learning Activities: A Mixed Method Research. J. Comput. 6(12): 2623-2630 (2011)
Coauthor Index
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last updated on 2024-10-15 00:21 CEST by the dblp team
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