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J. Adam Jones
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2020 – today
- 2024
- [j5]João Paulo Oliveira Marum, H. Conrad Cunningham, J. Adam Jones, Yi Liu:
Following the Writer's Path to the Dynamically Coalescing Reactive Chains Design Pattern. Algorithms 17(2): 56 (2024) - [c29]Katharine E. Johanesen, J. Adam Jones, Territa Poole, Katherine Ryker, Christopher Green:
VR Geoscience Education: Building Spatial Reasoning Skills. VR Workshops 2024: 167-172 - [c28]Ander Talley, J. Adam Jones:
Evaluating NeRF Fidelity using Virtual Environments. VR Workshops 2024: 1027-1028 - [c27]J. Adam Jones, W. Woody Watson, Timothy Stewart, Jacob Brewington, Connor Chrismond, Lalitha Dabbiru, Zaccheus J. Ahonle, Emily S. Wall, Kris Geroux, Kasee Stratton-Gadke:
DriVR: Extending Driver Training for Persons with Disabilities. VR Workshops 2024: 1218-1219 - 2022
- [j4]Nathan O. Conner, Hannah R. Freeman, J. Adam Jones, Tony Luczak, Daniel W. Carruth, Adam C. Knight, Harish Chander:
Virtual Reality Induced Symptoms and Effects: Concerns, Causes, Assessment & Mitigation. Virtual Worlds 1(2): 130-146 (2022) - [c26]Anthony Luczak, J. Adam Jones, Reuben Burch, Jonathan Barlow, Patrick Nelsen, Steven M. Grice, Michael Taquino, Martin Duclos, Caleb Morgan:
Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis. VR Workshops 2022: 136-140 - [e1]Henry B. L. Duh, Ian Williams, Jens Grubert, J. Adam Jones, Jianmin Zheng:
IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022, Singapore, October 17-21, 2022. IEEE 2022, ISBN 978-1-6654-5325-7 [contents] - 2020
- [c25]João Paulo Oliveira Marum, H. Conrad Cunningham, J. Adam Jones:
Unified Library for Dependency-graph Reactivity on Web and Desktop User Interfaces. ACM Southeast Regional Conference 2020: 26-33 - [c24]Collin Roth, Ethan Luckett, J. Adam Jones:
Latency Detection and Illusion in a Head-Worn Virtual Environment. VR Workshops 2020: 215-218 - [c23]João Paulo Oliveira Marum, J. Adam Jones, H. Conrad Cunningham:
Dependency Graph-based Reactivity for Virtual Environments. VR Workshops 2020: 246-253 - [c22]Hunter Finney, J. Adam Jones:
Asymmetric Effects of the Ebbinghaus Illusion on Depth Judgments. VR 2020: 573-578
2010 – 2019
- 2019
- [j3]J. Adam Jones, Jonathan E. Hopper, Mark T. Bolas, David M. Krum:
Orientation Perception in Real and Virtual Environments. IEEE Trans. Vis. Comput. Graph. 25(5): 2050-2060 (2019) - [c21]J. Adam Jones, Ethan Luckett, Tykeyah Key, Nathan D. Newsome:
Latency Measurement in Head-Mounted Virtual Environments. VR 2019: 1000-1001 - [c20]Jonathan E. Hopper, Hunter Finney, J. Adam Jones:
Field of View and Forward Motion Discrimination in Virtual Reality. VR 2019: 1663-1666 - [c19]J. Adam Jones:
Optical and Neural Properties of Vision as Applied to Virtual Reality. VR 2019: 1667-1670 - [c18]Ethan Luckett, Tykeyah Key, Nathan D. Newsome, J. Adam Jones:
Metrics for the Evaluation of Tracking Systems for Virtual Environments. VR 2019: 1711-1716 - [p1]J. Adam Jones:
A Tinkerer's Perspective on VR Displays. VR Developer Gems 2019: 529-549 - 2018
- [c17]McKennon McMillian, Hunter Finney, Jonathan E. Hopper, J. Adam Jones:
The Depth Light. VR 2018: 834-835 - 2017
- [j2]J. Adam Jones, David M. Krum, Mark T. Bolas:
Vertical Field-of-View Extension and Walking Characteristics in Head-Worn Virtual Environments. ACM Trans. Appl. Percept. 14(2): 9:1-9:17 (2017) - 2016
- [c16]J. Adam Jones, Darlene Edewaard, Richard A. Tyrrell, Larry F. Hodges:
A schematic eye for virtual environments. 3DUI 2016: 221-230 - [c15]João Paulo Oliveira Marum, J. Adam Jones, H. Conrad Cunningham:
Functional Reactive Augmented Reality: Proof of Concept Using an Extended Augmented Desktop with Swipe Interaction. ICAT-EGVE (Posters and Demos) 2016: 13-14 - [c14]Alexander Gunter, Andrew C. Robb, J. Adam Jones:
Real-Time Marker Tracking with Microsoft Kinect. ICAT-EGVE (Posters and Demos) 2016: 15-16 - 2015
- [c13]J. Adam Jones, Lauren Cairco Dukes, David M. Krum, Mark T. Bolas, Larry F. Hodges:
Correction of geometric distortions and the impact of eye position in virtual reality displays. CTS 2015: 77-83 - [c12]Elham Ebrahimi, Bliss M. Altenhoff, Christopher C. Pagano, Sabarish V. Babu, J. Adam Jones:
Investigating the impact of perturbed visual and proprioceptive information in near-field immersive virtual environment. VR 2015: 171-172 - 2014
- [c11]Elham Ebrahimi, Bliss M. Altenhoff, Leah S. Hartman, J. Adam Jones, Sabarish V. Babu, Christopher C. Pagano, Timothy A. Davis:
Effects of visual and proprioceptive information in visuo-motor calibration during a closed-loop physical reach task in immersive virtual environments. SAP 2014: 103-110 - [c10]J. Adam Jones, Lauren Cairco Dukes, Mark T. Bolas:
Automated calibration of display characteristics (ACDC) for head-mounted displays and arbitrary surfaces. VR 2014: 85-86 - [c9]J. Adam Jones, David M. Krum, Mark T. Bolas:
The effect of eye position on the view of virtual geometry. VR 2014: 87-88 - 2013
- [j1]J. Adam Jones, J. Edward Swan II, Mark T. Bolas:
Peripheral Stimulation and its Effect on Perceived Spatial Scale in Virtual Environments. IEEE Trans. Vis. Comput. Graph. 19(4): 701-710 (2013) - 2012
- [c8]J. Adam Jones, J. Edward Swan II, Gurjot Singh, Sujan Reddy, Kenneth R. Moser, Chunya Hua, Stephen R. Ellis:
Improvements in visually directed walking in virtual environments cannot be explained by changes in gait alone. SAP 2012: 11-16 - [c7]J. Adam Jones, Evan A. Suma, David M. Krum, Mark T. Bolas:
Comparability of narrow and wide field-of-view head-mounted displays for medium-field distance judgments. SAP 2012: 119 - [c6]Gurjot Singh, J. Edward Swan II, J. Adam Jones, Stephen R. Ellis:
Depth judgments by reaching and matching in near-field augmented reality. VR 2012: 165-166 - 2011
- [c5]J. Adam Jones, J. Edward Swan II, Gurjot Singh, Stephen R. Ellis:
Peripheral visual information and its effect on distance judgments in virtual and augmented environments. APGV 2011: 29-36 - [c4]J. Adam Jones, J. Edward Swan II, Gurjot Singh, Stephen R. Ellis:
Peripheral visual information and its effect on the perception of egocentric depth in virtual and augmented environments. VR 2011: 215-216 - [c3]Gurjot Singh, J. Edward Swan II, J. Adam Jones, Stephen R. Ellis:
Depth judgment tasks and environments in near-field augmented reality. VR 2011: 241-242 - 2010
- [c2]Gurjot Singh, J. Edward Swan II, J. Adam Jones, Stephen R. Ellis:
Depth judgment measures and occluding surfaces in near-field augmented reality. APGV 2010: 149-156
2000 – 2009
- 2009
- [c1]Gurjot Singh, J. Edward Swan II, J. Adam Jones, Lorraine Lin, Stephen R. Ellis:
Depth judgment measures and occluders in near-field augmented reality. APGV 2009: 127
Coauthor Index
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