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24th CSEE&T 2011: Waikiki, Honolulu, HI, USA
- J. Barrie Thompson, Emily Oh Navarro, Dan Port:
24th IEEE-CS Conference on Software Engineering Education and Training, CSEE&T 2011, May 22-24, 2011, Waikiki, Honolulu, HI, USA, Proceedings. IEEE Computer Society 2011, ISBN 978-1-4577-0348-5
Academic Research Papers
- Draylson Micael de Souza, José Carlos Maldonado, Ellen Francine Barbosa:
ProgTest: An environment for the submission and evaluation of programming assignments based on testing activities. 1-10 - Matthew L. Hale, Noah Jorgenson, Rose F. Gamble:
Predicting individual performance in student project teams. 11-20 - Michael Carter, Mladen A. Vouk, Gerald C. Gannod, Janet E. Burge, Paul V. Anderson, Mark E. Hoffman:
Communication genres: Integrating communication into the software engineering curriculum. 21-30 - Elizabeth Suescún Monsalve, Vera Maria Benjamim Werneck, Julio César Sampaio do Prado Leite:
Teaching software engineering with SimulES-W. 31-40 - Alex Radermacher, Gursimran S. Walia:
Investigating student-instructor interactions when using pair programming: An empirical study. 41-50 - Thomas Dvornik, David S. Janzen, John Clements, Olga Dekhtyar:
Supporting introductory test-driven labs with WebIDE. 51-60 - Hsin-Ke Lu, Chia-Hui Lo, Peng-Chun Lin:
Competence analysis of IT professionals involved in business services - Using a qualitative method. 61-70 - Ray Bareiss, Edward P. Katz:
An exploration of knowledge and skills transfer from a formal software engineering curriculum to a capstone practicum project. 71-80 - Andreas Bollin, Elke Hochmüller, Roland T. Mittermeir:
Teaching software project management using simulations. 81-90 - Ita Richardson, Louise Reid, Stephen B. Seidman, Bob Pattinson, Yvonne Delaney:
Educating software engineers of the future: Software quality research through problem-based learning. 91-100 - Daniela C. C. Peixoto, Rodrigo M. Possa, Rodolfo F. Resende, Clarindo Isaías P. S. Pádua:
An overview of the main design characteristics of simulation games in Software Engineering education. 101-110 - Manisha, Manoj Manuja:
Industry academia collaboration model: The design challenges. 111-120 - Hidekuni Tsukamoto, Yasuhiro Takemura, Hideo Nagumo, Ken-ichi Matsumoto:
Analysis of the motivation of learners in the in-house training of programming in Japanese ICT industries. 121-128 - Shengru Tu, Shireesha Tankashala, Sehun Oh, Brian Becker, Brian Horton, Aditya Kallem, Zhao Yang:
Turning real-world systems into verification-driven learning cases. 129-138 - John G. Hosking, Peter Smith, Elisabeth Krull, Nick D. Jones:
Learning at the elbows of experts: Technology roadmapping with Software Engineering students. 139-148 - Norsaremah Salleh, Emilia Mendes, John C. Grundy:
The effects of openness to experience on pair programming in a higher education context. 149-158 - Natalia Andriano, Marcela Garay Moyano, Carlos Bertoni, Diego Rubio:
A quantitative assessment method for simulation-based e-learnings. 159-168 - Jeffrey C. Carver, Nicholas A. Kraft:
Evaluating the testing ability of senior-level computer science students. 169-178 - Yuanfang Cai, Daniel Iannuzzi, Sunny Wong:
Leveraging design structure matrices in software design education. 179-188 - LiGuo Huang, Daniel Port:
Relevance and alignment of Real-Client Real-Project courses via technology transfer. 189-198
Contributions to Mini-Track on Systems and Software Engineering
- Philippe Kruchten:
Experience teaching software project management in both industrial and academic settings. 199-208 - Supannika Koolmanojwong, Barry W. Boehm:
Educating software engineers to become systems engineers. 209-218 - Richard E. Fairley, Mary Jane Willshire:
Teaching systems engineering to software engineering students. 219-226
In-Depth Teaching / Training Experience Reports
- Jeff Offutt, Nan Li, Paul Ammann, Wuzhi Xu:
Using abstraction and Web applications to teach criteria-based test design. 227-236 - Meyer Tanuan:
Design and delivery of a modern mobile application programming course - An experience report. 237-246 - Damith C. Rajapakse:
Some observations from releasing student projects to the public. 247-256 - Laura J. White, John W. Coffey:
The design and implementation of an innovative online program for a master of science degree in Computer Science - Software Engineering specialization. 257-265 - Mohammad H. N. Tabrizi, Sergiy Vilkomir, Junhua Ding:
Development of North Carolina's first Software Engineering program: An experience report. 266-273 - Christelle Scharff:
Guiding global software development projects using Scrum and Agile with quality assurance. 274-283 - Guoping Rong, He Zhang, Zhenyu Chen, Dong Shao:
Delivering PSP course in tertiary education environment: Challenges and solution. 284-293 - J. Yates Monteith, John D. McGregor:
Integrating instructional and study materials to tailor a student-specific resource. 294-303 - Qi Li, Barry W. Boehm:
Making winners for both education and research: Verification and validation process improvement practice in a software engineering course. 304-313 - Mona E. Rizvi, Thorna Humphries, Debra A. Major, Heather Lauzun, Meghan Jones:
A new CS0 course for at-risk majors. 314-323 - Fatma Meawad:
The virtual agile enterprise: Making the most of a software engineering course. 324-332 - Michael Uelschen, Heinz-Josef Eikerling:
An introductory course on software engineering on self-organization in swarm robotics. 333-342 - Sotiris Skevoulis:
Engineering a successful partnership between academia and the financial industry: A software engineering program for IT professionals. 343-350 - Shankar Venkatagiri:
Teach Project Management, pack an Agile punch. 351-360 - Martin J. Shepperd:
Group project work from the outset: An in-depth teaching experience report. 361-370 - Thomas B. Hilburn, Massood Towhidnejad, Salamah Salamah:
Read before you write. 371-380
Work in Progress Reports
- Renée C. Bryce, Vicki Allan:
Mystery Bug Theater. 381-385 - David Broman, Kristian Sandahl:
How can we make software engineering text books well-founded, up-to-date, and accessible to students? 386-390 - Zhenyu Chen, Jinyu Zhang, Bin Luo:
Teaching software testing methods based on diversity principles. 391-395 - Vahid Garousi:
Incorporating real-world industrial testing projects in software testing courses: Opportunities, challenges, and lessons learned. 396-400 - Rafael del Vado Vírseda:
A learning methodology based on semantic tableaux for software engineering education. 401-405 - Daniel M. Zimmerman, Joseph R. Kiniry, Fintan Fairmichael:
Toward instant gradeification. 406-410 - Dong Shao, Bin Luo, Eryu Ding, Qin Liu:
An introductory software engineering course for software engineering program. 411-415 - Claudia Susie C. Rodrigues, Cláudia Maria Lima Werner:
Making the comprehension of software architecture attractive. 416-420 - Timothy C. Lethbridge, Gunter Mussbacher, Andrew Forward, Omar Bahy Badreddin:
Teaching UML using umple: Applying model-oriented programming in the classroom. 421-428 - Wajee Chookittikul, Peter E. Maher:
Effective real-world project collaboration: Strategies from a cyber security degree program. 429-433
Short Papers
- John C. Georgas:
Software development as service to the student community: An experiential and high student involvement approach to software engineering education. 434-438 - Tony L. Eng, Rudolph Mitchell:
Continued assessment of students' learning experience in an oral communication course at MIT for EECS majors. 439-443 - Dean Knudson, Alex Radermacher:
Updating CS capstone projects to incorporate new agile methodologies used in industry. 444-448 - Elizabeth Sweedyk:
How middle school teachers solved our SE project problems. 449-453 - Birgit Penzenstadler, Andreas Fleischmann:
Teach sustainability in software engineering? 454-458 - Ken Robinson, Peter S. Ho:
Software engineering or soft engineering? 459-466 - Steve Roach:
Retrospectives in a software engineering project course: Getting students to get the most from a project experience. 467-471 - Roshanak Roshandel, Jeff Gilles, Richard LeBlanc:
Using community-based projects in software engineering education. 472-476 - Sebastian Nanz, Faraz Torshizi, Michela Pedroni, Bertrand Meyer:
Empirical assessment of languages for teaching concurrency: Methodology and application. 477-481 - Feng Ji, Todd Sedano:
Comparing extreme programming and Waterfall project results. 482-486 - James Reed, David S. Janzen:
Contextual Android education. 487-491 - Eryu Ding, Bin Luo, Daliang Zhang, JiDong Ge, Dong Shao, Haoran Wang:
Research and practice on software engineering undergraduate curriculum NJU-SEC2006. 492-496 - Yanchun Sun:
The challenge and practice of creating Software Engineering curriculum. 497-501 - Antonio Damasceno:
MSE studio project: The viewpoint of a UC student. 502-506 - Sundaresan Iyer, S. Meenakshi, Anooja Mary Jacob:
Incremental sequential problem based training model - Institute corporate readiness. 507-511 - Ondrej Macek, Martin Komarek:
The practical method of motivating students to iterative software development. 512-516
Highly Collaborative Workshops
- Itana Maria de Souza Gimenes, Leonor Barroca, Ellen Francine Barbosa:
International workshop on distance learning support for postgraduate programs in software engineering (e-gradSE). 517-519 - Jules White, Jeff Gray, Adam A. Porter:
Smartphones in the curriculum workshop (SMACK 2011). 520-522 - Martin L. Barrett, Ayse Basar Bener, Steve Chenoweth:
Incorporating software architecture in the computer science curriculum. 523-524
Panel Sessions
- Gerald C. Gannod, Paul V. Anderson, Janet E. Burge, Andrew Begel:
Is integration of communication and technical instruction across the SE curriculum a viable strategy for improving the real-world communication abilities of software engineering graduates? 525-529 - W. Eric Wong, Antonia Bertolino, Vidroha Debroy, Aditya P. Mathur, Jeff Offutt, Mladen A. Vouk:
Teaching software testing: Experiences, lessons learned and the path forward. 530-534 - Barry W. Boehm, Pierre Bourque, Don Gelosh, Thomas B. Hilburn, Arthur B. Pyster, Mary Shaw, J. Barrie Thompson:
Panel on the role of graduate software and systems engineering bodies of knowledge in formulating graduate software engineering curricula. 535-536
Practice and Methods Presentations, and Tutorials
- Bonnie E. John:
A quantitative usability assessment method for inclusion in software engineering courses. 537-539 - Sarah Smith Heckman, Thomas B. Horton, Mark Sherriff:
Teaching second-level Java and software engineering with Android. 540-542 - Mehdi Jazayeri:
Structuring a software engineering-based curriculum tutorial presentation summary. 543-545 - Nikolai Tillmann, Jonathan de Halleux, Tao Xie:
Pex4Fun: Teaching and learning computer science via social gaming. 546-548 - Bernd Bruegge, Helmut Naughton, Michaela Gluchow:
SLPC++: Teaching software engineering project courses in industrial application landscapes - A tutorial. 549-551
Posters
- Philippe Kruchten, James King:
Mission to Mars: An agile release planning game. 552 - Nanette Brown, Robert L. Nord, Ipek Ozkaya, Philippe Kruchten, Erin Lim:
Hard choice: A game for balancing strategy for agility. 553 - C. Shaun Longstreet, Kendra M. L. Cooper:
Using games in software engineering education to increase student success and retention. 554 - Gerald Goh, Xiaoni Lai, Damith C. Rajapakse:
Teammates: A cloud-based peer evaluation tool for student team projects. 555 - Eric Rommel Dantas Galvão, Ryan Ribeiro de Azevedo, Cleyton M. O. Rodrigues, Silas Cardoso de Almeida, Fred Freitas, Vinicius Cardoso Garcia:
A proposal for an educational system service to support teaching/learning process for logic programming. 556 - Wajee Chookittikul, Peter E. Maher, Janet L. Kourik:
Agile methods in Thai higher education and beyond. 557 - Lile Hattori, Alberto Bacchelli, Michele Lanza, Mircea Lungu:
Erase and rewind - Learning by replaying examples. 558 - Woei-Kae Chen, Pin-Ying Tu:
Grading code quality of programming assignments based on bad smells. 559 - Timo Kehrer, Ingo Arnold, Arif Chughtai, Oliver Vogel:
A software architecture orientation framework. 560 - Sridhar Chimalakonda, Kesav V. Nori:
Can we make software engineering education better by applying learning theories? 561
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