default search action
SAP 2014: Vancouver, British Columbia, Canada
- Reynold Bailey, Scott Kuhl, Betty J. Mohler, Karan Singh:
Proceedings of the ACM Symposium on Applied Perception, SAP '14, Vancouver, British Columbia, Canada, August 8-9, 2014. ACM 2014, ISBN 978-1-4503-3009-1
Faces and emotions
- Miguel Ramos Carretero, Adam Qureshi, Christopher E. Peters:
Evaluating the perception of group emotion from full body movements in the context of virtual crowds. 7-14 - Jennifer Hyde, Elizabeth J. Carter, Sara B. Kiesler, Jessica K. Hodgins:
Assessing naturalness and emotional intensity: a perceptual study of animated facial motion. 15-22
Motion and haptics
- Chao Feng, Lyn Bartram, Bernhard E. Riecke:
Evaluating affective features of 3D motionscapes. 23-30 - Adrien Girard, Malika Auvray, Mehdi Ammi:
Collaborative metaphor for haptic designation in complex 3D environments. 31-37
3D display technology
- Andrew T. Duchowski, Donald H. House, Jordan Gestring, Rui I. Wang, Krzysztof Krejtz, Izabela Krejtz, Radoslaw Mantiuk, Bartosz Bazyluk:
Reducing visual discomfort of 3D stereoscopic displays with gaze-contingent depth-of-field. 39-46 - Alexandre Chapiro, Olga Diamanti, Steven Poulakos, Carol O'Sullivan, Aljoscha Smolic, Markus H. Gross:
Perceptual evaluation of cardboarding in 3D content visualization. 47-50 - Lonnie Hastings, Bernhard E. Riecke:
The influence of shading, display size and individual differences on navigation in virtual reality. 51-58
Binocular stereo & eye tracking
- Steven Poulakos, Gerhard Roethlin, Adrian Schwaninger, Aljoscha Smolic, Markus H. Gross:
Alternating attention in continuous stereoscopic depth. 59-66 - Thomas Booth, Srinivas Sridharan, Vasudev Bethamcherla, Reynold J. Bailey:
Gaze3D: framework for gaze analysis on 3D reconstructed scenes. 67-70
Realistic rendering
- Peter Vangorp, Rafal K. Mantiuk, Bartosz Bazyluk, Karol Myszkowski, Radoslaw Mantiuk, Simon J. Watt, Hans-Peter Seidel:
Depth from HDR: depth induction or increased realism? 71-78 - Mikio Shinya, Shin'ya Nishida:
Rendering fine hair-like objects with Gaussian noise. 79-82
Virtual environments
- Mary K. Young, Graham B. Gaylor, Scott M. Andrus, Bobby Bodenheimer:
A comparison of two cost-differentiated virtual reality systems for perception and action tasks. 83-90 - Bochao Li, Ruimin Zhang, Scott A. Kuhl:
Minication affects action-based distance judgments in oculus rift HMDs. 91-94 - Srivishnu Kaushik Satyavolu, Sarah H. Creem-Regehr, Jeanine K. Stefanucci, William B. Thompson:
Pointing from a third person avatar location: does dynamic feedback help? 95-98 - Timofey Y. Grechkin, Bernhard E. Riecke:
Re-evaluating benefits of body-based rotational cues for maintaining orientation in virtual environments: men benefit from real rotations, women don't. 99-102 - Elham Ebrahimi, Bliss M. Altenhoff, Leah S. Hartman, J. Adam Jones, Sabarish V. Babu, Christopher C. Pagano, Timothy A. Davis:
Effects of visual and proprioceptive information in visuo-motor calibration during a closed-loop physical reach task in immersive virtual environments. 103-110
Character perception
- Katja Zibrek, Rachel McDonnell:
Does render style affect perception of personality in virtual humans? 111-115 - Aline Normoyle, Gina Guerrero, Sophie Jörg:
Player perception of delays and jitter in character responsiveness. 117-124
Poster abstracts
- Richard A. Paris, Randolph Blake, Bobby Bodenheimer:
A pilot study on binocular rivalry and motion using virtual reality. 125 - Amog Rajenderan, Srinivas Sridharan, Reynold J. Bailey:
An affective movie rating system. 126 - Chunya Hua, Stephen R. Ellis, J. Edward Swan II:
Calibration and depth matching accuracy with a table-mounted augmented reality haploscope. 127 - Jacqueline D. Jordan, Mirjana Prpa, Daniel Feuereissen, Bernhard E. Riecke:
Comparing the effectiveness of stereo projection versus 3D TV in inducing self-motion illusions (vection). 128 - Mahdi Azmandian, Mark T. Bolas, Evan A. Suma:
Countering user deviation during redirected walking. 129 - Scott M. Andrus, Graham B. Gaylor, Bobby Bodenheimer:
Distance estimation in virtual environments using different HMDs. 130 - Elena Shemetova, Bobby Bodenheimer:
Egocentric distance estimation on a discontinuous ground surface in the virtual environment. 131 - Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
'Explorances' or why (some) physical entities help us be more creative. 132 - Shamima Yasmin, Troy McDaniel, Sethuraman Panchanathan:
Haptic mirror for active exploration of facial expressions by individuals who are blind. 133 - Matthew Thorne, Craig S. Kaplan:
Occlusion aware digital colouring for comics. 134 - Yoren Gaffary, Jean-Claude Martin, Mehdi Ammi:
Perception of congruent facial and haptic expressions of emotions. 135 - Adrià Forés, Mark D. Fairchild, Ingeborg Tastl:
Perceptual gloss space BRDF projection, uniformity validation, and lightness distance metric. 136
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.