default search action
Andrew M. Day
Person information
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2010 – 2019
- 2015
- [j37]Daniel Tobias Reynolds, Stephen D. Laycock, A. M. Day:
Real-time accumulation of occlusion-based snow. Vis. Comput. 31(5): 689-700 (2015) - 2014
- [j36]Christopher T. Asque, Andy M. Day, Stephen D. Laycock:
Augmenting graphical user interfaces with haptic assistance for motion-impaired operators. Int. J. Hum. Comput. Stud. 72(10-11): 689-703 (2014) - [j35]G. W. French, J. Richard Kennaway, A. M. Day:
Programs as visual, interactive documents. Softw. Pract. Exp. 44(8): 911-930 (2014) - 2012
- [j34]Wayne Daniel Lister, Andy M. Day:
Stream-based animation of real-time crowd scenes. Comput. Graph. 36(6): 651-657 (2012) - [j33]Christopher S. Applegate, Stephen D. Laycock, A. M. Day:
A sketch-based system for highway design with user-specified regions of influence. Comput. Graph. 36(6): 685-695 (2012) - [j32]Christopher T. Asque, Andy M. Day, Stephen D. Laycock:
Haptic-Assisted Target Acquisition in a Visual Point-and-Click Task for Computer Users with Motion Impairments. IEEE Trans. Haptics 5(2): 120-130 (2012) - [c47]Christopher T. Asque, Andy M. Day, Stephen D. Laycock:
Cursor Navigation Using Haptics for Motion-Impaired Computer Users. EuroHaptics (1) 2012: 13-24 - [c46]Murat Haciomeroglu, Robert G. Laycock, Andy M. Day:
Fuzzy Logic Controlled Pedestrian Groups in Urban Environments. MIG 2012: 326-337 - [c45]Philip G. Brown, Stephen D. Laycock, Andy M. Day:
Vectorising Building Footprints From Historic Maps. VAST 2012: 17-24 - [c44]Sam Bailey, Chris Powell, Stephen D. Laycock, Andy M. Day:
Interactive exploration of historic information via gesture recognition. VSMM 2012: 211-218 - [c43]Chris Powell, Stephen D. Laycock, Andy M. Day, Sam Bailey, Janka Rodziewicz, Jon Gregory, Tom Williamson:
HistOracle: Consolidation and dissemination of heritage information. VSMM 2012: 573-576 - 2011
- [j31]Stephen D. Laycock, Philip G. Brown, Robert G. Laycock, Andy M. Day:
Aligning archive maps and extracting footprints for analysis of historic urban environments. Comput. Graph. 35(2): 242-249 (2011) - [c42]Christopher S. Applegate, Stephen D. Laycock, A. M. Day:
A Sketch-Based System for Highway Design. SBIM 2011: 55-62 - [c41]Daniel Tobias Reynolds, Stephen D. Laycock, Andy M. Day:
Remodelling of Botanical Trees for Real-Time Simulation. TPCG 2011: 1-8 - [e1]Andy M. Day, Rafal Mantiuk, Erik Reinhard, Roberto Scopigno:
32nd Annual Conference of the European Association for Computer Graphics, Eurographics 2011 - Areas Papers, Llandudno, UK, April 11-15, 2011. Eurographics Association 2011 [contents] - 2010
- [j30]Wayne Daniel Lister, R. G. Laycock, A. M. Day:
A Key-Pose Caching System for Rendering an Animated Crowd in Real-Time. Comput. Graph. Forum 29(8): 2304-2312 (2010) - [j29]Timothy J. R. Simnett, Robert G. Laycock, Andy M. Day:
Simulating Real-Time Cloth with Adaptive Edge-based Meshes. J. WSCG 18(1-3): 65-72 (2010) - [c40]Francisco A. Madera-Ramírez, Stephen D. Laycock, A. M. Day:
Detecting Self-Collisions Using a Hybrid Bounding Volume Algorithm. ACHI 2010: 107-112 - [c39]Christopher S. Applegate, Stephen D. Laycock, Andy M. Day:
Real-Time Traffic Simulation Using Cellular Automata. TPCG 2010: 91-98 - [c38]Michael Robert Leopold Molnos, Stephen D. Laycock, Andy M. Day:
Using the Discrete Fourier Transform for Character Motion Blending and Manipulation - a Streamlined Approach. TPCG 2010: 207-214
2000 – 2009
- 2009
- [c37]Francisco A. Madera-Ramírez, A. M. Day, Stephen D. Laycock:
A Hybrid Bounding Volume Algorithm to Detect Collisions between Deformable Objects. ACHI 2009: 136-141 - [c36]Wayne Daniel Lister, Robert G. Laycock, Andrew M. Day:
A Dynamic Caching System for Rendering an Animated Crowd in Real-Time. Eurographics (Short Papers) 2009: 25-28 - [c35]Murat Haciomeroglu, Robert G. Laycock, Andrew M. Day:
Levels of Real-Time Crowd Navigation Behaviour in Urban Environments. Eurographics (Short Papers) 2009: 29-32 - [c34]Timothy J. R. Simnett, Stephen D. Laycock, Andy M. Day:
An Edge-based Approach to Adaptively Refining a Mesh for Cloth Deformation. TPCG 2009: 77-84 - [c33]Robert G. Laycock, Stephen D. Laycock, Andy M. Day:
Reconstruction of Large Cultural Heritage Sites from Archived Maps. VAST 2009: 41-48 - 2008
- [j28]Robert G. Laycock, David Drinkwater, Andy M. Day:
Exploring cultural heritage sites through space and time. ACM Journal on Computing and Cultural Heritage 1(2): 11:1-11:15 (2008) - [j27]Murat Haciomeroglu, Robert G. Laycock, Andy M. Day:
Dynamically populating large urban environments with ambient virtual humans. Comput. Animat. Virtual Worlds 19(3-4): 307-317 (2008) - [j26]Murat Haciomeroglu, Robert G. Laycock, Andy M. Day:
Automatic spatial analysis and pedestrian flow control for real-time crowd simulation in an urban environment. Vis. Comput. 24(10): 889-899 (2008) - [c32]Stephen D. Laycock, Robert G. Laycock, David Drinkwater, Andy M. Day:
Real-time Visualisation of Multiple Time dependent Reconstruction Hypotheses for a Cultural Heritage Site. VAST 2008: 93-100 - [c31]R. Galvao, R. G. Laycock, A. M. Day:
GPU techniques for creating visually diverse crowds in real-time. VRST 2008: 79-86 - 2007
- [j25]R. G. Laycock, G. Ryder, A. M. Day:
Automatic generation, texturing and population of a reflective real-time urban environment. Comput. Graph. 31(4): 625-635 (2007) - [j24]Stephen D. Laycock, A. M. Day:
A Survey of Haptic Rendering Techniques. Comput. Graph. Forum 26(1): 50-65 (2007) - [c30]Murat Haciomeroglu, Robert G. Laycock, Andy M. Day:
Distributing Pedestrians in a Virtual Environment. CW 2007: 152-159 - [c29]Francisco A. Madera-Ramírez, Andrew M. Day, Stephen D. Laycock:
Fast Hierarchical Methods to Detect Collisions between Deformable Objects: A Comparison. Eurographics (Short Papers) 2007: 69-72 - [c28]Murat Haciomeroglu, Robert G. Laycock, Andy M. Day:
Virtual Agent Navigation in Open Spaces using Iterative Shrinking Polygons. Eurographics (Short Papers) 2007: 113-116 - [c27]Francisco A. Madera-Ramírez, Andy M. Day, Stephen D. Laycock:
A Distance Hierarchy to Detect Collisions Between Deformable Objects. TPCG 2007: 53-60 - 2006
- [j23]R. G. Laycock, A. M. Day:
Image Registration in a Coarse Three-Dimensional Virtual Environment. Comput. Graph. Forum 25(1): 69-82 (2006) - [c26]G. Ryder, Andrew M. Day:
High Quality Shadows for Real-Time Crowds. Eurographics (Short Presentations) 2006: 37-41 - [c25]Francisco A. Madera-Ramírez, Andy M. Day, Stephen D. Laycock:
Collision Detection for Deformable Objects using Octrees. TPCG 2006: 115-122 - [c24]Robert G. Laycock, Stephen D. Laycock, Andy M. Day:
Haptic Navigation and Exploration of High Quality Pre-rendered Environments. VAST 2006: 17-24 - [c23]Francisco A. Madera-Ramírez, A. M. Day, Stephen D. Laycock:
The use of Tetrahedra to Detect Collisions. VRIPHYS 2006: 121-122 - 2005
- [j22]A. M. Day, J. Willmott:
Compound textures for dynamic impostor rendering. Comput. Graph. 29(1): 109-124 (2005) - [j21]Stephen D. Laycock, A. M. Day:
Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene. Comput. Graph. 29(3): 341-351 (2005) - [j20]Soner I. Sen, A. M. Day:
Modelling trees and their interaction with the environment: A survey. Comput. Graph. 29(5): 805-817 (2005) - [j19]G. Ryder, A. M. Day:
Survey of Real-Time Rendering Techniques for Crowds. Comput. Graph. Forum 24(2): 203-215 (2005) - 2004
- [j18]A. M. Day, David B. Arnold, Sven Havemann, Dieter W. Fellner:
Combining polygonal and subdivision surface approaches to modelling and rendering of urban environments. Comput. Graph. 28(4): 497-507 (2004) - [j17]M. Platings, A. M. Day:
Compression of Large-Scale Terrain Data for Real-Time Visualization Using a Tiled Quad Tree. Comput. Graph. Forum 23(4): 741-759 (2004) - [c22]Stephen D. Laycock, A. M. Day:
A Hybrid Collision Detection Approach for the Haptic Rendering of Deformable Tools. Computer Graphics International 2004: 148-155 - [c21]R. G. Laycock, A. M. Day:
Automatic Techniques for Texture Mapping in Virtual Urban Environments. Computer Graphics International 2004: 586-589 - [c20]G. Ryder, P. A. Flack, A. M. Day:
Adaptive Crowd Behaviour to Aid Real-Time Rendering of a Cultural Heritage Environment. VAST 2004: 29-36 - [c19]Robert G. Laycock, Andy M. Day:
Towards the Automatic Integration of Ground Level Images into a Virtual Urban Environment. WSCG (Posters) 2004: 93-96 - [c18]Danny Pearce, Andy M. Day:
Partial Visibility for Virual Reality Applications. WSCG (Short Papers) 2004: 205-218 - 2003
- [j16]R. G. Laycock, A. M. Day:
Rapid generation of urban models. Comput. Graph. 27(3): 423-433 (2003) - [j15]T. Franzetti, A. M. Day, David B. Arnold:
A fan growing algorithm for efficient vertex caching. Comput. Graph. 27(5): 773-789 (2003) - [j14]Stephen D. Laycock, A. M. Day:
Recent Developments and Applications of Haptic Devices. Comput. Graph. Forum 22(2): 117-132 (2003) - [c17]A. M. Day, David B. Arnold, Sven Havemann, Dieter W. Fellner:
Combining Polygonal and Subdivision Surface approaches to Modelling of Urban Environments. CW 2003: 189-197 - [c16]R. G. Laycock, A. M. Day:
Automatically generating large urban environments based on the footprint data of buildings. Symposium on Solid Modeling and Applications 2003: 346-351 - [c15]Danny Pearce, A. M. Day:
Exploiting Partial Visibility in the Real-Time Display of Virtual Natural Enviroments. TPCG 2003: 66-73 - [c14]Sven Havemann, Dieter W. Fellner, A. M. Day, David B. Arnold:
New Approaches to Efficient Rendering of Complex Reconstructed Environments. VAST 2003: 185-194 - [c13]Stephen D. Laycock, A. M. Day:
Simulating Deformable Tools with Haptic Feedback in a Virtual Environment. WSCG 2003 - [c12]R. G. Laycock, A. M. Day:
Automatically Generating Roof Models from Building Footprints. WSCG 2003 - 2001
- [j13]A. James, A. M. Day:
Erratum: Conflict Neutralization on Binary Space Partitioning. Comput. Graph. Forum 20(1): 59 (2001) - [j12]David B. Arnold, A. M. Day, Vince J. Jennings, A. Courtenay, David A. Duce:
Haptic Device Control - Will it Fit Standardized Input Models? Comput. Graph. Forum 20(4): 245-256 (2001) - [c11]Roland B. Hougs, A. M. Day:
Piecewise Constant Conic Sections for Accelerated Volume Density Rendering. Eurographics (Short Presentations) 2001 - [c10]J. Willmott, L. I. Wright, David B. Arnold, A. M. Day:
Rendering of large and complex urban environments for real time heritage reconstructions. Virtual Reality, Archeology, and Cultural Heritage 2001: 111-120 - [c9]P. J. Birch, S. P. Browne, Vince J. Jennings, A. M. Day, David B. Arnold:
Rapid procedural-modelling of architectural structures. Virtual Reality, Archeology, and Cultural Heritage 2001: 187-196 - [c8]P. A. Flack, J. Willmott, S. P. Browne, David B. Arnold, A. M. Day:
Scene assembly for large scale urban reconstructions. Virtual Reality, Archeology, and Cultural Heritage 2001: 227-234 - [c7]G. Simiakakis, Theoharis Theoharis, A. M. Day:
Parallel Ray Tracing with 5D Adaptive Subdivision. WSCG (Short Papers) 2001: 44-51 - 2000
- [j11]A. James, A. M. Day:
Conflict Neutralization on Binary Space Partitioning. Comput. Graph. Forum 19(2): 153-163 (2000) - [c6]David B. Arnold, A. M. Day, M. R. Goetz, A. Courtenay, H. I. Graham:
Virtual Teeth for Endodontics Training and Practice. IV 2000: 597-604
1990 – 1999
- 1999
- [j10]A. James, A. M. Day:
The hidden face determination tree. Comput. Graph. 23(3): 377-387 (1999) - [c5]David B. Arnold, A. M. Day:
The Norwich Virtual City Project. Eurographics (Short Presentations) 1999 - [c4]J. W. Cooper, David B. Arnold, A. M. Day:
Rapid Urban Modelling. Eurographics (Short Presentations) 1999 - [c3]D. Harvey, David B. Arnold, A. M. Day:
Distributed Virtual Environments for Urban Modelling. Eurographics (Short Presentations) 1999 - [c2]A. James, A. M. Day:
Accelerated Artificial Landscape Visualisation. Eurographics (Short Presentations) 1999 - 1998
- [j9]A. M. Day, D. Tracey:
Parallel implementations for determining the 2D convex hull. Concurr. Pract. Exp. 10(6): 449-466 (1998) - [c1]A. James, A. M. Day:
The Hidden Face Determination Tree. Eurographics (Short Presentations) 1998 - 1994
- [j8]David B. Arnold, A. M. Day:
"Graphics standards are boring" - Discuss. Comput. Graph. 18(3): 287-293 (1994) - [j7]A. R. Clare, A. M. Day:
Experiments in the Parallel Computation of 3D Convex Hulls. Comput. Graph. Forum 13(1): 21-36 (1994) - [j6]A. M. Day, S. M. Turner, David B. Arnold:
Improved Visualisation of Marine Data: Algae and Acid Rain. Comput. Graph. Forum 13(3): 361-370 (1994) - 1991
- [j5]A. M. Day:
Parallel implementation of 3D convex-hull algorithm. Comput. Aided Des. 23(3): 177-188 (1991) - 1990
- [j4]A. M. Day:
Easy reading for practitioners and students : Algorithms for parallel polygon rendering T Theorharis Springer-Verlag (1989) 147pp. Comput. Aided Des. 22(10): 675 (1990) - [j3]A. M. Day:
The Implementation of a 2D Convex Hull Algorithm Using Perturbation. Comput. Graph. Forum 9(4): 309-316 (1990) - [j2]A. M. Day:
The implementation of an algorithm to find the convex hull of a set of three-dimensional points. ACM Trans. Graph. 9(1): 105-132 (1990)
1980 – 1989
- 1988
- [j1]A. M. Day:
Planar Convex Hull Algorithms in Theory and Practice. Comput. Graph. Forum 7(3): 177-193 (1988)
Coauthor Index
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-04-24 22:50 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint