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Telmo Zarraonandia
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2020 – today
- 2024
- [j15]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo, Andrea Bellucci:
Engaging educators in the ideation of scenarios for cross-reality game-based learning experiences. Multim. Tools Appl. 83(15): 46507-46529 (2024) - [c43]Roberto Cuervo Rosillo, Telmo Zarraonandia, Paloma Díaz:
Using Generative AI to Support Non-Experts in the Creation of Immersive Experiences. AVI 2024: 82:1-82:3 - [c42]Alvaro Montero, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Prototyping Augmented Reality Experiences Using Virtual and Augmented Reality. RealXR@AVI 2024 - 2022
- [j14]Andrés Santos-Torres, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Comparing Visual Representations of Collaborative Map Interfaces for Immersive Virtual Environments. IEEE Access 10: 55136-55150 (2022) - [c41]Teresa Onorati, Paloma Díaz, Telmo Zarraonandia, Ignacio Aedo:
Exploring a Multi-Device Immersive Learning Environment. AVI 2022: 60:1-60:3 - 2021
- [c40]Telmo Zarraonandia, Paloma Díaz, Alejandro Rey, Ignacio Aedo, Teresa Onorati:
Investigating Augmented Reality Educational Games for Head-Mounted Devices. Interacción 2021: 7:1-7:6 - [c39]Andrea Bellucci, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Welicit: A Wizard of Oz Tool for VR Elicitation Studies. INTERACT (5) 2021: 82-91 - 2020
- [j13]Andrés Santos-Torres, Telmo Zarraonandia, Paloma Díaz, Teresa Onorati, Ignacio Aedo:
An empirical comparison of interaction styles for map interfaces in immersive virtual environments. Multim. Tools Appl. 79(47): 35717-35738 (2020) - [c38]Abel Vargas, Paloma Díaz, Telmo Zarraonandia:
Using Virtual Reality and Music in Cognitive Disability Therapy. AVI 2020: 35:1-35:9
2010 – 2019
- 2019
- [j12]Telmo Zarraonandia, Paloma Díaz, Alvaro Montero, Ignacio Aedo, Teresa Onorati:
Using a Google Glass-Based Classroom Feedback System to Improve Students to Teacher Communication. IEEE Access 7: 16837-16846 (2019) - [j11]Alvaro Montero, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Designing and implementing interactive and realistic augmented reality experiences. Univers. Access Inf. Soc. 18(1): 49-61 (2019) - [c37]Telmo Zarraonandia, Alvaro Montero, Paloma Díaz, Ignacio Aedo:
"Magic Flowerpot": An AR Game for Learning about Plants. CHI PLAY (Companion) 2019: 813-819 - [c36]Paloma Díaz, Telmo Zarraonandia, Mónica Sánchez-Francisco, Ignacio Aedo, Teresa Onorati:
Do Low Cost Virtual Reality Devices Support Learning Acquisition?: A comparative study of two different VR devices. Interacción 2019: 5:1-5:8 - [p1]Kalliopi-Evangelia Stavroulia, Maria Christofi, Telmo Zarraonandia, Despina Michael-Grigoriou, Andreas Lanitis:
Virtual Reality Environments (VREs) for Training and Learning. Learning in a Digital World 2019: 195-211 - 2018
- [j10]Paloma Díaz-Pérez, Telmo Zarraonandia:
Editorial ICT for Education on no ICT. Rev. Iberoam. de Tecnol. del Aprendiz. 13(3): 101 (2018) - [c35]Andrés Santos, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
A virtual reality map interface for geographical information systems. AVI 2018: 83:1-83:3 - [c34]Telmo Zarraonandia, Paloma Díaz, Andrés Santos, Alvaro Montero, Ignacio Aedo:
A Toolkit for Creating Cross-Reality Serious Games. GALA 2018: 297-307 - [c33]Andrés Santos-Torres, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Exploring Interaction Mechanisms for Map Interfaces in Virtual Reality Environments. Interacción 2018: 7:1-7:7 - [c32]Teresa Onorati, Paloma Díaz, Telmo Zarraonandia, Ignacio Aedo:
The Immersive Bubble Chart: a Semantic and Virtual Reality Visualization for Big Data. UIST (Adjunct Volume) 2018: 176-178 - 2017
- [j9]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Using combinatorial creativity to support end-user design of digital games. Multim. Tools Appl. 76(6): 9073-9098 (2017) - [c31]Andrés Santos, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
A Comparative Study of Menus in Virtual Reality Environments. ISS 2017: 294-299 - [c30]Andrea Bellucci, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
End-User Prototyping of Cross-Reality Environments. TEI 2017: 173-182 - 2016
- [c29]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo, Alvaro Montero:
Inmersive End User Development for Virtual Reality. AVI 2016: 346-347 - [c28]Alvaro Montero, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Creating Interactive and Realistic Augmented Reality Experiences. Interacción 2016: 17 - [c27]Telmo Zarraonandia, Paloma Díaz, Alvaro Montero, Ignacio Aedo:
Exploring the Benefits of Immersive End User Development for Virtual Reality. UCAmI (1) 2016: 450-462 - 2015
- [j8]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo, Mario Rafael Ruíz Vargas:
Designing educational games through a conceptual model based on rules and scenarios. Multim. Tools Appl. 74(13): 4535-4559 (2015) - [c26]Luis Arenas, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
A Platform for Supporting the Development of Mixed Reality Environments for Educational Games. HCI (24) 2015: 537-548 - [c25]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo, Alvaro Montero:
A Platform for Creating Digital Educational Games as Combinations of Archetypical Games. IS-EUD 2015: 299-301 - 2014
- [j7]Telmo Zarraonandia, Rita Francese, Ignazio Passero, Paloma Díaz, Genoveffa Tortora:
Analysing the Suitability of Virtual Worlds for Direct Instruction and Individual Learning Activities. Int. J. Distance Educ. Technol. 12(1): 38-51 (2014) - [j6]Telmo Zarraonandia, Ignacio Aedo, Paloma Díaz, Alvaro Montero Montes:
Augmented Presentations: Supporting the Communication in Presentations by Means of Augmented Reality. Int. J. Hum. Comput. Interact. 30(10): 829-838 (2014) - [c24]Telmo Zarraonandia, Andrea Bellucci, Ignacio Aedo, Paloma Díaz:
Exploring Interaction Possibilities in Educational Games: A Working Proposal. ICALT 2014: 640-641 - [c23]Telmo Zarraonandia, Victor A. Bañuls, Ignacio Aedo, Paloma Díaz, Murray Turoff:
A scenario-based virtual environment for supporting emergency training. ISCRAM 2014 - 2013
- [j5]Telmo Zarraonandia, Ignacio Aedo, Paloma Díaz, Alvaro Montero:
An augmented lecture feedback system to support learner and teacher communication. Br. J. Educ. Technol. 44(4): 616-628 (2013) - [c22]Alvaro Montero, Telmo Zarraonandia, Ignacio Aedo, Paloma Díaz:
Uses of Augmented Reality for Supporting Educational Presentations. ICALT 2013: 426-428 - [c21]Telmo Zarraonandia, Ignacio Aedo, Paloma Díaz, Alvaro Montero:
A Case of Use of Augmented Reality for Supporting Communication in Presentations. UCAmI 2013: 102-110 - 2012
- [j4]Telmo Zarraonandia, Ignacio Aedo, Paloma Díaz:
Envisioning the Transformative Role of IT in Lectures. IxD&A 15: 7-17 (2012) - [c20]Telmo Zarraonandia, Paloma Díaz, Mario Rafael Ruíz Vargas, Ignacio Aedo:
Designing Educational Games by Combining Other Game Designs. ICALT 2012: 218-222 - [c19]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
A Modular Approach to Support the Multidisciplinary Design of Educational Game Experiences. ICONIP (4) 2012: 560-567 - [c18]Mario Rafael Ruíz Vargas, Paloma Díaz, Telmo Zarraonandia, Ignacio Aedo:
Safety villages: A computer game for raising children's awareness of risks. ISCRAM 2012 - 2011
- [j3]Telmo Zarraonandia, Rita Francese, Ignazio Passero, Paloma Díaz, Genny Tortora:
Augmented lectures around the corner? Br. J. Educ. Technol. 42(4): 76- (2011) - [c17]Telmo Zarraonandia, Rita Francese, Ignazio Passero, Ignacio Aedo, Genny Tortora, Paloma Díaz:
Seminars in Second Life: Teacher and Student Views. DMS 2011: 210-215 - [c16]Rita Francese, Ignazio Passero, Telmo Zarraonandia:
An Augmented Reality Application to support Learning and to get Participant Feedback. Eurographics Italian Chapter Conference 2011: 23-27 - [c15]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo, Mario Rafael Ruíz Vargas:
Seeking Reusability of Computer Games Designs for Informal Learning. ICALT 2011: 455-459 - [c14]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Foreseeing the Transformative Role of IT in Lectures. ICALT 2011: 634-635 - 2010
- [c13]Mario Rafael Ruíz Vargas, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
Modelling Computer Game Based Educational Experience for Teaching Children about Emergencies. ICALT 2010: 443-444 - [c12]Telmo Zarraonandia, Mario Rafael Ruíz Vargas, Paloma Díaz, Ignacio Aedo:
A game model for supporting children learning about emergency situations. ISCRAM 2010 - [c11]Rosa Romero Gómez, Telmo Zarraonandia, Ignacio Aedo, Paloma Díaz:
Designing Usable Educational Material for English Courses Supported by Mobile Devices. USAB 2010: 373-383
2000 – 2009
- 2009
- [j2]Paloma Díaz, Esther Guerra, Telmo Zarraonandia, Ignacio Aedo, Carmen L. Padrón:
A Meta-modeling based Approach for the Multi-Disciplinary Design of Web Educational Systems. J. Univers. Comput. Sci. 15(7): 1440-1454 (2009) - [c10]Telmo Zarraonandia, Mario Rafael Ruíz Vargas, Paloma Díaz, Ignacio Aedo:
A Virtual Environment for Learning Aiport Emergency Management Protocols. HCI (3) 2009: 228-235 - [c9]Telmo Zarraonandia, Paloma Díaz, Esther Guerra, Mario Rafael Ruíz Vargas, Ignacio Aedo:
A Framework for the Multi-disciplinary Design of Web-Based Educational Systems. ICALT 2009: 45-49 - 2008
- [c8]Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo, Carmnino Fernández, Juan Manuel Dodero:
Evaluating the Runtime Adaptation of EML-Described Learning Processes. ICALT 2008: 413-417 - [c7]Carmen L. Padrón, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo:
The Evaluation within the Development and Deployment of IMS LD-Based Didactic Materials: The MD2 + Runtime Adaptation Approach. ICALT 2008: 1053-1054 - 2006
- [j1]Telmo Zarraonandia, Juan Manuel Dodero, Camino Fernández:
Crosscutting Runtime Adaptations of LD Execution. J. Educ. Technol. Soc. 9(1): 123-137 (2006) - [c6]Telmo Zarraonandia, Juan Manuel Dodero, Camino Fernández, Paloma Díaz, Jorge Torres:
Late Modelling: A Timing of Learning Activities Approach. ICALT 2006: 656-658 - 2005
- [c5]Jorge Torres, Juan Manuel Dodero, Ignacio Aedo, Telmo Zarraonandia:
An Architectural Framework for Composition and Execution of Complex Learning Processes. ICALT 2005: 143-147 - [c4]Telmo Zarraonandia, Camino Fernández, Paloma Díaz, Jorge Torres:
On the Way of an Ideal Learning System Adaptive to the Learner and Her Context. ICALT 2005: 641-643 - 2003
- [c3]Telmo Zarraonandia, Javier de Lope Asiaín, Darío Maravall Gómez-Allende:
Definition of Postural Schemes for Humanoid Robots. CAEPIA 2003: 241-250 - [c2]Javier de Lope Asiaín, Rafaela González-Careaga, Telmo Zarraonandia, Darío Maravall Gómez-Allende:
Inverse Kinematics for Humanoid Robots Using Artificial Neural Networks. EUROCAST 2003: 448-459 - [c1]Javier de Lope Asiaín, Telmo Zarraonandia, Rafaela González-Careaga, Darío Maravall Gómez-Allende:
Solving the Inverse Kinematics in Humanoid Robots: A Neural Approach. IWANN (2) 2003: 177-184
Coauthor Index
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last updated on 2024-08-05 21:12 CEST by the dblp team
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