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Alessandra Antonaci
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Journal Articles
- 2020
- [j6]Roland Klemke, Alessandra Antonaci, Bibeg Limbu:
Designing and Implementing Gamification: GaDeP, Gamifire, and applied Case Studies. Int. J. Serious Games 7(3): 97-129 (2020) - 2019
- [j5]Alessandra Antonaci, Roland Klemke, Kim Dirkx, Marcus Specht:
May the Plan be with you! A Usability Study of the Stimulated Planning Game Element Embedded in a MOOC Platform. Int. J. Serious Games 6(1): 49-70 (2019) - [j4]Alessandra Antonaci, Roland Klemke, Marcus Specht:
The Effects of Gamification in Online Learning Environments: A Systematic Literature Review. Informatics 6(3): 32 (2019) - 2018
- [j3]Alessandra Antonaci, Roland Klemke, Karel Kreijns, Marcus Specht:
Get Gamification of MOOC right! Int. J. Serious Games 5(3): 61-78 (2018) - 2015
- [j2]Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, Margarida Romero, Mireia Usart, Igor S. Mayer:
A gamified collaborative course in entrepreneurship: Focus on objectives and tools. Comput. Hum. Behav. 51: 1276-1283 (2015) - 2014
- [j1]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Margarida Romero, Mireia Usart, Igor S. Mayer:
Serious games and the development of an entrepreneurial mindset in higher education engineering students. Entertain. Comput. 5(4): 357-366 (2014)
Conference and Workshop Papers
- 2024
- [c13]Antonio Bucchiarone, Filippo Chiarello, Juliana Elisa Raffaghelli, Vito Giordano, Andrea Vázquez-Ingelmo, Gianluca Schiavo, Alessandra Antonaci, Valentina Grion, Alessandro Guadagni:
Teaching and Recognition of Skills in the Digital Era Through OER-Based Personalized and Gamified Learning: The ENCORE Project. EDUCON 2024: 1-10 - 2019
- [c12]Alessandra Antonaci, Roland Klemke, Johan Lataster, Karel Kreijns, Marcus Specht:
Gamification of MOOCs Adopting Social Presence and Sense of Community to Increase User's Engagement: An Experimental Study. EC-TEL 2019: 172-186 - [c11]Roland Klemke, Alessandra Antonaci, Bibeg Limbu:
Gamifire - A Cloud-Based Infrastructure for Deep Gamification of MOOC. EC-TEL 2019: 613-616 - [c10]Roland Klemke, Alessandra Antonaci, Bibeg Limbu:
Gamifire - A Scalable, Platform-Independent Infrastructure for Meaningful Gamification of MOOCs. GALA 2019: 256-265 - 2017
- [c9]Alessandra Antonaci, Roland Klemke, Christian M. Stracke, Marcus Specht:
Identifying Game Elements Suitable for MOOCs. EC-TEL 2017: 355-360 - [c8]Alessandra Antonaci, Roland Klemke, Christian M. Stracke, Marcus Specht:
Gamification in MOOCs to enhance users' goal achievement. EDUCON 2017: 1654-1662 - [c7]Alessandra Antonaci, Roland Klemke, Christian M. Stracke, Marcus Specht:
Towards Implementing Gamification in MOOCs. GALA 2017: 115-125 - [c6]Alessandra Antonaci, Daria Peter, Roland Klemke, Tim Bruysten, Christian M. Stracke, Marcus Specht:
gMOOCs - Flow and Persuasion to Gamify MOOCs. GALA 2017: 126-136 - [c5]Alessandra Antonaci, Roland Klemke, Christian M. Stracke, Marcus Specht, Mario Spatafora, Kamelia Stefanova:
Gamification to empower information security education. GamiFIN 2017: 32-38 - 2015
- [c4]Alessandra Antonaci, Roland Klemke, Marcus Specht:
Towards Design Patterns for Augmented Reality Serious Games. mLearn 2015: 273-282 - 2014
- [c3]Francesca Pozzi, Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Mauro Tavella:
A Participatory Approach to Define User Requirements of a Platform for Intangible Cultural Heritage Education. VISAPP (2) 2014: 782-788 - 2013
- [c2]Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Francesca Pozzi, Paolo Bravi, Marco Lutzu, Sebastiano Pilosu:
Digital technology and transmission of Intangible Cultural Heritage: The case of Cantu a Tenore. Digital Heritage (2) 2013: 117 - [c1]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott:
A Gamified Short Course for Promoting Entrepreneurship among ICT Engineering Students. ICALT 2013: 31-32
Coauthor Index
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