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Sebastian von Mammen
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- affiliation: University of Würzburg, Institute for Computer Science, Germany
- affiliation: University of Augsburg, Organic Computing, Germany
- affiliation: University of Calgary, Deptartment of Computer Science, AB, Canada
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2020 – today
- 2024
- [j16]Fotis Liarokapis, Sebastian von Mammen, Hai-Ning Liang:
Special issue on technologies and applications for ubiquitous interactive media. Pers. Ubiquitous Comput. 28(3): 447-448 (2024) - [j15]Damian Kutzias, Sebastian von Mammen:
Recent Advances in Procedural Generation of Buildings: From Diversity to Integration. IEEE Trans. Games 16(1): 16-35 (2024) - [c93]Tobias Buhl, Sebastian von Mammen:
Surrogate Models of Self-Organising Systems. ACSOS-C 2024: 47-52 - [c92]Tobias Brandner, Marc Mußmann, Sebastian von Mammen:
Analysis and Generation of Flow in 3D Jump'n'Run Games. CoG 2024: 1-4 - [c91]Daniel Eckmann, Kai Schiesser, Sebastian von Mammen:
The Royal Crush: Analysis of Match-3 Mechanics. CoG 2024: 1-4 - [c90]Anne Vetter, Mounsif Chetitah, Daniel Eckmann, Tobias Lengfeld, Keram Pfeifer, Sebastian von Mammen:
BrainBuilder: A Virtual Reality Serious Game for Insect Neuroanatomy Education. CoG 2024: 1-4 - [c89]Wenzel Hünting, Daniel Loebenberger, Sebastian von Mammen:
The Creation Blockchain: Documentation and Validation of Work Processes. FDG 2024: 60 - [c88]Jens Gebele, Philipp Brune, Frank Schwab, Sebastian von Mammen:
Interpreting Emotions Through the Grad-CAM Lens: Insights and Implications in CNN-Based Facial Emotion Recognition. ICPR (13) 2024: 414-429 - [c87]Damian Kutzias, Sebastian von Mammen:
Handling Interfaces for the Procedural Generation of Complete Buildings. GAS 2024: 9-14 - [c86]Felix Scheuerpflug, Christian Aulbach, Daniel Pohl, Sebastian von Mammen:
Experimental Immersive 3D Camera Setup for Mobile Phones. VR Workshops 2024: 881-882 - [c85]Vanessa Pfeiffer, Sebastian von Mammen, Daniel Pohl:
Haptic and Auditory Feedback on Immersive Media in Virtual Reality. VRST 2024: 58:1-58:2 - 2023
- [c84]Mounsif Chetitah, Sebastian von Mammen:
Ontologically Mapping Learning Objectives and Gameplay Goals. CoG 2023: 1-4 - [c83]Anne Vetter, Johannes Büttner, Sebastian von Mammen:
Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication. CoG 2023: 1-4 - [c82]Tobias Buhl, David Marcomin, Stefan Fallert, Jana Blechschmidt, Franziska Bönisch, Robert Mark, Juliano Sarmento Cabral, Sebastian von Mammen:
User-Centered Engineering of an Interactive Land Use Exploration Tool. EnvirVis@EuroVis 2023: 77-84 - [c81]Daniel Götz, Sebastian von Mammen:
Modulith: A Game Engine Made for Modding. FDG 2023: 3:1-3:8 - [c80]Mounsif Chetitah, Julian Müller, Lorenz Deserno, Maria Waltmann, Sebastian von Mammen:
Gamification Framework for Reinforcement Learning-based Neuropsychology Experiments. FDG 2023: 51:1-51:4 - [c79]Sarah Hofmann, Cem Özdemir, Sebastian von Mammen:
Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development & Design. FDG 2023: 52:1-52:4 - [c78]Sooraj K. Babu, Tim Schneider, Sebastian von Mammen:
User-centred Design and Development of a Graphical User Interface for Learning Classifier Systems. GECCO Companion 2023: 1830-1837 - [c77]Amelie Hetterich, Sebastian von Mammen, Daniel Pohl:
Mitigation of Fear Triggers for Image Viewing in Virtual Reality. ICAT-EGVE (Posters & Demos) 2023: 35-36 - [c76]Sooraj K. Babu, Tobias Brandner, Samuel Truman, Sebastian von Mammen:
Investigating Crowdsourced Help Facilities for Enhancing User Guidance. IMET 2023: 27-30 - [c75]Andreas Müller, Stefan Müller, Tobias Brixner, Sebastian von Mammen:
Programmatic Design and Architecture of an Immersive Laser Laboratory. IMET 2023: 45-52 - [c74]Anne Lewerentz, Nico Manke, David Schantz, Juliano Sarmento Cabral, Sebastian von Mammen:
Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth. IMET 2023: 97-100 - 2022
- [j14]Andreas Halbig, Sooraj K. Babu, Shirin Gatter, Marc Erich Latoschik, Kirsten Brukamp, Sebastian von Mammen:
Opportunities and Challenges of Virtual Reality in Healthcare - A Domain Experts Inquiry. Frontiers Virtual Real. 3 (2022) - [j13]Sophia C. Steinhaeusser, Sebastian Oberdörfer, Sebastian von Mammen, Marc Erich Latoschik, Birgit Lugrin:
Joyful Adventures and Frightening Places-Designing Emotion-Inducing Virtual Environments. Frontiers Virtual Real. 3 (2022) - [c73]Sarah Hofmann, Andreas Müller, Sebastian von Mammen:
Interactive Hemodynamic Simulation Model of A Cross-Scale Cardiovascular System. ANNSIM 2022: 305-316 - [c72]Christian Schott, Sarah Hofmann, Sebastian von Mammen:
Parametric Skin Wound Generation for Medical Simulations. IMET 2022: 1-8 - [c71]Sooraj K. Babu, Sebastian von Mammen:
Learning Classifier Systems as Recommender Systems. LIFELIKE 2022 - [c70]Sarah Hofmann, Maximilian Seeger, Henning Rogge-Pott, Sebastian von Mammen:
Real-Time Music-Driven Movie Design Framework. WICED@Eurographics/EuroVis 2022: 53-60 - [e2]Fotis Liarokapis, Maria Shehade, Sebastian von Mammen, Hai-Ning Liang, Kurt Debattista, Andri Ioannou, Panayiotis Charalambous:
2nd International Conference on Interactive Media, Smart Systems and Emerging Technologies, IMET 2022, Limassol, Cyprus, October 4-7, 2022. IEEE 2022, ISBN 978-1-6654-7016-2 [contents] - 2021
- [j12]Kerstin Schmid, Andreas Knote, Alexander Mück, Keram Pfeiffer, Sebastian von Mammen, Sabine C. Fischer:
Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus. Frontiers Bioinform. 1 (2021) - [j11]Fotis Liarokapis, Sebastian von Mammen, Athanasios Vourvopoulos:
Advanced multimodal interaction techniques and user interfaces for serious games and virtual environments. J. Multimodal User Interfaces 15(3): 255-256 (2021) - [c69]Samuel Truman, Jakob Seitz, Sebastian von Mammen:
Stigmergic, Diegetic Guidance of Swarm Construction. ACSOS-C 2021: 226-231 - [c68]Johannes Büttner, Sebastian von Mammen:
Training a Reinforcement Learning Agent based on XCS in a Competitive Snake Environment. CoG 2021: 1-5 - [c67]Marc Mußmann, Samuel Truman, Sebastian von Mammen:
Game-Ready Inventory Systems for Virtual Reality. CoG 2021: 1-8 - [c66]Julian Tritscher, Anna Krause, Daniel Schlör, Fabian Gwinner, Sebastian von Mammen, Andreas Hotho:
A financial game with opportunities for fraud. CoG 2021: 1-5 - [c65]Johannes Büttner, Christian Merz, Sebastian von Mammen:
Playing with Dynamic Systems - Battling Swarms in Virtual Reality. EvoApplications 2021: 309-324 - [c64]Yasin Raies, Sebastian von Mammen:
A Swarm Grammar-Based Approach to Virtual World Generation. EvoMUSART 2021: 459-474 - [c63]Lukas Schreiner, Sebastian von Mammen:
Modding Support of Game Engines. FDG 2021: 36:1-36:9 - [c62]Sebastian von Mammen:
Motivating Interactive Self-Organisation. LIFELIKE 2021 - 2020
- [c61]Sebastian Wodarczyk, Sebastian von Mammen:
Emergent Multiplayer Games. CoG 2020: 33-40 - [c60]Johannes Büttner, Christian Merz, Sebastian von Mammen:
Horde Battle III or How to Dismantle a Swarm. CoG 2020: 640-641 - [c59]Anne Vetter, Daniel Götz, Sebastian von Mammen:
The Art of Loci: Immerse to Memorize. CoG 2020: 642-645 - [c58]Peter Ziegler, Sebastian von Mammen:
Generating Real-Time Strategy Heightmaps using Cellular Automata. FDG 2020: 14:1-14:4 - [c57]Samuel Truman, Sebastian von Mammen:
An Integrated Design of World-in-Miniature Navigation in Virtual Reality. FDG 2020: 69:1-69:9 - [c56]Andreas Knote, Sebastian von Mammen, YunYun Gao, Andrea Thorn:
Immersive Analysis of Crystallographic Diffraction Data. VRST 2020: 58:1-58:3 - [p2]Florian Niebling, Jonas Bruschke, Heike Messemer, Markus Wacker, Sebastian von Mammen:
Analyzing Spatial Distribution of Photographs in Cultural Heritage Applications. Visual Computing for Cultural Heritage 2020: 391-408
2010 – 2019
- 2019
- [c55]Andreas Knote, Sabine C. Fischer, Sylvain Cussat-Blanc, Florian Niebling, David Bernard, Florian Cogoni, Sebastian von Mammen:
Immersive Analysis of 3D Multi-cellular In-Vitro and In-Silico Cell Cultures. AIVR 2019: 82-89 - [c54]Daniel Roth, Sebastian von Mammen, Julian Keil, Manuel Schildknecht, Marc Erich Latoschik:
Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief. VS-GAMES 2019: 1-4 - [c53]Jan Burkholz, Sebastian von Mammen:
Empathy & Information: Ingredients for a Children's Game on Diabetes. VS-GAMES 2019: 1-2 - [c52]Katharina Anna Maria Heydn, Marc Philipp Dietrich, Marcus Barkowsky, Götz Winterfeldt, Sebastian von Mammen, Andreas Nüchter:
The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting. VS-GAMES 2019: 1-8 - [c51]Sebastian von Mammen, Andreas Müller, Marc Erich Latoschik, Mario Botsch, Kirsten Brukamp, Carsten Schröder, Michel Wacker:
VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-Being. VS-GAMES 2019: 1-2 - [c50]Andreas Müller, Samuel Truman, Sebastian von Mammen, Kirsten Brukamp:
Engineering a Showcase of Virtual Reality Exposure Therapy. VS-GAMES 2019: 1-2 - 2018
- [j10]Heiko Hamann, Sebastian von Mammen, Ingo Mauser:
Special issue on self-organised construction. Swarm Intell. 12(2): 97-99 (2018) - [c49]Heiko Hamann, Carlo Pinciroli, Sebastian von Mammen:
A Gamification Concept for Teaching Swarm Robotics. EWME 2018: 83-88 - [c48]Samuel Truman, Nicolas Rapp, Daniel Roth, Sebastian von Mammen:
Rethinking real-time strategy games for virtual reality. FDG 2018: 31:1-31:6 - [c47]Andreas Knote, Sebastian von Mammen:
Adaptation and Integration of GPU-Driven Physics for a Biology Research RIS. SEARIS 2018: 1-7 - [c46]Peter Ziegler, Daniel Roth, Andreas Knote, Michael Kreuzer, Sebastian von Mammen:
Simulator Sick but Still Immersed: A Comparison of Head-Object Collision Handling and Their Impact on Fun, Immersion, and Simulator Sickness. VR 2018: 743-744 - [c45]Daniel Rapp, Jonas Müller, Kristina Bucher, Sebastian von Mammen:
Pathomon: A Social Augmented Reality Serious Game. VS-GAMES 2018: 1-4 - [e1]Sebastian von Mammen:
10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018, Würzburg, Germany, September 5-7, 2018. IEEE Computer Society 2018, ISBN 978-1-5386-7123-8 [contents] - 2017
- [j9]Sebastian von Mammen, Daniel Wagner, Andreas Knote, Umut Taskin:
Interactive Simulations of Biohybrid Systems. Frontiers Robotics AI 4: 50 (2017) - [c44]Melanie Däschinger, Andreas Knote, Rebecca Green, Sebastian von Mammen:
A human-in-the-loop environment for developmental biology. ECAL 2017: 475-482 - [c43]Melanie Däschinger, Andreas Knote, Sebastian von Mammen:
An evolutionary approach to behavioural morphometrics. GECCO (Companion) 2017: 83-84 - [c42]Marc Philipp Dietrich, Götz Winterfeldt, Sebastian von Mammen:
Towards EEG-based eye-tracking for interaction design in head-mounted devices. ICCE-Berlin 2017: 227-232 - [c41]Marcus Ciolkowski, Simon Faber, Sebastian von Mammen:
3-D visualization of dynamic runtime structures. IWSM-Mensura 2017: 189-198 - [c40]Daniel Wagner, Christian Hofmann, Heiko Hamann, Sebastian von Mammen:
Design and exploration of braiding swarms in VR. VRST 2017: 13:1-13:4 - [c39]Christian Heintz, Moritz Grunwald, Sarah Edenhofer, Jörg Hähner, Sebastian von Mammen:
The game of flow - cellular automaton-based fluid simulation for realtime interaction. VRST 2017: 76:1-76:2 - [c38]Tim Blome, Alexander Diefenbach, Stefan Rudolph, Kristina Bucher, Sebastian von Mammen:
VReanimate - Non-verbal guidance and learning in virtual reality. VS-GAMES 2017: 23-30 - [c37]Juliane Axt, Mareike Schmiedecke, Kristina Bucher, Andreas Knote, Sebastian von Mammen:
A virtual reality simulation for children: Build and create from the perspective of a toy figure. VS-GAMES 2017: 133-136 - 2016
- [j8]Sebastian von Mammen, Sven Tomforde, Jörg Hähner:
An Organic Computing Approach to Self-Organizing Robot Ensembles. Frontiers Robotics AI 3: 67 (2016) - [c36]Sven Tomforde, David Meier, Anthony Stein, Sebastian von Mammen:
Distributed resource allocation as co-evolution problem. CEC 2016: 1815-1822 - [c35]Stefan Rudolph, Sebastian von Mammen, Johannes Jungbluth, Jörg Hähner:
Design and Evaluation of an Extended Learning Classifier-Based StarCraft Micro AI. EvoApplications (1) 2016: 669-681 - [c34]Sarah Edenhofer, Simon Rädler, Manuel Hoß, Sebastian von Mammen:
Self-Organised Construction with Revit. FAS*W@SASO/ICCAC 2016: 160-161 - [c33]Victor Gerling, Sebastian von Mammen:
Robotics for Self-Organised Construction. FAS*W@SASO/ICCAC 2016: 162-167 - [c32]Andreas Knote, Sarah Edenhofer, Sebastian von Mammen:
Neozoa: An immersive, interactive sandbox for the study of competing. KELVAR@VR 2016: 5-10 - [c31]Sebastian von Mammen, Heiko Hamann, Michael Heider:
Robot gardens: an augmented reality prototype for plant-robot biohybrid systems. VRST 2016: 139-142 - [c30]Sebastian von Mammen, Andreas Knote, Sarah Edenhofer:
Cyber sick but still having fun. VRST 2016: 325-326 - [c29]Robin Han, Dominik Auer, Sarah Edenhofer, Sebastian von Mammen:
Skynetz: A Playful Experiential Robotics Simulator. VS-GAMES 2016: 1-4 - [c28]Simon Kerler, Johannes Vilsmeier, Sarah Edenhofer, Sebastian von Mammen:
Pheromander: Real-Time Strategy with Digital Pheromones. VS-GAMES 2016: 1-4 - [c27]Sebastian von Mammen:
Self-Organisation in Games, Games on Self-Organisation. VS-GAMES 2016: 1-8 - [c26]Christopher Stifter, Sarah Edenhofer, Sebastian von Mammen:
Come Fly with Me - Perceive the World through a Mosquito's Senses. VS-GAMES 2016: 1-4 - 2015
- [c25]Sebastian von Mammen, Melanie Däschinger:
Time Series Evolution for Integrating Developmental Processes. ECAL 2015: 320-324 - [c24]Julian Schikarski, Oliver Meisch, Sarah Edenhofer, Sebastian von Mammen:
The Digital Aquarist: An Interactive Ecology Simulator. ECAL 2015: 389-396 - [c23]Sebastian von Mammen, Fabian Hertwig, Patrick Lehner, Florian Obermayer:
PowerSurge: A Serious Game on Power Transmission Networks. EvoApplications 2015: 406-417 - [c22]Sven Tomforde, Jan Kantert, Sebastian von Mammen, Jörg Hähner:
Cooperative Self-optimisation of Network Protocol Parameters at Runtime. ICINCO (1) 2015: 123-130 - [c21]Sebastian von Mammen, Marco Weber, Hans-Heinrich Opel, Timothy Davison:
Interactive multi-physics simulation for endodontic treatment. SpringSim (MSM) 2015: 36-40 - [c20]Sarah Edenhofer, Sebastian von Mammen, Katharina Eckardt, Julia Rauscher:
Cloud Computing - An Educational Game on Weather Phenomena. VS-GAMES 2015: 1-4 - [c19]Frank Gaibler, Simon Faber, Sarah Edenhofer, Sebastian von Mammen:
Drink & Drive: A Serious but Fun Game on Alcohol-Induced Impairments in Road Traffic. VS-GAMES 2015: 1-5 - 2014
- [j7]Abbas Sarraf Shirazi, Timothy Davison, Sebastian von Mammen, Jörg Denzinger, Christian Jacob:
Adaptive agent abstractions to speed up spatial agent-based simulations. Simul. Model. Pract. Theory 40: 144-160 (2014) - [c18]Sebastian von Mammen, Carsten Grenz, Jörg Hähner, Sabine Timpf, Daniel Loebenberger, Stefan Mandl, Oleksandr Kozachuk:
Organic Data: Ein sicheres, dezentralisiertes Big Data Konzept. GI-Jahrestagung 2014: 1241-1252 - [c17]Sven Tomforde, Jörg Hähner, Sebastian von Mammen, Christian Gruhl, Bernhard Sick, Kurt Geihs:
"Know Thyself" - Computational Self-Reflection in Intelligent Technical Systems. SASO Workshops 2014: 150-159 - [c16]Sebastian von Mammen, Sven Tomforde, Jörg Hähner, Patrick Lehner, Lukas Forschner, Andreas Hiemer, Mirela Nicola, Patrick Blickling:
OCbotics: An organic computing approach to collaborative robotic swarms. SIS 2014: 90-97 - 2013
- [j6]Abbas Sarraf Shirazi, Sebastian von Mammen, Christian Jacob:
Abstraction of agent interaction processes: Towards large-scale multi-agent models. Simul. 89(4): 524-538 (2013) - [c15]Uwe Jänen, Henning Spiegelberg, Lars Sommer, Sebastian von Mammen, Jürgen Brehm, Jörg Hähner:
Object tracking as job-scheduling problem. ICDSC 2013: 1-7 - 2012
- [j5]Sebastian von Mammen, Joshua M. Taron:
A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design. J. Inf. Technol. Constr. 17: 239-257 (2012) - [p1]Sebastian von Mammen, David Phillips, Timothy Davison, Heather A. Jamniczky, Benedikt Hallgrímsson, Christian Jacob:
Swarm-Based Computational Development. Morphogenetic Engineering, Toward Programmable Complex Systems 2012: 473-499 - 2011
- [j4]Michael M. Richter, Sebastian von Mammen:
Remarks on the future of AI: machines and communication. Ann. Math. Artif. Intell. 61(1): 41-46 (2011) - [j3]Michael M. Richter, Sebastian von Mammen:
Eine Zukunftsperspektive der Künstlichen Intelligenz am Beispiel menschlicher Kommunikation mit Rechnern. Künstliche Intell. 25(4): 303-306 (2011) - [c14]Abbas Sarraf Shirazi, Sebastian von Mammen, Christian Jacob:
Hierarchical self-organized learning in agent-based modeling of the MAPK signaling pathway. IEEE Congress on Evolutionary Computation 2011: 2245-2251 - [c13]Liraz Mor, Chao Liu, Sebastian von Mammen:
Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture. EvoApplications (2) 2011: 364-373 - [c12]Sebastian von Mammen, Jan-Philipp Steghöfer, Jörg Denzinger, Christian Jacob:
Self-organized Middle-Out Abstraction. IWSOS 2011: 26-31 - 2010
- [c11]Sebastian von Mammen, David Phillips, Timothy Davison, Christian Jacob:
A Graph-Based Developmental Swarm Representation and Algorithm. ANTS Conference 2010: 1-12 - [c10]Sebastian von Mammen, Timothy Davison, Hamidreza Baghi, Christian Jacob:
Component-based networking for simulations in medical education. ISCC 2010: 975-979 - [c9]Timothy Davison, Sebastian von Mammen, Christian Jacob:
EvoShelf: A System for Managing and Exploring Evolutionary Data. PPSN (2) 2010: 310-319 - [c8]Abbas Sarraf Shirazi, Sebastian von Mammen, Christian Jacob:
Adaptive Modularization of the MAPK Signaling Pathway Using the Multiagent Paradigm. PPSN (2) 2010: 401-410
2000 – 2009
- 2009
- [j2]Sebastian von Mammen, Christian Jacob:
The evolution of swarm grammars- growing trees, crafting art, and bottom-up design. IEEE Comput. Intell. Mag. 4(3): 10-19 (2009) - [c7]Sebastian von Mammen, Christian Jacob:
Swarming for Games: Immersion in Complex Systems. EvoWorkshops 2009: 293-302 - 2008
- [b1]Sebastian von Mammen:
Evolving Artificial Constructive Swarms - Experimental Models and Methodologies. VDM 2008, ISBN 978-3-8364-9903-3, pp. I-XIII, 1-71 - [c6]Sebastian von Mammen, Christian Jacob:
The Spatiality of Swarms - Quantitative Analysis of Dynamic Interaction Networks. ALIFE 2008: 662-669 - [c5]Sebastian von Mammen, Joyce Wong, Christian Jacob:
Virtual Constructive Swarm Compositions and Inspirations. EvoWorkshops 2008: 491-496 - [c4]Sebastian von Mammen, Christian Jacob:
Evolutionary swarm design of architectural idea models. GECCO 2008: 143-150 - 2007
- [j1]Christian Jacob, Sebastian von Mammen:
Swarm grammars: growing dynamic structures in 3D agent spaces. Digit. Creativity 18(1): 54-64 (2007) - [c3]Sebastian von Mammen, Christian Jacob:
Genetic swarm grammar programming: Ecological breeding like a gardener. IEEE Congress on Evolutionary Computation 2007: 851-858 - 2006
- [c2]Bernd Ludwig, Stefan Mandl, Sebastian von Mammen:
What's on tonight: user-centered and situation-aware proposals for TV programmes. IUI 2006: 258-260 - 2005
- [c1]Sebastian von Mammen, Christian Jacob, Gabriella Kókai:
Evolving swarms that build 3D structures. Congress on Evolutionary Computation 2005: 1434-1441
Coauthor Index
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