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ICAT-EGVE 2023: Dublin, Ireland - Posters and Demos
- Abey Campbell, Claudia Krogmeier, Gareth Young:
Virtual Environments 2023, ICAT-EGVE, 33rd International Conference on Artificial Reality and Telexistence, 28th Eurographics Symposium on Virtual Environments, Posters & Demos, Trinity College Dublin, Ireland, December 6-8, 2023. Eurographics Association 2023, ISBN 978-3-03868-236-3 - Abey Campbell, Claudia Krogmeier, Gareth Young:
ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos. i-xi
Posters and Demos
- Bernardo Marques, Daniel Oliveira, João Leitão, Nuno Cid Martins, Sandra Rafael, Paulo Dias, Beatriz Sousa Santos:
Beyond What is Visible: Enhancing Air Quality Awareness through Immersive Virtual Reality Visualizations. 1-2 - Xu Han, Saki Sakaguchi, Mina Shibasaki, Akira Nakayasu, Tetsuaki Baba, Kumiko Kushiyama:
Study of Pseudoresistance during Water Walking in Augmented Reality. 3-4 - Kenji Funahashi, Yuzuki Matsunoo:
A Visual Approach to Pseudo Unseen Presence in the Metaverse Using HMD. 5-6 - Takuya Miyakawa, Jeffrey Keith Spaneas Bland, Gaku Yoshikawa, Yuan Ma:
A Rapid VR House Interior Generator with Eye-tracking Feedback for Home Staging. 7-8 - Laura C. J. Pflieger, Christian Hartmann, Maria Bannert:
VRMeta-REG Tool to Support Student's Collaboration in Social VR. 9-10 - So Tanaka, Takuji Narumi, Tomohiro Amemiya, Hideaki Kuzuoka, Kazuma Aoyama:
Controlling the Distribution of Salty Taste Intensity on the Tongue Using Extraoral Galvanic Taste Stimulation. 11-12 - Naoya Okura, Akemi Oyanagi, Takuji Narumi, Hideaki Kuzuoka, Tomohiro Amemiya:
Influence of Pseudo-haptic Weight on Product Rarity Valuation. 13-14 - Taiki Kawamura, Nobuchika Sakata:
Study of Alleviating the Symptoms of VR Sickness by Cooling Skin Surface. 15-16 - Taichi Murakami, Michiteru Kitazaki:
Design of Body Transformation Experience. 17-18 - Miraku Fujiwara, Yuki Terata, Kazuki Saruta, Guoyue Chen:
Improvement of VR Science Teaching Materials That Visualize Invisible Elements and Evaluation as a Self-study use. 19-20 - Haruka Matsukura, Norihiro Suzuki, Ryusuke Chida, Shu Takahashi, Yuki Uzawa, Hiroshi Ishida:
Subtractive Mixing of Odor Components from Olfactory White to Generate Various Odors from a Limited Number of Components. 21-22 - Eléa Thuilier, John J. Carey, John Dingliana, Mary Dempsey, Bryan Whelan, Shane Biggins, Attracta Brennan:
Augmented Reality Rehabilitation for People with Osteoporosis: Squat exergame (a demo). 23-24 - Xuyu Li, John Dingliana:
TangibleMRCreate: Intuitive Authoring of Mixed Reality Content. 25-26 - Priyansh Jalan, John Dingliana:
Interactive X-Ray Vision Mediated Reality. 27-28 - Max von Buelow, Arjan Kuijper, Dieter W. Fellner:
A GPU Ray Tracing Implementation for Triangular Grid Primitives. 29-30 - Sathaporn Hu, Derek Reilly:
Parallax-based Glyph Composition Technique with Colour-Blending Glyphs. 31-32 - Nobuhiko Mukai, Takashi Uematsu, Youngha Chang:
Landmark Recognition using Deep Learning in a Virtual Space. 33-34 - Amelie Hetterich, Sebastian von Mammen, Daniel Pohl:
Mitigation of Fear Triggers for Image Viewing in Virtual Reality. 35-36 - Kouta Suzuki, Yukiko Iwasaki, Nonoka Nishida, Ayumu Tsuji, Fumihiro Kato, Hiroyasu Iwata:
Development of Attention Overload Virtual Reality Training System to Extend Effective Attention Resources. 37-38 - Masashi Koizumi, Mieko Ohsuga:
Proposal and Development of a System to Help Students Improve Self-Compassion. 39-40 - Koji Momota, Yuki Uranishi, Kiyoshi Kiyokawa, Jason Orlosky, Photchara Ratsamee, Masato Kobayashi:
Virtual Zoomorphic Accessories for Enhancing Perception of Vehicle Dynamics in Real-Time. 41-42
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