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ACM Transactions on Computing Education, Volume 19
Volume 19, Number 1, January 2019
- Sally Hamouda, Stephen H. Edwards, Hicham G. Elmongui, Jeremy V. Ernst, Clifford A. Shaffer:
RecurTutor: An Interactive Tutorial for Learning Recursion. 1:1-1:25 - Michael T. Rücker, Niels Pinkwart:
"How Else Should It Work?" A Grounded Theory of Pre-College Students' Understanding of Computing Devices. 2:1-2:23 - Hieke Keuning, Johan Jeuring, Bastiaan Heeren:
A Systematic Literature Review of Automated Feedback Generation for Programming Exercises. 3:1-3:43 - Beatriz Marín, Jonathan Frez, José A. Cruz-Lemus, Marcela Genero:
An Empirical Investigation on the Benefits of Gamification in Programming Courses. 4:1-4:22 - Anne-Kathrin Peters:
Students' Experience of Participation in a Discipline - A Longitudinal Study of Computer Science and IT Engineering Students. 5:1-5:28 - Pedro Henriques Abreu, Daniel Castro Silva, Anabela Gomes:
Multiple-Choice Questions in Programming Courses: Can We Use Them and Are Students Motivated by Them? 6:1-6:16
Volume 19, Number 2, February 2019
- Tony Clear, Sarah Beecham:
Global Software Engineering Education Practice Continuum Special Issue of the ACM Transactions on Computing Education. 7:1-7:8 - Ivana Bosnic, Igor Cavrak, Mario Zagar:
Assessing the Impact of the Distributed Software Development Course on the Careers of Young Software Engineers. 8:1-8:27 - Stephen Frezza, Mats Daniels, Aaron Wilkin:
Assessing Students' IT Professional Values in a Global Project Setting. 9:1-9:34 - Ivana Bosnic, Federico Ciccozzi, Ivica Crnkovic, Igor Cavrak, Elisabetta Di Nitto, Raffaela Mirandola, Mario Zagar:
Managing Diversity in Distributed Software Development Education - A Longitudinal Case Study. 10:1-10:23 - Ville Isomöttönen, Mats Daniels, Åsa Cajander, Arnold Pears, Roger McDermott:
Searching for Global Employability: Can Students Capitalize on Enabling Learning Environments? 11:1-11:29 - Rune Hjelsvold, Deepti Mishra:
Exploring and Expanding GSE Education with Open Source Software Development. 12:1-12:23 - William Billingsley, Rosemary Torbay, Peter R. Fletcher, Richard N. Thomas, Jim R. H. Steel, Jörn Guy Süß:
Taking a Studio Course in Distributed Software Engineering from a Large Local Cohort to a Small Global Cohort. 13:1-13:27 - Aurora Vizcaíno, Félix García, Ignacio García Rodríguez de Guzmán, María Ángeles Moraga:
Evaluating GSD-Aware: A Serious Game for Discovering Global Software Development Challenges. 14:1-14:23 - Aivars Sablis, Javier Gonzalez-Huerta, Ehsan Zabardast, Darja Smite:
Building LEGO Towers: An Exercise for Teaching the Challenges of Global Work. 15:1-15:32
Volume 19, Number 3, June 2019
- César Domínguez, Arturo Jaime Elizondo, Jónathan Heras, Francisco J. García Izquierdo:
The Effects of Adding Non-Compulsory Exercises to an Online Learning Tool on Student Performance and Code Copying. 16:1-16:22 - Gabriela T. Richard, Sagun Giri:
Digital and Physical Fabrication as Multimodal Learning: Understanding Youth Computational Thinking When Making Integrated Systems Through Bidirectionally Responsive Design. 17:1-17:35 - Soohyun Nam Liao, Daniel Zingaro, Kevin Thai, Christine Alvarado, William G. Griswold, Leo Porter:
A Robust Machine Learning Technique to Predict Low-performing Students. 18:1-18:19 - Jill Denner, Shannon Campe, Linda L. Werner:
Does Computer Game Design and Programming Benefit Children? A Meta-Synthesis of Research. 19:1-19:35 - Antti-Jussi Lakanen, Tommi Kärkkäinen:
Identifying Pathways to Computer Science: The Long-Term Impact of Short-Term Game Programming Outreach Interventions. 20:1-20:30 - Nikola Luburic, Goran Sladic, Jelena Slivka, Branko Milosavljevic:
A Framework for Teaching Security Design Analysis Using Case Studies and the Hybrid Flipped Classroom. 21:1-21:19 - Hadi Hosseini, Maxwell Hartt, Mehrnaz Mostafapour:
Learning IS Child's Play: Game-Based Learning in Computer Science Education. 22:1-22:18 - Lucy Yeomans, Steffen Zschaler, Kelly Coate:
Transformative and Troublesome? Students' and Professional Programmers' Perspectives on Difficult Concepts in Programming. 23:1-23:27 - Sarah Gretter, Aman Yadav, Phil Sands, Susanne E. Hambrusch:
Equitable Learning Environments in K-12 Computing: Teachers' Views on Barriers to Diversity. 24:1-24:16 - Louise Ann Lyon, Jill Denner:
Chutes and Ladders: Institutional Setbacks on the Computer Science Community College Transfer Pathway. 25:1-25:16 - Ana Sánchez, César Domínguez, José Miguel Blanco, Arturo Jaime Elizondo:
Incorporating Computing Professionals' Know-how: Differences between Assessment by Students, Academics, and Professional Experts. 26:1-26:18 - Matija Novak, Mike Joy, Dragutin Kermek:
Source-code Similarity Detection and Detection Tools Used in Academia: A Systematic Review. 27:1-27:37 - Craig S. Miller, Amber Settle:
Learning to Get Literal: Investigating Reference-Point Difficulties in Novice Programming. 28:1-28:17 - Aman Yadav, Marc Berges:
Computer Science Pedagogical Content Knowledge: Characterizing Teacher Performance. 29:1-29:24
Volume 19, Number 4, November 2019
- R. Benjamin Shapiro, Rebecca Fiebrink:
Introduction to the Special Section: Launching an Agenda for Research on Learning Machine Learning. 30:1-30:6 - Rebecca Fiebrink:
Machine Learning Education for Artists, Musicians, and Other Creative Practitioners. 31:1-31:32 - Jeffrey S. Saltz, Michael Skirpan, Casey Fiesler, Micha Gorelick, Tom Yeh, Robert Heckman, Neil I. Dewar, Nathan Beard:
Integrating Ethics within Machine Learning Courses. 32:1-32:26 - Elisabeth Sulmont, Elizabeth Patitsas, Jeremy R. Cooperstock:
What Is Hard about Teaching Machine Learning to Non-Majors? Insights from Classifying Instructors' Learning Goals. 33:1-33:16
- Josh Tenenberg, Donald Chinn:
Social Genesis in Computing Education. 34:1-34:30 - Megean Garvin, Michael Neary, Marie desJardins:
State Case Study of Computing Education Governance. 35:1-35:21 - Jean J. Ryoo:
Pedagogy that Supports Computer Science for All. 36:1-36:23 - Jody Clarke-Midura, Chongning Sun, Katarina Pantic, Frederick Poole, Vicki Allan:
Using Informed Design in Informal Computer Science Programs to Increase Youths' Interest, Self-efficacy, and Perceptions of Parental Support. 37:1-37:24 - Davin McCall, Michael Kölling:
A New Look at Novice Programmer Errors. 38:1-38:30 - Chris S. Crawford, Juan E. Gilbert:
Brains and Blocks: Introducing Novice Programmers to Brain-Computer Interface Application Development. 39:1-39:27 - Alexandros Merkouris, Konstantinos Chorianopoulos:
Programming Embodied Interactions with a Remotely Controlled Educational Robot. 40:1-40:19 - Philip Johnson:
Design and Evaluation of an "Athletic" Approach to Software Engineering Education. 41:1-41:25 - Qiang Hao, David H. Smith IV, Naitra Iriumi, Michail Tsikerdekis, Amy J. Ko:
A Systematic Investigation of Replications in Computing Education Research. 42:1-42:18
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