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Jens Grubert
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2020 – today
- 2024
- [j17]Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR Through Video Analysis. IEEE Trans. Vis. Comput. Graph. 30(5): 2796-2806 (2024) - [j16]Jens Grubert, Lukas Witzani, Alexander Otte, Travis Gesslein, Matthias Kranz, Per Ola Kristensson:
Text Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System. IEEE Trans. Vis. Comput. Graph. 30(8): 5830-5846 (2024) - [c57]Jonas Preißner, Alexander Bauer, Marco Denk, Jens Grubert:
XR-based Education of Thermal Management in Power Electronics. ISMAR-Adjunct 2024: 347-348 - [c56]Snehanjali Kalamkar, Verena Biener, Daniel Pauls, Leon Lindlein, Morteza Izadifar, Per Ola Kristensson, Jens Grubert:
Accented Character Entry Using Physical Keyboards in Virtual Reality. ISMAR 2024: 662-670 - [c55]Janne Kaeder, Maurizio Vergari, Verena Biener, Tanja Kojic, Jens Grubert, Sebastian Möller, Jan-Niklas Voigt-Antons:
Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability. ISMAR 2024: 740-748 - [c54]Negar Nouri, Verena Biener, Jens Grubert:
Experiences with Off-the-Shelf Solutions for XR-Supported Knowledge Work. VR Workshops 2024: 670-672 - [c53]Verena Biener, Snehanjali Kalamkar, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Working with XR in Public: Effects on Users and Bystanders. VR Workshops 2024: 779-780 - [c52]Manuel Weid, Navid Khezrian, Aparna Pindali Mana, Forouzan Farzinnejad, Jens Grubert:
GenDeck: Towards a HoloDeck with Text-to-3D Model Generation. VR Workshops 2024: 1188-1189 - [i44]Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR through Video Analysis. CoRR abs/2401.14920 (2024) - [i43]Leonardo Pavanatto, Verena Biener, Jennifer Chandran, Snehanjali Kalamkar, Feiyu Lu, John J. Dudley, Jinghui Hu, G. Nikki Ramirez-Saffy, Per Ola Kristensson, Alexander Giovannelli, Luke Schlueter, Jörg Müller, Jens Grubert, Doug A. Bowman:
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings. CoRR abs/2408.10000 (2024) - [i42]Snehanjali Kalamkar, Verena Biener, Daniel Pauls, Leon Lindlein, Morteza Izadifar, Per Ola Kristensson, Jens Grubert:
Accented Character Entry Using Physical Keyboards in Virtual Reality. CoRR abs/2409.01709 (2024) - [i41]Janne Kaeder, Maurizio Vergari, Verena Biener, Tanja Kojic, Jens Grubert, Sebastian Möller, Jan-Niklas Voigt-Antons:
Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability. CoRR abs/2410.04899 (2024) - [i40]Junlong Chen, Jens Grubert, Per Ola Kristensson:
Large Language Model-assisted Speech and Pointing Benefits Multiple 3D Object Selection in Virtual Reality. CoRR abs/2410.21091 (2024) - [i39]Junlong Chen, Jens Grubert, Per Ola Kristensson:
Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes. CoRR abs/2410.22177 (2024) - [i38]Jens Grubert, Junlong Chen, Per Ola Kristensson:
Generative AI for Accessible and Inclusive Extended Reality. CoRR abs/2410.23803 (2024) - 2023
- [c51]Snehanjali Kalamkar, Verena Biener, Jens Grubert:
VR for Remote Monitoring of Automated Vehicles: Replications Across Follow-Up Evaluations. ISMAR-Adjunct 2023: 3-4 - [c50]Snehanjali Kalamkar, Verena Biener, Fabian Beck, Jens Grubert:
Remote Monitoring and Teleoperation of Autonomous Vehicles - Is Virtual Reality an Option? ISMAR 2023: 463-472 - [c49]Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Video Analysis of Behavioral Patterns During Prolonged Work in VR. ISMAR-Adjunct 2023: 466-467 - [c48]Forouzan Farzinnejad, Javad Rasti, Navid Khezrian, Jens Grubert:
The Effect of an Exergame on the Shadow Play Skill Based on Muscle Memory for Young Female Participants: The Case of Forehand Drive in Table Tennis. ISMAR 2023: 1152-1160 - [c47]Gerd Bruder, Anne-Hélène Olivier, Andrew Cunningham, Yifan (Evan) Peng, Jens Grubert, Ian Williams:
Message from the ISMAR 2023 Science and Technology Conference Program Chairs. ISMAR 2023: xiii - [c46]Solveig Rabsahl, Thomas Satzger, Snehanjali Kalamkar, Jens Grubert, Fabian Beck:
Symbolic Event Visualization for Analyzing User Input and Behavior of Augmented Reality Sessions. EuroVis (Posters) 2023: 69-71 - [p1]Verena Biener, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Extended Reality for Knowledge Work in Everyday Environments. Everyday Virtual and Augmented Reality 2023: 21-56 - [e5]Gerd Bruder, Anne-Hélène Olivier, Andrew Cunningham, Yifan (Evan) Peng, Jens Grubert, Ian Williams:
IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023, Sydney, Australia, October 16-20, 2023. IEEE 2023, ISBN 979-8-3503-2838-7 [contents] - [e4]Gerd Bruder, Anne-Hélène Olivier, Andrew Cunningham, Yifan (Evan) Peng, Jens Grubert, Ian Williams:
IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR 2023, Sydney, Australia, October 16-20, 2023. IEEE 2023, ISBN 979-8-3503-2891-2 [contents] - [i37]Snehanjali Kalamkar, Verena Biener, Fabian Beck, Jens Grubert:
Remote Monitoring and Teleoperation of Autonomous Vehicles - Is Virtual Reality an Option? CoRR abs/2304.11228 (2023) - [i36]Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Video Analysis of Behavioral Patterns During Prolonged Work in VR. CoRR abs/2308.12074 (2023) - [i35]Forouzan Farzinnejad, Javad Rasti, Navid Khezrian, Jens Grubert:
The Effect of an Exergame on the Shadow Play Skill Based on Muscle Memory for Young Female Participants: The Case of Forehand Drive in Table Tennis. CoRR abs/2308.14404 (2023) - [i34]Jens Grubert, Lukas Witzani, Alexander Otte, Travis Gesslein, Matthias Kranz, Per Ola Kristensson:
Text Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System. CoRR abs/2309.03977 (2023) - [i33]Verena Biener, Snehanjali Kalamkar, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Working with XR in Public: Effects on Users and Bystanders. CoRR abs/2310.09786 (2023) - 2022
- [j15]Verena Biener, Travis Gesslein, Daniel Schneider, Felix Kawala, Alexander Otte, Per Ola Kristensson, Michel Pahud, Eyal Ofek, Cuauhtli Campos, Matjaz Kljun, Klen Copic Pucihar, Jens Grubert:
PoVRPoint: Authoring Presentations in Mobile Virtual Reality. IEEE Trans. Vis. Comput. Graph. 28(5): 2069-2079 (2022) - [j14]Maheshya Weerasinghe, Verena Biener, Jens Grubert, Aaron Quigley, Alice Toniolo, Klen Copic Pucihar, Matjaz Kljun:
VocabulARy: Learning Vocabulary in AR Supported by Keyword Visualisations. IEEE Trans. Vis. Comput. Graph. 28(11): 3748-3758 (2022) - [j13]Verena Biener, Snehanjali Kalamkar, Negar Nouri, Eyal Ofek, Michel Pahud, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Maheshya Weerasinghe, Klen Copic Pucihar, Matjaz Kljun, Stephan Streuber, Jens Grubert:
Quantifying the Effects of Working in VR for One Week. IEEE Trans. Vis. Comput. Graph. 28(11): 3810-3820 (2022) - [c45]Negar Nouri, Snehanjali Kalamkar, Forouzan Farzinnejad, Verena Biener, Fabian Schick, Stefan Kalkhof, Jens Grubert:
Improving Understanding of Biocide Availability in Facades through Immersive Analytics. ISMAR Adjunct 2022: 98-103 - [c44]Verena Biener, Jens Grubert:
Content Transfer Across Multiple Screens with Combined Eye-Gaze and Touch Interaction - A Replication Study. ISMAR Adjunct 2022: 270-273 - [c43]Maheshya Weerasinghe, Verena Biener, Jens Grubert, Jordan Aiko Deja, Nuwan T. Attygalle, Karolina Trajkovska, Matjaz Kljun, Klen Copic Pucihar:
VocabulARy replicated: comparing teenagers to young adults. ISMAR Adjunct 2022: 283-285 - [e3]Henry B. L. Duh, Ian Williams, Jens Grubert, J. Adam Jones, Jianmin Zheng:
IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022, Singapore, October 17-21, 2022. IEEE 2022, ISBN 978-1-6654-5325-7 [contents] - [i32]Verena Biener, Travis Gesslein, Daniel Schneider, Felix Kawala, Alexander Otte, Per Ola Kristensson, Michel Pahud, Eyal Ofek, Cuauhtli Campos, Matjaz Kljun, Klen Copic Pucihar, Jens Grubert:
PoVRPoint: Authoring Presentations in Mobile Virtual Reality. CoRR abs/2201.06337 (2022) - [i31]Verena Biener, Snehanjali Kalamkar, Negar Nouri, Eyal Ofek, Michel Pahud, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Maheshya Weerasinghe, Klen Copic Pucihar, Matjaz Kljun, Stephan Streuber, Jens Grubert:
Quantifying the Effects of Working in VR for One Week. CoRR abs/2206.03189 (2022) - [i30]Maheshya Weerasinghe, Verena Biener, Jens Grubert, Aaron J. Quigley, Alice Toniolo, Klen Copic Pucihar, Matjaz Kljun:
VocabulARy: Learning Vocabulary in AR Supported by Keyword Visualisations. CoRR abs/2207.00896 (2022) - [i29]Negar Nouri, Snehanjali Kalamkar, Forouzan Farzinnejad, Verena Biener, Fabian Schick, Stefan Kalkhof, Jens Grubert:
Improving Understanding of Biocide Availability in Facades through Immersive Analytics. CoRR abs/2209.14861 (2022) - [i28]Verena Biener, Jens Grubert:
Content Transfer Across Multiple Screens with Combined Eye-Gaze and Touch Interaction - A Replication Study. CoRR abs/2210.13283 (2022) - [i27]Maheshya Weerasinghe, Verena Biener, Jens Grubert, Jordan Aiko Deja, Nuwan T. Attygalle, Karolina Trajkovska, Matjaz Kljun, Klen Copic Pucihar:
VocabulARy replicated: comparing teenagers to young adults. CoRR abs/2210.17119 (2022) - 2021
- [j12]Oliver Dietz, Jens Grubert:
Towards Open-Source Web-Based 3D Reconstruction for Non-Professionals. Frontiers Virtual Real. 2: 786558 (2021) - [c42]Barrett Ens, Benjamin Bach, Maxime Cordeil, Ulrich Engelke, Marcos Serrano, Wesley Willett, Arnaud Prouzeau, Christoph Anthes, Wolfgang Büschel, Cody Dunne, Tim Dwyer, Jens Grubert, Jason H. Haga, Nurit Kirshenbaum, Dylan Kobayashi, Tica Lin, Monsurat Olaosebikan, Fabian Pointecker, David Saffo, Nazmus Saquib, Dieter Schmalstieg, Danielle Albers Szafir, Matt Whitlock, Yalong Yang:
Grand Challenges in Immersive Analytics. CHI 2021: 459:1-459:17 - [c41]Daniel Schneider, Verena Biener, Alexander Otte, Travis Gesslein, Philipp Gagel, Cuauhtli Campos, Klen Copic Pucihar, Matjaz Kljun, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays. SUI 2021: 7:1-7:11 - [i26]Jens Grubert:
Mixed Reality Interaction Techniques. CoRR abs/2103.05984 (2021) - [i25]Daniel Schneider, Verena Biener, Alexander Otte, Travis Gesslein, Philipp Gagel, Cuauhtli Campos, Klen Copic Pucihar, Matjaz Kljun, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays. CoRR abs/2109.10607 (2021) - [i24]Verena Biener, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Extended Reality for Knowledge Work in Everyday Environments. CoRR abs/2111.03942 (2021) - 2020
- [j11]Verena Biener, Daniel Schneider, Travis Gesslein, Alexander Otte, Bastian Kuth, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers. IEEE Trans. Vis. Comput. Graph. 26(12): 3490-3502 (2020) - [c40]Travis Gesslein, Verena Biener, Philipp Gagel, Daniel Schneider, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Pen-based Interaction with Spreadsheets in Mobile Virtual Reality. ISMAR 2020: 361-373 - [c39]Tim Menzner, Travis Gesslein, Alexander Otte, Jens Grubert:
Above Surface Interaction for Multiscale Navigation in Mobile Virtual Reality. VR 2020: 372-381 - [c38]Daniel Schneider, Alexander Otte, Axel Simon Kublin, Alexander Martschenko, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays. VR Workshops 2020: 805-806 - [i23]Tim Menzner, Travis Gesslein, Alexander Otte, Jens Grubert:
Above Surface Interaction for Multiscale Navigation in Mobile Virtual Reality. CoRR abs/2002.03037 (2020) - [i22]Travis Gesslein, Jens Grubert:
C-D Ratio in multi-display environments. CoRR abs/2002.04980 (2020) - [i21]Travis Gesslein, Verena Biener, Philipp Gagel, Daniel Schneider, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Pen-based Interaction with Spreadsheets in Mobile Virtual Reality. CoRR abs/2008.04543 (2020) - [i20]Verena Biener, Daniel Schneider, Travis Gesslein, Alexander Otte, Bastian Kuth, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers. CoRR abs/2008.04559 (2020) - [i19]Jens Grubert, Eyal Ofek, Michel Pahud, Per Ola Kristensson:
Back to the Future: Revisiting Mouse and Keyboard Interaction for HMD-based Immersive Analytics. CoRR abs/2009.02927 (2020) - [i18]Eyal Ofek, Jens Grubert, Michel Pahud, Mark Phillips, Per Ola Kristensson:
Towards a Practical Virtual Office for Mobile Knowledge Workers. CoRR abs/2009.02947 (2020)
2010 – 2019
- 2019
- [j10]Joseph L. Gabbard, Jens Grubert, Shimin Hu, Stefanie Zollmann:
Message from the ISMAR 2019 Science and Technology Program Chairs and TVCG Guest Editors. IEEE Trans. Vis. Comput. Graph. 25(11): 3050-3051 (2019) - [j9]Daniel Schneider, Alexander Otte, Travis Gesslein, Philipp Gagel, Bastian Kuth, Mohamad Shahm Damlakhi, Oliver Dietz, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jörg Müller, Jens Grubert:
ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 25(11): 3190-3201 (2019) - [c37]Matjaz Kljun, Klen Copic Pucihar, Jason Alexander, Maheshya Weerasinghe, Cuauhtli Campos, Julie Ducasse, Barbara Kopacin, Jens Grubert, Paul Coulton, Miha Celar:
Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books. CHI 2019: 103 - [c36]Alexander Otte, Daniel Schneider, Tim Menzner, Travis Gesslein, Philipp Gagel, Jens Grubert:
Evaluating Text Entry in Virtual Reality using a Touch-sensitive Physical Keyboard. ISMAR Adjunct 2019: 387-392 - [c35]Anna Eiberger, Per Ola Kristensson, Susanne Mayr, Matthias Kranz, Jens Grubert:
Effects of Depth Layer Switching between an Optical See-Through Head-Mounted Display and a Body-Proximate Display. SUI 2019: 15:1-15:9 - [c34]Tim Menzner, Alexander Otte, Travis Gesslein, Jens Grubert, Philipp Gagel, Daniel Schneider:
A Capacitive-sensing Physical Keyboard for VR Text Entry. VR 2019: 1080-1081 - [c33]Alexander Otte, Tim Menzner, Travis Gesslein, Philipp Gagel, Daniel Schneider, Jens Grubert:
Towards Utilizing Touch-sensitive Physical Keyboards for Text Entry in Virtual Reality. VR 2019: 1729-1732 - [i17]Daniel Schneider, Alexander Otte, Travis Gesslein, Philipp Gagel, Bastian Kuth, Mohamad Shahm Damlakhi, Oliver Dietz, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jörg Müller, Jens Grubert:
ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality. CoRR abs/1907.08153 (2019) - [i16]Anna Eiberger, Per Ola Kristensson, Susanne Mayr, Matthias Kranz, Jens Grubert:
Effects of Depth Layer Switching between an Optical See-Through Head-Mounted Display and a Body-Proximate Display. CoRR abs/1909.02988 (2019) - 2018
- [j8]Jens Grubert, Eyal Ofek, Michel Pahud, Per Ola Kristensson:
The Office of the Future: Virtual, Portable, and Global. IEEE Computer Graphics and Applications 38(6): 125-133 (2018) - [j7]Jens Grubert, Yuta Itoh, Kenneth R. Moser, J. Edward Swan II:
A Survey of Calibration Methods for Optical See-Through Head-Mounted Displays. IEEE Trans. Vis. Comput. Graph. 24(9): 2649-2662 (2018) - [j6]David Chu, Joseph L. Gabbard, Jens Grubert, Holger Regenbrecht:
Message from the ISMAR 2018 Science and Technology Program Chairs andTVCGGuest Editors. IEEE Trans. Vis. Comput. Graph. 24(11): 2844-2845 (2018) - [c32]Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson:
Effects of Hand Representations for Typing in Virtual Reality. VR 2018: 151-158 - [c31]Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson:
Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards. VR 2018: 159-166 - [c30]Fabian Göttl, Philipp Gagel, Jens Grubert:
Efficient pose tracking from natural features in standard web browsers. Web3D 2018: 17:1-17:4 - [e2]David Chu, Joseph L. Gabbard, Jens Grubert, Holger Regenbrecht:
IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018, Munich, Germany, October 16-20, 2018. IEEE 2018, ISBN 978-1-5386-7459-8 [contents] - [i15]Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson:
Effects of Hand Representations for Typing in Virtual Reality. CoRR abs/1802.00613 (2018) - [i14]Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson:
Text Entry in Immersive Head-Mounted Display-based Virtual Reality using Standard Keyboards. CoRR abs/1802.00626 (2018) - [i13]Michel Pahud, Eyal Ofek, Nathalie Henry Riche, Christophe Hurter, Jens Grubert:
Mobiles as Portals for Interacting with Virtual Data Visualizations. CoRR abs/1804.03211 (2018) - [i12]Fabian Göttl, Philipp Gagel, Jens Grubert:
Efficient Pose Tracking from Natural Features in Standard Web Browsers. CoRR abs/1804.08424 (2018) - [i11]Jens Grubert, Eyal Ofek, Michel Pahud, Per Ola Kristensson:
The Office of the Future: Virtual, Portable and Global. CoRR abs/1812.02197 (2018) - 2017
- [j5]Jens Grubert, Tobias Langlotz, Stefanie Zollmann, Holger Regenbrecht:
Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality. IEEE Trans. Vis. Comput. Graph. 23(6): 1706-1724 (2017) - [c29]Peter Mohr, Markus Tatzgern, Jens Grubert, Dieter Schmalstieg, Denis Kalkofen:
Adaptive user perspective rendering for Handheld Augmented Reality. 3DUI 2017: 176-181 - [c28]Jens Grubert, Matthias Kranz:
HeadPhones: Ad Hoc Mobile Multi-Display Environments through Head Tracking. CHI 2017: 3966-3971 - [c27]Daniel Schneider, Jens Grubert:
Feasibility of Corneal Imaging for Handheld Augmented Reality. ISMAR Adjunct 2017: 44-45 - [c26]Daniel Schneider, Jens Grubert:
Towards Around-Device Interaction using Corneal Imaging. ISS 2017: 287-293 - [c25]Jens Grubert, Matthias Kranz:
mpCubee: Towards a mobile perspective cubic display using mobile phones. VR 2017: 459-460 - [c24]Jens Grubert, Matthias Kranz:
Towards ad hoc mobile multi-display environments on commodity mobile devices. VR 2017: 461-462 - [i10]Jens Grubert, Eyal Ofek, Michel Pahud, Matthias Kranz, Dieter Schmalstieg:
Towards Interaction Around Unmodified Camera-equipped Mobile Devices. CoRR abs/1701.03963 (2017) - [i9]Peter Mohr, Markus Tatzgern, Jens Grubert, Dieter Schmalstieg, Denis Kalkofen:
Adaptive User Perspective Rendering for Handheld Augmented Reality. CoRR abs/1703.07869 (2017) - [i8]Daniel Schneider, Jens Grubert:
Feasibility of Corneal Imaging for Handheld Augmented Reality. CoRR abs/1709.00965 (2017) - [i7]Daniel Schneider, Jens Grubert:
Towards Around-Device Interaction using Corneal Imaging. CoRR abs/1709.00966 (2017) - [i6]Jens Grubert:
Die Zukunft sehen: Die Chancen und Herausforderungen der Erweiterten und Virtuellen Realität für industrielle Anwendungen. CoRR abs/1709.01020 (2017) - [i5]Olivier Balet, Boriana Koleva, Jens Grubert, Kwang Moo Yi, Marco Gunia, Angelos Katsis, Julien Castet:
Authoring and Living Next-Generation Location-Based Experiences. CoRR abs/1709.01293 (2017) - [i4]Jens Grubert, Yuta Itoh, Kenneth R. Moser, J. Edward Swan II:
A Survey of Calibration Methods for Optical See-Through Head-Mounted Displays. CoRR abs/1709.04299 (2017) - [i3]Travis Gesslein, Daniel Scherer, Jens Grubert:
BodyDigitizer: An Open Source Photogrammetry-based 3D Body Scanner. CoRR abs/1710.01370 (2017) - 2016
- [j4]Andreas Daniel Hartl, Clemens Arth, Jens Grubert, Dieter Schmalstieg:
Efficient Verification of Holograms Using Mobile Augmented Reality. IEEE Trans. Vis. Comput. Graph. 22(7): 1843-1851 (2016) - [c23]Iris Seidinger, Jens Grubert:
3D Character Customization for Non-Professional Users in Handheld Augmented Reality. ISMAR Adjunct 2016: 129-134 - [c22]Jens Grubert, Eyal Ofek, Michel Pahud, Matthias Kranz, Dieter Schmalstieg:
GlassHands: Interaction Around Unmodified Mobile Devices Using Sunglasses. ISS 2016: 215-224 - [i2]Jens Grubert, Matthias Kranz, Aaron J. Quigley:
Challenges in Mobile Multi-Device Ecosystems. CoRR abs/1605.07760 (2016) - [i1]Iris Seidinger, Jens Grubert:
3D Character Customization for Non-Professional Users in Handheld Augmented Reality. CoRR abs/1607.06587 (2016) - 2015
- [j3]Jens Grubert, Michel Pahud, Raphaël Grasset, Dieter Schmalstieg, Hartmut Seichter:
The utility of Magic Lens interfaces on handheld devices for touristic map navigation. Pervasive Mob. Comput. 18: 88-103 (2015) - [c21]Jens Grubert, Matthias Heinisch, Aaron J. Quigley, Dieter Schmalstieg:
MultiFi: Multi Fidelity Interaction with Displays On and Around the Body. CHI 2015: 3933-3942 - [c20]Klen Copic Pucihar, Jens Grubert, Matjaz Kljun:
Dual Camera Magic Lens for Handheld AR Sketching. INTERACT (4) 2015: 523-527 - [c19]Jens Grubert, Matthias Kranz, Aaron J. Quigley:
Design and Technology Challenges for Body Proximate Display Ecosystems. MobileHCI Adjunct 2015: 951-954 - [c18]Aaron J. Quigley, Jens Grubert:
Perceptual and Social Challenges in Body Proximate Display Ecosystems. MobileHCI Adjunct 2015: 1168-1174 - [c17]Andreas Hartl, Jens Grubert, Christian Reinbacher, Clemens Arth, Dieter Schmalstieg:
Mobile user interfaces for efficient verification of holograms. VR 2015: 119-126 - [e1]Takeshi Oishi, Jens Grubert:
2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, ISMAR Workshops 2015, Fukuoka, Japan, September 29 - October 3, 2015. IEEE Computer Society 2015, ISBN 978-1-4673-8471-1 [contents] - 2014
- [c16]Jens Grubert:
Google glass, The META and Co. How to calibrate optical see-through head mounted displays. ISMAR 2014: 1-2 - [c15]Jens Grubert, Hartmut Seichter, Dieter Schmalstieg:
Towards user perspective augmented reality for public displays. ISMAR 2014: 267-268 - [c14]Jens Grubert, Hartmut Seichter, Dieter Schmalstieg:
Towards user perspective augmented reality for public displays. ISMAR 2014: 339-340 - [c13]Jonna Häkkilä, Thomas Olsson, Ashley Colley, Thomas Pederson, Jens Grubert:
Interactions and applications for see-through technologies. NordiCHI 2014: 793-796 - 2013
- [j2]Tobias Langlotz, Jens Grubert, Raphaël Grasset:
Augmented reality browsers: essential products or only gadgets? Commun. ACM 56(11): 34-36 (2013) - [c12]Andreas Hartl, Jens Grubert, Dieter Schmalstieg, Gerhard Reitmayr:
Mobile interactive hologram verification. ISMAR 2013: 75-82 - [c11]Jens Grubert, Dieter Schmalstieg:
Playing it real again: a repeated evaluation of magic lens and static peephole interfaces in public space. Mobile HCI 2013: 99-102 - [c10]Hartmut Seichter, Jens Grubert, Tobias Langlotz:
Designing mobile augmented reality. Mobile HCI 2013: 616-621 - 2012
- [c9]Lyndon J. B. Nixon, Jens Grubert, Gerhard Reitmayr, James Scicluna:
SmartReality: Integrating the Web into Augmented Reality. I-SEMANTICS (Posters & Demos) 2012: 48-54 - [c8]Jens Grubert, Ann Morrison, Helmut Munz, Gerhard Reitmayr:
Playing it real: magic lens and static peephole interfaces for games in a public space. Mobile HCI 2012: 231-240 - [c7]Jens Grubert, Raphaël Grasset, Gerhard Reitmayr:
Exploring the design of hybrid interfaces for augmented posters in public spaces. NordiCHI 2012: 238-246 - [c6]Lyndon J. B. Nixon, Jens Grubert, Gerhard Reitmayr, James Scicluna:
Semantics Enhancing Augmented Reality and Making Our Reality Smarter. OTM Conferences (2) 2012: 863-870 - [c5]Christoph Oberhofer, Jens Grubert, Gerhard Reitmayr:
Natural feature tracking in JavaScript. VR 2012: 113-114 - 2010
- [c4]Anke Huckauf, Mario H. Urbina, Jens Grubert, Irina Böckelmann, Fabian Doil, Lutz Schega, Johannes Tümler, Rüdiger Mecke:
Perceptual issues in optical-see-through displays. APGV 2010: 41-48 - [c3]Jens Grubert, Daniel Hamacher, Rüdiger Mecke, Irina Böckelmann, Lutz Schega, Anke Huckauf, Mario H. Urbina, Michael Schenk, Fabian Doil, Johannes Tümler:
Extended investigations of user-related issues in mobile industrial AR. ISMAR 2010: 229-230 - [c2]Jens Grubert, Johannes Tuemle, Rüdiger Mecke, Michael Schenk:
Comparative User Study of two See-through Calibration Methods. VR 2010: 269-270
2000 – 2009
- 2008
- [j1]Tobias Isenberg, Maarten H. Everts, Jens Grubert, Sheelagh Carpendale:
Interactive Exploratory Visualization of 2D Vector Fields. Comput. Graph. Forum 27(3): 983-990 (2008) - [c1]Jens Grubert, Sheelagh Carpendale, Tobias Isenberg:
Interactive Stroke-Based NPR using Hand Postures on Large Displays. Eurographics (Short Papers) 2008: 95-98
Coauthor Index
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