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Publication search results
found 38 matches
- 2012
- Junghyun Ahn, Stéphane Gobron, Daniel Thalmann, Ronan Boulic:
Conveying Real-Time Ambivalent Feelings through Asymmetric Facial Expressions. MIG 2012: 122-133 - Gianluca Amato, Francesca Scozzari:
Analysis and Verification of Navigation Strategies by Abstract Interpretation of Cellular Automata. MIG 2012: 378-381 - Robert Backman, Marcelo Kallmann:
Modeling Physically Simulated Characters with Motion Networks. MIG 2012: 78-89 - Cyril Brom, Petr Babor, Markéta Popelová, Michal Bída, Jakub Tomek, Jakub Gemrot:
Controlling Three Agents in a Quarrel: Lessons Learnt. MIG 2012: 158-169 - Joseph L. Cooper, Dana H. Ballard:
Realtime, Physics-Based Marker Following. MIG 2012: 350-361 - Cathy Ennis, Arjan Egges:
Perception of Complex Emotional Body Language of a Virtual Character. MIG 2012: 112-121 - Martin L. Felis, Katja D. Mombaur:
Using Optimal Control Methods to Generate Human Walking Motions. MIG 2012: 197-207 - Andrew W. Feng, Yazhou Huang, Marcelo Kallmann, Ari Shapiro:
An Analysis of Motion Blending Techniques. MIG 2012: 232-243 - Andrew W. Feng, Yazhou Huang, Yuyu Xu, Ari Shapiro:
Automating the Transfer of a Generic Set of Behaviors onto a Virtual Character. MIG 2012: 134-145 - Kelwin Fernandes, Glebys González, Carolina Chang:
A*mbush Family: A* Variations for Ambush Behavior and Path Diversity Generation. MIG 2012: 314-325 - Stevie Giovanni, Yeun Chul Choi, Jay Huang, Khoo Eng Tat, KangKang Yin:
Virtual Try-On Using Kinect and HD Camera. MIG 2012: 55-65 - Murat Haciomeroglu, Robert G. Laycock, Andy M. Day:
Fuzzy Logic Controlled Pedestrian Groups in Urban Environments. MIG 2012: 326-337 - M. Brandon Haworth, Melanie Baljko, Petros Faloutsos:
Treating Phobias with Computer Games. MIG 2012: 374-377 - Jing Huang, Catherine Pelachaud:
An Efficient Energy Transfer Inverse Kinematics Solution. MIG 2012: 278-289 - Chris Kang, Nkenge Wheatland, Michael Neff, Victor B. Zordan:
Automatic Hand-Over Animation for Free-Hand Motions from Low Resolution Input. MIG 2012: 244-253 - Mubbasir Kapadia, Alexander Shoulson, Cory D. Boatright, Pengfei Huang, Funda Durupinar, Norman I. Badler:
What's Next? The New Era of Autonomous Virtual Humans. MIG 2012: 170-181 - Jongmin Kim, Yeongho Seol, Jehee Lee:
Realtime Performance Animation Using Sparse 3D Motion Sensors. MIG 2012: 31-42 - Paul G. Kry:
Modal Vibrations for Character Animation. MIG 2012: 66-77 - Jehee Lee:
Principles and Observation: How Do People Move? MIG 2012: 194-196 - Weizi Philip Li, Jan M. Allbeck:
Virtual Humans: Evolving with Common Sense. MIG 2012: 182-193 - Xiubo Liang, Franck Multon, Weidong Geng:
Machine Learning Approach for Gesture Recognition Based on Automatic Feature Selection. MIG 2012: 366-369 - Pengcheng Luo, Michael Neff:
A Perceptual Study of the Relationship between Posture and Gesture for Virtual Characters. MIG 2012: 254-265 - Tyler Martin, Michael Neff:
Interactive Quadruped Animation. MIG 2012: 208-219 - Francisco Martinez-Gil, Miguel Lozano, Fernando Fernández:
Calibrating a Motion Model Based on Reinforcement Learning for Pedestrian Simulation. MIG 2012: 302-313 - Rachel McDonnell:
Appealing Virtual Humans. MIG 2012: 102-111 - Thibaut Le Naour, Nicolas Courty, Sylvie Gibet:
Fast Motion Retrieval with the Distance Input Space. MIG 2012: 362-365 - Seung In Park, Chao Peng, Francis K. H. Quek, Yong Cao:
A Crowd Modeling Framework for Socially Plausible Animation Behaviors. MIG 2012: 146-157 - Erion Plaku:
Motion Planning with Discrete Abstractions and Physics-Based Game Engines. MIG 2012: 290-301 - Philippe Rannou, Fabrice Lamarche, Marie-Odile Cordier:
Enhancing the Behavior of Virtual Characters with Long Term Planning, Failure Anticipation and Opportunism. MIG 2012: 338-349 - Samuel Rodríguez, Andrew Giese, Nancy M. Amato, Saied Zarrinmehr, Firas Al-Douri, Mark J. Clayton:
Environmental Effect on Egress Simulation. MIG 2012: 7-18
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