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Publication search results
found 55 matches
- 2010
- Kai Bao, Xiaolong Wu, Hui Zhang, Enhua Wu:
Volume fraction based miscible and immiscible fluid animation. Comput. Animat. Virtual Worlds 21(3-4): 401-410 (2010) - Ben J. H. van Basten, P. W. A. M. Peeters, Arjan Egges:
The step space: example-based footprint-driven motion synthesis. Comput. Animat. Virtual Worlds 21(3-4): 433-441 (2010) - Cédric Buche, Pierre Chevaillier, Alexis Nédélec, Marc Parenthoën, Jacques Tisseau:
Fuzzy cognitive maps for the simulation of individual adaptive behaviors. Comput. Animat. Virtual Worlds 21(6): 573-587 (2010) - Hui Chen, Hanqiu Sun, Xiaogang Jin:
Haptic-constraint modeling based on interactive metaballs. Comput. Animat. Virtual Worlds 21(5): 485-497 (2010) - Nicolas Courty, Anne Cuzol:
Conditional stochastic simulation for character animation. Comput. Animat. Virtual Worlds 21(3-4): 443-452 (2010) - Qingqiong Deng, Xiaopeng Zhang, Gang Yang, Marc Jaeger:
Multiresolution foliage for forest rendering. Comput. Animat. Virtual Worlds 21(1): 1-23 (2010) - Stéphane Donikian, Elisabeth André, Shi-Min Hu, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 21(3-4): 131-135 (2010) - Guangzheng Fei, Won-Sook Lee, Zijun Xin, Huikai Dong, Chris Joslin:
PASCAL: physics augmented space canvases for animating locomotion. Comput. Animat. Virtual Worlds 21(2): 81-89 (2010) - Wei Feng, Hongxin Zhang, Jin Huang, Caoyu Wang, Hujun Bao:
Repairing topological inconsistency of mesh sequences. Comput. Animat. Virtual Worlds 21(3-4): 355-364 (2010) - Yujian Gao, Qinping Zhao, Aimin Hao, Tevfik Metin Sezgin, Neil A. Dodgson:
Automatic construction of 3D animatable facial avatars. Comput. Animat. Virtual Worlds 21(3-4): 343-354 (2010) - Marcos García, Miguel A. Otaduy, Carol O'Sullivan:
Perceptually validated global/local deformations. Comput. Animat. Virtual Worlds 21(3-4): 245-254 (2010) - Anton Gerdelan, Carol O'Sullivan:
A genetic-fuzzy system for optimising agent steering. Comput. Animat. Virtual Worlds 21(3-4): 453-461 (2010) - Nan Hu, Suiping Zhou, Zhongke Wu, Mingquan Zhou, Benjamin Eng Keong Cho:
Spatial-temporal patterns and pedestrian simulation. Comput. Animat. Virtual Worlds 21(3-4): 387-399 (2010) - Jane Hwang, Gerard Jounghyun Kim:
Provision and maintenance of presence and immersion in hand-held virtual reality through motion based interaction. Comput. Animat. Virtual Worlds 21(6): 547-559 (2010) - Sun-Uk Hwang, Beom-Chan Lee, Jeha Ryu, Kwan-Heng Lee, Yong-Gu Lee:
Adaptive haptic rendering for time-varying haptic and video frame rates in multi-modal interactions. Comput. Animat. Virtual Worlds 21(1): 25-38 (2010) - Jaewoong Jeon, Hyunho Jang, Soon-Bum Lim, Yoon-Chul Choy:
A sketch interface to empower novices to create 3D animations. Comput. Animat. Virtual Worlds 21(3-4): 423-432 (2010) - Sin-Hwa Kang, Jonathan Gratch:
Virtual humans elicit socially anxious interactants' verbal self-disclosure. Comput. Animat. Virtual Worlds 21(3-4): 473-482 (2010) - Soo-jeong Kim, Kyung Jun Gil, HyungSeok Kim, Sang Boem Lim, Jee-In Kim:
Adaptive interactions in shared virtual environments for heterogeneous devices. Comput. Animat. Virtual Worlds 21(5): 531-543 (2010) - Youngeun Lee, Young J. Kim:
Simple and parallel proximity algorithms for general polygonal models. Comput. Animat. Virtual Worlds 21(3-4): 365-374 (2010) - Jun Lee, DongKyum Kim, HyungSeok Kim, Carloa Henzel, Jee-In Kim, Mingyu Lim:
Real-time fur simulation and rendering. Comput. Animat. Virtual Worlds 21(3-4): 311-320 (2010) - Xiang Li, Jun Xu, Yangchun Ren, Weidong Geng:
Animating cartoon faces by multi-view drawings. Comput. Animat. Virtual Worlds 21(3-4): 193-201 (2010) - Shenghui Liao, Ruofeng Tong, Jian-Ping Geng, Min Tang:
Inhomogeneous volumetric Laplacian deformation for rhinoplasty planning and simulation system. Comput. Animat. Virtual Worlds 21(3-4): 331-341 (2010) - I-Chen Lin, Wen-Hsing Chang, Yung-Sheng Lo, Jen-Yu Peng, Chan-Yu Lin:
Image-based detail reconstruction of non-Lambertian surfaces. Comput. Animat. Virtual Worlds 21(1): 55-68 (2010) - Yanli Liu, Xueying Qin, Guanyu Xing, Qunsheng Peng:
A new approach to outdoor illumination estimation based on statistical analysis for augmented reality. Comput. Animat. Virtual Worlds 21(3-4): 321-330 (2010) - Chunyong Ma, Ge Chen, Yong Han, Yongyang Qi, Yong Chen:
An integrated VR-GIS navigation platform for city/region simulation. Comput. Animat. Virtual Worlds 21(5): 499-507 (2010) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 21(1) (2010) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 21(5): 483-484 (2010) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 21(6): 545 (2010) - Corey Manders, Farzam Farbiz, Ka Yin Tang, Miaolong Yuan, Gim Guan Chua:
A gesture control system for intuitive 3D interaction with virtual objects. Comput. Animat. Virtual Worlds 21(2): 117-129 (2010) - Celso M. de Melo, Patrick G. Kenny, Jonathan Gratch:
Real-time expression of affect through respiration. Comput. Animat. Virtual Worlds 21(3-4): 225-234 (2010)
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